cypress
7c344306c3
SERVER: Simplify Power-Up icon flash logic
2024-05-15 20:46:53 -07:00
cypress
bc2aec1a96
SERVER: Clean up Flamethrower Logic
...
Streamlines Flamethrower contact code to be faster/simpler as well as do some damage so Insta-Kill activates on time.
2024-04-14 21:53:14 -07:00
MotoLegacy
7e9490fad7
SERVER: Implement Sprint Stun when taking explosive damage
2024-01-30 16:02:07 -05:00
MotoLegacy
bc46399f8c
CLIENT/SERVER: Add new event for screen flashing, add delay to game start
2024-01-14 20:48:42 -05:00
MotoLegacy
4deeb465ee
FTE: Considerable Protocol Optimizations
2024-01-13 21:47:02 -05:00
MotoLegacy
da4bd373b0
CLIENT/SERVER: Rewrite CSQC View Model drawing, simplify protocol
2024-01-12 14:40:38 -05:00
cypress
8d159b9ec3
SERVER/FTE: Illicitly reset viewzoom when entering Last Stand
2024-01-07 18:53:23 -05:00
cypress
dcff9b084e
Update copyright date
2024-01-07 18:24:48 -05:00
cypress
51b4ce3819
Merge pull request #69 from nzp-team/map-compatibility
...
Add support for loading select maps from NZ:P Beta
2024-01-07 18:06:39 -05:00
Skibbo
ee5a3df658
Fixed the achievement "No Perks? No Problem"
...
Added a reset for the tracker of the achievement when you get downed, so you can earn the achievement again.
2024-01-05 00:32:35 +01:00
cypress
c1b68a8cda
SERVER: Wrap stance changing for readability, ensure beta precautions
2023-12-30 10:17:05 -05:00
cypress
b6f4676a5c
SERVER: Start of NZ:P Beta Map Compatibility, Ankunft pseudo-playable
2023-12-29 19:49:13 -05:00
cypress
3dd3738f29
SERVER: Prohibit player crawling during game over
2023-12-28 11:59:11 -05:00
cypress
e5372d3107
CLIENT/SERVER: Tweak Game Over sequencing
2023-12-28 11:28:45 -05:00
cypress
847556d5f1
SERVER: Allow moving while in Last Stand
2023-12-14 12:36:33 -05:00
cypress
57fb071bd5
SERVER: Fix taking out weapons after leaving Last Stand with Mule Kick
2023-12-07 13:02:06 -05:00
cypress
68aaae1bee
SERVER: Fix revive icon not working when a player bleeds out
2023-11-29 14:12:33 -05:00
cypress
8e0aa1056f
SERVER: Fix bleedout time being inconsistent and ticking while being revived
2023-11-29 14:04:31 -05:00
cypress
5aa1e75cdf
SERVER: Improved stance changing with bounding box changes, player collision deaths
2023-11-18 15:17:40 -05:00
cypress
a02b69b5d6
SERVER: Mostly complete third person animation implementation
2023-11-16 12:10:11 -05:00
cypress
4be7dbcce6
SERVER: Fix radius explosions misbehaving around clinets
2023-11-12 11:07:06 -05:00
cypress
30de102ee3
SERVER: Fix player explosives hurting non-owners
2023-11-11 07:59:13 -05:00
cypress
88c08e24b4
SERVER: Fix Revive sequence continuing when in Last Stand
2023-11-08 09:13:24 -05:00
cypress
a19658ec9e
SERVER: Fix co-op tracking, update Quick Revive on connect/disconnect
2023-11-08 08:50:34 -05:00
cypress
619980e88c
SERVER: Fix AI getting stuck inside player
2023-11-07 12:56:56 -05:00
MotoLegacy
5caf23cf4a
SERVER: Perform traces before explosives damaging entities or triggering Bouncing Betty
2023-11-05 10:28:22 -05:00
cypress
9ae20b3487
SERVER: Player stance and PhD Flopper tweaks
2023-11-03 19:22:23 -04:00
cypress
77cbd6e663
SERVER: Fix Ray Gun splash damage
2023-10-30 18:43:09 -04:00
cypress
c3fa9ac216
SERVER: Give player a clip if they have no ammo in Last Stand
2023-10-17 09:45:14 -04:00
cypress
bf2df6ae2f
SERVER: Fix weapon order when in Last Stand
2023-10-17 09:27:41 -04:00
cypress
1f3280a10f
SERVER: Total weapon storage revamp
2023-10-15 11:30:01 -04:00
cypress
e7a704e03d
SERVER: More accurate explosive damage and crawler triggering
2023-09-11 23:21:46 -04:00
cypress
bf4afd4ae3
SERVER: Bouncing Betty Revamp
...
