Commit graph

144 commits

Author SHA1 Message Date
Dan Olson
54409e23fa This should fix up the last of the show stoppers from the cvar merge.
Fixes -glx and -3dfx.
2000-02-28 19:13:16 +00:00
Dan Olson
6305810ddb Some fixes for Cvars. Windows, GGI, and Sun should now all compile. 2000-02-28 01:52:08 +00:00
Dan Olson
8dbf889466 Fixes the cvar problems in qw-server. 2000-02-27 22:25:20 +00:00
Dan Olson
106dada0b2 Non functional cvar code. Compiles, but won't run. 2000-02-27 07:13:32 +00:00
Joseph Carter
83a09156f1 r_clearcolor currently doesn't work for GL. Broke it while fixing it. It
doesn't matter if you don't use noclip in uquake for map debugging.  On
the upside, I fly should work in qw-server now.  MegaTF fans rejoice!
2000-02-27 03:34:54 +00:00
Bill Currie
adcb14a22d merge qw_server/sys.h into common/sys.h 2000-02-26 09:04:09 +00:00
Daniel McGregor
2148a8d0ba more autoconf stuff... HAVE_MALLOC_H for OpenBSD and FreeBSD 2000-02-26 08:39:29 +00:00
Bill Currie
b3ff01224c merge qw_server/model.c into common/model.c 2000-02-25 10:21:48 +00:00
Bill Currie
78cc81749d There was a discrepancy in the definitions of MAX_MOD_KNOWN.
gl_model.c had it as 512, but qw_server/model.c and common/model.c had it as
256. That wasn't the real problem, what it was was hipnotic (obviously) has
more than 256 models in "Research Facility", and so uquake-svga bobmed
2000-02-25 09:17:59 +00:00
Jeff Teunissen
90fd98a3ad SV_RunCmd: missing "," in SV_BroadcastPrintf() call, fixed. 2000-02-24 06:36:22 +00:00
Zephaniah E. Hull
4cd3f4f23d The end of old_headers, changed the cheat protection code a little.. 2000-02-23 19:32:54 +00:00
Dan Olson
8ac1385c9f Jason Nelson's patch for fixing Win32 targets 2000-02-20 21:19:50 +00:00
Bill Currie
592b054f82 common/gl_vidglx.c:
some tweeks in an attempt to improve shutdown. NOT the final say
qw_server/sv_ccmds.c:
	comment correction
common/quakefs.c uquake/host_cmd.c:
	knghtbrd's gamedir patch, plus some Hunk_Alloc -> Z_Malloc changes.
2000-02-20 04:20:00 +00:00
Dan Olson
7d387042f7 New CVAR flag system. Appears to work perfectly 2000-02-16 21:30:20 +00:00
Bill Currie
9ed247178f common/plugin.c:
add path searching. currently unix style only (ie ':') and defaults to
	".:${LIBDIR}/quakeforge".
*/Makefile.in:
	fix up the clean targets a little, so they actually work
2000-02-14 11:30:37 +00:00
Joseph Carter
f11f71d8a7 we now define LIBDIR when we build targets 2000-02-14 00:35:13 +00:00
Loring Holden
978c1ae75d Cleanup of includes, fix to compile under Solaris 2000-02-11 15:00:09 +00:00
Bill Currie
9482ea655e not needed, the one from uq is better 2000-02-11 11:08:07 +00:00
Bill Currie
e713452ba5 qw-server now compiles and links 2000-02-11 04:55:11 +00:00
Bill Currie
ce9580f237 sufflin' shufflin' shuflin'.. raaw-source
qw-client now links, but qw-server won't compile (yet)
2000-02-11 04:21:10 +00:00
Bill Currie
de1e542ead merge qw_server/qwsvdef.h qw_server/server.h uquake/server.h into
common/server.h
world.c some compile time fixups
2000-02-11 01:42:15 +00:00
Bill Currie
3585aab0eb merges:
qw_server/world.[ch] and uquake/world.[ch] into common/world.[ch]
	uquake/chasecam.c into common/cl_cam.c
move physics type defines from server.h to phys.h
2000-02-10 23:38:19 +00:00
Joseph Carter
ba5f5570eb moved some text files to doc/ 2000-02-10 09:10:08 +00:00
Pontus Lidman
d608249a38 Added --enable-ipv6 option to configure to enable IPv6 networking.
It substitutes @NET_SOURCE@ for net_udp.c or net_udp6.c.
2000-02-08 21:23:06 +00:00
Bill Currie
a078544d38 Replaced every single fscking FILE and gzFile (except in quakeio.*) with QFile
and fixed up as many f* and gz* calls as gcc found (and, where sensible, grep)

