Fix snd_null crash (Cvars undefined, segfault)

This commit is contained in:
Jeff Teunissen 2000-12-01 08:57:54 +00:00
parent a7ed89bdd2
commit 778fa713a6

View file

@ -47,72 +47,98 @@ cvar_t *bgmvolume;
cvar_t *volume;
void S_Init (void)
void
S_Init (void)
{
S_Init_Cvars ();
}
void
S_Init_Cvars (void)
{
volume = Cvar_Get("volume", "0.7", CVAR_ARCHIVE, "None");
loadas8bit = Cvar_Get("loadas8bit", "0", CVAR_NONE, "None");
bgmvolume = Cvar_Get("bgmvolume", "1", CVAR_ARCHIVE, "None");
}
void
S_AmbientOff (void)
{
}
void S_AmbientOff (void)
void
S_AmbientOn (void)
{
}
void S_AmbientOn (void)
void
S_Shutdown (void)
{
}
void S_Shutdown (void)
void
S_TouchSound (char *sample)
{
}
void S_TouchSound (char *sample)
void
S_ClearBuffer (void)
{
}
void S_ClearBuffer (void)
void
S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation)
{
}
void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation)
void
S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation)
{
}
void S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation)
void
S_StopSound (int entnum, int entchannel)
{
}
void S_StopSound (int entnum, int entchannel)
{
}
sfx_t *S_PrecacheSound (char *sample)
sfx_t *
S_PrecacheSound (char *sample)
{
return NULL;
}
void S_ClearPrecache (void)
void
S_ClearPrecache (void)
{
}
void S_Update (vec3_t origin, vec3_t v_forward, vec3_t v_right, vec3_t v_up)
void
S_Update (vec3_t origin, vec3_t v_forward, vec3_t v_right, vec3_t v_up)
{
}
void S_StopAllSounds (qboolean clear)
void
S_StopAllSounds (qboolean clear)
{
}
void S_BeginPrecaching (void)
void
S_BeginPrecaching (void)
{
}
void S_EndPrecaching (void)
void
S_EndPrecaching (void)
{
}
void S_ExtraUpdate (void)
void
S_ExtraUpdate (void)
{
}
void S_LocalSound (char *s)
void
S_LocalSound (char *s)
{
}