Whitespace is not allowed before the '#' of pre-processor directives.

This commit is contained in:
Marcus Sundberg 2000-05-14 17:04:13 +00:00
parent 845f0c80c0
commit f7569b8d0d
5 changed files with 9 additions and 9 deletions

View File

@ -33,9 +33,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
// Ender: HackHackHack
#ifndef GLAPIENTRY
#ifdef APIENTRY
#define GLAPIENTRY APIENTRY
#endif
# ifdef APIENTRY
# define GLAPIENTRY APIENTRY
# endif
#endif
void GL_BeginRendering (int *x, int *y, int *width, int *height);

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@ -337,7 +337,7 @@ void R_TranslatePlayerSkin (int playernum)
// instead of sending it through gl_upload 8
GL_Bind(playertextures + playernum);
#if 0
#if 0
s = 320*200;
byte translated[320*200];
@ -353,7 +353,7 @@ void R_TranslatePlayerSkin (int playernum)
// don't mipmap these, because it takes too long
GL_Upload8 (translated, paliashdr->skinwidth, paliashdr->skinheight,
false, false, true);
#endif
#endif
scaled_width = gl_max_size.value < 512 ? gl_max_size.value : 512;
scaled_height = gl_max_size.value < 256 ? gl_max_size.value : 256;

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@ -1580,7 +1580,7 @@ void BuildSurfaceDisplayList (msurface_t *fa)
VectorNormalize( v2 );
// skip co-linear points
#define COLINEAR_EPSILON 0.001
# define COLINEAR_EPSILON 0.001
if ((fabs( v1[0] - v2[0] ) <= COLINEAR_EPSILON) &&
(fabs( v1[1] - v2[1] ) <= COLINEAR_EPSILON) &&
(fabs( v1[2] - v2[2] ) <= COLINEAR_EPSILON))

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@ -210,7 +210,7 @@ void GL_SubdivideSurface (msurface_t *fa)
// speed up sin calculations - Ed
float turbsin[] =
{
#include "gl_warp_sin.h"
# include "gl_warp_sin.h"
};
#define TURBSCALE (256.0 / (2 * M_PI))

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@ -27,9 +27,9 @@
*/
#ifndef _WIN32
#include <unistd.h>
# include <unistd.h>
#else
#include <windows.h>
# include <windows.h>
#endif
#include "quakedef.h"