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https://git.code.sf.net/p/quake/newtree
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some aesthetic stuff
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parent
6e74823980
commit
b748d7bd39
3 changed files with 2 additions and 21 deletions
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@ -1467,7 +1467,8 @@ int COM_FOpenFile (char *filename, FILE **file)
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for (i=0 ; i<pak->numfiles ; i++)
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if (!strcmp (pak->files[i].name, filename))
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{ // found it!
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Sys_Printf ("PackFile: %s : %s\n",pak->filename, filename);
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if(developer.value)
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Sys_Printf ("PackFile: %s : %s\n",pak->filename, filename);
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// open a new file on the pakfile
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*file = fopen (pak->filename, "rb");
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if (!*file)
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@ -42,8 +42,6 @@ void Mod_LoadBrushModel (model_t *mod, void *buffer);
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void Mod_LoadAliasModel (model_t *mod, void *buffer);
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model_t *Mod_LoadModel (model_t *mod, qboolean crash);
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void R_InitSky(struct texture_s *mt);
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void GL_SubdivideSurface (msurface_t *fa);
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void Mod_LoadMMNearest(miptex_t *mx, texture_t *tx);
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byte mod_novis[MAX_MAP_LEAFS/8];
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@ -350,10 +348,6 @@ void Mod_LoadTextures (lump_t *l)
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if (!Q_strncmp(mt->name,"sky",3))
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R_InitSky (tx);
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else
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{
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Mod_LoadMMNearest(mt, tx);
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}
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}
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//
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@ -762,9 +756,6 @@ void Mod_LoadFaces (lump_t *l)
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if (!Q_strncmp(out->texinfo->texture->name,"sky",3)) // sky
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{
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out->flags |= (SURF_DRAWSKY | SURF_DRAWTILED);
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#ifndef QUAKE2
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GL_SubdivideSurface (out); // cut up polygon for warps
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#endif
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continue;
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}
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@ -776,7 +767,6 @@ void Mod_LoadFaces (lump_t *l)
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out->extents[i] = 16384;
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out->texturemins[i] = -8192;
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}
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GL_SubdivideSurface (out); // cut up polygon for warps
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continue;
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}
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}
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@ -18,13 +18,3 @@ void
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R_InitSky(struct texture_s *mt)
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{
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}
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void
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Mod_LoadMMNearest(miptex_t *mx, texture_t *tx)
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{
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}
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void
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GL_SubdivideSurface (msurface_t *fa)
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{
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}
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