MotoLegacy
e8dc7028e4
CLIENT: Add loading screens
2023-11-06 09:45:36 -05:00
MotoLegacy
02bb83d09e
CLIENT: Properly scale menu based on resolution
2023-11-05 19:58:59 -05:00
MotoLegacy
64c63ab614
CLIENT: Save settings applied in menu
2023-11-05 17:41:20 -05:00
MotoLegacy
8935f1889d
CLIENT: Fix particles not working first time around
2023-11-05 16:53:13 -05:00
cypress
5eab83eb63
CLIENT: Remove drawing unused meshes at world origin
2023-10-30 15:51:12 -04:00
cypress
f385a04712
CLIENT: Use gun_kick and ADS positions for muzzleflashes
2023-10-30 15:29:02 -04:00
cypress
84fb0662e3
SERVER/CLIENT: Trigger a Bouncing Betty tutorial on purchase
2023-10-28 12:09:57 -04:00
cypress
e3eafffcb9
SERVER: Add ability to display left weapon muzzle flash
2023-10-27 14:35:44 -04:00
cypress
b8763ca465
SERVER: Control crosshair via QuakeC
2023-10-16 10:23:50 -04:00
cypress
10418b38f7
CLIENT: Fix Stopwatch counting an hour as 360 seconds, and not 3600
2023-08-27 15:55:43 -04:00
cypress
6d37aaae5f
CLIENT/FTE: Add stopwatch to HUD
2023-08-27 10:15:16 -04:00
Steam Deck User
83caba0141
GLOBAL: Better precache management; enable -O3 for prog compilation, debloat progs
2023-03-29 10:49:58 -04:00
Steam Deck User
8ac9ff87bf
CLIENT/SERVER: Implement game_songplay entity for music streaming
2023-03-25 20:23:42 -04:00
Steam Deck User
447342ed71
CLIENT: Remove awful gl_blendsprites hack
2023-03-17 12:14:02 -04:00
Steam Deck User
be12ee3ca9
CLIENT: Don't vid_reload on WebGL, corrupts modelindex
2023-03-12 12:42:42 -04:00
Steam Deck User
0812781cb7
SERVER/CLIENT/FTE: More fluid weapon zoom, instant zoom for snipers
2023-03-09 13:58:00 -05:00
Steam Deck User
c649a7c587
CLIENT: Force a vid_reload on init to fix gl_blendsprites
2023-03-09 12:05:36 -05:00
Steam Deck User
fc5bc8e6c1
CLIENT: Fix viewmodel moving while paused
2023-03-06 14:03:11 -05:00
Steam Deck User
6651566aad
CLIENT/SERVER: Enable sprint bobbing for FTE
2023-03-06 13:56:59 -05:00
Steam Deck User
ab0d4315ba
CLIENT/SERVER: More accurate sprint camera movement in FTE
2023-03-06 13:04:50 -05:00
Steam Deck User
101749371d
CLIENT: Stop using server time for weapon bobbing
2023-03-06 12:46:25 -05:00
Ian
ac3358668a
CLIENT: Use a new linear formula for sensitivity scaling
2023-03-06 10:44:51 -05:00
Steam Deck User
12a2633738
CLIENT/SERVER: Misc. Weapon Spread improvements
...
Adds proper gun recoil to FTE, as well as moves spread calculation to be
relative to crosshairs. CSQC's crosshair values are now accurate to
World at War as well. Weapons are also much more precise ADS, so the Kar
is more viable. Shotguns also no longer reduce spread when ADS, in
parity with World at War :^)
2023-03-02 22:06:26 -05:00
Steam Deck User
0435d8cafb
CLIENT: Better muzzleflash parity with standard ports
2023-02-16 22:44:12 -05:00
Luis Gutierrez
8a34ab4da2
CLIENT - Adds fix for weapon frame lerp stutter
2023-02-05 08:02:10 -08:00
Steam Deck User
ad6a0cc25e
CLIENT: Fix displaying point increments for all clients in MP
2023-01-24 20:41:11 -05:00
Steam Deck User
d3c9b20cf8
PC: Add custom weapon zoom amounts
2023-01-20 00:38:37 -05:00
Steam Deck User
59a880ce09
HANDHELD/QUAKESPASM: Remove some platform specific stuff, partial merge
...
of sysdefs.
2023-01-17 18:47:31 -05:00
Steam Deck User
c3093cd8cf
CLIENT: No longer bob while ADS
2023-01-17 13:55:13 -05:00
Steam Deck User
d4efbef54a
CLIENT: Remember to reset revive timer
2023-01-13 17:54:51 -05:00
Steam Deck User
545eb52673
SERVER/CLIENT: Move away from sprite-based revive icon.
2023-01-13 17:53:54 -05:00
Steam Deck User
c042f4d479
SERVER/CLIENT: Print name of downed/revived players via broadcasts
2023-01-13 15:41:27 -05:00
Ian
753fc61a53
Client: Add a check if the client is being ran in a web browser.
...
Will allow for certain features to be hidden/displayed specified to
the web client.
2022-11-23 09:27:48 -05:00
unknown
f2a80afd3b
Client: Substitute vid_fullscreen_standalone for vid_fullscreen ( fixes #1 )
2022-04-06 07:52:21 -04:00
unknown
b7d643be2f
Client: Use new version file
2022-04-05 17:50:05 -04:00
unknown
b26ca6a026
Initial commit
2022-02-08 13:42:28 -05:00