Commit graph

26 commits

Author SHA1 Message Date
insellium
69051a0340 corrected .arena files (request by Halogod35)
restored "gfx/damage" files
2021-12-21 14:12:00 +00:00
insellium
08d3297b72 tweaked powerups.shader
added bots in .arena files
2021-09-26 11:21:48 +00:00
insellium
a25eca7250 Q3RALLY REMASTERED (NEW HD SPRITES)
new healthbox model (now it's a repairbox)
2021-09-25 18:49:10 +00:00
q3rally
9cedd46b8e added own font for plates
now bigchars.tga can get bigger than 256x256px (hopefully)
2021-09-11 22:12:59 +00:00
insellium
51f77cca5e NEW MAP - BATTLE CANYON!
One of the unreleased P3rle maps made in 2016. Five years later, i finished it.
2021-07-21 14:11:48 +00:00
insellium
b01cee6e6d Reconverted menu backgrounds from 32bit to 24bit
Removed some unnecessary models from the folder models/mapobjects/
2021-06-08 05:39:55 +00:00
insellium
cb1a03e5f2 ADDED 3 ADDON MAPS: q3r_downtown.bsp, q3r_valley.bsp, q3r_david5.bsp
q3r_babel, as it turns out, does not really fit into Deathmatch mode. q3r_babel is now only a DOM map.
2021-06-07 11:14:56 +00:00
q3rally
1c1694e7e2 added q3r_citydom map and aas and textures
changed version numbering
2021-05-28 19:46:16 +00:00
insellium
8608ba0255 Q3R_CTF_01 UPDATED
fixed glass
added q3r_babel menu background
2021-05-03 03:10:35 +00:00
insellium
e1122a8a45 updated menu backgrounds
updated icons & tab sprites
fixed glass debris
added flameball explosion sound
added lost textures/shaders for future Y/G CTF/DOM flags
2021-04-27 10:27:10 +00:00
insellium
25e49bf181 removed useless tga-files
minimap updated
2021-04-12 09:12:02 +00:00
q3rally
4f04a97fdf worked out the surfaceparms stuff
added visual effect for SURF_SNOW (needs fixing)
deleted useless surfaceparms files
2021-04-03 23:31:23 +00:00
q3rally
3c91df6fca tweaked the speedometer 2021-03-26 22:43:44 +00:00
insellium
a5735f31a9 new select weapon square
fixed torch shader
2021-03-21 12:10:36 +00:00
insellium
599dc0d3cc new console background 2021-03-21 05:38:49 +00:00
q3rally
7cb3f10b46 lightning gun effects tweaked
blood marks replaced by sparks
widescreen levelshots added
2021-02-19 21:04:56 +00:00
q3rally
277ac2f654 reworked shaders and ammo boxes 2020-07-04 20:40:00 +00:00
zturtleman
dd1c25ea9e Fix flame thrower model (Linux), flash, ammo, and explosion
Convert TGA to tga in flamethrower.md3 so it works on Linux (case sensitive) when data is not zipped.
Add flame thrower muzzel flash shader to it doesn't have a black background (copied machine gun's flash shader).
Fix flame thrower using BFG ammo model name in code/game/bg_misc.c.
Fix flame thrower ammo shader (filename typo).
Fix flame explosion in code/cgame/cg_weapons.c.
Rename gfx/color/black.tga to gfx/colors/black.tga like explosion (and other) shaders expect.
2019-05-16 23:11:02 +00:00
q3rally
ee67e01490 removed unused shaders and tga´s 2018-08-31 18:44:17 +00:00
q3rally
2b68d61c8c - changed version
- worked on the minimap feature
2018-04-24 17:57:58 +00:00
q3rally
0bd82cbdc2 Added missing content for the next release 2016-04-30 21:48:45 +00:00
q3rally
0ffb7fdab2 Changed masterserver to master.q3rally.com
Added missing textures for the added maps
2011-08-15 10:11:24 +00:00
q3rally
b5502ce432 Added the missing maps and scripts for them. Removed unused textures and other stuff 2011-08-06 16:54:36 +00:00
q3rally
cd03dd5642 Commit for Prealpha release 2011-03-12 21:16:14 +00:00
q3rally
f6cd078ace Removed much useless oa stuff 2011-03-05 05:14:42 +00:00
q3rally
dcdc537bfa Added files 2011-02-18 14:31:32 +00:00