Marcus Sundberg
eebb6426aa
Removed pointless #ifdef __alpha__
...
Fixed alignment of size in D_SCAlloc() for 64-bit platforms.
2000-05-14 18:00:34 +00:00
Marcus Sundberg
1e308e0f33
Removed unused declaration.
2000-05-14 17:55:02 +00:00
Dan Olson
a5b47d2b45
Fix demos
2000-05-14 17:28:08 +00:00
Marcus Sundberg
ba644e67c7
Check return code from mmap() properly.
2000-05-14 17:24:35 +00:00
Dan Olson
a254c348e7
Added some GPL headers
2000-05-14 17:08:28 +00:00
Joseph Carter
8f8bf4bd44
now includes sys.h
2000-05-14 17:04:33 +00:00
Marcus Sundberg
f7569b8d0d
Whitespace is not allowed before the '#' of pre-processor directives.
2000-05-14 17:04:13 +00:00
Marcus Sundberg
845f0c80c0
Fixed *** No rule to make target `CPPFLAGS\' error.
2000-05-14 17:03:34 +00:00
Joseph Carter
72c7743812
FindFile telling you it found the file is a devel feature and finally
...
even acts like it. Need developer set to 1 to use it now.
2000-05-14 17:03:08 +00:00
Joseph Carter
6e37b33f44
sys.h is no longer part of quakedef.h
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sys_wina.S is now sys_x86.S (same as now gone sys_dosa.S, used on Linux too)
Updated Linux Makefile to reflect above
Linux translation table thingy now compiles properly
2000-05-14 16:56:28 +00:00
Danne
31b8be8648
*ver MUST be numerical - clients to ATOI with it.
2000-05-14 16:54:45 +00:00
Marcus Sundberg
8e678728b0
Fixed a nasty bug that only showed up on 64-bit platforms (or platforms
...
where sizeof(float) != sizof(float *) to be precise).
2000-05-14 16:42:16 +00:00
Thad Ward
56f31454c5
added libcmt to the ignorelibs, cause it was conflicting with libc
2000-05-14 12:46:15 +00:00
Yan Sweitzer
6fb48ec9e5
fixed external ref to scr_skipupdate
2000-05-14 10:46:48 +00:00
Yan Sweitzer
d2f2670436
damn !
2000-05-14 10:45:57 +00:00
Yan Sweitzer
c763e497c2
removed mgl for GL targets
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added sw_client.c
2000-05-14 10:40:56 +00:00
Yan Sweitzer
bfb28427a9
cleaned external references to in_win.c
...
include in_win.h
2000-05-14 09:57:28 +00:00
Yan Sweitzer
04d765301d
identical to sys_wina.s, removed
2000-05-14 09:50:33 +00:00
Yan Sweitzer
e6e8cbb8f4
added GL target, output same location as software
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paths to scitech mgl and directx sdk are _not_ specified, make sure they're in your paths
2000-05-14 09:38:33 +00:00
Bill Currie
bb3c299bf5
Hopefully, this will work for both 3dfx and non-3dfx
2000-05-14 08:25:10 +00:00
Danne
d65d73154c
Extern fixes.
2000-05-14 08:16:28 +00:00
Danne
c038f1f713
More extern fixes.
2000-05-14 08:05:34 +00:00
Danne
40b2640b33
Tiny fix. Wish me luck. Dabb.
2000-05-14 07:40:41 +00:00
Dan Olson
e74c0bc8f5
Split up some of *_view.c
2000-05-14 07:19:15 +00:00
Thad Ward
b0ced49de7
oops.. didn't realize that there was an #ifdef __linux__ around the call to s_init
2000-05-14 06:20:41 +00:00
Dan Olson
96664f63e7
Fix my stupid error that I blamed on taniwha. Sorry taniwha. :(
2000-05-14 05:45:27 +00:00
Thad Ward
9d6aba3598
moved sound initializatio out of vid_* to cl_host, where it belongs
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(it seems i missed a file or two)
2000-05-14 03:34:24 +00:00
Thad Ward
d8b2f366a1
moved sound initializatio out of vid_* to cl_host, where it belongs
2000-05-14 03:32:06 +00:00
Dan Olson
b748d7bd39
some aesthetic stuff
2000-05-14 03:29:32 +00:00
Bill Currie
6e74823980
take care of a fscked gl_model.c and some other bits (not sure what happened) I probably killed theoddone33's seg fixes :(
...
rename gl_vidlinuxglx.c to vid_glx.c
2000-05-14 02:32:27 +00:00
Joseph Carter
289610088d
This fixes GL.
...
It may not work well for people using non-3dfx cards, someone PLEASE test
it!
2000-05-14 00:32:35 +00:00
Joseph Carter
b434a9194b
gitignore update
2000-05-14 00:12:13 +00:00
Joseph Carter
a1db7e86ef
Texture cache mismatch fix (I think, since I'm working blind here..)
2000-05-14 00:11:12 +00:00
James Brown
9b362130b4
Added #include for windows gl
2000-05-13 23:49:35 +00:00
James Brown
e42f78b356
Updated a few paths and things.
2000-05-13 23:44:32 +00:00
James Brown
0903768083
Windows GL makefile
2000-05-13 23:41:32 +00:00
James Brown
ef696486fd
Server 'crash on disconnect' bugfix
2000-05-13 23:34:08 +00:00
James Brown
fb9afe55dd
Fixed wrong #ifdef
2000-05-13 23:19:35 +00:00
Joseph Carter
226ab58a84
Flymode works.
2000-05-13 22:51:05 +00:00
Dan Olson
b58329b37a
Put the crosshair back in
2000-05-13 21:45:42 +00:00
Joseph Carter
01eceda77e
Removed the string QuakeWorld from places to help avoid stepping on Id's
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tues (not that they care to be honest..) VERSION is gone, use the strings
QW_VERSION and QF_VERSION. I'd like QW_VERSION to go away but I don't
think we're ready to screw with that just yet. Note, those are strings,
not floats.
Also defined QSG_STANDARD and set all the star keys the current qw-server
does.
qw-* -> qf-*, unlike the main tree this one is not planned to be just QW.
2000-05-13 20:51:02 +00:00
Dan Olson
497ba1a82f
buh bye gl_model.h
2000-05-13 20:47:01 +00:00
Dan Olson
884b19f02d
Fix some segs
2000-05-13 20:25:02 +00:00
Joseph Carter
21c1991853
cl_verstring makes its first appearance
2000-05-13 20:10:50 +00:00
Dan Olson
ee500c9b0b
added extern viddef_t vid; to each of the vid_* files upon request
2000-05-13 17:37:19 +00:00
James Brown
8042011eb9
*** empty log message ***
2000-05-13 11:06:43 +00:00
James Brown
6bfed8848a
Ender's Win32 Server + SW Client stuff :)
2000-05-13 11:04:27 +00:00
James Brown
0ba1b5a805
whoopsie.. Needed to #include <windows.h>
2000-05-13 10:45:29 +00:00
James Brown
f33375e439
ANOTHER serveronly ifdef.. evil!
2000-05-13 10:43:05 +00:00
James Brown
bfa92f1fae
Removed include for winquake.h, not used and caused use of #ifndef SERVERONLY
2000-05-13 10:39:07 +00:00