DerpedCrusader
bd39f817a1
bar-n-kar
2023-01-16 21:10:38 -07:00
DerpedCrusader
d4295401ae
Update weapon_defines.qc
2023-01-15 22:48:52 -07:00
DerpedCrusader
69a404a9cc
Tomp+M1a1
2023-01-15 17:27:04 -07:00
Steam Deck User
76213de449
NX/VITA: Merge QuakeC sources
2023-01-13 19:55:40 -05:00
Steam Deck User
545eb52673
SERVER/CLIENT: Move away from sprite-based revive icon.
2023-01-13 17:53:54 -05:00
Ian
9986684f0a
Merge pull request #18 from nzp-team/File-size-saving-part1
2023-01-13 14:15:25 -05:00
DerpedCrusader
3f7338c29a
Updated frame counting
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yay
2023-01-13 12:05:12 -07:00
DerpedCrusader
4e90db4b62
STG-44-Update
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new model weapon animations the whole 9 yards
2023-01-11 11:34:17 -07:00
Ian
501ff14776
Merge pull request #14 from nzp-team/MP5K-Adding
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Adding the MP5K
2023-01-02 11:17:20 -05:00
DerpedCrusader
129afc81ed
FIxing pap weapon
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OOPS
2023-01-01 16:32:49 -07:00
DerpedCrusader
aec5a0034f
Adding the MP5K
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adds all the coding for MP5K
to note, some things like the spread, recoil and kick are copied from the MP40, so they may be inaccurate, and might need to be changed in the future
2023-01-01 16:05:47 -07:00
Steam Deck User
02080f45ac
Merge branch 'main' of https://github.com/nzp-team/quakec
2022-12-30 10:56:38 -05:00
Steam Deck User
4a41999915
Server: Various Wall Weapon Improvements.
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Make all wall weapons fullbright to fix visibility issues. Properly
precache W_BOWIE assets. Use grenade_bag.mdl instead of grenade world
model when using the grenade weapon.
2022-12-30 10:55:32 -05:00
DerpedCrusader
857920ac05
MP40 Update
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New model, animations, textures
2022-12-29 16:20:35 -07:00
Steam Deck User
89742dc652
GLOBAL: Retire CTR QuakeC, Merge with PSP.
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This rebrands the two under the "HANDHELD" name. The two platforms now
function identically in regards to server functions, making them
unified in behavior and general server-reliant functions.
2022-12-28 15:21:19 -05:00
DerpedCrusader
80657e6827
Changes to match new model
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ADS, Frames ect. corrections
2022-12-20 15:32:09 -07:00
Ian
5e09033a07
Shared: Add additional reload information for M1 Garand
2022-12-20 02:17:53 -05:00
Ian
4e366c62bd
Shared: Add extra defines for different reload types
2022-12-20 02:09:33 -05:00
DerpedCrusader
701a9df98d
Changes for new PPSH Model
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updated ADS/Frames for new model
2022-12-19 23:31:04 -07:00
Ian
5086304b51
Shared: Add #defines for weapon Firetypes.
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This helps referencing which firetype corresponds to what in weapon_core.
2022-11-17 21:44:51 -05:00
moto
82d66c5cf5
Fix silly copy/paste type error
2022-10-24 08:51:43 -04:00
moto
19ae55654c
Server: Revamp Purchase of Wall Weapon Ammo
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Adds some utility functions to make grabbing specific pieces of weapon
information in any of a player's slots easier. Fixes some mulekick bugs
as a side effect. Fixes https://github.com/nzp-team/nzportable/issues/52 .
2022-10-24 08:44:41 -04:00
Ian
328f1f8ee1
Add CTR QuakeC
2022-09-02 20:19:25 -04:00
moto
87319e13cf
Server: more small perf tweaks
2022-07-02 10:19:33 -04:00
moto
1ed974f2d3
Server: Restore Ray Gun Sprint Cycle
2022-05-19 08:39:42 -04:00
unknown
0a5b3de482
Client: Algorithmically determine low ammo counts
2022-04-23 17:21:54 -04:00
unknown
c364b20bac
Fix broken lightning.spr path precache
2022-04-09 12:52:00 -04:00
unknown
b26ca6a026
Initial commit
2022-02-08 13:42:28 -05:00