moto
|
921e16e118
|
Server: don't precache footsteps for engines that do it clientside
|
2022-07-14 17:11:06 -04:00 |
|
moto
|
216d6124a4
|
Server: Add hlrendermode hack for FTE
|
2022-07-10 11:03:29 -04:00 |
|
moto
|
68a8fcb4ac
|
Server: Bleedout Timer parity
|
2022-07-10 10:58:31 -04:00 |
|
moto
|
9e8293b2eb
|
Reduce pump/bolt time with Double Tap
|
2022-07-10 10:54:48 -04:00 |
|
moto
|
5b45e5bd66
|
Server: Don't force skin0 for place_model
|
2022-07-08 18:37:48 -04:00 |
|
moto
|
87319e13cf
|
Server: more small perf tweaks
|
2022-07-02 10:19:33 -04:00 |
|
moto
|
707141ec68
|
Server: Limit revive checks to PC
|
2022-07-02 09:22:32 -04:00 |
|
moto
|
469c6fcaa0
|
Server: Smarter branching in Round_Core
|
2022-07-02 08:54:04 -04:00 |
|
moto
|
92f38d906a
|
Server: Proper handling of SV_ParseClientCommand
|
2022-06-02 08:54:44 -04:00 |
|
moto
|
1ed974f2d3
|
Server: Restore Ray Gun Sprint Cycle
|
2022-05-19 08:39:42 -04:00 |
|
moto
|
63a07997cc
|
Server: Use Co-Op Quick Revive Price properly
|
2022-05-18 09:32:32 -04:00 |
|
moto
|
f25b8dbe19
|
Server: Solve Bowie purchase logic
|
2022-05-18 09:26:23 -04:00 |
|
moto
|
6b33819c7b
|
Server: Fix v_bowie path in weapon_wall
|
2022-05-18 09:22:58 -04:00 |
|
moto
|
6f25b07c1f
|
Use proper scope graphic
|
2022-05-09 17:12:57 -04:00 |
|
moto
|
4d5363b08f
|
Server: Restore Box Glow for FTE, fix Power-Up timeout
|
2022-05-09 15:47:40 -04:00 |
|
moto
|
0ccb6357f0
|
Server: Target player when running god
|
2022-05-09 13:49:56 -04:00 |
|
moto
|
f11f58b84d
|
Server: fix explosion.spr precache
|
2022-05-09 13:23:25 -04:00 |
|
moto
|
9094c71a50
|
Server: Undo accidental Power-Up spawn changes
|
2022-05-08 17:43:21 -04:00 |
|
moto
|
b5cb3207f6
|
Server: Add explosion effect for Nuke'd Zombies
|
2022-05-08 17:42:40 -04:00 |
|
moto
|
3f328c6cd4
|
Server: Revamp Power-Ups to use rotation cycle
|
2022-05-07 22:18:55 -04:00 |
|
unknown
|
de3ae91395
|
Server: Use new model paths
|
2022-04-23 23:40:12 -04:00 |
|
unknown
|
976770c9bf
|
Server: Improve Power-Up drop rate consistency
|
2022-04-23 23:18:38 -04:00 |
|
unknown
|
d7d1f1e050
|
Client: fix low ammo text taking priority over no ammo
|
2022-04-23 22:57:40 -04:00 |
|
unknown
|
52e212f6cd
|
Server: Explosive Barrel Parity
|
2022-04-23 18:46:34 -04:00 |
|
unknown
|
0a5b3de482
|
Client: Algorithmically determine low ammo counts
|
2022-04-23 17:21:54 -04:00 |
|
unknown
|
8b54e632f2
|
Server: Fix for firing while switching weapons
|
2022-04-22 16:44:27 -04:00 |
|
Ian
|
4446d96358
|
Server: Prohibit AI damage to Player when Nuke is active
|
2022-04-20 11:58:49 -04:00 |
|
unknown
|
8cc9296371
|
Workflow: Only build releases on main branch
|
2022-04-16 16:00:56 -04:00 |
|
unknown
|
c364b20bac
|
Fix broken lightning.spr path precache
|
2022-04-09 12:52:00 -04:00 |
|
unknown
|
cb978e2288
|
Server: Oops, do the same with PaP
|
2022-04-06 14:36:59 -04:00 |
|
unknown
|
4f80f71cbe
|
Server: Add support for legacy Perk model paths
|
2022-04-06 14:34:38 -04:00 |
|
unknown
|
73f7d7ff24
|
Server: Power Switch skin hotfix
|
2022-04-06 10:26:32 -04:00 |
|
unknown
|
8a7e3dbf94
|
Server: Expand Power Switch functions
|
2022-04-06 10:25:24 -04:00 |
|
unknown
|
0553d33213
|
Server: Have Power Switch toggle lightstyles
|
2022-04-06 09:59:54 -04:00 |
|
unknown
|
f2a80afd3b
|
Client: Substitute vid_fullscreen_standalone for vid_fullscreen (fixes #1)
|
2022-04-06 07:52:21 -04:00 |
|
unknown
|
2b07dd561c
|
Server: Electro-Shock Parity
|
2022-04-05 21:46:24 -04:00 |
|
unknown
|
b7d643be2f
|
Client: Use new version file
|
2022-04-05 17:50:05 -04:00 |
|
unknown
|
65b949902c
|
..same for FTEQCC
|
2022-02-08 13:46:47 -05:00 |
|
unknown
|
79619bf3e6
|
Set lin-compiler script as executable
|
2022-02-08 13:45:29 -05:00 |
|
unknown
|
b26ca6a026
|
Initial commit
|
2022-02-08 13:42:28 -05:00 |
|