Commit Graph

1399 Commits

Author SHA1 Message Date
Dabb 05bb0be33a WIN32 SDL/SGL now uses (totally crappy) SDL sounds instead of old directx sounds. Its time to pay for "portability". 2000-12-03 10:48:02 +00:00
Dabb b426b6daa7 Crappy complier doesn't allow me to UNDEF _win32 on command line! So here we have def WIN32SDL until I figure out better way to do it. Oh yeah, WIN32 SDL/SGL now uses (totally crappy) SDL sounds instead of old directx sounds. 2000-12-03 10:47:07 +00:00
Bill Currie 3bafaa371c don't bother downloading sounds if we are unable to play them. 2000-12-03 01:57:29 +00:00
Bill Currie 8ed2ff9241 -svga now works in background. NOTE: mouse and joystick are probably still
grabbed by svgalib.
2000-12-02 22:19:26 +00:00
Bill Currie 7faabf5032 add thiss before I accidently lose it. It's intended use is for when I
eventually implement the demo movie writer and it will write the sound to a
file rather than the soundcard.
2000-12-02 19:59:35 +00:00
Bill Currie bacfb94db0 a slight update 2000-12-02 19:57:23 +00:00
Bill Currie 67896c5d5d fix a stupid bug 2000-12-02 08:31:18 +00:00
Bill Currie 7623a08ada don't subdivide sky polys. we don't need it and it only slows us down 2000-12-02 07:41:47 +00:00
Bill Currie e8da8add75 disable debug output. oops :/ 2000-12-02 07:41:06 +00:00
Jeff Teunissen 19dd0f19dd whitespace 2000-12-02 06:17:47 +00:00
Bill Currie 2f02dffe41 this shows the possible cases for clipping a polygon against a cube (from the
inside). Hopefully, more skybox clipping documentation will be forthcoming :)
2000-12-02 06:14:10 +00:00
Bill Currie bd47fcf241 pass though indent, correct a comment and change vertexen to vertices 2000-12-02 06:09:18 +00:00
Bill Currie c90adba9dc finally. every condition I've been able to produce in start.bsp (quad jump to
the top of the map) works well. Depth issues have been taken care of as well
(sort of: same problems as non-clipped skybox, but you don't get sky IN the
map any more)
2000-12-02 05:32:50 +00:00
Bill Currie 6ced43e560 this SHOULD take care of case 5.3. Find out when I get home :/ 2000-12-01 19:57:33 +00:00
Jeff Teunissen 7b82e44ca1 Fix PCX loading on big-endian systems 2000-12-01 08:59:44 +00:00
Jeff Teunissen 778fa713a6 Fix snd_null crash (Cvars undefined, segfault) 2000-12-01 08:57:54 +00:00
Bill Currie a7ed89bdd2 got case 5.1 sorted out and in the process of sorting out 5.3 (just need to
decide on the best way to translate the information).
2000-12-01 08:10:02 +00:00
Bill Currie 588082a570 the cases of 6 faces with two vertexen (both adjoining and opposing) and 7
faces with 1 vertex are implemented, but I have no way of testing them :(ie, I
haven't found anywhere to test them, there just don't seem to be any sky polys
of the right shape)
2000-12-01 07:30:29 +00:00
Bill Currie 257c0eb64a the case of 5 faces with 3 vertexen is now handled. it looks like there might
be a bug in my face visiting code that's causing process_corners to think some
numver of faces < 5 are being visted when really 5 are. I'll sort that out
later (at worst causes a little overdraw).
2000-12-01 05:41:05 +00:00
Bill Currie fefe5df1bc the case of 5 faces visited with one cube vertex enclosed is now handled. 2000-12-01 05:24:53 +00:00
Bill Currie d6cb69f6fa a major(?) algo change in cubee vertex handling. When a polygon goes around a
cube vertex, that vertex is no longer added immediatly, instead delaying it's
addition to the poly vertex list until all the sky poly points have been
handled (this has a side benefit of completely eliminating those two almost
identical functions: enter_face() and leave_face() :). After the sky poly
vertexen have been processed, the faces the edges of the poly have visted are
analysed for all 14 possible cases to determine how many and which cube
vertexen are to be added to the face polys. So far, 9/14 cases are handled
properly and 1 seems to be mysteriously handled in what seems to be a correct
fashion part of the time (bloody heisenbugs). The remaining cases are: 5
visited faces with 1 vertex and 3 vertexen (the heisenbug); 6 faces and 2
vertexen (2 variants: neighboring vertexen and opposing vertexen); and 7 faces
with 1 vertex.
2000-12-01 04:57:35 +00:00
Bill Currie fbf23b9597 #ifdef out the 8 bit support functions 2000-12-01 04:44:05 +00:00
Bill Currie c67a1b37e5 fix handling of +set on the command line so the global config file can be
overridden (so long as it doesn't use setrom:)
2000-11-30 19:53:25 +00:00
Bill Currie 42b3a83bd9 move host_parms from quakefs.c to somewhere a little more sensibe. 2000-11-29 23:26:45 +00:00
Bill Currie 150e04b784 finally compiles with `recent' alsa cvs. Doesn't work though (but fails
gracefully).
2000-11-29 23:22:21 +00:00
Jeff Teunissen 03ca6e6da3 Logos for the X11 clients. 2000-11-29 05:00:57 +00:00
Jeff Teunissen 975ff3ceff Make vid_common_gl.c use the new extension system. 2000-11-29 04:59:18 +00:00
Jeff Teunissen 377655df11 Get the makefiles to link the new extension system in. 2000-11-29 04:56:23 +00:00
Jeff Teunissen 732dc94090 New functionality: QuakeForge now has a general OpenGL extension-loading
interface. To detect an extension, call QFGL_ExtensionPresent(). To get
the address of an extension function, call QFGL_ExtensionAddress(). This
function uses the preferred method for finding a function, based on
whatever OS and windowing system you use.
2000-11-29 04:55:24 +00:00
Dabb ba1b5f8974 Added Borland C++ Builder 5 to list of supported compilers. 2000-11-28 18:02:03 +00:00
Dabb 0a6f195001 Made sure we can build with C++ Builder 5 too. Fixed TASM compile a bit. 2000-11-28 17:53:42 +00:00
Forest Hale 8b04d3e8e7 taniwha removed host_parms, which was necessary to compile... 2000-11-28 11:25:06 +00:00
Bill Currie d74ab2865a basedir is nolonger mentioned anywhere in the source. It's gone, gone, gone,
gone (and it better stay gone).
2000-11-27 23:03:01 +00:00
Dabb 462138e983 More fun missed by Havoc, SV_Init(void) 2000-11-27 15:30:09 +00:00
Dabb 008f880ea4 Well, let's be really strict and put SV_Init(void) here.. 2000-11-27 15:29:25 +00:00
Dabb 6e3337b64a Well, let's be really strict and put Host_Init(void) here.. 2000-11-27 15:26:49 +00:00
Dabb 186bba720c Removed Host_Init quakeparam. Havoc missed this one ;-) 2000-11-27 15:25:00 +00:00
Forest Hale 9ce5fc95df quakeparms_t audit.
changed all parms references to directly access host_parms to improve readability, and removed unused basedir references. (all remaining fields in quakeparms_t deserve to be there)
2000-11-27 13:17:48 +00:00
Forest Hale 18a411916b no longer used (or was it ever used in the first place?) 2000-11-27 11:58:17 +00:00
Forest Hale b2fa746f90 redid the way -basedir works, implemented it in the filesystem init code, and it works now (the previous windoze support was broken because the basedir parm was not being used anyway) 2000-11-27 10:55:27 +00:00
Jeff Teunissen d82b6a2e88 sv_main.c: Set the client's last_check field to -1 on connect. Unless a
player connects immediately after a timekick sample, their time WILL be
off, so don't look at them the first sample.

