Commit graph

  • 7975bbfe69 Moved some code to somewhere where it makes more sence. Spoike 2004-12-09 23:38:53 +0000
  • d498f99342 System logic for use with the more portable SDL library. Spoike 2004-12-09 23:38:11 +0000
  • 3d91366a30 Just a stub for now. Spoike 2004-12-09 23:37:29 +0000
  • f7834e9c24 Fixing a gcc warning Spoike 2004-12-09 23:36:54 +0000
  • de4463b5c3 cdrom support with SDL builds Spoike 2004-12-09 23:34:59 +0000
  • 1d5a68fe88 Fixed a gcc warning Spoike 2004-12-09 23:34:24 +0000
  • e24ddf203f gcc warnings fixed. Spoike 2004-12-09 23:32:52 +0000
  • 15903fe2d3 More portable (SDL stuff) Spoike 2004-12-09 23:31:48 +0000
  • 5f5ab1fdfd More portable window caption code. Spoike 2004-12-09 23:30:03 +0000
  • a4aa668a7b fixes a gcc warning Spoike 2004-12-09 23:29:24 +0000
  • 82f40721e3 *** empty log message *** Spoike 2004-12-08 08:10:18 +0000
  • 195818f56d Clientonly needs this def. Spoike 2004-12-08 07:55:43 +0000
  • 8d33d66a35 r_part_info made more helpful Spoike 2004-12-08 07:54:55 +0000
  • 3d045be8aa s / j keys spectate or join the server. This was requested by shadowalker a while ago. Spoike 2004-12-08 07:54:09 +0000
  • 0322bdd338 mvd playback works properly now. Spoike 2004-12-08 04:14:52 +0000
  • 2bc22c8e79 Added brackets around the dude that you are spectating. Spoike 2004-12-08 04:05:43 +0000
  • 719a42f98e don't try using sw gamma if hw gamma is enabled. Spoike 2004-12-08 04:03:36 +0000
  • f879422fb7 Small cleanup Spoike 2004-12-08 04:02:57 +0000
  • 42dd108d9d Client should again be able to record non-corrupt demos - remember the cl_nopext thing. Spoike 2004-12-06 01:59:05 +0000
  • 36aa923e2e mvd playback fixes. Spoike 2004-12-06 01:57:07 +0000
  • f63916139d overflow without overflow set should now be gone when playing back mvds server side. Spoike 2004-12-06 01:52:32 +0000
  • 784d080071 Makes noclipping with playback of mvd demos work a bit better, though it breaks tracking with FTE's independant physics (zquake is fine) Spoike 2004-12-06 00:58:19 +0000
  • 8388988809 svc_nails2 works fine in server side mvd demos now. Spoike 2004-12-06 00:56:39 +0000
  • b719cd9109 Erm, yeah, don't want CLIENTONLY when we're going for a mimimal server... Spoike 2004-12-05 16:48:42 +0000
  • f1ebcd115c Fixed the unresolved Host_Error external. Spoike 2004-12-05 16:47:58 +0000
  • 33d19c0cf4 Whoops... Someone broke dedicated builds.. Spoike 2004-12-05 16:34:06 +0000
  • a82e237add Hash tables now have a case insensative option. (it acts as lowercase - don't mix them) Spoike 2004-12-05 16:32:44 +0000
  • eac52dedf2 prevent mvd playback from doing prespawnie type things. Spoike 2004-12-05 15:38:57 +0000
  • fa303f250e Make overkill.mvd not overflow the client when coming in fresh. Spoike 2004-12-05 15:38:18 +0000
  • 0fd9cb8c9c Trying to get MVDs working again. Spoike 2004-12-05 15:19:11 +0000
  • 799eec7a81 Tweeked KRIMZON_SV_PARSECLIENTCOMMAND. It should have better behaviour now. (More like DP) Spoike 2004-12-05 11:51:44 +0000
  • c692ef4d5e now identical handling to linux. Spoike 2004-12-05 11:40:15 +0000
  • b255ce926b Two bugs fixed and an attempt at fs_cache working properly (it's now case insensative, even in linux) Spoike 2004-12-05 11:39:39 +0000
  • fcd3f100d2 Should never happen, but be prepared for it. Spoike 2004-12-05 11:37:39 +0000
  • 5888f552f4 Killed a warning in release builds. Spoike 2004-12-05 11:36:34 +0000
  • e02bbec528 crosshair uses nearest instead of linear sampling. Linear was making it disappear half the time, so.. Spoike 2004-12-05 08:28:47 +0000
  • 7acdaa8779 Renders a little bit better now. Spoike 2004-12-05 08:27:38 +0000
