Commit graph

152 commits

Author SHA1 Message Date
Bill Currie
ea4390157a merge qw_client/r_efrag.c and uquake/r_efrag.c into common/r_efrag.c 2000-02-07 04:18:27 +00:00
Joseph Carter
3c55b43e25 Committing my merges of client.h and net.h.. Got rid of snd_dma.c changes
made before, it breaks a few things but it needs to be committed so they
can be fixed..
2000-02-07 01:32:12 +00:00
Bill Currie
4b77a46ca6 merged qw_client/cl_input.c and uquake/cl_input.c into common/cl_input.c 2000-02-07 00:12:21 +00:00
Marcus Sundberg
2cb28b8f01 Prevent division by zero in CalcFov(). 2000-02-05 16:03:37 +00:00
Joseph Carter
dc627d6b28 uquake has the beginning of netchan support, netchan.message works fine
now, the rest I don't know how much of it I can do without breaking the
protocol's compatibility.

client_state_t has moved back to client.h in qw_common and uquake.  Seems
like that's a step backward, but the way it was being used while common
was far worse!  This required massive reworking of headers and such.

Speaking of using cl (the global client_state_t) badly, the sound code did
exactly that.  Mercury should be shot for not fixing that when he did the
sound_lib.a stuff.  The fix illustrates what we need to start doing to the
code to make modularization possible.  I'll be sending a message to the
list about this shortly..
2000-02-04 13:40:04 +00:00
Joseph Carter
218d2fcb9b random QW changes which should help with sbar stuff later on 2000-02-03 21:16:57 +00:00
Loring Holden
713e84ecae Workaround for isspace() with sgi and gcc 2000-02-03 08:44:01 +00:00
Bill Currie
083021da12 no-asm patch from Darius 2000-02-03 02:34:26 +00:00
Bill Currie
64a5b117ab Demoes are working again (for uncopressed .dem files, anyway) 2000-02-03 01:49:11 +00:00
Bill Currie
e9a2a3fab5 Add gzip support, add -Werror to gcc CFLAGS, clean up misc warnings.
NOTE: demos are broken for gzipped demo files (possibly normal ones too, not
yet tested).
2000-02-03 00:34:12 +00:00
Bill Currie
0d679d1648 qw_client/Makefile.in:
put the gl specific rules back in (some of us have GL in
	/usr/X11R6/include rather than /usr/local/include or /usr/include,
	nudge, nudge).
2000-01-30 09:36:45 +00:00
Joseph Carter
4f9ce178c1 Merc missed a few things, cleaned the makefiles up a little more 2000-01-30 00:36:41 +00:00
Loring Holden
3357d40344 Explicitly list patterns instead of using the following:
$(shell echo $(BUILD_DIR)/{client,common_lib}/%.d)

That does not work properly on various platforms (AIX, SGI, Solaris)
2000-01-29 23:18:26 +00:00
Zephaniah E. Hull
925344be77 uquake now works! All targets I can test!
I also merged console.[ch] while I was at it..
2000-01-29 18:46:26 +00:00
Jeff Teunissen
ad90a0508d Added part of what we'll require for automatically generating dependency
information. This is not activated yet, and will be quite annoying at the
very least to activate before we are in a more traditional build tree,
with a single source directory and self-contained (except for headers, of
course) subdirs for modules.
2000-01-29 15:02:45 +00:00
Bill Currie
5e4575222d do alsa (sound in general) lib support the Right Way (tm)
missed 3dfx for gl
2000-01-29 10:59:02 +00:00
Jeff Teunissen
e489bb2b00 Makefile.in cleanups. Software targets are once again built before GL
targets. A few .o's changed to .@OBJEXT@, although most Unix-based systems
won't care about that. :)
2000-01-29 10:08:02 +00:00
Bill Currie
6f213c8342 common/quakefs.c:
make pak3 support dependent on /both/ _EXPERIMENTAL_ and GENERATIONS
qw_client/Makefile.in:
	move gl files into cleint/gl so thay can have their own build rules
	conditionally added -lasound to LIBS if building for ALSA
2000-01-29 02:31:47 +00:00
Joseph Carter
25f297ded2 A little more work trying to get the tree back to normal.. 2000-01-28 03:19:57 +00:00
Jeff Teunissen
6ccfe788c9 Removed unnecessary #include "glquake.h" 2000-01-27 19:05:44 +00:00
Zephaniah E. Hull
75731706a0 Whoops, included glquake.h instead of cvars.h.. 2000-01-27 17:28:49 +00:00
Zephaniah E. Hull
f18b3bcf02 HUGE changes..
Basicly, sound_lib.a is built, and is compiled into the clients..
Note, uquake is SERIOUSLY FSCKED..
2000-01-27 17:06:02 +00:00
Loring Holden
88344ef21a glquake.h now included from only the files that use OpenGL, and not from
common_quakedef.h (and thus all files)

