Commit graph

111 commits

Author SHA1 Message Date
MotoLegacy
e11e742191 CLIENT: Fix small HUD inaccuracies; add accessibility options 2025-01-21 20:03:58 -08:00
MotoLegacy
06d0f9208d CLIENT: Improved scoreboard on HUD 2025-01-14 21:14:19 -08:00
cypress
77e8408394
Merge pull request #100 from Peter0x44/controller_akimbo_fire_correct_side
CLIENT/SERVER: Fire the correct akimbo weapon when using gamepads
2024-12-30 23:20:08 -05:00
Peter0x44
6c06b1c13d CLIENT/SERVER: Fire the correct akimbo weapon when using gamepads 2024-12-31 04:14:05 +00:00
MotoLegacy
18cb18c6ba Merge branch 'main' of https://github.com/nzp-team/quakec 2024-12-26 16:52:18 -05:00
MotoLegacy
efc004b3c5 SERVER/CLIENT: Do not spawn spectators during game over; fix missing newline during server restart 2024-12-26 16:52:11 -05:00
cypress
317da95764
Merge pull request #95 from erysdren/show_speed
CLIENT: player debug info display cvar
2024-12-09 18:42:13 -08:00
MotoLegacy
3bf403655a CLIENT: build fix 2024-12-08 21:47:46 -08:00
MotoLegacy
69e0ec87b7 CLIENT: Fix out of bounds array for revive icons 2024-12-08 21:21:18 -08:00
erysdren
9e96f938bc CLIENT: change default playerdebuginfo y pos to 6 2024-12-08 20:14:09 -06:00
erysdren
1ae4e646ba CLIENT: change default playerdebuginfo pos to 64,64 2024-12-08 20:02:22 -06:00
erysdren
9f1963ef7d
Merge branch 'main' into show_speed 2024-12-08 08:26:28 -06:00
erysdren
167e85acf9 CLIENT: HUD_PlayerDebugInfo() 2024-12-08 08:24:56 -06:00
MotoLegacy
25832d650e CLIENT/SERVER: Various network fixes to be more dedicated-server friendly 2024-12-07 20:13:54 -08:00
erysdren
25c65eaf41 CLIENT: first pass at Draw_UPS() 2024-12-07 12:19:11 -06:00
MotoLegacy
c0bd852198 CLIENT: Add Chasecam from Vril 2024-12-07 01:46:07 -08:00
MotoLegacy
a9cc26679a CLIENT: Add Hold Breath to Steady Rifle 2024-11-28 12:35:16 -08:00
MotoLegacy
ee349fcc6c CLIENT: Better handling of crosshair recoil effect 2024-11-26 14:00:35 -08:00
MotoLegacy
5bf23dce3a Merge branch 'main' of https://github.com/nzp-team/quakec into menu-qc 2024-11-25 21:18:09 -08:00
MotoLegacy
c367fdc844 CLIENT: Add automatic Q3 shader generation for alpha transparency 2024-11-24 17:34:06 -08:00
cypress
8d3916d49d MENU: Control binds menu 2024-10-20 13:15:40 -07:00
cypress
611b8aafff MENU: Enable drawing in CSQC, Pause Menu 2024-10-16 20:46:20 -07:00
cypress
cdee3852d8 MENU: Loading screen 2024-09-14 10:25:48 -07:00
cypress
a9d4c96430 CLIENT: Font kerning implementation 2024-09-11 19:12:20 -07:00
cypress
bbb4d53f51 CLIENT: Enable Gamepad through menu; add sensitivity Gamepad aim assist 2024-09-08 10:39:56 -07:00
cypress
df131c7a2d SERVER: Sound Processing Overhaul 2024-09-01 18:12:38 -07:00
Peter0x44
7da360723e CLIENT: Remove device id debug print 2024-06-30 21:55:16 -07:00
Peter0x44
2cacad2c2f CLIENT: Add cvar for toggling rumble 2024-06-30 21:16:45 -07:00
cypress
be9796f3f5 SERVER/CLIENT: Support for GamePad rumble 2024-06-30 18:17:36 -07:00
Peter0x44
ed59f2bea6 CLIENT: Track held duration for all positive gamepad constants 2024-06-30 04:36:50 +01:00
cypress
526ee7f1e6 CLIENT: Render controller Glyphs on user interface 2024-06-29 20:27:35 -07:00
cypress
6a40f9aef3 CLIENT: Add cl_controllerglyphs cvar, control Glyph Brand in settings 2024-06-29 19:25:28 -07:00
cypress
9fc6f93e77
Merge pull request #81 from nzp-team/cypress_laststand
SERVER: Last Stand and Revive Overhaul
2024-06-24 21:30:26 -07:00
cypress
ccb892909a SERVER: Last Stand and Revive Overhaul 2024-06-24 21:29:49 -07:00
Peter0x44
fa41ea19b1 CLIENT: Set setsensitivityscaler to 0 while paused
This is to stop the controller stick from being able to turn the camera
while paused.
2024-06-24 17:05:32 +01:00
cypress
b9cda0f079 CLIENT: Change "+sprint" bind to "impulse 23" 2024-05-24 19:10:13 -07:00
cypress
81b4aa187e CLIENT: CSQC overriding Zombie skin variances 2024-05-22 19:19:52 -07:00
cypress
47137aac23 WEB/CLIENT: Use .wav for music audio "streaming"
Because OpenAL is required for streaming format support and OpenAL usage severely damages game performance on Chromium based browsers, as a temporary mitigation we will supply low-quality .wav files on our webGL distributions to add music streaming support to that platform.
2024-05-21 19:10:34 -07:00
cypress
32f15342a5 CLIENT: Revamp Max Ammo! HUD animation 2024-05-19 10:35:50 -07:00
cypress
61aaa52d0d SERVER/CLIENT: Draw Power-Ups in CSQC; add custom EF_ROTATE implementation 2024-05-15 19:17:45 -07:00
MotoLegacy
a77a7f7807 CLIENT: Add Mouse inversion setting to menu 2024-01-30 15:51:47 -05:00
MotoLegacy
911c1fe849 CLIENT: Prevent Sniper Sway with Deadshot Daiquiri 2024-01-22 23:03:34 -05:00
MotoLegacy
8b0b4f016f CLIENT: Force Weapon Swap bind to 1/2 to mitigate FTE emscripten bug 2024-01-19 11:01:01 -05:00
MotoLegacy
b1e70d7eb5 CLIENT: Force cl_bobup cvar value 2024-01-19 10:38:16 -05:00
MotoLegacy
bc46399f8c CLIENT/SERVER: Add new event for screen flashing, add delay to game start 2024-01-14 20:48:42 -05:00
MotoLegacy
4deeb465ee FTE: Considerable Protocol Optimizations 2024-01-13 21:47:02 -05:00
MotoLegacy
5a4ea035d3 FTE/CLIENT: Remove deprecated CSQC events 2024-01-13 12:57:11 -05:00
MotoLegacy
a8f1730d58 FTE/CLIENT: Streamline CSQC Particle System 2024-01-13 12:53:48 -05:00
MotoLegacy
28a51dbb96 CLIENT: Fix Controls menu registration for Weapon Switching 2024-01-12 17:08:59 -05:00
MotoLegacy
da4bd373b0 CLIENT/SERVER: Rewrite CSQC View Model drawing, simplify protocol 2024-01-12 14:40:38 -05:00