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Well, Endy's changes seriously broke stuff. Lots of stuff. If you're not
pointed the right direction, entities don't get drawn correctly (no texture) and the view model doesn't get drawn at all. Blending gets turned off some of the time. so particles are drawn wrong. In other words, Endy's changes fucked stuff up, badly. Someone get the guy a box so he can actually test this stuff, eh?
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@ -14,7 +14,7 @@ o software PCXs don't work in X11 at least if you're using 24/32 color
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o console commands to see a user, ignore talk from them, etc
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o more direct inter-team comms (ie, talk to offense or defense directly)
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o improved crosshairs (custom file, 32 bit for GL, etc)
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M Endy's effects need to be made to work properly
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o Endy's effects need to be made to work properly (totally broken!)
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? software targets should mix color at 16/16 or 24/32 color
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? Draw_Pic and other tex draw functions should to use local palettes
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? wad loader should load wad3 and fall back to wad2 if necessary
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