Unfortuanatly, demos are broken again.
2000-02-08 07:23:09 +00:00
Bill Currie
edbb589045 merge qw_client/cl_main.c and uquake/cl_main.c into common/cl_main.c
For the rest, convert all refs to FILE and gzFile to QFile, and similar for
file functions (eg fprintf, fgets, fread, etc)
2000-02-08 05:06:58 +00:00
Joseph Carter
dc627d6b28 uquake has the beginning of netchan support, netchan.message works fine
now, the rest I don't know how much of it I can do without breaking the
protocol's compatibility.

client_state_t has moved back to client.h in qw_common and uquake.  Seems
like that's a step backward, but the way it was being used while common
was far worse!  This required massive reworking of headers and such.

Speaking of using cl (the global client_state_t) badly, the sound code did
exactly that.  Mercury should be shot for not fixing that when he did the
sound_lib.a stuff.  The fix illustrates what we need to start doing to the
code to make modularization possible.  I'll be sending a message to the
list about this shortly..
2000-02-04 13:40:04 +00:00
Joseph Carter
218d2fcb9b random QW changes which should help with sbar stuff later on 2000-02-03 21:16:57 +00:00
Loring Holden
8349f3e59f Various changes to get build to work when zlib isn't available...
Various changes to get rid of warnings under AIX, Irix, Linux & Solaris...
2000-02-03 08:46:52 +00:00
Bill Currie
b526d14bb9 missed a fclose -> gzclose conversion.
/me must remeber to make clean; make when hacking headers.
2000-02-03 00:45:25 +00:00
Bill Currie
e9a2a3fab5 Add gzip support, add -Werror to gcc CFLAGS, clean up misc warnings.
NOTE: demos are broken for gzipped demo files (possibly normal ones too, not
yet tested).
2000-02-03 00:34:12 +00:00
Zephaniah E. Hull
925344be77 uquake now works! All targets I can test!
I also merged console.[ch] while I was at it..
2000-01-29 18:46:26 +00:00
Zephaniah E. Hull
bc4882864e Fixed compile for qw_server. 2000-01-28 04:14:49 +00:00
Joseph Carter
25f297ded2 A little more work trying to get the tree back to normal.. 2000-01-28 03:19:57 +00:00
Zephaniah E. Hull
f18b3bcf02 HUGE changes..
Basicly, sound_lib.a is built, and is compiled into the clients..
Note, uquake is SERIOUSLY FSCKED..
2000-01-27 17:06:02 +00:00
Marcus Sundberg
79a286c45b A '&' before an array variable is at best ignored, at worst it could do weird stuff. 2000-01-24 00:09:59 +00:00
Zephaniah E. Hull
427b74299d No more -DGLQUAKE!!!
Took me 9+ hours straight to do it, but its done!
2000-01-22 12:54:51 +00:00
Zephaniah E. Hull
ed009f1449 Ok, no more false triggers.. 2000-01-19 22:51:34 +00:00
Zephaniah E. Hull
488423edb7 Tweak a bit.. 2000-01-19 18:14:28 +00:00
Zephaniah E. Hull
b5034f28d6 The real speed cheat fix! 2000-01-19 16:35:26 +00:00
Joseph Carter
3f74fe38b8 ./configure --enable-newstyle now actually does something. It changes the
default game name from "id1" to "base".  This allows you to have full and
shareware version's of Id's pak's installed, as well as other full TC's
you want..  You may want to make base a symlink to id1 for now since you
currently can't have multiple -game's, that's my next fix.
2000-01-18 03:13:38 +00:00
Zephaniah E. Hull
fa60f036a4 Updated the authors file..
Improvements for the speed cheat fix from Genesys..
2000-01-17 17:19:01 +00:00
Zephaniah E. Hull
0391657e6b We now have two versions, what we first identify ourselves as, which is
2.40, and the quakeforge version, fixes the annoying spectator bug..
2000-01-16 12:19:30 +00:00
Zephaniah E. Hull
c188df7698 Some misc 3dfx changes..
Some keys changes for toggle console..
Some (not currently the /best/, but functional) speed cheat improvements..
And some stuff brought in from QuakeLives.. (max rate, and new ping system)
2000-01-15 22:52:56 +00:00
Zephaniah E. Hull
8cd3b8f3b6 Whoops, fix a bug on sv_user.c.. 2000-01-10 13:51:52 +00:00
Joseph Carter
14eeca08c6 clean now does properly. 2000-01-10 07:55:48 +00:00
Nelson Rush
7560771b16 beginnings of IPv6 support by Pontus Lidman
(pali) i had to personally fix this so that it's optional, if anyone wants to enable this (it's not ready yet, it's just a star) you have to uncomment the line\
for QW_NET_SRC in qw_client/Makefile.in and qw_server/Makefile.in, you also have to uncomment LINUX_IPV6 definition in qw_common/net.h

