Commit Graph

564 Commits

Author SHA1 Message Date
Eric Windisch b06d98de76 This is an extremely small feature that I figured out while trying to find the
waterwarp bug. This creates r_waterripple that causes a wave effect when
set to 1. Perhaps I will change it after release to adjust the size of the
waves...

-- Eric Windisch
2000-01-12 02:24:09 +00:00
Marcus Sundberg f36c52b978 Made VID_CheckDGA() check for DirectVideo capability.
Made VID_CheckVMode() return a list of supported modes.
2000-01-12 00:53:21 +00:00
Marcus Sundberg 6e79c9f54c Added Digital Unix/TRU64 to tested OSes.
Added comment about Win98 untested since autoconf was added.
2000-01-12 00:52:38 +00:00
Joseph Carter 84cf42857b TODO updates 2000-01-11 12:12:25 +00:00
Bill Currie fa44a7de11 applied Xoxus' patch to check for svgalib errors, but exiting if vga_setmode
fails.
2000-01-11 04:59:45 +00:00
Jeff Teunissen 9af36c78ff Removed personally offensive copyright notice (mine -- I'll let anyone
else take all the credit they want, keep me out of it); edited so that the
DGA/Vmode detection functions return 0 if HAS_DGA is not defined.
2000-01-11 04:18:13 +00:00
Nelson Rush d7ec75b4d9 added Henti Smith's testimonial 2000-01-11 02:23:44 +00:00
Marcus Sundberg 923c6fa8d3 Made the code actually do something useful instead of segfaulting.
Changed functions so you get the version of the extensions.
2000-01-11 01:19:51 +00:00
Marcus Sundberg 60400e0537 config.h is included from the quake headers. 2000-01-11 01:18:23 +00:00
Marcus Sundberg 3866cc3771 Removed useless ifndefs.
Added rule for gl/dga_check.@OBJEXT@
2000-01-11 01:17:16 +00:00
Marcus Sundberg 9b8565da9c Add check for X11/extensions/xf86vmode.h 2000-01-11 01:16:26 +00:00
Zephaniah E. Hull 8cd3b8f3b6 Whoops, fix a bug on sv_user.c.. 2000-01-10 13:51:52 +00:00
Zephaniah E. Hull ac1b243f38 -pedantic is gone, GONE!
Never to return its GONE! *bounce*
2000-01-10 08:49:58 +00:00
Bill Currie b148faf259 common/snd_alsa.c:
do as much autodetection as possible, giveing the nicest sound possible
	May need special handing for old cards that can only do mono at 44100,
	but can do stereo at 22050 (eg sbpro). Depends on how alsa handles
	these. It is prefereable to have 22050 stereo over 44100 mono.
common/snd_dma.c:
	fixed passing structure instead of address of structure to Q_memset.
2000-01-10 08:38:18 +00:00
Joseph Carter 14eeca08c6 clean now does properly. 2000-01-10 07:55:48 +00:00
Nelson Rush 48e4cc464e forgot to add it with the IPv6 patch from Pontus 2000-01-09 22:19:33 +00:00
Nelson Rush 7560771b16 beginnings of IPv6 support by Pontus Lidman
(pali) i had to personally fix this so that it's optional, if anyone wants to enable this (it's not ready yet, it's just a star) you have to uncomment the line\
for QW_NET_SRC in qw_client/Makefile.in and qw_server/Makefile.in, you also have to uncomment LINUX_IPV6 definition in qw_common/net.h

here's an excerpt of Pontus's explaination:
I've started to work on IPv6 support. I guess it's not a top priority, as
the intersections of quake players and people with 6bone access is pretty
small, but at least I'm one of them ;)

If anyone else is interested in working on IPv6 support, or have
opinions/advice on how to go about it, I'd like to get in touch.
2000-01-09 22:11:12 +00:00
Nelson Rush c24ef4e0ee added ricardo to the authors/credits 2000-01-09 22:00:53 +00:00
Eric Windisch e688febe63 The previous 2 commits were on the rendering of menu.c
This commit makes it functional :) Wierd bug where fullscreen switch
isn't working, must fix...
-- Eric Windisch
2000-01-09 20:34:01 +00:00
Eric Windisch e6c9e1e5cd I forgot to modify vid_x.c, quake-x11 works now :)
--
Eric Windisch
2000-01-09 20:13:23 +00:00
Eric Windisch 2021a48efc Menu system is a bit more modular now and we have a workaround the problem
with the 'holes', we are using a (local) variable and incrementing it by 8
instead of using static values.
--
Eric Windisch
2000-01-09 20:10:55 +00:00
Loring Holden f1c9f11a2c Need to include draw.h so Draw_Crosshair() is defined 2000-01-09 19:44:46 +00:00
Loring Holden 131086c25c {uquake,qw_client}/glquake.h combined and moved to common 2000-01-09 19:42:33 +00:00
Loring Holden 7b8c992435 draw.h - define Draw_Crosshair() always
vid_sunx.c - If can't get big enough shared memory image, try to get a
non-shared image (this is more of a problem with 24-bit than 8-bit - should
add a -bpp command for the SW targets)

glquake.h - combined version of {uquake,qw_client}/glquake.h
2000-01-09 19:40:44 +00:00
Joseph Carter cf393a1068 Commented a couple lines out of vid_sdl.c which seem not to be needed
anymore (and were preventing building of the SDL target..)
2000-01-09 17:59:59 +00:00
Marcus Sundberg d815aa804e Revison 1.17 worked exactly as intended. Revison 1.20 was completely broken. Like I said - it needs a cleanup, but it works for now. 2000-01-09 14:09:14 +00:00
Joseph Carter 3dfe70f066 ARGH! Mesa doesn't work with gl_ztrick 1 anymore and neither does Utah
GLX, so it now defaults to 0 for the linux -gl target..
2000-01-09 12:08:39 +00:00
Nelson Rush 78f728731c added Ricardo Veguilla's patch (it was sooooo messed up had to hand add it)
i *hope* this works....

