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Tiny fix. Wish me luck. Dabb.
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@ -61,7 +61,7 @@ cvar_t gl_picmip = {"gl_picmip", "0"};
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cvar_t cl_verstring = {"cl_verstring", "QuakeForge " QF_VERSION};
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byte *draw_chars; // 8*8 graphic characters
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extern byte *draw_chars; // 8*8 graphic characters
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qpic_t *draw_disc;
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qpic_t *draw_backtile;
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