- changed version

- worked on the minimap feature
This commit is contained in:
q3rally 2018-04-24 17:57:58 +00:00
parent 5642b01cd7
commit 2b68d61c8c
4 changed files with 44 additions and 24 deletions

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@ -3303,7 +3303,7 @@ void CG_DrawActive( stereoFrame_t stereoView ) {
if ( !cg.scoreBoardShowing )
CG_DrawRearviewMirror( 170, 10, 300, 75);
CG_DrawMMap( 0, 50, 160, 120); //TBB draw minimap function
CG_DrawMMap( 0, 25, 160, 120); //TBB draw minimap function
// Q3Rally Code END

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@ -67,7 +67,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define BASETA "missionpack"
#ifndef PRODUCT_VERSION
#define PRODUCT_VERSION "v0.0.0.8 r199"
#define PRODUCT_VERSION "v0.0.1.0 r211"
#endif
#ifndef PRODUCT_DATE

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@ -486,7 +486,7 @@ q3rallycode
engine\code\q3_ui\ui_team.c
engine\code\q3_ui\ui_teamorders.c
engine\code\q3_ui\ui_video.c
-qcommon
+qcommon
engine\code\qcommon\cm_load.c
engine\code\qcommon\cm_local.h
engine\code\qcommon\cm_patch.c
@ -858,26 +858,46 @@ q3rallycode
engine\resync_svn.sh
engine\cross-make-mingw64.sh
[Open project files]
0=engine\code\qcommon\q_shared.h
1=engine\code\client\cl_main.c
2=engine\code\q3_ui\ui_rally_servers.c
3=engine\code\qcommon\qcommon.h
4=engine\code\server\sv_init.c
0=engine\code\cgame\cg_draw.c
1=engine\code\cgame\cg_local.h
2=engine\code\cgame\cg_main.c
3=engine\code\cgame\cg_rally_hud.c
4=engine\code\cgame\cg_view.c
5=engine\code\game\bg_pmove.c
6=engine\code\game\g_local.h
7=engine\code\game\g_missile.c
8=engine\code\q3_ui\ui_cinematics.c
9=engine\code\q3_ui\ui_rally_startserver.c
[Selected Project Files]
Main=
Selected=engine\code\qcommon\q_shared.h
[engine\code\qcommon\q_shared.h]
TopLine=55
Caret=39,70
[engine\code\client\cl_main.c]
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[engine\code\q3_ui\ui_rally_servers.c]
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[engine\code\qcommon\qcommon.h]
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[engine\code\server\sv_init.c]
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Selected=engine\code\q3_ui\ui_rally_startserver.c
[engine\code\cgame\cg_draw.c]
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[engine\code\cgame\cg_local.h]
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[engine\code\cgame\cg_main.c]
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[engine\code\cgame\cg_rally_hud.c]
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[engine\code\cgame\cg_view.c]
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[engine\code\game\bg_pmove.c]
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[engine\code\game\g_local.h]
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[engine\code\game\g_missile.c]
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[engine\code\q3_ui\ui_cinematics.c]
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[engine\code\q3_ui\ui_rally_startserver.c]
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