Commit graph

246 commits

Author SHA1 Message Date
Bill Currie
90cab60e05 rename vid_nt_gl.c to vid_wgl.c and touch up the windows build stuff to reflect the change. 2000-04-30 22:44:06 +00:00
Bill Currie
4d551f0f51 rename common/gl_vidnt.c -> common/vid_nt_gl.c, common/gl_vidglx.c -> common/vid_glx.c and common/gl_vidlinux_3dfx.c -> common/vid_3dfxsvga.c and touch up the relevant files to reflect the name change.
I got sick of the inconsistency in the vid files.
2000-04-30 22:27:58 +00:00
Bill Currie
85254360f4 fix a really nasty bug where downloads were going to the wrong place. there may be more fixes needed so qf copes with the new fs_basepath, and esp ~. 2000-04-30 10:50:24 +00:00
Bill Currie
2e61dac258 casue autoexec.cfg to be executed in the new gamedir (after frontend.cfg)
also, clean up quakefs.c a little (minor)
2000-04-27 10:56:31 +00:00
Thad Ward
80c33d051f corrected for the r_part files change 2000-04-17 22:03:35 +00:00
Joseph Carter
9993d2c301 r_part.c now contains full particle code for software, gl_rpart.c full
particle code for GL.
2000-04-16 14:26:53 +00:00
Bill Currie
592cc310bd bump up the max mouse sensitivity to 25 (you can still have 1000 if you want (buy editing your config.cfg):) 2000-04-12 23:21:56 +00:00
Bill Currie
14ed577d20 make the mouse sensitivity bar `integral' again (as it was before we got to the menus:) 2000-04-12 23:09:42 +00:00
Thad Ward
385da24022 removed mglfx.lib from the link options for the gl targets, as gl doesn't use it. 2000-04-10 18:13:00 +00:00
Joseph Carter
8ce9970c91 qw_common is DEAD - removed cruft. 2000-04-05 14:32:06 +00:00
Thad Ward
b3d1e2ebaf msvc projects can cow use the latest version of MGL, which fixes a few of the lockup problems.
VERY IMPORTANT: read the readme.win file. it tells you what you need to do to get it working,
as there are a couple of things that need to be done by the developer on their own machine.
2000-04-05 06:06:05 +00:00
Anton E. Gavrilov
f5620c9f5b Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =] 2000-04-03 14:30:02 +00:00
Anton E. Gavrilov
81dd3e4912 *** empty log message *** 2000-04-03 14:21:56 +00:00
Anton E. Gavrilov
d765224808 *** empty log message *** 2000-04-03 13:19:47 +00:00
Anton E. Gavrilov
13ae9667f8 *** empty log message *** 2000-04-03 11:22:34 +00:00
Bill Currie
549af06fa9 Applied CoderJoe's (Thad Ward) win32 patchs. compiles, links and runs.
BTW, win32 targets now use opendir etc.
2000-03-31 05:58:16 +00:00
Bill Currie
a21dfa1a3f fix miss-named pushlatency 2000-03-28 05:05:57 +00:00
Bill Currie
56bf6beed5 fix a /really lame/ bug that killed both invert mouse and mlook in one fell
swoop.
2000-03-28 03:41:06 +00:00
Anton E. Gavrilov
a19108fc80 Uncommented SleepUntilInput (PAUSE_SLEEP); 2000-03-27 15:15:46 +00:00
Joseph Carter
c57298ed75 new cvar, cl_talksound. Defaults to misc/talk.wav. Could probably use a
little more error checking and possibly default to misc/talk.wav if the
file you give it doesn't exist or something.  If someone wants to do that
go for it - I'm just adding it to my personal todo list for later so I can
get back to GL fullbright stuff.
2000-03-26 11:49:29 +00:00
Bill Currie
1c91ed2381 fix the incorrect $i and -ne :/.
propogate the list fix to the other makefiles
2000-03-23 23:04:48 +00:00
Jeff Teunissen
7167c5a749 view.c: Whitespace changes.
*/menu.c: Sliders update the string versions of cvars again. Also, UQ now
has config menu entries for the HUD.
2000-03-20 14:24:20 +00:00
Marcus Sundberg
674ddcffe5 The big whitespace cleanup. ;-)
Removed trailing whitespace from code lines.
2000-03-19 15:59:51 +00:00
Anton E. Gavrilov
82f8cf07b9 Updated MSVC project files. Every target compiles and works. 2000-03-19 13:07:44 +00:00
Bill Currie
a7d766abc9 more fixings for "make install" 2000-03-15 01:09:48 +00:00
Bill Currie
2800c2856e make install now works (caused by a flakey install-sh), as does build_rpm.
Also, there was a bug in configure.in that caused glx not to be built at all on
my system.

NOTE: I changed SRC_DIR to srcdir (GNU `standard'), though I'm beginning to
wonder if that was so good.
2000-03-13 11:54:24 +00:00
Bill Currie
2f47ba42f2 merge qw_client/view.c and uquake/view.c into common/view.c 2000-03-12 00:36:50 +00:00
Joseph Carter
e818226c34 This SHOULD allow Mega2K to work whenever it gets released. View offsets
are done (sorry if this steps on your toes with the view.c merge Deek) and
I'm almost positive flymode will now work.  Even though view offset is
done, it won't.