* Fix timing of priming sound.
* Sped up animation playback rate.
* Fix not playing "take out" animation after placing Betty.
* Decreases raise time from 0.35 seconds to 0.28 seconds.
* Betties rise with more force.
* Increase explosion effect dramatics.
* Betties no longer inflict self-damage.
* Betties can no longer be re-bought from wall chalk.
* Fixed betties using cost2 for their entity instead of cost.
* Move bouncing betty logic to separate source file.
2023-09-10 10:39:38 -04:00
cypress
742c9aad86
SERVER: Add punchangle when taking explosive damage
2023-08-26 09:49:16 -04:00
cypress
a8ae0a96fc
SERVER: Add a sprint delay when taking damage
2023-07-17 15:13:05 -04:00
cypress
0504f1d8d1
SERVER: Allow for more rotation options for zapper_nodes
2023-07-17 13:52:50 -04:00
cypress
27066a33c7
SERVER: Allow spawn_teddy to be damaged via explosives
2023-07-17 12:57:03 -04:00
Steam Deck User
316aba63e7
SERVER: Move weapon utilities to their own file
2023-03-22 10:23:15 -04:00
Steam Deck User
6e16bb264f
SERVER: Fix downing always setting reserve ammunition to 0
2023-03-18 16:21:06 -04:00
Steam Deck User
41cd921c5f
SERVER: Instant health regeneration when above threshold, slower below. Longer regen delay times
2023-03-10 12:20:43 -05:00
Steam Deck User
6284935b81
SERVER: Stop instantly downing the Player if their health <= 20
2023-03-10 11:52:21 -05:00
Steam Deck User
a0b89faa22
SERVER: Stop halfing all Juggernog damage, set Player Health appropriately instead
2023-03-10 11:47:42 -05:00
Steam Deck User
578fa2d44e
SERVER: Fix improper handling of ammunition used in Last Stand
...
fixes infinite ammo bug :p
2023-02-07 13:19:52 -05:00
Steam Deck User
87dde10e3b
GLOBAL: Merge HANDHELD and QUAKESPASM, rebrand as STANDARD/FTE
2023-02-05 16:03:57 -05:00
Steam Deck User
c16629e04a
SERVER: Only allow one player to revive teammate in last stand
2023-01-24 22:22:48 -05:00
Steam Deck User
59a880ce09
HANDHELD/QUAKESPASM: Remove some platform specific stuff, partial merge
...
of sysdefs.
2023-01-17 18:47:31 -05:00
Steam Deck User
9cf7cffbbc
Remove debug print
2023-01-16 01:50:37 -05:00
Steam Deck User
934e4bacce
SERVER: Buff self-inflicted explosion damage.
...
Now more accurately reflects World at War damage results (Ray Gun,
Nades, etc).
2023-01-15 22:44:54 -05:00
blubs
09c2802675
SERVER Add fix for raygun runaway loop
2023-01-15 14:39:42 -08:00
Steam Deck User
76213de449
NX/VITA: Merge QuakeC sources
2023-01-13 19:55:40 -05:00