Bill Currie
7dccb4388d
compile fixes for newer sdl
2001-08-19 22:08:31 +00:00
Bill Currie
76bee6c8ab
sdl and sgl build now too :)
2001-08-15 19:39:07 +00:00
Bill Currie
305fc0c371
misc fixes to get -wgl to cross compile
2001-08-15 18:07:55 +00:00
Bill Currie
d74f867b06
oops, must have had gl disable for that test :/
2001-08-15 17:07:07 +00:00
Bill Currie
363aca5b84
backport the mesh improvements from 0.5
2001-08-15 16:25:23 +00:00
Bill Currie
f4dc013a3d
back port the info key fix from 0.5. This should take care of the team
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kicking.
2001-08-12 03:45:37 +00:00
Bill Currie
6714119351
apply Bruce Momjian's update to his sound/focus patch. Thankyou.
2001-07-12 16:39:49 +00:00
Bill Currie
c4fe80e9c3
check for _snprintf and _vsnprintf
2001-07-08 16:31:27 +00:00
Bill Currie
11f65cc599
double d'oh
2001-07-06 00:19:52 +00:00
Bill Currie
0fbfd46be0
I decided to apply Bruce's sound/focus patch as is after all.
2001-07-05 19:22:28 +00:00
Bill Currie
6c04ad09f8
forgot the imput mask patch
2001-07-05 19:18:20 +00:00
Bill Currie
a823912075
Apply most of Bruce Momjian's BSD/OS 4.2 patches. I didn't include his sound
...
stoping code because I don't like the way it was done, I'll work on
implementing a better version next.
* Use of poll() is not standard. I replaced it with usleep(),
which I think is more portable. I know linux supports usleep() and all
BSD's. Another option would be to use select(), which is much more
widely supported than poll().
* Modified in_x11.c to stop sound and turn on keyboard repeat
when the Quake window loses focus. It turns them back on/off when the
window gains focus. I often play quake and leave the window to do
something else, and the lack of repeat and quake sounds were annoying.
* Fix the -nomouse option so it still allows keyboard actions.
The current code skips keyboard setup when -nomouse is used.
* Fix so config.cfg option "confirm_quit" works under X11.
2001-07-05 19:07:02 +00:00
Anton E. Gavrilov
f3f427bf4b
In CL_Record_f(): Fix the QW bug with wrong player entertime being recorded to demos.
2001-07-04 01:25:41 +00:00
Bill Currie
4c7c5880fe
do that the right way. /I/ feel better now :P
2001-06-12 02:28:44 +00:00
Adam Olsen
11de1a1fde
disable fbdev by default
2001-06-12 00:03:16 +00:00
Adam Olsen
afc4f250c8
add #include <unistd.h>
2001-06-12 00:02:48 +00:00
Bill Currie
b2a74984e9
add an "extern cvar_t *fs_basegame"
2001-06-11 23:53:56 +00:00
Joseph Carter
609feb779c
Idiotproof the can't find gfx.wad message in newtree too
2001-06-10 12:54:06 +00:00
Joseph Carter
4c9a189f90
Add idiot-proof comment that the cross-compile warnings are bogus
2001-06-08 23:10:11 +00:00
Joseph Carter
883b7ecf80
newstyle dies!
2001-06-06 14:29:58 +00:00
Bill Currie
f3c2c4e868
fix for CustomTF menu truncation
2001-06-03 01:28:11 +00:00
Bill Currie
1362736e55
try three :/
2001-05-30 22:59:00 +00:00
Bill Currie
5a889df497
true64 attempt two
2001-05-30 22:45:36 +00:00
Bill Currie
cf16e6c5d7
compile fixes for true64
2001-05-30 22:22:58 +00:00
Bill Currie
e0b00dfda0
so THAT'S what snd_mme is for (alpha true64). don't know if this compiles,
...
but don't want it getting lost again.
2001-05-29 22:38:40 +00:00
Bill Currie
e20541700c
not all compilers do the right thing with "extern inline" so fix it the easy
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way
2001-05-29 20:29:39 +00:00
Bill Currie
86270446e9
snd_initialized is needed outside of snd_*
2001-05-29 20:16:03 +00:00
Bill Currie
e72ebb6c63
send a nop packet to make sure *list packets get acked. should prevent
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"player overflowed" messages.
2001-05-29 03:45:52 +00:00
Bill Currie
bc6ff9fc19
it seems autoconf 2.50 doesn't like nested AC_CHECK_FUNC calls
2001-05-26 04:08:32 +00:00
Jeff Teunissen
8f66467568
Misc. cleanups to configure; shaving off some of the excess fat.
2001-05-23 08:12:30 +00:00
Jeff Teunissen
df184072f1
Eliminate the use of stricmp()
2001-05-23 08:08:49 +00:00
Joseph Carter
3cde1a0608
NEWS doesn't apply to newtree
2001-05-22 15:02:38 +00:00
Thad Ward
7a0ba8ca2e
port Mercury's Userinfo validation over from cougar.
2001-05-22 14:23:19 +00:00
Thad Ward
759729b5a8
Prevent an infinite loop in a fairly rare case, where the infostring is too
...
full to accept a new name when there is a duplicate name.
2001-05-22 12:55:36 +00:00
Adam Olsen
920de43af9
- remove align flags from gcc command line
...
- only use usleep if HAVE_USLEEP is defined
2001-05-22 05:39:16 +00:00
Adam Olsen
5369e82456
ditto as from other commit.
2001-05-22 05:25:20 +00:00
Bill Currie
eb974c6dcb
sadly, that just does not work
2001-05-21 06:01:03 +00:00
Bill Currie
a90f8132a7
make the rw selection do the right thing elsewhere
2001-05-21 01:13:44 +00:00
Bill Currie
d90d3d0de3
change "%x" (int)(pointer_expr) to "%p" (pointer_expr)
2001-05-16 21:11:50 +00:00
Bill Currie
f3e7e4d1bc
fix device openning mode. defaults to write only, but read/write can be
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selected using -sndrw
2001-05-16 18:57:54 +00:00
Adam Olsen
d97095fe87
Apply usleep patch, so we don't busy-wait so much. cl_maxfps will
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now release your CPU :)
2001-05-16 08:59:10 +00:00
Bill Currie
3fc2675cb8
fix key_dest handling on startup
2001-05-15 05:35:42 +00:00
Bill Currie
88c3955b4f
bump the default memsize up to 16M
2001-05-15 05:35:09 +00:00
Adam Olsen
9de78a5d83
two minor fixes from when I tried gcc 3.0. includes a trigraphs fix.
2001-05-15 02:06:02 +00:00
Adam Olsen
d1f33ed6a6
backport my sdl audio fixes
2001-05-14 22:53:17 +00:00
Jeff Teunissen
978d90f9f7
Make up/down arrows skip over brightness and contrast's positions when
...
they don't exist.
2001-05-14 18:08:32 +00:00
Bill Currie
a7c23e13a9
handle X11 key repeat properly
2001-05-13 22:29:41 +00:00
Bill Currie
dd134f9c4f
updated for 0.3.1
2001-05-13 22:29:13 +00:00
Jeff Teunissen
765a22a033
Remove the rest of the calls to GL_CheckBrightness()
2001-05-13 19:22:31 +00:00
Jeff Teunissen
8a4cc8a526
Restore gamma properly in X11 targets, regardless of the value of
...
vid_system_gamma
2001-05-13 09:07:57 +00:00