moto
03186b242e
GH: Update actions/checkout to v3
...
Addresses nodeJS12 deprecation
2022-10-24 08:49:47 -04:00
moto
19ae55654c
Server: Revamp Purchase of Wall Weapon Ammo
...
Adds some utility functions to make grabbing specific pieces of weapon
information in any of a player's slots easier. Fixes some mulekick bugs
as a side effect. Fixes https://github.com/nzp-team/nzportable/issues/52 .
2022-10-24 08:44:41 -04:00
Ian
328f1f8ee1
Add CTR QuakeC
2022-09-02 20:19:25 -04:00
moto
921e16e118
Server: don't precache footsteps for engines that do it clientside
2022-07-14 17:11:06 -04:00
moto
216d6124a4
Server: Add hlrendermode hack for FTE
2022-07-10 11:03:29 -04:00
moto
68a8fcb4ac
Server: Bleedout Timer parity
2022-07-10 10:58:31 -04:00
moto
9e8293b2eb
Reduce pump/bolt time with Double Tap
2022-07-10 10:54:48 -04:00
moto
5b45e5bd66
Server: Don't force skin0 for place_model
2022-07-08 18:37:48 -04:00
moto
87319e13cf
Server: more small perf tweaks
2022-07-02 10:19:33 -04:00
moto
707141ec68
Server: Limit revive checks to PC
2022-07-02 09:22:32 -04:00
moto
469c6fcaa0
Server: Smarter branching in Round_Core
2022-07-02 08:54:04 -04:00
moto
92f38d906a
Server: Proper handling of SV_ParseClientCommand
2022-06-02 08:54:44 -04:00
moto
1ed974f2d3
Server: Restore Ray Gun Sprint Cycle
2022-05-19 08:39:42 -04:00
moto
63a07997cc
Server: Use Co-Op Quick Revive Price properly
2022-05-18 09:32:32 -04:00
moto
f25b8dbe19
Server: Solve Bowie purchase logic
2022-05-18 09:26:23 -04:00
moto
6b33819c7b
Server: Fix v_bowie path in weapon_wall
2022-05-18 09:22:58 -04:00
moto
6f25b07c1f
Use proper scope graphic
2022-05-09 17:12:57 -04:00
moto
4d5363b08f
Server: Restore Box Glow for FTE, fix Power-Up timeout
2022-05-09 15:47:40 -04:00
moto
0ccb6357f0
Server: Target player when running god
2022-05-09 13:49:56 -04:00
moto
f11f58b84d
Server: fix explosion.spr precache
2022-05-09 13:23:25 -04:00
moto
9094c71a50
Server: Undo accidental Power-Up spawn changes
2022-05-08 17:43:21 -04:00
moto
b5cb3207f6
Server: Add explosion effect for Nuke'd Zombies
2022-05-08 17:42:40 -04:00
moto
3f328c6cd4
Server: Revamp Power-Ups to use rotation cycle
2022-05-07 22:18:55 -04:00
unknown
de3ae91395
Server: Use new model paths
2022-04-23 23:40:12 -04:00
unknown
976770c9bf
Server: Improve Power-Up drop rate consistency
2022-04-23 23:18:38 -04:00
unknown
d7d1f1e050
Client: fix low ammo text taking priority over no ammo
2022-04-23 22:57:40 -04:00
unknown
52e212f6cd
Server: Explosive Barrel Parity
2022-04-23 18:46:34 -04:00
unknown
0a5b3de482
Client: Algorithmically determine low ammo counts
2022-04-23 17:21:54 -04:00
unknown
8b54e632f2
Server: Fix for firing while switching weapons
2022-04-22 16:44:27 -04:00
Ian
4446d96358
Server: Prohibit AI damage to Player when Nuke is active
2022-04-20 11:58:49 -04:00
unknown
8cc9296371
Workflow: Only build releases on main branch
2022-04-16 16:00:56 -04:00
unknown
c364b20bac
Fix broken lightning.spr path precache
2022-04-09 12:52:00 -04:00
unknown
cb978e2288
Server: Oops, do the same with PaP
2022-04-06 14:36:59 -04:00
unknown
4f80f71cbe
Server: Add support for legacy Perk model paths
2022-04-06 14:34:38 -04:00
unknown
73f7d7ff24
Server: Power Switch skin hotfix
2022-04-06 10:26:32 -04:00
unknown
8a7e3dbf94
Server: Expand Power Switch functions
2022-04-06 10:25:24 -04:00
unknown
0553d33213
Server: Have Power Switch toggle lightstyles
2022-04-06 09:59:54 -04:00
unknown
f2a80afd3b
Client: Substitute vid_fullscreen_standalone for vid_fullscreen ( fixes #1 )
2022-04-06 07:52:21 -04:00
unknown
2b07dd561c
Server: Electro-Shock Parity
2022-04-05 21:46:24 -04:00
unknown
b7d643be2f
Client: Use new version file
2022-04-05 17:50:05 -04:00
unknown
65b949902c
..same for FTEQCC
2022-02-08 13:46:47 -05:00
unknown
79619bf3e6
Set lin-compiler script as executable
2022-02-08 13:45:29 -05:00
unknown
b26ca6a026
Initial commit
2022-02-08 13:42:28 -05:00