sv_user.c: Another location to enforce sv_maxrate, make sv_timekick and
friends ignore a user's time if it's -1, and apply double fuzz to times
lower than we expect -- it's way too sensitive otherwise. Also, some
whitespace changes.
2000-11-26 12:43:49 +00:00
Dabb d480e59d71 Added ver_check.c 2000-11-26 12:39:09 +00:00
Jeff Teunissen 8465917ed1 Stole a proper version comparison function from dpkg. Version strings
(for sv_minqfversion) are no longer compared as floats, so a server admin
can require client versions with a lot more granularity. (e.g. 0.2.99beta5
is greater than 0.2.99beta4, but lower than 0.3.0)
2000-11-26 09:48:01 +00:00
Jeff Teunissen c8fcb1cf22 Add *qf_version userinfo when connecting to QF servers. 2000-11-25 14:22:09 +00:00
Jeff Teunissen 6f40c97643 New Cvars:
sv_minqfversion: Set to the minimum allowable QuakeForge version you want
to allow on a server. QF clients prior to current CVS _will_not_work_ with
this cvar, as the QF version was not reported previously.

sv_maxrate: Change maximum rate algorithm; if sv_maxrate is nonzero, it is
the maximum rate allowed by the server. If it is unset, the maximum is
10000 like it used to be. The rate is silently capped, so it won't kick.

Cvar fixed: sv_timekick and friends; Now kicks on too little time passed
as well.

Functionality removed: "Last message repeated X times". It causes too much
trouble.
2000-11-25 14:20:04 +00:00
Bill Currie 10fc22f7a0 make r_drawviewmodel CVAR_ARCHIVE so it gets saved 2000-11-25 01:11:31 +00:00
Jeff Teunissen ff636cb1bd Fix configure notice. 2000-11-25 01:05:07 +00:00
Zephaniah E. Hull 31ac0a7091 Added a warning to the configure.in about this being a devel tree. 2000-11-24 05:08:33 +00:00
Jeff Teunissen 2a306a092e Whitespace. 2000-11-23 08:01:04 +00:00
Jeff Teunissen 4e72832846 8-bit detection updates. No more -no8bit, it defaults off anyway. set
vid_use8bit 1 to check for 8-bit extensions.
2000-11-23 07:21:46 +00:00