quakeforge-old/qw_server
Bill Currie 78cc81749d There was a discrepancy in the definitions of MAX_MOD_KNOWN.
gl_model.c had it as 512, but qw_server/model.c and common/model.c had it as
256. That wasn't the real problem, what it was was hipnotic (obviously) has
more than 256 models in "Research Facility", and so uquake-svga bobmed
2000-02-25 09:17:59 +00:00
..
.gitignore Added autoheader support. Also added ./bootstrap to go from a freshly 2000-01-01 20:45:27 +00:00
Makefile.in common/plugin.c: 2000-02-14 11:30:37 +00:00
model.c There was a discrepancy in the definitions of MAX_MOD_KNOWN. 2000-02-25 09:17:59 +00:00
progdefs.h added additional copyright information 2000-01-08 22:02:43 +00:00
sv_ccmds.c common/gl_vidglx.c: 2000-02-20 04:20:00 +00:00
sv_ents.c qw-server now compiles and links 2000-02-11 04:55:11 +00:00
sv_init.c qw-server now compiles and links 2000-02-11 04:55:11 +00:00
sv_main.c Jason Nelson's patch for fixing Win32 targets 2000-02-20 21:19:50 +00:00
sv_move.c qw-server now compiles and links 2000-02-11 04:55:11 +00:00
sv_nchan.c qw-server now compiles and links 2000-02-11 04:55:11 +00:00
sv_phys.c qw-server now compiles and links 2000-02-11 04:55:11 +00:00
sv_send.c qw-server now compiles and links 2000-02-11 04:55:11 +00:00
sv_user.c SV_RunCmd: missing "," in SV_BroadcastPrintf() call, fixed. 2000-02-24 06:36:22 +00:00
sys.h added additional copyright information 2000-01-08 22:02:43 +00:00
sys_unix.c Cleanup of includes, fix to compile under Solaris 2000-02-11 15:00:09 +00:00
sys_win.c Jason Nelson's patch for fixing Win32 targets 2000-02-20 21:19:50 +00:00