Dan Olson
7d387042f7
New CVAR flag system. Appears to work perfectly
2000-02-16 21:30:20 +00:00
Joseph Carter
50167d5e71
Console now hauls ass by default ala quake2 and such. Did not change the
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scr_conspeed default from 300 to quake2's 3 because I want to be sure of
how I am doing it compared to how it was done later. Will ask Zoid when
both of us are awake at the same time.
2000-02-16 11:28:27 +00:00
Dan Olson
b03c0a094e
More menu stuff and input plugin loading for -glx targets
2000-02-15 18:45:26 +00:00
Dan Olson
c878ab64f4
Prep of menus for video modularization.
2000-02-15 14:25:03 +00:00
Dan Olson
35fb941db1
Correction of spelling errors. Mostly for CVS practice.
2000-02-14 23:06:13 +00:00
Bill Currie
9ed247178f
common/plugin.c:
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add path searching. currently unix style only (ie ':') and defaults to
".:${LIBDIR}/quakeforge".
*/Makefile.in:
fix up the clean targets a little, so they actually work
2000-02-14 11:30:37 +00:00
Joseph Carter
f11f71d8a7
we now define LIBDIR when we build targets
2000-02-14 00:35:13 +00:00
Joseph Carter
1d7260195f
Renamed vid_x.c -> vid_x11.c, also renamed *-gl to *-glx, it it'll cause
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less confusion that way (even if I have to type an extra letter..)
2000-02-13 09:06:11 +00:00
Zephaniah E. Hull
3b1494b153
Fixed some little errors with the plugin code..
2000-02-12 11:42:56 +00:00
Zephaniah E. Hull
dd7d064733
in_x11.so, and actually check in the plugin code..
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vid_x works, aside from a few, err, qwirks, in the input focus handling..
2000-02-12 08:08:31 +00:00
Zephaniah E. Hull
0e8ba8d814
Sledge hammer applied..
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The input stuff is now somewhat modular, I'll get everything working
soon enough, right now things are hardwired to svgalib, but its ok..
2000-02-12 05:34:22 +00:00
Bill Currie
e3d564905d
put REQUIRED worlda.s back in. it will not cause probelms for non-x86 archs as
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generates an empty .o file if id386 is 0 or undefined
2000-02-11 11:07:04 +00:00
Loring Holden
0442e797e4
Remove redundant worlda.s that caused problems on non-x86 systems
2000-02-11 06:50:15 +00:00
Bill Currie
ce9580f237
sufflin' shufflin' shuflin'.. raaw-source
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qw-client now links, but qw-server won't compile (yet)
2000-02-11 04:21:10 +00:00
Bill Currie
3585aab0eb
merges:
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qw_server/world.[ch] and uquake/world.[ch] into common/world.[ch]
uquake/chasecam.c into common/cl_cam.c
move physics type defines from server.h to phys.h
2000-02-10 23:38:19 +00:00
Bill Currie
314cca66b8
common/common.h:
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add #include <cvar.h>
move qw_client/cl_cam.c to common/cl_cam.c
2000-02-10 13:56:47 +00:00
Bill Currie
fa875465d7
add host.c
2000-02-10 05:29:45 +00:00
Pontus Lidman
d608249a38
Added --enable-ipv6 option to configure to enable IPv6 networking.
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It substitutes @NET_SOURCE@ for net_udp.c or net_udp6.c.
2000-02-08 21:23:06 +00:00
Bill Currie
7d5b301d80
common/quakeio.c:
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support gzipped files
common/quakefs.c:
qw_client/cl_parse.c:
qw_server/sv_ccmds.c:
uquake/host_cmd.c:
uquake/menu.c:
use "z" in mode flags when reading files
uquake/Makefile.in:
take cl_ents.c out again (too much work atm to get it to compile)
2000-02-08 20:59:36 +00:00
Bill Currie
1983cf894b
move cl_ents.c from qw_clent to common
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uquake/Makefile.in:
add cl_ents.c (doesn't work yet)
qw_client/gl_vidlinux_x11.c:
not used, waste of bandwidth
2000-02-08 07:44:02 +00:00
Bill Currie
a078544d38
Replaced every single fscking FILE and gzFile (except in quakeio.*) with QFile
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and fixed up as many f* and gz* calls as gcc found (and, where sensible, grep)
Unfortuanatly, demos are broken again.
2000-02-08 07:23:09 +00:00
Bill Currie
edbb589045
merge qw_client/cl_main.c and uquake/cl_main.c into common/cl_main.c
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For the rest, convert all refs to FILE and gzFile to QFile, and similar for
file functions (eg fprintf, fgets, fread, etc)
2000-02-08 05:06:58 +00:00
Joseph Carter
7633189c91
cl_tent.c is merged - uquake still has some issues but they're smaller now
2000-02-07 22:54:33 +00:00
Bill Currie
56c8badd2d
merge qw_client/r_edge.c and uquake/r_edge.c into common/r_edge.c
2000-02-07 04:31:25 +00:00
Bill Currie
ea4390157a
merge qw_client/r_efrag.c and uquake/r_efrag.c into common/r_efrag.c
2000-02-07 04:18:27 +00:00
Joseph Carter
3c55b43e25
Committing my merges of client.h and net.h.. Got rid of snd_dma.c changes
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made before, it breaks a few things but it needs to be committed so they
can be fixed..
