quake2forge/src
Jamie Wilkinson c78029a65a - Applied soem FreeBSD patches that I had lying around, that
were waiting for me to get library detection in configure
  going.  Thanks to Faried Nawaz and Ulrich Spoerlein.
  (Closes: #36)
2002-07-01 06:21:38 +00:00
..
baseq2 - Removed q_shared.h from game directories, as they're 2002-05-03 10:28:26 +00:00
ctf - Removed a vi turd from a comment in src/r_misc.c 2002-05-15 10:55:47 +00:00
rogue - Added library detection to configure.in, to detect 2002-07-01 04:53:50 +00:00
xatrix - Added library detection to configure.in, to detect 2002-07-01 04:53:50 +00:00
.gitignore * Added some more ignores to .gitignore 2002-04-03 00:55:29 +00:00
adivtab.h * Moved ref_soft into src/, made it build. 2002-04-06 05:03:53 +00:00
anorms.h * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
anormtab.h * Moved ref_gl into src/ so that when it builds, the video 2002-04-05 00:24:29 +00:00
asm_draw.h * Moved ref_soft into src/, made it build. 2002-04-06 05:03:53 +00:00
asm_i386.h * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
block8.h Renamed 'linux/' to 'src/' (well, created src/ and moved 2002-03-01 08:13:30 +00:00
block8.inc * Moved ref_soft into src/, made it build. 2002-04-06 05:03:53 +00:00
block16.h Renamed 'linux/' to 'src/' (well, created src/ and moved 2002-03-01 08:13:30 +00:00
block16.inc * Moved ref_soft into src/, made it build. 2002-04-06 05:03:53 +00:00
cd.c - added a version of CDAudio_RandomPlay for those machines 2002-04-09 08:41:49 +00:00
cd_sdl.c Renamed 'linux/' to 'src/' (well, created src/ and moved 2002-03-01 08:13:30 +00:00
cdaudio.h * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
checksum.c * Moved qcommon/ into src/ as well. 2002-04-02 06:23:02 +00:00
cl_cin.c * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
cl_ents.c * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
cl_fx.c * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
cl_input.c * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
cl_inv.c * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
cl_main.c * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
cl_newfx.c * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
cl_parse.c * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
cl_pred.c * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
cl_scrn.c * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
cl_tent.c - Removed shadows from some projectile weapons: blaster, 2002-05-03 10:18:50 +00:00
cl_view.c * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
client.h - used USE_ASM in assembler files and c files, to build asm 2002-04-10 06:57:39 +00:00
cmd.c * Moved qcommon/ into src/ as well. 2002-04-02 06:23:02 +00:00
cmodel.c * Moved qcommon/ into src/ as well. 2002-04-02 06:23:02 +00:00
common.c * Got rid of that ugly -DLINUX_VERSION from the makefile, 2002-04-05 01:02:17 +00:00
console.c * Got rid of that ugly -DLINUX_VERSION from the makefile, 2002-04-05 01:02:17 +00:00
console.h * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
crc.c * Moved qcommon/ into src/ as well. 2002-04-02 06:23:02 +00:00
crc.h * Moved qcommon/ into src/ as well. 2002-04-02 06:23:02 +00:00
cvar.c * Moved qcommon/ into src/ as well. 2002-04-02 06:23:02 +00:00
d_copy.S - Simplified an include path 2002-05-15 10:04:30 +00:00
d_if.inc * Moved ref_soft into src/, made it build. 2002-04-06 05:03:53 +00:00
