Commit Graph

9 Commits

Author SHA1 Message Date
Joseph Carter 25f297ded2 A little more work trying to get the tree back to normal.. 2000-01-28 03:19:57 +00:00
Zephaniah E. Hull f18b3bcf02 HUGE changes..
Basicly, sound_lib.a is built, and is compiled into the clients..
Note, uquake is SERIOUSLY FSCKED..
2000-01-27 17:06:02 +00:00
Zephaniah E. Hull b5034f28d6 The real speed cheat fix! 2000-01-19 16:35:26 +00:00
Zephaniah E. Hull fa60f036a4 Updated the authors file..
Improvements for the speed cheat fix from Genesys..
2000-01-17 17:19:01 +00:00
Zephaniah E. Hull c188df7698 Some misc 3dfx changes..
Some keys changes for toggle console..
Some (not currently the /best/, but functional) speed cheat improvements..
And some stuff brought in from QuakeLives.. (max rate, and new ping system)
2000-01-15 22:52:56 +00:00
Nelson Rush aa00566766 added additional copyright information
Copyright (C) 1999,2000  contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors
2000-01-08 22:02:43 +00:00
Joseph Carter 9e47ecdf16 Mercury's solution to the speed cheat problem, test the hell out of it! 2000-01-07 05:04:18 +00:00
Zephaniah E. Hull 570ede5076 Changed the root makefile so any rule will be passed along, not just 'all'.
Removed qw_client/gl_vidlinux_svga.c, nothing uses it and its almost a exact duplicate of gl_vidlinux.c.

Cleaned up ALL the compile time warnings..
1999-12-25 19:37:15 +00:00
Jeff Teunissen d3e1572760 Initial revision 1999-12-25 05:22:39 +00:00