Joseph Carter
ea03a007de
a little cleanup of the view height offset code..
2000-04-02 00:32:00 +00:00
Joseph Carter
018ca24c62
flymode WORKS! I'm also poking around a few other qw_server files..
2000-04-01 23:40:29 +00:00
Anton E. Gavrilov
3b6fa457e8
Minor bugfixes.
2000-04-01 22:49:07 +00:00
Anton E. Gavrilov
2e2377eebc
ClearAllStates() behaves better now; Added KP_* keys support to GL target.
2000-04-01 22:46:15 +00:00
Anton E. Gavrilov
2138262099
Cleaned CL_Connect_f; re-enabled svc_disconnect parsing.
2000-04-01 17:42:17 +00:00
Jeff Teunissen
b6c5eb66bc
Added AUTHORS entry for Thad Ward <coderjoe@grnet.com>
2000-04-01 10:30:40 +00:00
Jeff Teunissen
93f15708cf
Oops, missed part of Thad's patch. :)
2000-04-01 10:22:53 +00:00
Jeff Teunissen
b619de9c05
Applied Thad Ward's patch to make win32 locase filenames. Also a few
...
cleanups, mostly whitespace.
2000-04-01 09:59:35 +00:00
Zephaniah E. Hull
955c3d03a2
Runtime fixes for the pak file handling, should not segfault anymore..
2000-04-01 06:26:03 +00:00
Dan Olson
e0cf6cad56
Fix for X error at uquake-glx exit. taniwha, I don't know why you removed this,
...
but I decided to commit first and ask questions later since you're not anywhere
to be found.
2000-04-01 06:05:03 +00:00
Joseph Carter
5e06b91db0
more flymode stuff.. It's not QUITE working yet. Somewhere gravity is
...
getting added and the controls are still clumsy. =<
2000-04-01 05:47:25 +00:00
Joseph Carter
622ba0f4ef
removed useless comments from cvar cleanup
2000-04-01 00:53:34 +00:00
Joseph Carter
18e1ccb53f
Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't
...
build I may have defined it twice accidentally. Doesn't happen with any
target I build though..
2000-03-31 23:58:53 +00:00
Zephaniah E. Hull
a644fd8b84
Compile fixes, oops..
2000-03-31 23:38:37 +00:00
Zephaniah E. Hull
2678aa601f
Added sorting to the *.pak stuff..
...
Some other misc cleanups..
2000-03-31 22:46:39 +00:00
Dan Olson
c097e1a282
One last (hopefully) fix to "maplist" command.
...
It now lists pak names correctly as it searches them.
2000-03-31 20:14:14 +00:00
Anton E. Gavrilov
9a9b1a01be
Added fraglogdir cvar.
2000-03-31 13:28:23 +00:00
Bill Currie
31f07e9ab2
every up and coming directory should have one of these
2000-03-31 06:14:14 +00:00
Bill Currie
549af06fa9
Applied CoderJoe's (Thad Ward) win32 patchs. compiles, links and runs.
...
BTW, win32 targets now use opendir etc.
2000-03-31 05:58:16 +00:00
Bill Currie
4d1176e8c5
add support for gziped maps (*.bsp.gz) and pak files in general to COM_MapList_f
2000-03-31 04:46:53 +00:00
Bill Currie
4c7ce6d614
give qw-server maplist and move the prototype from cl_main.c to quakefs.h
2000-03-31 01:56:52 +00:00
Bill Currie
93069db909
temp file generated by msvc. nuke the sucker :)
2000-03-31 01:24:56 +00:00
Dan Olson
a8d9ff049c
Added "maplist" command
2000-03-31 00:49:19 +00:00
Bill Currie
b553fcf7e7
remove some potential problems
2000-03-29 22:00:42 +00:00
Joseph Carter
90d881a694
re: skin code - what the hell was I on?
...
skyboxe load errors are only displayed if developer is on now..
