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Put CvarRegisterVariable(&vid_glx_mode) in the right spot, although it worked
before; now, it is organized :) -- Eric Windisch
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@ -509,7 +509,6 @@ GL_Init
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void GL_Init (void)
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{
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Cvar_RegisterVariable (&vid_glx_mode);
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gl_vendor = glGetString (GL_VENDOR);
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@ -633,6 +632,7 @@ void VID_Init(unsigned char *palette)
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Cvar_RegisterVariable (&vid_mode);
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Cvar_RegisterVariable (&gl_ztrick);
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Cvar_RegisterVariable (&_windowed_mouse);
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Cvar_RegisterVariable (&vid_glx_mode);
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vid.maxwarpwidth = WARP_WIDTH;
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vid.maxwarpheight = WARP_HEIGHT;
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