d_ifacea.h * Moved ref_soft into src/, made it build. 2002-04-06 05:03:53 +00:00
d_polysa.S Trying to suss out the FPE in ref_softx.so 2002-05-15 13:00:42 +00:00
files.c * Moved qcommon/ into src/ as well. 2002-04-02 06:23:02 +00:00
game.h * Moved everything in game/ to src/ so that hopefully quake2 2002-04-06 06:30:19 +00:00
gcc_attr.h * Moved qcommon/ into src/ as well. 2002-04-02 06:23:02 +00:00
gl_draw.c * Moved ref_gl into src/ so that when it builds, the video 2002-04-05 00:24:29 +00:00
gl_fxmesa.c - Added configure test for -ldl 2002-04-10 01:18:41 +00:00
gl_glx.c - Added a new cvar, "gl_stencilshadow". Off by default, set 2002-05-03 08:50:13 +00:00
gl_image.c - Applied a patch from Victor Shkamerda <vvs@auto.bnm.org> 2002-05-02 14:35:41 +00:00
gl_light.c * Moved ref_gl into src/ so that when it builds, the video 2002-04-05 00:24:29 +00:00
gl_local.h - Added a new cvar, "gl_stencilshadow". Off by default, set 2002-05-03 08:50:13 +00:00
gl_mesh.c - Removed shadows from some projectile weapons: blaster, 2002-05-03 10:18:50 +00:00
gl_model.c * Moved ref_gl into src/ so that when it builds, the video 2002-04-05 00:24:29 +00:00
gl_model.h * Moved ref_gl into src/ so that when it builds, the video 2002-04-05 00:24:29 +00:00
gl_rmain.c - Added __FreeBSD__ to some locations so that things build 2002-05-19 17:13:44 +00:00
gl_rmisc.c * Moved ref_gl into src/ so that when it builds, the video 2002-04-05 00:24:29 +00:00
gl_rsurf.c * Moved ref_gl into src/ so that when it builds, the video 2002-04-05 00:24:29 +00:00
gl_warp.c - used USE_ASM in assembler files and c files, to build asm 2002-04-10 06:57:39 +00:00
glob.c Changed paths of some #include lines to reflect the new 2002-03-01 08:33:25 +00:00
glob.h Renamed 'linux/' to 'src/' (well, created src/ and moved 2002-03-01 08:13:30 +00:00
glw.h - Added __FreeBSD__ to some locations so that things build 2002-05-19 17:13:44 +00:00
in.c - Merged each of bsd/, solaris/, and irix/ into src/; bsd, 2002-03-02 03:56:00 +00:00
input.h * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
keys.c * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
keys.h * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
m_flash.c * Moved q_shared.(c|h) from game/ into src/ 2002-04-02 08:14:08 +00:00
main.c - Applied soem FreeBSD patches that I had lying around, that 2002-07-01 06:21:38 +00:00
Makefile.am - Applied soem FreeBSD patches that I had lying around, that 2002-07-01 06:21:38 +00:00
math.S Trying to suss out the FPE in ref_softx.so 2002-05-15 13:00:42 +00:00
mdfour.c * Moved qcommon/ into src/ as well. 2002-04-02 06:23:02 +00:00
mdfour.h * Moved qcommon/ into src/ as well. 2002-04-02 06:23:02 +00:00
menu.c * Moved qcommon/ into src/ as well. 2002-04-02 06:23:02 +00:00
net_chan.c * Moved qcommon/ into src/ as well. 2002-04-02 06:23:02 +00:00
net_udp.c * Got rid of -Dstricmp=strcasecmp 2002-04-06 05:31:01 +00:00
net_udp6.c * As per http://www.quakesrc.org/forum/topicDisplay.php?topicID=160, 2002-03-21 03:17:25 +00:00
pmove.c * Moved qcommon/ into src/ as well. 2002-04-02 06:23:02 +00:00
q_sh.c - Applied soem FreeBSD patches that I had lying around, that 2002-07-01 06:21:38 +00:00
q_shared.c - fixed up a bit more that should use HAVE_MASM 2002-04-12 14:47:58 +00:00
q_shared.h - Removed shadows from some projectile weapons: blaster, 2002-05-03 10:18:50 +00:00
