quakec/source/server/entities
2023-11-21 11:34:36 -05:00
..
doors.qc SERVER: Allow door_nzp_cost to spawn a trigger field with targetname 2023-11-16 09:59:43 -05:00
explosive_barrel.qc SERVER: Have explosive_barrel entity fire targets on explode 2023-03-25 20:04:33 -04:00
func.qc SERVER: Better management of model and sound allocation 2023-08-25 15:14:24 -04:00
lights.qc SERVER: Add missing light spawn function 2023-10-31 13:33:43 -04:00
machines.qc SERVER: Fix co-op tracking, update Quick Revive on connect/disconnect 2023-11-08 08:50:34 -05:00
map_entities.qc SERVER: Restore compatibility with old item_radio entities 2023-10-31 12:11:45 -04:00
mystery_box.qc SERVER: Fix MBOX_FreeEnt not resetting frame 2023-10-30 18:13:51 -04:00
powerups.qc SERVER: Fix Reloading on Max Ammo if clip isnt empty 2023-11-06 11:41:56 -05:00
sounds.qc GLOBAL: Better precache management; enable -O3 for prog compilation, debloat progs 2023-03-29 10:49:58 -04:00
spawn_points.qc SERVER: Fix maps where info_player_start and spawns 2-4 were used 2023-10-31 12:29:00 -04:00
sub_functions.qc SERVER: don't remove() killtargets 2023-09-05 09:48:30 -04:00
teleporter.qc SERVER: Better management of model and sound allocation 2023-08-25 15:14:24 -04:00
traps.qc SERVER: Fix Zombies dropping Power-Ups when killed via Trap 2023-08-28 11:07:07 -04:00
triggers.qc SERVER: Make Teddies work with Soft_Restart 2023-08-29 22:46:50 -04:00
wall_weapon.qc SERVER: Fix semiuse not activating with weapon ammo stations 2023-10-30 13:34:22 -04:00
window.qc SERVER: Tone down punchangle when repairing barricade 2023-11-21 11:34:36 -05:00