Commit graph

272 commits

Author SHA1 Message Date
Ryan Baldwin
8bee1f885c
Update build-and-release.yml 2022-10-31 23:24:51 -07:00
Ryan Baldwin
b92de21b20
Update build-and-release.yml 2022-10-31 23:19:32 -07:00
Ryan Baldwin
2ce705b60f
Update build-and-release.yml 2022-10-31 23:17:29 -07:00
Ryan Baldwin
2dc4221236
Update build-and-release.yml 2022-10-31 23:13:08 -07:00
Ryan Baldwin
28865d1636
Update build-and-release.yml 2022-10-31 23:10:10 -07:00
Ryan Baldwin
4b7fe33d95
Update build-and-release.yml 2022-10-31 23:08:11 -07:00
Ryan Baldwin
0c6296b36f
Update build-and-release.yml 2022-10-31 23:05:58 -07:00
Ryan Baldwin
9d1d160075
Update build-and-release.yml 2022-10-31 23:05:21 -07:00
Ryan Baldwin
089f49ef1e
Update build-and-release.yml 2022-10-31 23:03:22 -07:00
Ryan Baldwin
c8b4e2e2cb
Update build-and-release.yml 2022-10-31 22:52:53 -07:00
Ryan Baldwin
b74449a748
Update build-and-release.yml 2022-09-09 03:10:09 -04:00
Ryan Baldwin
a67ea9adc0 Add github actions (might be broken :( ) 2022-09-09 03:06:02 -04:00
Ryan Baldwin
e310a7be26 Increase model brightness again, add waypoint loading 2022-08-20 02:08:17 -07:00
Ryan Baldwin
61bdecc763 Fix view2 drawing 2022-08-20 00:24:15 -07:00
Ryan Baldwin
e1ea8dfcfa Fix aimsnap, point change causing incorrect color 2022-08-19 23:43:31 -07:00
Ryan Baldwin
f4528b18be Non-transparent texture fullbright display fix 2022-08-19 22:54:38 -07:00
Ryan Baldwin
05d82bc901 Add sprinting and other binddt functions 2022-08-19 21:42:57 -07:00
Ryan Baldwin
96a7b5d33d Add pause menu, fix world text overlap 2022-08-19 20:38:53 -07:00
Ryan Baldwin
0d32a12615
Custom maps menu support (#33) (#34)
* Custom map parsing

* Fix for crashing if not finding the file
2022-08-19 18:11:42 -07:00
Ryan Baldwin
0e6dce2f98 Fix all loading bar fills 2022-08-19 02:51:09 -07:00
Ryan Baldwin
f1e66e8a98 Do not draw betty unless we bought them 2022-08-19 01:46:30 -07:00
Ryan Baldwin
18fac3a2a7 Fix blood rendering, center round text (regressed due to scale), limit max fps to 30 2022-08-19 01:38:27 -07:00
Ryan Baldwin
4dba825678 Actually increase light color of models 2022-08-18 23:38:42 -07:00
Ryan Baldwin
558419cd04 Add model brightess 2022-08-18 23:30:00 -07:00
Ryan Baldwin
66884a2876 Fix for #29 for lightstyles 2022-08-04 23:59:09 -07:00
Ryan Baldwin
9ce4438cb5 Fix for #23 2022-08-03 17:12:55 -07:00
Ryan Baldwin
e7c0cfb0f9
Working QMB (#31)
* Add initial non working qmb

* fix bit parsing

* Fix loading_name messages

* Fix rendering issue, add some QMB translation

* Working particles :)
2022-08-01 12:01:12 -07:00
Ian
4d8f3e18dd use drawfill for the crosshair because its fucking better 2022-07-10 18:15:49 -04:00
Ian
c96974d03d separate viewmodel fov 2022-07-10 17:55:41 -04:00
Ian
bf4df2b74f more hud stuff, add scale to drawstring 2022-07-05 21:21:18 -04:00
Ian
03902bd47a move points to left 2022-07-05 19:24:06 -04:00
Ian
beb2e862e4 split cost to 2nd useprint line 2022-07-05 18:50:50 -04:00
Ian
1a8888a609 update loading screen tips 2022-07-05 18:29:45 -04:00
Ian
162ee0db56 theoretical fog from quakespasm 2022-07-05 17:44:09 -04:00
Ian
3829f490cc r_lerpmodels 2022-07-05 17:13:36 -04:00
Ian
f1660ba56c add host_maxfps 2022-07-05 16:07:41 -04:00
Ryan Baldwin
9ae97d497f Fix for incorrect texture id (#26) 2022-07-04 22:09:50 -07:00
Ryan Baldwin
fdbb4c3799 Update for latest revamped picaGL 2022-07-04 21:21:28 -07:00
Ryan Baldwin
f7b50afd73 Fix weird loading error of prog textures, causing distortion 2022-07-04 12:40:11 -07:00
Ryan Baldwin
332db268c5 Add loading screen, correct button bindings, fix mismatch issue 2022-07-04 11:09:02 -07:00
Ryan Baldwin
97084838eb Fix all color printing 2022-07-03 23:55:05 -07:00
Ryan Baldwin
d96321c6f5 Fix loading and rendering of textures 2022-07-03 21:35:34 -07:00
Ryan Baldwin
ec410d04aa Redefine older 3DS macro until we fix all existing macros in the codebase 2022-07-03 01:59:43 -07:00
Ryan Baldwin
90e5512b76 Remove lmp dependencies 2022-07-03 01:51:16 -07:00
Ryan Baldwin
6675b760af Add rudimentary menu 2022-07-03 00:58:40 -07:00
Ryan Baldwin
68481edc45 Correctly update points and kills 2022-07-02 17:08:36 -07:00
Ryan Baldwin
d97e3fcea2 Partial hud implementation 2022-07-02 16:15:25 -07:00
Ryan Baldwin
e49548ff5a Add adjustable gamma 2022-07-02 13:06:34 -07:00
Ryan Baldwin
4e7be6266d
Fix rendering of alpha assets (#10) 2022-07-02 02:10:24 -07:00
Ryan Baldwin
e9363ae28b Do not register cl_backspeed, cl_forwardspeed as it causes HW crash 2022-07-02 02:06:04 -07:00