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CLIENT: Prevent Sniper Sway with Deadshot Daiquiri
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@ -545,7 +545,7 @@ vector sniper_sway;
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// Sways the camera while scoped in.
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void() Camera_SniperSway =
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{
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if (getstatf(STAT_WEAPONZOOM) != 2) {
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if (getstatf(STAT_WEAPONZOOM) != 2 || (getstatf(STAT_PERKS) & P_DEAD)) {
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sniper_sway = '0 0 0';
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return;
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}
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