Commit graph

15 commits

Author SHA1 Message Date
Finny Merrill
31fe80774c Preliminary cmd support. cmd weapon added, with one parameter.
"cmd weapon reload" now reloads your weapon

This is really cool! :D
2003-12-09 03:27:26 +00:00
Finny Merrill
78f0a0474e Dropitems works again! We thought the flag was in goal_result but it's in
goal_activation. Hahe.

Also, infokey "ad" or "always_drop" set to "yes" "on" or "1" makes dropitems
always work.
2003-11-30 01:06:48 +00:00
Bill Currie
e8bb47a3e4 nuke the admin guff 2002-10-10 00:43:28 +00:00
Bill Currie
99190cb79a world -> NIL for null entities. Seems to work (only issue would be borked
tests for foo == world -> !foo and for != world -> foo).
2001-11-02 17:00:52 +00:00
Adam Olsen
1993bb348f - some BUGS items
- annihilate string_null (and empty_float and vector_null)
- remove self.netname = infokey(self, "name");, since the server
  should do that for us
- add a quotename function, to stick \xFF around a name
- add a few death messages
- set a "timeleft" serverinfo to be the number of minutes left in the
  game
2001-09-30 22:38:44 +00:00
Bill Currie
0c44060141 clean up all the unused local vars found by qfcc 2001-09-23 04:25:02 +00:00
Adam Olsen
00e9ad1b99 oops, don't want that debugging print :) 2001-08-15 00:17:02 +00:00
Adam Olsen
3e8728a06c - cleanup the alias setting a bit. there's known problems, but I
think they're caused by something else
- fix how bubbles handle freeing.  (geeze, there's too many bubbles!)
2001-08-15 00:15:59 +00:00
Adam Olsen
6c46c123cf - fixed thief so you don't go fully hidden when glowing
- overhauled the alias setting stuff.  It now includes a version
  number to detect when aliases have changed, and self-regulates the
  speed at which it sends them.
2001-08-11 10:02:18 +00:00
Adam Olsen
3afaf1f98e - merge duplicate motd printing code, and make it more flexible while I'm at it
- the "motd" infokey is now appended to the motd if it exists (including a seperator)
- added a "disable stuffcmd" item to TODO
2001-07-31 19:11:32 +00:00
Zephaniah E. Hull
b54ea79f70 The death of #ifdef QUAKE_WORLD!! 2001-07-25 21:10:26 +00:00
Adam Olsen
b3078797aa - Clean up color changing a ton, it should all work perfectly now :)
- made soldier menus so it resets to first menu if you close from the second
- add a bug to BUGS :)
2001-07-24 20:54:19 +00:00
Bill Currie
94baf9dbcb dist qfpreqcc for cpp. much faster compilation. seems to work, too. 2001-07-23 20:52:47 +00:00
Adam Olsen
376eba2f8d Various fixes to bring things "up to par". It should all work now :) 2001-07-19 05:46:41 +00:00
Bill Currie
64ecb99bfc Initial revision 2001-07-17 05:58:10 +00:00