Commit graph

65 commits

Author SHA1 Message Date
Steam Deck User
545eb52673 SERVER/CLIENT: Move away from sprite-based revive icon. 2023-01-13 17:53:54 -05:00
Steam Deck User
c042f4d479 SERVER/CLIENT: Print name of downed/revived players via broadcasts 2023-01-13 15:41:27 -05:00
Steam Deck User
5b902d7d6e Fix crash with Abstinence Program achievement 2023-01-12 19:44:00 -05:00
Steam Deck User
b58b25de5e SERVER: Fix for explosives thrown at other players harming attacker 2023-01-11 10:10:59 -05:00
Steam Deck User
54d8572321 Server: Misc. Co-Op fixes 2022-12-28 19:32:21 -05:00
Steam Deck User
89742dc652 GLOBAL: Retire CTR QuakeC, Merge with PSP.
This rebrands the two under the "HANDHELD" name. The two platforms now
function identically in regards to server functions, making them
unified in behavior and general server-reliant functions.
2022-12-28 15:21:19 -05:00
Steam Deck User
a1583120f3 Server: Award Points for reviving player 2022-12-27 16:33:52 -05:00
Steam Deck User
a1f07c75f0 Server: Re-Write GetDown
Now properly checks the weapons the player has to modify the last down
weapon. Also doesn't spawn the revive entity on solo.
2022-12-27 16:23:17 -05:00
Steam Deck User
327c9cdc43 Server: Add support for Explosive Barrels to be damaged by other
Explosives
2022-12-20 00:58:37 -05:00
Ian
328f1f8ee1 Add CTR QuakeC 2022-09-02 20:19:25 -04:00
moto
68a8fcb4ac Server: Bleedout Timer parity 2022-07-10 10:58:31 -04:00
moto
87319e13cf Server: more small perf tweaks 2022-07-02 10:19:33 -04:00
unknown
976770c9bf Server: Improve Power-Up drop rate consistency 2022-04-23 23:18:38 -04:00
unknown
2b07dd561c Server: Electro-Shock Parity 2022-04-05 21:46:24 -04:00
unknown
b26ca6a026 Initial commit 2022-02-08 13:42:28 -05:00