here's an excerpt of Pontus's explaination:
I've started to work on IPv6 support. I guess it's not a top priority, as
the intersections of quake players and people with 6bone access is pretty
small, but at least I'm one of them ;)

If anyone else is interested in working on IPv6 support, or have
opinions/advice on how to go about it, I'd like to get in touch.
2000-01-09 22:11:12 +00:00
Marcus Sundberg
e06585df17 Add max() and min() macros if not defined. 2000-01-09 04:57:15 +00:00
Zephaniah E. Hull
a227f53163 Support for a few more keys, and more importantly real support for the
wheel!!!

Some more tweaks to the speed cheat prevention..
2000-01-09 04:22:57 +00:00
Nelson Rush
aa00566766 added additional copyright information
Copyright (C) 1999,2000  contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors
2000-01-08 22:02:43 +00:00
Marcus Sundberg
219acb9ce1 Fixed install target 2000-01-08 21:35:03 +00:00
Zephaniah E. Hull
67f8201590 Applied patch from Roger Sen Montero <rogersm@tau.uab.es> to switch to
using vsnprintf/snprintf..
2000-01-08 13:55:33 +00:00
Nelson Rush
dfbfbb6711 readded a copyright notice that somehow got removed
added "Portions" statement to the copyright statement

Please note, if you want to put a copyright notice on a source file stating that a portion of it is copyright yourself or another author please put "Portions Copyright...", if adding a seperate .c file that contains otherwise author(s) this doesn't apply.
2000-01-08 04:50:26 +00:00
Nelson Rush
2151636145 added copyrights for buffer overrun fixes 2000-01-07 05:47:53 +00:00
Joseph Carter
9e47ecdf16 Mercury's solution to the speed cheat problem, test the hell out of it! 2000-01-07 05:04:18 +00:00
Marcus Sundberg
983243b577 Moved Sys_mkdir() and Sys_DoubleTime() into common/sys_common.c 2000-01-06 18:36:14 +00:00
Marcus Sundberg
3dc80e29b7 Moved Sys_FileTime() into common/sys_common.c 2000-01-06 17:46:47 +00:00
Marcus Sundberg
6e9074153f Moved Sys_Printf into common/sys_common.c 2000-01-06 16:56:38 +00:00
Marcus Sundberg
a6460e7bdd Removed the bogus -DELF statements. 2000-01-06 01:06:17 +00:00
Joseph Carter
368ae283a2 Applied Mads' speed cheat fix to qw-server 2000-01-05 22:41:36 +00:00
Marcus Sundberg
9e5e83cc73 Added $(LIBS) to linker command lines. 2000-01-05 22:12:51 +00:00
Joseph Carter
8d8f0d617c small oops fixed 2000-01-05 19:57:35 +00:00
Joseph Carter
be84abf0b1 Server makefile is done too, just cosmetics and a better clean target 2000-01-05 19:45:44 +00:00
Joseph Carter
c90b93d0b7 Cleaned the clean targets a bit 2000-01-05 12:09:29 +00:00
Marcus Sundberg
d28880656b Win32 has snprintf and vsnprintf underscored. Use proper defines if needed. 2000-01-05 01:19:13 +00:00
