mirror of
https://github.com/nzp-team/quakec.git
synced 2024-11-22 11:51:11 +00:00
Changes for new PPSH Model
updated ADS/Frames for new model
This commit is contained in:
parent
d4fafff812
commit
701a9df98d
1 changed files with 22 additions and 22 deletions
|
@ -1354,7 +1354,7 @@ vector GetWeaponADSPos(float wep) {
|
|||
return [-3.9, 3.5, 1.84];
|
||||
case W_PPSH:
|
||||
case W_REAPER:
|
||||
return [-9.79, 5.5, 2.94];
|
||||
return [-3.79, 3.75, 1.5];
|
||||
case W_PTRS:
|
||||
case W_PENETRATOR:
|
||||
return [-9.79, 6.6, 2.44];
|
||||
|
@ -1428,7 +1428,7 @@ vector GetWeaponADSOfs_PSP(float wep) =
|
|||
return [-6550, 4400, 0];
|
||||
case W_PPSH:
|
||||
case W_REAPER:
|
||||
return [-11000, 3700, 0];
|
||||
return [-7500, 3000, 0];
|
||||
case W_MP40:
|
||||
case W_AFTERBURNER:
|
||||
return [-12320, 7600, 0];
|
||||
|
@ -2052,29 +2052,29 @@ float(float wep, float frametype, optional float z) GetFrame =
|
|||
case FIRE_START:
|
||||
return 0;
|
||||
case FIRE_END:
|
||||
return 0;
|
||||
return 1;
|
||||
case RELOAD_START:
|
||||
return 4;
|
||||
return 5;
|
||||
case RELOAD_END:
|
||||
return 34;
|
||||
return 38;
|
||||
case SPRINT_IN_START:
|
||||
return 44;
|
||||
return 40;
|
||||
case SPRINT_IN_END:
|
||||
return 45;
|
||||
return 42;
|
||||
case SPRINT_OUT_START:
|
||||
return 47;
|
||||
case SPRINT_OUT_END:
|
||||
return 49;
|
||||
case TAKE_OUT_START:
|
||||
return 46;
|
||||
case TAKE_OUT_END:
|
||||
return 49;
|
||||
case PUT_OUT_START:
|
||||
return 43;
|
||||
case PUT_OUT_END:
|
||||
case SPRINT_OUT_END:
|
||||
return 45;
|
||||
case TAKE_OUT_START:
|
||||
return 49;
|
||||
case TAKE_OUT_END:
|
||||
return 52;
|
||||
case PUT_OUT_START:
|
||||
return 46;
|
||||
case PUT_OUT_END:
|
||||
return 48;
|
||||
case RELOAD_CANCEL:
|
||||
return 16;
|
||||
return 22;
|
||||
}
|
||||
break;
|
||||
case W_PTRS:
|
||||
|
@ -2978,15 +2978,15 @@ void (float wep, float anim_style, float dualwep, float curweaponframe) PlayWeap
|
|||
break;
|
||||
case W_PPSH:
|
||||
case W_REAPER:
|
||||
if (curweaponframe == 7) {
|
||||
if (curweaponframe == 8) {
|
||||
sound (self ,5, "sounds/weapons/ppsh/magout.wav", 1, ATTN_NORM);
|
||||
} else if (curweaponframe == 15) {
|
||||
} else if (curweaponframe == 20) {
|
||||
sound (self ,5, "sounds/weapons/ppsh/magin.wav", 1, ATTN_NORM);
|
||||
} else if (curweaponframe == 19) {
|
||||
} else if (curweaponframe == 22) {
|
||||
sound (self ,5, "sounds/weapons/ppsh/maghit.wav", 1, ATTN_NORM);
|
||||
} else if (curweaponframe == 26) {
|
||||
} else if (curweaponframe == 30) {
|
||||
sound (self ,5, "sounds/weapons/ppsh/boltback.wav", 1, ATTN_NORM);
|
||||
} else if (curweaponframe == 28) {
|
||||
} else if (curweaponframe == 33) {
|
||||
sound (self ,5, "sounds/weapons/ppsh/boltrelease.wav", 1, ATTN_NORM);
|
||||
}
|
||||
break;
|
||||
|
|
Loading…
Reference in a new issue