Commit graph

31 commits

Author SHA1 Message Date
Steam Deck User
d3c9b20cf8 PC: Add custom weapon zoom amounts 2023-01-20 00:38:37 -05:00
Steam Deck User
59a880ce09 HANDHELD/QUAKESPASM: Remove some platform specific stuff, partial merge
of sysdefs.
2023-01-17 18:47:31 -05:00
Steam Deck User
57edbc23df SERVER: Fix most QC warnings, spam included 2023-01-17 12:15:50 -05:00
DerpedCrusader
bd39f817a1 bar-n-kar 2023-01-16 21:10:38 -07:00
DerpedCrusader
d4295401ae Update weapon_defines.qc 2023-01-15 22:48:52 -07:00
DerpedCrusader
69a404a9cc Tomp+M1a1 2023-01-15 17:27:04 -07:00
Steam Deck User
76213de449 NX/VITA: Merge QuakeC sources 2023-01-13 19:55:40 -05:00
Steam Deck User
545eb52673 SERVER/CLIENT: Move away from sprite-based revive icon. 2023-01-13 17:53:54 -05:00
Ian
9986684f0a
Merge pull request #18 from nzp-team/File-size-saving-part1 2023-01-13 14:15:25 -05:00
DerpedCrusader
3f7338c29a Updated frame counting
yay
2023-01-13 12:05:12 -07:00
DerpedCrusader
4e90db4b62 STG-44-Update
new model weapon animations the whole 9 yards
2023-01-11 11:34:17 -07:00
Ian
501ff14776
Merge pull request #14 from nzp-team/MP5K-Adding
Adding the MP5K
2023-01-02 11:17:20 -05:00
DerpedCrusader
129afc81ed FIxing pap weapon
OOPS
2023-01-01 16:32:49 -07:00
DerpedCrusader
aec5a0034f Adding the MP5K
adds all the coding for MP5K

to note, some things like the spread, recoil and kick are copied from the MP40, so they may be inaccurate, and might need to be changed in the future
2023-01-01 16:05:47 -07:00
Steam Deck User
02080f45ac Merge branch 'main' of https://github.com/nzp-team/quakec 2022-12-30 10:56:38 -05:00
Steam Deck User
4a41999915 Server: Various Wall Weapon Improvements.
Make all wall weapons fullbright to fix visibility issues. Properly
precache W_BOWIE assets. Use grenade_bag.mdl instead of grenade world
model when using the grenade weapon.
2022-12-30 10:55:32 -05:00
DerpedCrusader
857920ac05 MP40 Update
New model, animations, textures
2022-12-29 16:20:35 -07:00
Steam Deck User
89742dc652 GLOBAL: Retire CTR QuakeC, Merge with PSP.
This rebrands the two under the "HANDHELD" name. The two platforms now
function identically in regards to server functions, making them
unified in behavior and general server-reliant functions.
2022-12-28 15:21:19 -05:00
DerpedCrusader
80657e6827 Changes to match new model
ADS, Frames ect. corrections
2022-12-20 15:32:09 -07:00
Ian
5e09033a07
Shared: Add additional reload information for M1 Garand 2022-12-20 02:17:53 -05:00
Ian
4e366c62bd
Shared: Add extra defines for different reload types 2022-12-20 02:09:33 -05:00
DerpedCrusader
701a9df98d Changes for new PPSH Model
updated ADS/Frames for new model
2022-12-19 23:31:04 -07:00
Ian
5086304b51 Shared: Add #defines for weapon Firetypes.
This helps referencing which firetype corresponds to what in weapon_core.
2022-11-17 21:44:51 -05:00
moto
82d66c5cf5 Fix silly copy/paste type error 2022-10-24 08:51:43 -04:00
moto
19ae55654c Server: Revamp Purchase of Wall Weapon Ammo
Adds some utility functions to make grabbing specific pieces of weapon
information in any of a player's slots easier. Fixes some mulekick bugs
as a side effect. Fixes https://github.com/nzp-team/nzportable/issues/52.
2022-10-24 08:44:41 -04:00
Ian
328f1f8ee1 Add CTR QuakeC 2022-09-02 20:19:25 -04:00
moto
87319e13cf Server: more small perf tweaks 2022-07-02 10:19:33 -04:00
moto
1ed974f2d3 Server: Restore Ray Gun Sprint Cycle 2022-05-19 08:39:42 -04:00
unknown
0a5b3de482 Client: Algorithmically determine low ammo counts 2022-04-23 17:21:54 -04:00
unknown
c364b20bac Fix broken lightning.spr path precache 2022-04-09 12:52:00 -04:00
unknown
b26ca6a026 Initial commit 2022-02-08 13:42:28 -05:00