2000-02-07 01:32:12 +00:00
Bill Currie
4b77a46ca6
merged qw_client/cl_input.c and uquake/cl_input.c into common/cl_input.c
2000-02-07 00:12:21 +00:00
Marcus Sundberg
2cb28b8f01
Prevent division by zero in CalcFov().
2000-02-05 16:03:37 +00:00
Joseph Carter
dc627d6b28
uquake has the beginning of netchan support, netchan.message works fine
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now, the rest I don't know how much of it I can do without breaking the
protocol's compatibility.
client_state_t has moved back to client.h in qw_common and uquake. Seems
like that's a step backward, but the way it was being used while common
was far worse! This required massive reworking of headers and such.
Speaking of using cl (the global client_state_t) badly, the sound code did
exactly that. Mercury should be shot for not fixing that when he did the
sound_lib.a stuff. The fix illustrates what we need to start doing to the
code to make modularization possible. I'll be sending a message to the
list about this shortly..
2000-02-04 13:40:04 +00:00
Joseph Carter
218d2fcb9b
random QW changes which should help with sbar stuff later on
2000-02-03 21:16:57 +00:00
Loring Holden
713e84ecae
Workaround for isspace() with sgi and gcc
2000-02-03 08:44:01 +00:00
Bill Currie
083021da12
no-asm patch from Darius
2000-02-03 02:34:26 +00:00
Bill Currie
64a5b117ab
Demoes are working again (for uncopressed .dem files, anyway)
2000-02-03 01:49:11 +00:00
Bill Currie
e9a2a3fab5
Add gzip support, add -Werror to gcc CFLAGS, clean up misc warnings.
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NOTE: demos are broken for gzipped demo files (possibly normal ones too, not
yet tested).
2000-02-03 00:34:12 +00:00
Bill Currie
0d679d1648
qw_client/Makefile.in:
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put the gl specific rules back in (some of us have GL in
/usr/X11R6/include rather than /usr/local/include or /usr/include,
nudge, nudge).
2000-01-30 09:36:45 +00:00
Joseph Carter
4f9ce178c1
Merc missed a few things, cleaned the makefiles up a little more
2000-01-30 00:36:41 +00:00
Loring Holden
3357d40344
Explicitly list patterns instead of using the following:
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$(shell echo $(BUILD_DIR)/{client,common_lib}/%.d)
That does not work properly on various platforms (AIX, SGI, Solaris)
2000-01-29 23:18:26 +00:00
Zephaniah E. Hull
925344be77
uquake now works! All targets I can test!
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I also merged console.[ch] while I was at it..
2000-01-29 18:46:26 +00:00
Jeff Teunissen
ad90a0508d
Added part of what we'll require for automatically generating dependency
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information. This is not activated yet, and will be quite annoying at the
very least to activate before we are in a more traditional build tree,
with a single source directory and self-contained (except for headers, of
course) subdirs for modules.
2000-01-29 15:02:45 +00:00
Bill Currie
5e4575222d
do alsa (sound in general) lib support the Right Way (tm)
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missed 3dfx for gl
2000-01-29 10:59:02 +00:00
Jeff Teunissen
e489bb2b00
Makefile.in cleanups. Software targets are once again built before GL
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targets. A few .o's changed to .@OBJEXT@, although most Unix-based systems
won't care about that. :)
2000-01-29 10:08:02 +00:00
Bill Currie
6f213c8342
common/quakefs.c:
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make pak3 support dependent on /both/ _EXPERIMENTAL_ and GENERATIONS
qw_client/Makefile.in:
move gl files into cleint/gl so thay can have their own build rules
conditionally added -lasound to LIBS if building for ALSA
2000-01-29 02:31:47 +00:00
Joseph Carter
25f297ded2
A little more work trying to get the tree back to normal..
2000-01-28 03:19:57 +00:00
Jeff Teunissen
6ccfe788c9
Removed unnecessary #include "glquake.h"
2000-01-27 19:05:44 +00:00
Zephaniah E. Hull
75731706a0
Whoops, included glquake.h instead of cvars.h..
2000-01-27 17:28:49 +00:00
Zephaniah E. Hull
f18b3bcf02
HUGE changes..
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Basicly, sound_lib.a is built, and is compiled into the clients..
Note, uquake is SERIOUSLY FSCKED..
2000-01-27 17:06:02 +00:00
Loring Holden
88344ef21a
glquake.h now included from only the files that use OpenGL, and not from
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common_quakedef.h (and thus all files)
This solves a build break when the OpenGL includes are not in /usr/include,
since the OpenGL include path is only used when compiling files that use
OpenGL.
2000-01-26 19:00:36 +00:00
Jeff Teunissen
9be70be1b0
Preliminary (probably nonfunctional) support for QW's HUD in UQ. Beware!
2000-01-22 22:21:46 +00:00
Zephaniah E. Hull
427b74299d
No more -DGLQUAKE!!!
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Took me 9+ hours straight to do it, but its done!
2000-01-22 12:54:51 +00:00
Jeff Teunissen
35169e2b94
Merged r_main.c -- it wasn't the chore it looked like it was going to be.
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It's still #ifdef'ed all over the place, but there are max. 100 lines that
aren't common.
2000-01-22 10:51:27 +00:00