qasm.h - used USE_ASM in assembler files and c files, to build asm 2002-04-10 06:57:39 +00:00
qasm.inc * Moved ref_soft into src/, made it build. 2002-04-06 05:03:53 +00:00
qcommon.h - Applied soem FreeBSD patches that I had lying around, that 2002-07-01 06:21:38 +00:00
qfiles.h * Moved qcommon/ into src/ as well. 2002-04-02 06:23:02 +00:00
qgl.c - Applied soem FreeBSD patches that I had lying around, that 2002-07-01 06:21:38 +00:00
qgl.h - Applied soem FreeBSD patches that I had lying around, that 2002-07-01 06:21:38 +00:00
qmenu.c * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
qmenu.h * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
quakeio.c * Moved qcommon/ into src/ as well. 2002-04-02 06:23:02 +00:00
quakeio.h * Moved qcommon/ into src/ as well. 2002-04-02 06:23:02 +00:00
r_aclip.c - used USE_ASM in assembler files and c files, to build asm 2002-04-10 06:57:39 +00:00
r_aclipa.asm * Moved ref_soft into src/, made it build. 2002-04-06 05:03:53 +00:00
r_aclipa.S Trying to suss out the FPE in ref_softx.so 2002-05-15 13:00:42 +00:00
r_alias.c - used USE_ASM in assembler files and c files, to build asm 2002-04-10 06:57:39 +00:00
r_bsp.c * Moved ref_soft into src/, made it build. 2002-04-06 05:03:53 +00:00
r_draw.c * Moved ref_soft into src/, made it build. 2002-04-06 05:03:53 +00:00
r_draw16.asm * Moved ref_soft into src/, made it build. 2002-04-06 05:03:53 +00:00
r_draw16.S Trying to suss out the FPE in ref_softx.so 2002-05-15 13:00:42 +00:00
r_drawa.asm * Moved ref_soft into src/, made it build. 2002-04-06 05:03:53 +00:00
r_drawa.S Trying to suss out the FPE in ref_softx.so 2002-05-15 13:00:42 +00:00
r_edge.c - used USE_ASM in assembler files and c files, to build asm 2002-04-10 06:57:39 +00:00
r_edgea.asm * Moved ref_soft into src/, made it build. 2002-04-06 05:03:53 +00:00
r_edgea.S Trying to suss out the FPE in ref_softx.so 2002-05-15 13:00:42 +00:00
r_image.c * Moved ref_soft into src/, made it build. 2002-04-06 05:03:53 +00:00
r_light.c * Moved ref_soft into src/, made it build. 2002-04-06 05:03:53 +00:00
r_local.h - used USE_ASM in assembler files and c files, to build asm 2002-04-10 06:57:39 +00:00
r_main.c Trying to suss out the FPE in ref_softx.so 2002-05-15 13:00:42 +00:00
r_misc.c - Removed a vi turd from a comment in src/r_misc.c 2002-05-15 10:55:47 +00:00
r_model.c * Moved ref_soft into src/, made it build. 2002-04-06 05:03:53 +00:00
r_model.h * Moved ref_soft into src/, made it build. 2002-04-06 05:03:53 +00:00
r_part.c - used USE_ASM in assembler files and c files, to build asm 2002-04-10 06:57:39 +00:00
r_poly.c * Moved ref_soft into src/, made it build. 2002-04-06 05:03:53 +00:00
r_polysa.asm * Moved ref_soft into src/, made it build. 2002-04-06 05:03:53 +00:00
r_polyse.c - used USE_ASM in assembler files and c files, to build asm 2002-04-10 06:57:39 +00:00
r_rast.c - used USE_ASM in assembler files and c files, to build asm 2002-04-10 06:57:39 +00:00
r_scan.c - used USE_ASM in assembler files and c files, to build asm 2002-04-10 06:57:39 +00:00
r_scana.asm * Moved ref_soft into src/, made it build. 2002-04-06 05:03:53 +00:00
r_scana.S Trying to suss out the FPE in ref_softx.so 2002-05-15 13:00:42 +00:00
r_spr8.asm * Moved ref_soft into src/, made it build. 2002-04-06 05:03:53 +00:00
r_spr8.S Trying to suss out the FPE in ref_softx.so 2002-05-15 13:00:42 +00:00
r_sprite.c * Moved ref_soft into src/, made it build. 2002-04-06 05:03:53 +00:00