Here's the patch for fixing the _windowed_mouse cvar
on SDL binaries. Its now set by default to "0" to
match the default value in vid_x.c and
gl_vidlinuxglx.c.
2000-01-09 11:20:55 +00:00
Eric Windisch 4775ee68af fix for menu.c, adamel didn't add a bug.. just some bad code defining the variable his equation was using. Everything should finally be ok (like i haven't said that before)
--
Eric Windisch
2000-01-09 08:19:30 +00:00
Jeff Teunissen e5baa7240c Added header defs to dga_check.h 2000-01-09 08:12:18 +00:00
Eric Windisch cfb408b863 Forgot to fix the bug i said i fixed of adamel's last commit that existed in menu.c 2000-01-09 07:57:16 +00:00
Jeff Teunissen e54b1c0f6c Repaired small screwup on my part in prototypes 2000-01-09 07:52:43 +00:00
Eric Windisch e29fc9165e Reimplimented evil #define in menu.c cuz it wasn't working otherwise :)
Fixed a bug that im still not sure why Adamel implimented, he had it assuming
that every target has 15 entries, when they don't.
--
Eric Windisch
2000-01-09 07:52:39 +00:00
Jeff Teunissen e36fbe4d88 Added support for checking whether DGA/Vmode support is available at
runtime. These files are not used yet!
2000-01-09 07:50:39 +00:00
Marcus Sundberg 57bd541a05 Added the video menu back. This really needs a big cleanup, but it works for now. 2000-01-09 07:25:15 +00:00
Eric Windisch 212367ad9a Changed some stuff in menu.c to remove someone's evil #define of
options_items, rather made options_items a static int and
changed 'static int local_options_items = 13' into
'#define local_options_items 13' (non-evil define ;)
-- eric windisch
2000-01-09 07:19:27 +00:00
Jeff Teunissen 5f62210608 Added @DGA_LIBS@ to OpenGL target builds 2000-01-09 07:15:41 +00:00
Eric Windisch 0097989a6d Put CvarRegisterVariable(&vid_glx_mode) in the right spot, although it worked
before; now, it is organized :)
-- Eric Windisch
2000-01-09 06:52:34 +00:00
Marcus Sundberg 6a3e312d99 Fixed case values. 2000-01-09 06:45:17 +00:00
Eric Windisch 26c8db3327 Commented out Dga code in VID_ExtraOptionCmd() untill someone writes some that works :) 2000-01-09 06:14:30 +00:00
Eric Windisch 8450a21789 Hopefully, everything is somewhat working and everything compiles now.
Although i wouldn't be surprised if it doesn't :)
-- Eric Windisch
2000-01-09 06:10:20 +00:00
Marcus Sundberg dc89973cae Cleaned up includes.
#undef HAS_DGA until DGA extension is being properly used.
Added dgamouse variable.
Changed options_items into VID_options_items.
Made it start at 0 instead of 13.
Removed DGA code in VID_ExtraOptionCmd(). It doesn't do what it's supposed
to do, and DGA is not the right way to do it.
2000-01-09 05:55:26 +00:00
Eric Windisch 8dec8b28ff Maybe gl_vidlinuxglx.c works now ? :)
if it doesn't sorry, if it does.. maybe everyone will get off my case ;)
-- Eric Windisch
2000-01-09 05:36:41 +00:00
Eric Windisch 8862780003 More bug fixes to gl_vidlinuxglx.c for fullscreen/windowed switching..
now requires XMESA and DGA to do fullscreen switching,
although it shouldn't need XMESA in the future if you have DGA.
(XMESA needs DGA as a fallback, or that would be a bug in itself)

--
Eric Windisch
2000-01-09 05:23:14 +00:00
Marcus Sundberg e144f6ceee Changed options_menu to VID_options_menu.
Made it start at 0 instead of 13.
Added support for 800x600 resolution.
2000-01-09 05:09:16 +00:00
Marcus Sundberg 08c6bbd84b Changed options_items to VID_options_items.
Made it start at 0 instead of 13.
2000-01-09 05:07:43 +00:00
Marcus Sundberg fa34d3a742 Added M_Print() and M_DrawCheckBox() prototypes. 2000-01-09 05:02:41 +00:00
Marcus Sundberg e06585df17 Add max() and min() macros if not defined. 2000-01-09 04:57:15 +00:00
Marcus Sundberg 992788cca4 Cleaned up the ExtraOption code a bit. 2000-01-09 04:56:21 +00:00
Eric Windisch 310ab78850 Fixed stupid bug where it can go into dga but not out of it.. untested.
gl_vidlinuxglx.c
-- Eric Windisch
2000-01-09 04:33:26 +00:00