MotoLegacy
e11e742191
CLIENT: Fix small HUD inaccuracies; add accessibility options
2025-01-21 20:03:58 -08:00
MotoLegacy
06d0f9208d
CLIENT: Improved scoreboard on HUD
2025-01-14 21:14:19 -08:00
cypress
77e8408394
Merge pull request #100 from Peter0x44/controller_akimbo_fire_correct_side
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CLIENT/SERVER: Fire the correct akimbo weapon when using gamepads
2024-12-30 23:20:08 -05:00
Peter0x44
6c06b1c13d
CLIENT/SERVER: Fire the correct akimbo weapon when using gamepads
2024-12-31 04:14:05 +00:00
MotoLegacy
18cb18c6ba
Merge branch 'main' of https://github.com/nzp-team/quakec
2024-12-26 16:52:18 -05:00
MotoLegacy
efc004b3c5
SERVER/CLIENT: Do not spawn spectators during game over; fix missing newline during server restart
2024-12-26 16:52:11 -05:00
cypress
317da95764
Merge pull request #95 from erysdren/show_speed
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CLIENT: player debug info display cvar
2024-12-09 18:42:13 -08:00
MotoLegacy
3bf403655a
CLIENT: build fix
2024-12-08 21:47:46 -08:00
MotoLegacy
69e0ec87b7
CLIENT: Fix out of bounds array for revive icons
2024-12-08 21:21:18 -08:00
erysdren
9e96f938bc
CLIENT: change default playerdebuginfo y pos to 6
2024-12-08 20:14:09 -06:00
erysdren
1ae4e646ba
CLIENT: change default playerdebuginfo pos to 64,64
2024-12-08 20:02:22 -06:00
erysdren
9f1963ef7d
Merge branch 'main' into show_speed
2024-12-08 08:26:28 -06:00
erysdren
167e85acf9
CLIENT: HUD_PlayerDebugInfo()
2024-12-08 08:24:56 -06:00
MotoLegacy
25832d650e
CLIENT/SERVER: Various network fixes to be more dedicated-server friendly
2024-12-07 20:13:54 -08:00
erysdren
25c65eaf41
CLIENT: first pass at Draw_UPS()
2024-12-07 12:19:11 -06:00
MotoLegacy
c0bd852198
CLIENT: Add Chasecam from Vril
2024-12-07 01:46:07 -08:00
MotoLegacy
a9cc26679a
CLIENT: Add Hold Breath to Steady Rifle
2024-11-28 12:35:16 -08:00
MotoLegacy
ee349fcc6c
CLIENT: Better handling of crosshair recoil effect
2024-11-26 14:00:35 -08:00
MotoLegacy
5bf23dce3a
Merge branch 'main' of https://github.com/nzp-team/quakec into menu-qc
2024-11-25 21:18:09 -08:00
MotoLegacy
c367fdc844
CLIENT: Add automatic Q3 shader generation for alpha transparency
2024-11-24 17:34:06 -08:00
cypress
8d3916d49d
MENU: Control binds menu
2024-10-20 13:15:40 -07:00
cypress
611b8aafff
MENU: Enable drawing in CSQC, Pause Menu
2024-10-16 20:46:20 -07:00
cypress
cdee3852d8
MENU: Loading screen
2024-09-14 10:25:48 -07:00
cypress
a9d4c96430
CLIENT: Font kerning implementation
2024-09-11 19:12:20 -07:00
cypress
bbb4d53f51
CLIENT: Enable Gamepad through menu; add sensitivity Gamepad aim assist
2024-09-08 10:39:56 -07:00
cypress
df131c7a2d
SERVER: Sound Processing Overhaul
2024-09-01 18:12:38 -07:00
Peter0x44
7da360723e
CLIENT: Remove device id debug print
2024-06-30 21:55:16 -07:00
Peter0x44
2cacad2c2f
CLIENT: Add cvar for toggling rumble
2024-06-30 21:16:45 -07:00
cypress
be9796f3f5
SERVER/CLIENT: Support for GamePad rumble
2024-06-30 18:17:36 -07:00
Peter0x44
ed59f2bea6
CLIENT: Track held duration for all positive gamepad constants
2024-06-30 04:36:50 +01:00
cypress
526ee7f1e6
CLIENT: Render controller Glyphs on user interface
2024-06-29 20:27:35 -07:00
cypress
6a40f9aef3
CLIENT: Add cl_controllerglyphs cvar, control Glyph Brand in settings
2024-06-29 19:25:28 -07:00
cypress
9fc6f93e77
Merge pull request #81 from nzp-team/cypress_laststand
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SERVER: Last Stand and Revive Overhaul
2024-06-24 21:30:26 -07:00
cypress
ccb892909a
SERVER: Last Stand and Revive Overhaul
2024-06-24 21:29:49 -07:00
Peter0x44
fa41ea19b1
CLIENT: Set setsensitivityscaler to 0 while paused
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This is to stop the controller stick from being able to turn the camera
while paused.
2024-06-24 17:05:32 +01:00
cypress
b9cda0f079
CLIENT: Change "+sprint" bind to "impulse 23"
2024-05-24 19:10:13 -07:00
cypress
81b4aa187e
CLIENT: CSQC overriding Zombie skin variances
2024-05-22 19:19:52 -07:00
cypress
47137aac23
WEB/CLIENT: Use .wav for music audio "streaming"
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Because OpenAL is required for streaming format support and OpenAL usage severely damages game performance on Chromium based browsers, as a temporary mitigation we will supply low-quality .wav files on our webGL distributions to add music streaming support to that platform.
2024-05-21 19:10:34 -07:00
cypress
32f15342a5
CLIENT: Revamp Max Ammo! HUD animation
2024-05-19 10:35:50 -07:00
cypress
61aaa52d0d
SERVER/CLIENT: Draw Power-Ups in CSQC; add custom EF_ROTATE implementation
2024-05-15 19:17:45 -07:00
MotoLegacy
a77a7f7807
CLIENT: Add Mouse inversion setting to menu
2024-01-30 15:51:47 -05:00
MotoLegacy
911c1fe849
CLIENT: Prevent Sniper Sway with Deadshot Daiquiri
2024-01-22 23:03:34 -05:00
MotoLegacy
8b0b4f016f
CLIENT: Force Weapon Swap bind to 1/2 to mitigate FTE emscripten bug
2024-01-19 11:01:01 -05:00
MotoLegacy
b1e70d7eb5
CLIENT: Force cl_bobup cvar value
2024-01-19 10:38:16 -05:00
MotoLegacy
bc46399f8c
CLIENT/SERVER: Add new event for screen flashing, add delay to game start
2024-01-14 20:48:42 -05:00
MotoLegacy
4deeb465ee
FTE: Considerable Protocol Optimizations
2024-01-13 21:47:02 -05:00
MotoLegacy
5a4ea035d3
FTE/CLIENT: Remove deprecated CSQC events
2024-01-13 12:57:11 -05:00
MotoLegacy
a8f1730d58
FTE/CLIENT: Streamline CSQC Particle System
2024-01-13 12:53:48 -05:00
MotoLegacy
28a51dbb96
CLIENT: Fix Controls menu registration for Weapon Switching
2024-01-12 17:08:59 -05:00
MotoLegacy
da4bd373b0
CLIENT/SERVER: Rewrite CSQC View Model drawing, simplify protocol
2024-01-12 14:40:38 -05:00