2000-03-29 09:10:53 +00:00
Bill Currie
df205a4fab
don't attempt to load skys unless skys are enabled
2000-03-29 08:45:00 +00:00
Joseph Carter
2cdef89e82
skin loading is now for developers only - it's debug info..
2000-03-29 08:37:55 +00:00
Bill Currie
a21dfa1a3f
fix miss-named pushlatency
2000-03-28 05:05:57 +00:00
Bill Currie
56bf6beed5
fix a /really lame/ bug that killed both invert mouse and mlook in one fell
...
swoop.
2000-03-28 03:41:06 +00:00
Bill Currie
ceff666081
just an idea...
2000-03-27 22:20:27 +00:00
Anton E. Gavrilov
c5981146e3
Fixed moving down a slope (broken in QW by Zoid). Enable with 'pm_slidefix 1' on server side (or both).
2000-03-27 21:58:52 +00:00
Anton E. Gavrilov
1ab1bc09e6
Added comments about where to get scitech MGL; also, re-wrote the file completely...
2000-03-27 21:46:37 +00:00
Anton E. Gavrilov
46094d7875
I wonder what these were for? common/*.s compiles perfectly with masm.
2000-03-27 21:41:00 +00:00
Anton E. Gavrilov
5a7541111c
Added #include <common_quakedef.h> (_snprintf is defined there)
2000-03-27 20:07:56 +00:00
Anton E. Gavrilov
373779167e
Yes, i did it! (jumping bug fix)
2000-03-27 16:16:01 +00:00
Anton E. Gavrilov
8ccd881c50
Blah
2000-03-27 16:15:14 +00:00
Anton E. Gavrilov
67226cd9ee
Chase_Init() is also called from QW now; Ñhasecam in QW may be unfinished (why?), but at least it doesn't crash now!
2000-03-27 16:08:37 +00:00
Anton E. Gavrilov
a19108fc80
Uncommented SleepUntilInput (PAUSE_SLEEP);
2000-03-27 15:15:46 +00:00
Anton E. Gavrilov
7062960a7c
Possibly fixed the jumping bug.
2000-03-27 12:55:50 +00:00
Anton E. Gavrilov
28c18f0e15
No more comments
2000-03-27 09:13:36 +00:00
Anton E. Gavrilov
3501a411ac
Killed it (hi taniwha :)
2000-03-27 08:54:19 +00:00
Anton E. Gavrilov
d846c7df80
Killed it :)
2000-03-27 08:02:21 +00:00
Bill Currie
927e20799f
clean up the configure section a little. basicly merge redundant rules.
2000-03-27 04:00:04 +00:00
Joseph Carter
221b259d62
this should be in there too...
2000-03-26 14:45:29 +00:00
Joseph Carter
bcf938088b
darkangel, this one's for you! r_dynamic 0 now causes colored shading of
...
models to not happen.
2000-03-26 14:30:17 +00:00
Joseph Carter
9d3ffb99f8
Yanster's evil hack for Mega2k support. It IS an evil hack. But it's
...
also workable until we get progs with 32 bit limits standardized and
implemented in our tree. If someone feels psychotic please work on that.
2000-03-26 14:27:59 +00:00
Joseph Carter
c57298ed75
new cvar, cl_talksound. Defaults to misc/talk.wav. Could probably use a
...
little more error checking and possibly default to misc/talk.wav if the
file you give it doesn't exist or something. If someone wants to do that
go for it - I'm just adding it to my personal todo list for later so I can
get back to GL fullbright stuff.
2000-03-26 11:49:29 +00:00
Joseph Carter
902bb5304a
skybox change - use env now, not gfx/env
2000-03-26 05:35:02 +00:00
Bill Currie
056aa80627
clean up after build_rpm
2000-03-25 12:26:46 +00:00
Bill Currie
e2242f2010
add support for % operator in QC (untested)
2000-03-25 12:23:41 +00:00