Nelson Rush
a77bb35db6 Fixed buffer overflow problems, changed sprintf to snprintf don't use this yet, i have a few things that need to be fixed. 2000-01-05 00:05:48 +00:00
Marcus Sundberg
b8d1dd372a Added @NET_LIBS@ to LDFLAGS. 2000-01-04 22:59:57 +00:00
Marcus Sundberg
d576b7c9d1 Made building outside the sourcedir work again.
Made top of Makefile look like qw_client/Makefile.in
2000-01-04 21:29:10 +00:00
Joseph Carter
6c74e92dd2 No longer do the makefiles stat the obj dir for every compile! While I
experienced almost no visible benefit in terms of compile time, others
with older machines will and the makefiles are generally cleaner now.
2000-01-04 12:02:27 +00:00
Joseph Carter
5761d2f334 Moved -lm to global LDFLAGS, everything but the GL renderer needs it ajd
on at least some platforms the GL renderer needs it too.
2000-01-03 10:25:01 +00:00
Joseph Carter
95dc2c6ebf Heavy Makefile.in updates. Real install target, clean now removes bins,
and make is now a little smarter about knowing when to rerun ./configure
and ./bootstrap
2000-01-03 08:03:01 +00:00
Joseph Carter
d0674e837c pandr's pr_* merge.. 2000-01-03 04:45:54 +00:00
Joseph Carter
cfa702ec38 pr_comp.h's identical, moved to common 2000-01-03 02:24:26 +00:00
Zephaniah E. Hull
47e85cdd29 Version cleanup, not completely happy with it yet..
Removed the registered game checking, but added a little back for
backword compatibility..
2000-01-03 01:40:54 +00:00
Joseph Carter
7882224e29 Make qw-server #include <config.h> to fix endianness problems. 2000-01-02 23:57:20 +00:00
Joseph Carter
233d0af85f Added autoheader support. Also added ./bootstrap to go from a freshly
checked out tree to something ./configure'able.
2000-01-01 20:45:27 +00:00
Jeff Teunissen
7d08fbe4fe Replaced RSA MD4 source with GPLed mdfour.[ch] source, and net_com.c to
connect it all. Also modified Makefile.in for qw-(client|server) to use
them.
2000-01-01 11:18:00 +00:00
Joseph Carter
509647ba1d Added .gitignore files. Added clean-autoconf target to Makefile.in and
made distclean remove *~ files
2000-01-01 08:10:02 +00:00
Joseph Carter
94dae8608e Moved config.h.in to common/, updated Makefile.in's so configure works
from any dir, and removed a couple of autoconf errors when extensions that
aren't required happen to be unavailable.
1999-12-31 06:54:05 +00:00
Zephaniah E. Hull
e468985ee1 Added common/config.h.in, moving the version and a few other variables
there, more will be added later as needed..

Added -Wall to the cflags on a few things, may have missed some stuff..

Changed the tests on HAVE_GL_COLOR_INDEX8_EXT to actually function..
(Fixes the GL texture problem..)

Added tests for GLAPIENTRY and APIENTRY, there will alweys be
something..

