blubs
7d2b4afa84
CLIENT: Add test IQM revamp Zombie
...
SERVER: Add animation queueing to revamp Zombie
2023-08-29 01:23:24 -07:00
blubs
1c0f9889d9
SERVER Add IQM Zombie Revamp
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CLIENT: Add drawing of IQM Zombie Revamp
2023-08-28 01:11:51 -07:00
blubs
e463a671d2
Adds zombie lerp traversal type
...
Adds bezier vector lerp util function
Adds drawing of test ent in traversal editor
Adds framedefs for zombie lerp anim
Updates framedefs for zombie from removing frame 160
2023-08-11 23:08:01 -07:00
blubs
69696eb0e3
Adds nav_trav_auto_adjust
command
...
This command adjust a ledge traversal so its points are well-positioned.
Adjusts short ledge climb traversal execution code.
2023-08-07 22:24:15 -07:00
blubs
5e8cd1e655
Adds initial traversal logic
...
Adds traversal logic for climbing ledge
Adds traversal logic for climbing short ledge
Adds traversal logic for dropping down from a ledge
2023-08-06 22:50:46 -07:00
blubs
e9007c375a
Fully remove navmesh poly entrance_edge
2023-08-05 22:57:12 -07:00
blubs
47188f6632
Adds V3 AI animation driver logic
...
Fixes sv navmesh loading
Adds closed door checking to sv navmesh
Adds min / max util math functions
Removes entrance_edge from navmesh polygons
2023-08-05 22:53:44 -07:00
blubs
09563f8670
Adds preprocessor definitions for anim frame lists
2023-08-05 01:30:45 -07:00
blubs
992c1137da
Adds traversal-based navmesh pathfinding to SSQC
...
Adds proof-of-concept navmesh + traversal use to AI_Chase
2023-08-03 01:27:01 -07:00
blubs
cf0ec43631
Fixes funnel algorithm for various edge cases
...
Adds server-side navmesh v0.1.0 loading
Refactors AI_Chase code
2023-08-02 01:27:40 -07:00
blubs
66bb8a8702
Adds traversals to cs-navmesh editor pathfinding
2023-08-01 03:20:35 -07:00
blubs
646dbf021c
Prototype AI_Zombie faces player and walks forward
...
Fleshes out AI_Chase and AI_Zombie classes
Fixes footstep frame numbers
Adds unclamped_lerp util function
2023-07-29 01:13:22 -07:00
blubs
e4de7e2f86
CLIENT Adds traversals to navmesh editor
2023-02-05 07:04:21 -08:00
blubs
316a8b3372
Adds FTE navmesh editor from navmesh branch
2023-02-05 02:07:35 -08:00
blubs
30a0895d45
SERVER Initial experiment commit
2023-02-04 21:52:50 -08:00
Steam Deck User
593e63d56c
SERVER: Re-set spawnflags for perk_random machines
2023-02-04 21:34:28 -05:00
Ian
7d842bc720
Merge pull request #38 from ScatterBox/main
2023-02-03 18:15:18 -05:00
Steam Deck User
78b2247546
SERVER: Convert old place_model entities to misc_model, add fullbright
...
flag.
Removes dead place_model code and instead converts the entity to work
well with the new misc_model code. Also does a bit of tidying it up to
make it fit better with the rest of our source
2023-02-03 17:02:27 -05:00
Ian
4ce1beb29e
SERVER: Create dummy entity for playing sound from teddy entity.
2023-02-02 18:45:43 -05:00
Tyler Young
a17d24062b
Added "misc_model" to Map Entities
2023-01-31 19:12:29 -05:00
Steam Deck User
19e119945c
SERVER: Smarter Co-Op Spawn Picking
2023-01-31 16:12:06 -05:00
Steam Deck User
549df8f7e0
SERVER: Cancel Revive if Client disconnects
2023-01-31 15:51:41 -05:00
Steam Deck User
2de12f6791
SERVER: Better parameters for when to stop reviving a client
2023-01-31 15:46:59 -05:00
Steam Deck User
60d5c8f184
Merge branch 'main' of https://github.com/nzp-team/quakec
2023-01-29 11:07:37 -05:00
Steam Deck User
74ee37cd4e
SERVER: Potential runaway loop fix in Zombie_Find_Tesla_Target
2023-01-29 11:07:16 -05:00
Ian
ff9d505fca
Merge pull request #37 from ScatterBox/main
2023-01-28 20:39:14 -05:00
Tyler Young
64120decc3
Re-enable The F-Bomb Achievement
2023-01-28 20:38:37 -05:00
Ian
3572ed3a3f
Merge pull request #36 from ScatterBox/main
2023-01-28 20:34:57 -05:00
Tyler Young
0d2c056192
Enable Achievements for Quakespasm
2023-01-28 20:34:18 -05:00
Steam Deck User
9f0df7617d
SERVER: Use MOVETYPE_TOSS for reviving players
2023-01-25 22:40:35 -05:00
Steam Deck User
c16629e04a
SERVER: Only allow one player to revive teammate in last stand
2023-01-24 22:22:48 -05:00
Steam Deck User
efc577410e
SERVER: Fix M1 Garand Spam Ping
2023-01-24 21:59:58 -05:00
Steam Deck User
0d4e532158
oops
2023-01-24 21:41:26 -05:00
Steam Deck User
4b75763154
SERVER: Add fog command for non-FTE
2023-01-24 21:40:53 -05:00
Steam Deck User
5378bafa18
SERVER: Fix finding target for window reaching
2023-01-24 21:34:10 -05:00
Steam Deck User
5df73e8431
SERVER: Fix teddy_spawn not having support for noise
2023-01-24 20:58:33 -05:00
Steam Deck User
1d48d374d9
SERVER: Fix Quick Revive price not updating on (dis)connect
2023-01-24 20:50:45 -05:00
Steam Deck User
ad6a0cc25e
CLIENT: Fix displaying point increments for all clients in MP
2023-01-24 20:41:11 -05:00
Tyler Young
1afc19e785
Finish removing all Quakespasm inconsistencies in QC
2023-01-24 16:41:25 -05:00
Tyler Young
6f85e5c6f1
Restore svc_songegg and svc_maxammo in QC
2023-01-24 16:12:47 -05:00
Tyler Young
b153f6c982
Remove dmg_take and dmg_save from QC
2023-01-24 15:42:41 -05:00
Tyler Young
b1c0a84beb
Restore SVC_CUTSCENE and SVC_WEAPONFIRE to correct protocol spots in QC
2023-01-23 20:21:03 -05:00
Tyler Young
4ec539d714
Move PF_tokenize and PF_ArgV to correct locations in QC
2023-01-23 20:12:20 -05:00
Tyler Young
1ecf4615cd
Restored centerprint2-7 definitions in QC
2023-01-23 19:31:21 -05:00
Tyler Young
140de48b5c
Restored ParseClientCommand, CMD_STRING, and Soft_Restart to QC
2023-01-23 19:28:01 -05:00
Tyler Young
02342646a3
Restore movetoorigin in QC
2023-01-22 21:43:48 -05:00
Tyler Young
25b99bae43
Update quakespasm.qc
2023-01-22 21:09:29 -05:00
Tyler Young
1360a56e25
Restore PF_etos in QC
2023-01-22 21:07:42 -05:00
Tyler Young
c6095e1547
Restore achievement builtin in QC
2023-01-22 20:59:23 -05:00
Tyler Young
1c385e8466
Restored Close_Waypoint in QC
2023-01-22 20:17:48 -05:00