2000-06-28 22:17:00 +00:00
|
|
|
o = todo
|
|
|
|
X = done
|
|
|
|
? = maybe but not likely
|
2000-06-29 09:23:41 +00:00
|
|
|
M = more testing
|
2000-06-28 22:17:00 +00:00
|
|
|
|
2000-06-28 16:01:50 +00:00
|
|
|
o it seems possible to crash a QF server still - need to fix this!
|
2000-06-28 23:11:52 +00:00
|
|
|
X water textures are seriously screwed in GL
|
2000-06-29 09:23:41 +00:00
|
|
|
M GL is still way too slow
|
2000-06-28 16:01:50 +00:00
|
|
|
X R_DrawParticles in software hangs
|
|
|
|
o Draw_Pic and friends need a cleanup in GL at least
|
|
|
|
o It's possible to stick on some obtuse-angled corners qwsv 2.3x didn't
|
|
|
|
o Scitech MGL used in win32 is screwed - dump it and use SDL
|
|
|
|
o software PCXs don't work in X11 at least if you're using 24/32 color
|
|
|
|
o console commands to see a user, ignore talk from them, etc
|
|
|
|
o more direct inter-team comms (ie, talk to offense or defense directly)
|
|
|
|
o improved crosshairs (custom file, 32 bit for GL, etc)
|
2000-06-29 14:46:56 +00:00
|
|
|
o Endy's effects need to be made to work properly (totally broken!)
|
2000-06-28 16:01:50 +00:00
|
|
|
? software targets should mix color at 16/16 or 24/32 color
|
|
|
|
? Draw_Pic and other tex draw functions should to use local palettes
|
|
|
|
? wad loader should load wad3 and fall back to wad2 if necessary
|
2000-06-29 13:25:00 +00:00
|
|
|
o timestamping server (and optionally client) consoles
|
|
|
|
o better control over client console logging
|
|
|
|
? ban reasons and expire times
|
2000-06-29 23:07:57 +00:00
|
|
|
o fullbrights on models (yeah, we have to..)
|
2000-06-28 16:01:50 +00:00
|
|
|
|