cypress
1138c79519
SERVER: Fix Power-Up Sparkle FULLBRIGHT flag
2024-09-01 19:24:12 -07:00
cypress
df131c7a2d
SERVER: Sound Processing Overhaul
2024-09-01 18:12:38 -07:00
cypress
8810ab5636
SERVER: Clean, improve readability for appending Score to Clients
2024-06-09 17:16:38 -07:00
cypress
78c7f70f22
SERVER/STANDARD: Increase speed of Power-Up Sparkle Flash
2024-05-18 14:39:39 -07:00
cypress
a51a341d4a
SERVER: Make Power-Up sparkle flash after pick-up
2024-05-15 20:11:52 -07:00
cypress
1e14191d34
SERVER: Adjust bounding box size for Power-Ups
2024-05-15 19:25:36 -07:00
cypress
61aaa52d0d
SERVER/CLIENT: Draw Power-Ups in CSQC; add custom EF_ROTATE implementation
2024-05-15 19:17:45 -07:00
cypress
30f01b2e12
SERVER: Scale Power-Up sparkle to be more supplemental to mesh
2024-05-15 18:23:07 -07:00
cypress
aaca254c03
SERVER: Adjust Power-Up spawning height
2024-04-07 20:27:10 -07:00
MotoLegacy
bc46399f8c
CLIENT/SERVER: Add new event for screen flashing, add delay to game start
2024-01-14 20:48:42 -05:00
MotoLegacy
4deeb465ee
FTE: Considerable Protocol Optimizations
2024-01-13 21:47:02 -05:00
cypress
dcff9b084e
Update copyright date
2024-01-07 18:24:48 -05:00
cypress
78ad4ce386
SERVER: Fix Power Switch position and scale in NZ:P Beta
2024-01-01 15:38:02 -05:00
cypress
2d357255f5
SERVER: Scale down Power-Ups for NZ:P Beta
2024-01-01 15:27:09 -05:00
cypress
f0b3b93e5e
SERVER: Set Zombies on fire after Nuke explosion
2023-12-20 14:51:52 -05:00
cypress
c18c1c1261
SERVER: Fix Reloading on Max Ammo if clip isnt empty
2023-11-06 11:41:56 -05:00
MotoLegacy
8bdf2e2f1f
SERVER: Fix automatic reload not always functioning
2023-11-05 17:08:55 -05:00
cypress
9866a529b0
SERVER: More intelligent Carpenter Power-Up
2023-11-03 13:34:59 -04:00
cypress
1f3280a10f
SERVER: Total weapon storage revamp
2023-10-15 11:30:01 -04:00
Ian
ea90417314
SERVER: Major Mystery Box Revamp, add support for MBOX2 format
2023-08-29 11:44:41 -04:00
cypress
6a91f6670e
SERVER: Fix playback speed of v_perk.mdl
2023-08-28 09:40:23 -04:00
Luis Gutierrez
f4d0dd61a3
SERVER: Update powerup frame logic
2023-08-28 01:08:16 -07:00
cypress
4232fc233d
SERVER: Fix issue with subsequent power-ups not blinking for despawn
2023-07-17 14:51:25 -04:00
MikeyRay
c74ebbb00f
SERVER: Attempt to alleviate the issue where powerup light does not despawn
2023-03-24 18:35:01 +01:00
Steam Deck User
02a2db5609
SERVER: Add additional sound for Nuke Power-Up
2023-03-19 17:40:43 -04:00
Steam Deck User
28d769c48e
SERVER: Have Max Ammo Power-Up function differently for Clients in Last Stand
2023-03-18 16:23:54 -04:00
Steam Deck User
f036e1b37e
SERVER: Re-Set free Power-Up frame to avoid datatype overflow
2023-03-14 22:14:18 -04:00
Steam Deck User
eac3d224f3
SERVER: Fix Power-Up sparkles not being freed after timeout
2023-03-09 11:52:10 -05:00
Steam Deck User
c1cb2df897
SERVER: Recycle Entities for Power-Ups, don't leak anymore
2023-03-06 18:44:42 -05:00
Steam Deck User
b097c6535c
SERVER: remove testing bprint
2023-02-27 10:41:07 -05:00
Steam Deck User
93258d8f4b
SERVER: Use a define macro for Power-Up shuffling instead
2023-02-27 10:27:45 -05:00
Steam Deck User
1498f61986
SERVER: Fix Power-Ups order not being randomized
2023-02-15 20:20:54 -05:00
Steam Deck User
87dde10e3b
GLOBAL: Merge HANDHELD and QUAKESPASM, rebrand as STANDARD/FTE
2023-02-05 16:03:57 -05:00
Tyler Young
1afc19e785
Finish removing all Quakespasm inconsistencies in QC
2023-01-24 16:41:25 -05:00
Tyler Young
6f85e5c6f1
Restore svc_songegg and svc_maxammo in QC
2023-01-24 16:12:47 -05:00
Steam Deck User
59a880ce09
HANDHELD/QUAKESPASM: Remove some platform specific stuff, partial merge
...
of sysdefs.
2023-01-17 18:47:31 -05:00
Steam Deck User
57edbc23df
SERVER: Fix most QC warnings, spam included
2023-01-17 12:15:50 -05:00
Steam Deck User
76213de449
NX/VITA: Merge QuakeC sources
2023-01-13 19:55:40 -05:00
Steam Deck User
89742dc652
GLOBAL: Retire CTR QuakeC, Merge with PSP.
...
This rebrands the two under the "HANDHELD" name. The two platforms now
function identically in regards to server functions, making them
unified in behavior and general server-reliant functions.
2022-12-28 15:21:19 -05:00
Steam Deck User
16a77c1e0f
Server: Populate Power-Up Array manually
...
Overcomes what is likely an FTEQCC compiler bug where just using a = b
copying would result in a mis-match of first-values (id). Fixes dogs not
always dropping Max Ammo's on NON-FTE.
2022-12-20 15:43:15 -05:00
moto
4d5363b08f
Server: Restore Box Glow for FTE, fix Power-Up timeout
2022-05-09 15:47:40 -04:00
moto
b5cb3207f6
Server: Add explosion effect for Nuke'd Zombies
2022-05-08 17:42:40 -04:00
moto
3f328c6cd4
Server: Revamp Power-Ups to use rotation cycle
2022-05-07 22:18:55 -04:00
unknown
b26ca6a026
Initial commit
2022-02-08 13:42:28 -05:00