mirror of
https://git.code.sf.net/p/quake/quake2forge
synced 2024-11-10 07:12:01 +00:00
* Moved everything in game/ to src/ so that hopefully quake2
will run out of the source tree. * Added the LICENSE files from xatrix and rogue, someone can look at them and decide if we can put the rest of them into CVS. * Moved 2do.txt from ctf into docs/TODO-ctf.txt
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parent
2e21941abd
commit
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127 changed files with 718 additions and 23 deletions
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@ -1,3 +1,3 @@
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# $Id$
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SUBDIRS = src game
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SUBDIRS = src
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11
configure.in
11
configure.in
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@ -72,11 +72,8 @@ AC_CHECK_FUNCS([bzero floor getcwd gethostbyname getmntent getpagesize gettimeof
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AC_CONFIG_FILES([Makefile
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src/Makefile
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game/Makefile
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game/baseq2/Makefile
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game/ctf/Makefile
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game/xatrix/Makefile
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game/rogue/Makefile])
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# ref_gl/Makefile
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# ref_soft/Makefile])
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src/baseq2/Makefile
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src/ctf/Makefile
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src/xatrix/Makefile
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src/rogue/Makefile])
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AC_OUTPUT
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@ -1,4 +0,0 @@
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# $Id$
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#SUBDIRS = baseq2 ctf
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SUBDIRS = baseq2 ctf xatrix rogue
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2
game/xatrix/.gitignore
vendored
2
game/xatrix/.gitignore
vendored
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@ -1,2 +0,0 @@
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Makefile
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Makefile.in
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@ -1,8 +1,8 @@
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# $Id$
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# Process this file with automake to create Makefile.in
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SUBDIRS = .
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# swap comments to build the modpacks
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#SUBDIRS = . baseq2 ctf
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SUBDIRS = . baseq2 ctf xatrix rogue
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bin_PROGRAMS = quake2 ref_glx.so ref_softx.so
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@ -95,7 +95,6 @@ ref_softx_so_SOURCES = $(REF_SOFT_COMMON) rw_x11.c
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#ref_softsdl_so_SOURCES = $(REF_SOFT_COMMON) rw_sdl.c
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AM_CFLAGS = -Wall -Werror -pipe
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AM_CPPFLAGS = -I../game
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quake2_LDFLAGS = -lm -ldl -lpthread
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@ -53,5 +53,5 @@ game_so_SOURCES = g_ai.c \
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m_flash.c
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AM_CFLAGS = -fPIC -Wall -Werror -pipe
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AM_CPPFLAGS = -I../../src -I..
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AM_CPPFLAGS = -I..
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LDFLAGS = -shared
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0
game/ctf/.gitignore → src/ctf/.gitignore
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0
game/ctf/.gitignore → src/ctf/.gitignore
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@ -30,5 +30,5 @@ game_so_SOURCES = \
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q_shared.c
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AM_CFLAGS = -fPIC -Wall -Werror -pipe
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AM_CPPFLAGS = -I../../src -I..
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AM_CPPFLAGS = -I..
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LDFLAGS = -shared
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