Ian
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8063dc40e0
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Shorten description
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2022-11-27 14:43:19 -05:00 |
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Ian
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8e51fa13e1
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Make icon right resolution
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2022-11-27 14:37:01 -05:00 |
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Ian
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79b2cbf543
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Change Description and Title for APP
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2022-11-27 14:16:27 -05:00 |
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Ian
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77aab0b0eb
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Remove dependency on old 'conchars' graphic.
We use charset now :^)
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2022-11-27 13:08:17 -05:00 |
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Ian
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65889a3484
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Remove gfx.wad dependency
Hopefully this was enough lol
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2022-11-27 13:01:07 -05:00 |
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Ian
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d598c964c7
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Oops!
Adjust file name change with Unify-and-Release
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2022-11-27 12:33:28 -05:00 |
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Ian
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f85c567b98
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Make release output more legible.
Changes a few things like file name and 'tutorial' to make it easier
to understand.
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2022-11-27 12:30:24 -05:00 |
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Ian
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ae8f4766e6
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Swap old README.txt for informative README.md
Matches the structure of all of our other repositories.
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2022-11-27 12:26:59 -05:00 |
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Ian
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32b7a3e972
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Downgrade GPL license to v2 to match source files
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2022-11-27 12:20:50 -05:00 |
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Ian
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ef8bc07d03
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Actually remove built binary files.
It's too bad gitignore does not do that for me :(
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2022-11-27 12:18:15 -05:00 |
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Ian
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4b8986be45
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Update .gitignore to remove binaries
Keep the repo clean!
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2022-11-27 11:25:16 -05:00 |
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Ryan Baldwin
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ad66e0a7bf
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Update build-and-release.yml
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2022-10-31 23:25:34 -07:00 |
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Ryan Baldwin
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8bee1f885c
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Update build-and-release.yml
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2022-10-31 23:24:51 -07:00 |
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Ryan Baldwin
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b92de21b20
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Update build-and-release.yml
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2022-10-31 23:19:32 -07:00 |
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Ryan Baldwin
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2ce705b60f
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Update build-and-release.yml
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2022-10-31 23:17:29 -07:00 |
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Ryan Baldwin
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2dc4221236
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Update build-and-release.yml
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2022-10-31 23:13:08 -07:00 |
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Ryan Baldwin
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28865d1636
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Update build-and-release.yml
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2022-10-31 23:10:10 -07:00 |
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Ryan Baldwin
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4b7fe33d95
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Update build-and-release.yml
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2022-10-31 23:08:11 -07:00 |
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Ryan Baldwin
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0c6296b36f
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Update build-and-release.yml
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2022-10-31 23:05:58 -07:00 |
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Ryan Baldwin
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9d1d160075
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Update build-and-release.yml
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2022-10-31 23:05:21 -07:00 |
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Ryan Baldwin
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089f49ef1e
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Update build-and-release.yml
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2022-10-31 23:03:22 -07:00 |
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Ryan Baldwin
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c8b4e2e2cb
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Update build-and-release.yml
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2022-10-31 22:52:53 -07:00 |
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Ryan Baldwin
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b74449a748
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Update build-and-release.yml
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2022-09-09 03:10:09 -04:00 |
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Ryan Baldwin
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a67ea9adc0
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Add github actions (might be broken :( )
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2022-09-09 03:06:02 -04:00 |
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Ryan Baldwin
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e310a7be26
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Increase model brightness again, add waypoint loading
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2022-08-20 02:08:17 -07:00 |
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Ryan Baldwin
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61bdecc763
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Fix view2 drawing
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2022-08-20 00:24:15 -07:00 |
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Ryan Baldwin
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e1ea8dfcfa
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Fix aimsnap, point change causing incorrect color
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2022-08-19 23:43:31 -07:00 |
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Ryan Baldwin
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f4528b18be
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Non-transparent texture fullbright display fix
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2022-08-19 22:54:38 -07:00 |
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Ryan Baldwin
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05d82bc901
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Add sprinting and other binddt functions
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2022-08-19 21:42:57 -07:00 |
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Ryan Baldwin
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96a7b5d33d
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Add pause menu, fix world text overlap
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2022-08-19 20:38:53 -07:00 |
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Ryan Baldwin
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0d32a12615
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Custom maps menu support (#33) (#34)
* Custom map parsing
* Fix for crashing if not finding the file
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2022-08-19 18:11:42 -07:00 |
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Ryan Baldwin
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0e6dce2f98
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Fix all loading bar fills
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2022-08-19 02:51:09 -07:00 |
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Ryan Baldwin
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f1e66e8a98
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Do not draw betty unless we bought them
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2022-08-19 01:46:30 -07:00 |
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Ryan Baldwin
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18fac3a2a7
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Fix blood rendering, center round text (regressed due to scale), limit max fps to 30
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2022-08-19 01:38:27 -07:00 |
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Ryan Baldwin
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4dba825678
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Actually increase light color of models
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2022-08-18 23:38:42 -07:00 |
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Ryan Baldwin
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558419cd04
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Add model brightess
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2022-08-18 23:30:00 -07:00 |
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Ryan Baldwin
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66884a2876
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Fix for #29 for lightstyles
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2022-08-04 23:59:09 -07:00 |
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Ryan Baldwin
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9ce4438cb5
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Fix for #23
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2022-08-03 17:12:55 -07:00 |
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Ryan Baldwin
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e7c0cfb0f9
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Working QMB (#31)
* Add initial non working qmb
* fix bit parsing
* Fix loading_name messages
* Fix rendering issue, add some QMB translation
* Working particles :)
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2022-08-01 12:01:12 -07:00 |
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Ian
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4d8f3e18dd
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use drawfill for the crosshair because its fucking better
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2022-07-10 18:15:49 -04:00 |
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Ian
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c96974d03d
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separate viewmodel fov
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2022-07-10 17:55:41 -04:00 |
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Ian
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bf4df2b74f
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more hud stuff, add scale to drawstring
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2022-07-05 21:21:18 -04:00 |
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Ian
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03902bd47a
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move points to left
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2022-07-05 19:24:06 -04:00 |
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Ian
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beb2e862e4
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split cost to 2nd useprint line
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2022-07-05 18:50:50 -04:00 |
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Ian
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1a8888a609
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update loading screen tips
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2022-07-05 18:29:45 -04:00 |
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Ian
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162ee0db56
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theoretical fog from quakespasm
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2022-07-05 17:44:09 -04:00 |
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Ian
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3829f490cc
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r_lerpmodels
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2022-07-05 17:13:36 -04:00 |
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Ian
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f1660ba56c
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add host_maxfps
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2022-07-05 16:07:41 -04:00 |
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Ryan Baldwin
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9ae97d497f
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Fix for incorrect texture id (#26)
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2022-07-04 22:09:50 -07:00 |
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Ryan Baldwin
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fdbb4c3799
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Update for latest revamped picaGL
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2022-07-04 21:21:28 -07:00 |
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