Fixed the check for the 3dfxgl lib..

Some makefile tweaking..

Changed VERSION into a string so it can easily be 0.1.0..

Removed the generated configure script, does not merge sanely..
1999-12-31 02:59:25 +00:00
Joseph Carter
d9d937cd66 ./configure is actually included this time. If DJGPP has autoconf we
should remove that file and just have people regenerate it.  Also update
the Makefile.in's to put bins right in targets rather than subdirs under
targets.  Removed stale uquake/Makefile.extra.
1999-12-31 02:40:35 +00:00
Joseph Carter
69168b6695 pandr's autoconf cleanup. Now uses common/cd_wrapper.c to replace some of
the things autoconf was doing before but really shouldn't have been.
1999-12-31 02:10:33 +00:00
Joseph Carter
ee9f745b14 Unrolled all the {client,post,pre,rules,srcfiles}.in files into the proper
places in the various Makefile.in's.  Having them all in the module root
like that may make it easy to make a change that affects everything all
at once but it's real bitch to try and maintain those files.  They're all
gone now and we'll just have to maintain the seperate makefiles.
1999-12-30 13:40:47 +00:00
Joseph Carter
e3ac6357dc Loring Holden's autoconf support. {qw-client,quake}-glide is currently not built since neither of us has the hardware available at the moment to test the 3dfx MiniGL target. Someone who does (Mercury?) will have to fix that. Bins all build in odd places for the moment. Thanks for staying up so late to help get this working Loring, you rock! 1999-12-29 13:58:47 +00:00
Zephaniah E. Hull
55891f5a7e s/APIENTRY/GLAPIENTRY/
We now REQUIRE mesa 3.1 to compile the GL stuff....
1999-12-29 05:38:57 +00:00
Joseph Carter
6eb0af1efd Treat all ia32 archs the same in the QW makefiles to match UQ 1999-12-29 05:14:40 +00:00
Joseph Carter
20df0b3bbc clean rules are fixed. I promise this time. 1999-12-29 03:30:22 +00:00
Zephaniah E. Hull
2cc5bfe775 Fixing 'make clean' 1999-12-29 02:50:14 +00:00
Joseph Carter
0781aaaf8c Pardon my fuckup. 1999-12-28 07:59:49 +00:00
Joseph Carter
7de13ab69f Added -O3 to non-i386 release CFLAGS, don't assume arch is i386 just b/c
it's not alpha.  qw_server should build on most archs now, qw_client and
uquake apparently have endian issues still.  (Not to mention the lack of
software renderers for anything but i386...)
1999-12-28 07:11:16 +00:00
Joseph Carter
e49dfa37d3 Updated the makefiles:
- MesaGL is no more, use a newer mesa that provides libGL.so.1
 - The suffix for software X11 renderer is now -x11 for consistancy with
   other software that build -x11 and -svga versions
 - Unified build is here!  Everything goes into $(BUILD_DIR) now
 - $(BUILD_DIR) is used for both debug and release, override it for now
   if you need to build seperate release and debug objects.  The option to
   build them in different places should probably go into the autoconf
   stuff so Mercury doesn't have to kill me.

Deek told me to remove S_Init() references from host.c to fix a sound bug,
I did so.  The difference should be limited to whitespace since I changed
nothing else.
1999-12-28 06:44:26 +00:00
Zephaniah E. Hull
7e9e2f177a QW Server, QW Client, and POQ all compile now..
(Provided you don't run out of disk space well compiling..)
1999-12-26 10:07:10 +00:00
Zephaniah E. Hull
570ede5076 Changed the root makefile so any rule will be passed along, not just 'all'.
Removed qw_client/gl_vidlinux_svga.c, nothing uses it and its almost a exact duplicate of gl_vidlinux.c.

Cleaned up ALL the compile time warnings..
1999-12-25 19:37:15 +00:00
Jeff Teunissen
d3e1572760 Initial revision 1999-12-25 05:22:39 +00:00