The reason for this is that cl.stats[STAT_FLYMODE] is pretty much going to
ALWAYS be 0 on a standard server.  Since 0 tells us that we're not flying,
this is fine.  cl.stats[STAT_VIEWHEIGHT] is also going to be 0, but it
should be 22 for normal views.  I could always assume this value is an
offset from 22, but that just seems lame to me.  I'll either do it anyway
or we'll have to find a good opportunity in the connect cycle to set the
cl.qfserver qboolean to true.

I'm thinking about using an info key value for this, but we'd be better
served I think by coordinating with QSG to up the protocol version across
all engines.
2000-03-11 21:29:48 +00:00
Joseph Carter
2cfc6ee445 Mostly whitespace cleanups while checking out the SERVERONLY defines in
the file.
2000-03-11 12:34:11 +00:00
Anton E. Gavrilov
620d7482b1 Updated MVSC project files. 2000-03-11 10:17:05 +00:00
Loring Holden
a2284ec9c8 Use ASM_ARCH instead of NO_ASMOPT to figure out if we are on an x86 platform 2000-03-11 05:36:18 +00:00
Anton E. Gavrilov
fd5d30dd06 Updated MSVC project files 2000-03-10 23:25:39 +00:00
Joseph Carter
cc84e6291b I decided I liked having a smaller console so I cleaned up the debugging
code for scr_consize a bit.  I also made it work in software targets.  If
you set scr_consize outside the range of .2 to .9 it now assumes you're
an idiot and ignores your setting, using the appropriate boundary value.

A note about gl_conalpha for GL targets.  It now works up to a consize of
.9 rather than working just upto 2/3 of the screen.  Works just as it did
before.  The only reason it matters is that the boundary for scr_consize
does not apply to the decision of whether or not to use alpha--only to
how big to make the console.

That means if you set scr_consize to .91 or something it won't be bigger
but you'll lose alpha.  Don't even try to report that as a bug---I will
tell you simply Don't Do That(TM).
2000-03-10 23:18:46 +00:00
Bill Currie
c9555d16f1 merge qw_client/d_surf.c and uquake/d_surf.c into common/d_surf.c 2000-03-09 01:05:40 +00:00
Bill Currie
5a5af93a43 merge qw_client/d_edge.c and uquake/d_edge.c into common/d_edge.c
Sorry, Mercury, more #ifdef QUAKEWORLD and UQUAKE :/
2000-03-09 00:58:58 +00:00
Bill Currie
bcd302a948 common/common.c common/common.h qw_client/cl_parse.c qw_server/sv_main.c:
handle escape chars better
common/quakefs.c:
	check the return value of opendir
2000-03-08 04:17:12 +00:00
Marcus Sundberg
4e76d7e176 Made the Makefiles work. 2000-03-07 23:13:00 +00:00
Anton E. Gavrilov
195af30ce9 Updated qw_client.dsp, qw_server.dsp and common/wins/config.h 2000-03-06 20:18:41 +00:00
Anton E. Gavrilov
7db3275c99 Added VC projects for qw_client and qw_server. Client crashes with -safe, server doesn't even compile, but anyway... ;) 2000-03-06 17:59:16 +00:00
Zephaniah E. Hull
39e01df55e Makefile overhaul!
If I broke something, yell at me, /AFTER/ I've had some sleep..
2000-03-06 13:26:42 +00:00
Bill Currie
5e15698777 This is the fix I promised in my previous checkin. I hope it works, I have no
means of testing it at the moment.
2000-03-06 03:26:59 +00:00
Bill Currie
c917237c77 revert knghtbrd's `fix'. It was fine for systems with GL/*.h in either
/usr/include or /usr/local/include, but not when they are in /usr/X11R6/include.

I'll look into fixing this in a way that doesn't break any builds and hopefully
stops  redundant builds.
2000-03-06 03:22:48 +00:00
Joseph Carter
56fd8d964a new cvar: gl_conalpha, defaults to 0.6, guess what it does?
Speaking of conalpha, it works again, even in Mesa 3.1(!)
Don't build half of qw-client twice!  I thought I fixed that already?
UQuake-style quit dialogs in qw-client, beginnings of a menu.[ch] merge
2000-03-05 15:48:23 +00:00
Bill Currie
0efddfca3b configure.in:
make DGA off by default

merge qw_client/screen.c and uquake/screen.c into common/screen.c
2000-03-05 11:28:25 +00:00
Zephaniah E. Hull
41c969c2ac LoadPCX has been rewritten and now functions!! 2000-03-04 20:32:38 +00:00
Joseph Carter
75001e947c I think this works, but maybe not.. skins will be very broken if I didn't
but I'll undo this mess if that happens.
2000-03-04 16:43:53 +00:00
Bill Currie
54e2cafda8 --enambe-generations now builds (include unzip.c) 2000-03-04 03:06:46 +00:00
Dan Olson
0f15bbd803 Renamed "help" command to "menu_help".
Renamed "cvarhelp" to "help"
Improved the new "help" command.
2000-03-03 19:49:28 +00:00
Bill Currie
36adeb3bf9 add \ handling withing "" strings with necessary fix to the keybinding menu.
NOTE: this will break ALL current config scripts that have \ in strings.
2000-03-02 11:38:43 +00:00
Zephaniah E. Hull
cf0201eeea cvar system fixes..
Knghtbrd owes me for this one..
2000-03-01 11:29:21 +00:00