r_surf.c - used USE_ASM in assembler files and c files, to build asm 2002-04-10 06:57:39 +00:00
r_surf8.asm * Moved ref_soft into src/, made it build. 2002-04-06 05:03:53 +00:00
r_surf8.S Trying to suss out the FPE in ref_softx.so 2002-05-15 13:00:42 +00:00
r_varsa.asm * Moved ref_soft into src/, made it build. 2002-04-06 05:03:53 +00:00
r_varsa.S Trying to suss out the FPE in ref_softx.so 2002-05-15 13:00:42 +00:00
rand1k.h * Moved ref_soft into src/, made it build. 2002-04-06 05:03:53 +00:00
ref.h * Moved q_shared.(c|h) from game/ into src/ 2002-04-02 08:14:08 +00:00
ref_gl.def * Moved ref_gl into src/ so that when it builds, the video 2002-04-05 00:24:29 +00:00
ref_gl.dsp * Moved ref_gl into src/ so that when it builds, the video 2002-04-05 00:24:29 +00:00
ref_soft.def * Moved ref_soft into src/, made it build. 2002-04-06 05:03:53 +00:00
ref_soft.dsp * Moved ref_soft into src/, made it build. 2002-04-06 05:03:53 +00:00
rw.h - Merged each of bsd/, solaris/, and irix/ into src/; bsd, 2002-03-02 03:56:00 +00:00
rw_in_svgalib.c * src/rw*svgalib.c compile fine without src/vt.h, so 2002-04-09 02:01:36 +00:00
rw_sdl.c * Now builds all video refreshers (except ref_fxgl.so 2002-04-07 01:07:20 +00:00
rw_svgalib.c * src/rw*svgalib.c compile fine without src/vt.h, so 2002-04-09 02:01:36 +00:00
rw_x11.c * Moved ref_soft into src/, made it build. 2002-04-06 05:03:53 +00:00
screen.h * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
server.h * Moved everything in game/ to src/ so that hopefully quake2 2002-04-06 06:30:19 +00:00
snd.c - Updated README 2002-04-13 03:27:39 +00:00
snd_dma.c - Updated README 2002-04-13 03:27:39 +00:00
snd_loc.h * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
snd_mem.c * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
snd_mix.c - used USE_ASM in assembler files and c files, to build asm 2002-04-10 06:57:39 +00:00
snd_mixa.S Trying to suss out the FPE in ref_softx.so 2002-05-15 13:00:42 +00:00
snd_sdl.c Merged in Steven Fuller's r0.9 changes: 2002-03-12 02:33:43 +00:00
sound.h * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
sv_ccmds.c * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
sv_ents.c * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
sv_game.c * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
sv_init.c * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
sv_main.c * Got rid of that ugly -DLINUX_VERSION from the makefile, 2002-04-05 01:02:17 +00:00
sv_null.c * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
sv_send.c * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
sv_user.c * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
sv_world.c * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
sys_dosa.S - Removed a vi turd from a comment in src/r_misc.c 2002-05-15 10:55:47 +00:00
uint32.h * Moved qcommon/ into src/ as well. 2002-04-02 06:23:02 +00:00
vid.h * Doing some renovations so I can autoconfiscate the source. 2002-04-02 05:47:23 +00:00
vid_menu.c - Added the new TiBook resolution of 1280x854 to the menus 2002-05-26 06:41:05 +00:00
vid_so.c - Added the new TiBook resolution of 1280x854 to the menus 2002-05-26 06:41:05 +00:00
warpsin.h * Moved ref_gl into src/ so that when it builds, the video 2002-04-05 00:24:29 +00:00
x86.c - used USE_ASM in assembler files and c files, to build asm 2002-04-10 06:57:39 +00:00