This solves a build break when the OpenGL includes are not in /usr/include,
since the OpenGL include path is only used when compiling files that use
OpenGL.
2000-01-26 19:00:36 +00:00
Jeff Teunissen
9be70be1b0 Preliminary (probably nonfunctional) support for QW's HUD in UQ. Beware! 2000-01-22 22:21:46 +00:00
Zephaniah E. Hull
427b74299d No more -DGLQUAKE!!!
Took me 9+ hours straight to do it, but its done!
2000-01-22 12:54:51 +00:00
Jeff Teunissen
35169e2b94 Merged r_main.c -- it wasn't the chore it looked like it was going to be.
It's still #ifdef'ed all over the place, but there are max. 100 lines that
aren't common.
2000-01-22 10:51:27 +00:00
Marcus Sundberg
c156232c95 Link the *-gl binaries with @DYN_LIBS@. 2000-01-19 01:24:41 +00:00
Marcus Sundberg
7f6a114dd9 Removed bogus checks on unused variable. 2000-01-18 22:41:06 +00:00
Zephaniah E. Hull
0391657e6b We now have two versions, what we first identify ourselves as, which is
2.40, and the quakeforge version, fixes the annoying spectator bug..
2000-01-16 12:19:30 +00:00
Marcus Sundberg
0206281103 Changed gl_vidlinuxglx.c to gl_vidglx.c as it really doesn't have anything
with Linux to do.
2000-01-15 04:14:04 +00:00
Marcus Sundberg
a3c55dc1cf Added dga_check.c to qw-client-gl 2000-01-15 03:33:10 +00:00
Marcus Sundberg
8f29fd21f1 Incorporated the VID_ExtraOption* stuff from uquake/menu.c 2000-01-15 03:31:37 +00:00
Marcus Sundberg
a43852a7d7 Ops, should be tab instead of spaces... 2000-01-12 21:36:45 +00:00
Marcus Sundberg
95c0a50665 Added the not-so-useless ifneqs back - they prevents warnings from make 2000-01-12 21:18:44 +00:00
Marcus Sundberg
3866cc3771 Removed useless ifndefs.
Added rule for gl/dga_check.@OBJEXT@
2000-01-11 01:17:16 +00:00
Nelson Rush
7560771b16 beginnings of IPv6 support by Pontus Lidman
(pali) i had to personally fix this so that it's optional, if anyone wants to enable this (it's not ready yet, it's just a star) you have to uncomment the line\
for QW_NET_SRC in qw_client/Makefile.in and qw_server/Makefile.in, you also have to uncomment LINUX_IPV6 definition in qw_common/net.h

here's an excerpt of Pontus's explaination:
I've started to work on IPv6 support. I guess it's not a top priority, as
the intersections of quake players and people with 6bone access is pretty
small, but at least I'm one of them ;)

If anyone else is interested in working on IPv6 support, or have
opinions/advice on how to go about it, I'd like to get in touch.
2000-01-09 22:11:12 +00:00
Loring Holden
131086c25c {uquake,qw_client}/glquake.h combined and moved to common 2000-01-09 19:42:33 +00:00
Jeff Teunissen
5f62210608 Added @DGA_LIBS@ to OpenGL target builds 2000-01-09 07:15:41 +00:00
Marcus Sundberg
b6bb5c9190 Added in_svgalib.c to svga and 3dfx targets. 2000-01-09 02:45:58 +00:00
Marcus Sundberg
a0c6d434ec Removed includes 2000-01-09 02:28:12 +00:00
Marcus Sundberg
9bc4ef12af Call VID_Init() before IN_Init().
Removed ifdef __linux__
2000-01-09 02:14:48 +00:00
Joseph Carter
8f503d8209 Reverted Neal's GL fullbright patch till we can actually fix it properly
after the release
2000-01-08 22:28:07 +00:00
Nelson Rush
aa00566766 added additional copyright information
Copyright (C) 1999,2000  contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors
2000-01-08 22:02:43 +00:00
Marcus Sundberg
219acb9ce1 Fixed install target 2000-01-08 21:35:03 +00:00
Marcus Sundberg
754215066b Fix warnings. 2000-01-08 17:37:36 +00:00
Marcus Sundberg
f2d4e5f06a #pragmas are for som Windows compiler. Until we know what compiler we #ifdef them out like this. 2000-01-08 17:37:08 +00:00
Zephaniah E. Hull
67f8201590 Applied patch from Roger Sen Montero <rogersm@tau.uab.es> to switch to
using vsnprintf/snprintf..
2000-01-08 13:55:33 +00:00
Bill Currie
ef18af2a9b common/sound.h:
added extern for soundtime. Don't really know wy it wasn't there in the
	first place.
qw_client/Makefile.in uquake/Makefile.in:
	make the alsa objects say the right thing: snd_dma.c and snd_alsa.c
common/snd_alsa.c:
	New file. makes things go.
2000-01-08 12:14:07 +00:00
Jeff Teunissen
092d32cd23 Fixed gl_doubleeyes and made it common, whitesize cleanup to gl_warp.c 2000-01-08 07:42:14 +00:00
Marcus Sundberg
775a02fbce Fixed a nasty bug that only showed up on 64-bit platforms (or platforms where sizeof(float) != sizof(float*) to be precise) 2000-01-08 07:14:08 +00:00