  • 820907cb25 defs needed for realtime lighting on models and for doom replacement texture loading (when lacking the origional texture - which shouldn't be happening in my testbed.). Spoike 2004-12-05 08:26:33 +0000
  • 75c585e397 windowed gl mode is now resizable via cursor. Spoike 2004-12-05 08:25:01 +0000
  • b48cc1ae58 Fix for download paths. Spoike 2004-12-05 08:22:06 +0000
  • abad34c826 Big coords work with NQ mods too now. Spoike 2004-12-05 08:21:31 +0000
  • d4033f5dca Fixes by Black's directive. Spoike 2004-12-05 08:20:40 +0000
  • e9ae3fdb03 Added support for DP-P6 Spoike 2004-12-05 08:19:54 +0000
  • 11e83c71db promoted the int to headers. woo Spoike 2004-12-05 08:19:11 +0000
  • e1c927d621 Tiny fix Spoike 2004-12-05 08:18:14 +0000
  • b523ee04c7 Added a new stat from DP-P6. Spoike 2004-12-05 08:17:46 +0000
  • a8db440abb Split up my matrix library. Spoike 2004-12-05 08:17:09 +0000
  • 738dfcab46 New function headers. Spoike 2004-12-05 08:15:49 +0000
  • 5da754e433 Erm. Somehow all the linefeeds were changed to carrage returns. I really don't understand how but all my windows apps are having hard times and stuff wirh it. Here's a copy of the one I sent to hexum. Spoike 2004-12-05 08:12:50 +0000
  • ab41bbb0a7 fix for random linux crashes (from spike) Hexum 2004-12-04 16:26:22 +0000
  • b628d14df0 Added + and - unary operators. Spoike 2004-12-03 16:08:43 +0000
  • b025b87225 I used the wrong variable name... sorry. Spoike 2004-12-03 10:13:54 +0000
  • 72abdd25a3 hack to fix unnamed textures in bsps. Spoike 2004-12-03 09:43:35 +0000
  • 98b6061185 hmm... multiples of 4 would be nice... Spoike 2004-12-03 03:02:17 +0000
  • 8f493a29c7 the debugging builtins added. Spoike 2004-12-02 07:15:29 +0000
  • 6b53e98c80 Black takes the credit for this one. It's a fix for field fields when loaded from bsps/ent files/saves/whatever. Spoike 2004-12-02 07:13:55 +0000
  • 4de01cfdca mirrored ents angled correctly. Spoike 2004-12-02 07:11:32 +0000
  • 73680ca9b7 -nosound readded (which registers and locks the nosound cvar, and prevents any sound devices being intiailsed or anything fun like that) Spoike 2004-12-02 07:09:14 +0000
  • f3c4aa6293 zone.c made more reliable. Spoike 2004-12-02 06:00:21 +0000
  • af06f28e2c assignment in conditional is ignored if placed inside brackets. Spoike 2004-11-29 21:08:02 +0000
  • 3f2819c65d . .vector fieldtest; should now be ungoofed (no need for that space any more) Spoike 2004-11-29 19:38:06 +0000
  • 1fbf42489a . .vector fieldtest; works now! woot! Spoike 2004-11-29 19:33:49 +0000
  • 2d90a24fbc make it build on linux Hexum 2004-11-29 05:52:57 +0000
  • 854f5340c1 server can be configured out, rtlights are a bit more responcible. Spoike 2004-11-29 01:21:00 +0000
  • 9af4c7df7f we can connect to DP servers, dynamic lighting code was revised a little, a new cvar was added to control the extra feature, lights can be flagged with where they should appear, skin code was revised (to include models), fruity textures fixed, r_loadlit 2 failing to save is fixed. NQ demos smoothed. Spoike 2004-11-27 08:16:25 +0000
  • f468184e98 unfortunatly, the pr_cmds forms use fast lookups using the globals... we don't even know if the chain field exists! Spoike 2004-11-26 06:07:41 +0000
  • 3822458c53 We need to actually implement these. Spoike 2004-11-26 06:06:43 +0000
  • 4d9b310c5c doesn't annoy the user with demos when quitting the menu any more. Spoike 2004-11-26 06:05:59 +0000
  • 5c5d74c562 added some other files to the list of 'don't allow stuffed download commands' Spoike 2004-11-26 06:05:18 +0000
  • db4c8fadc5 part 1 of the entity particle fiasco TimeServ 2004-11-25 06:57:30 +0000
  • 619d7d14dc That's zym models skinned. Spoike 2004-11-23 16:14:49 +0000
  • 9d80d5445e Animation is perfect now... gotta fix texturing. Spoike 2004-11-23 15:30:34 +0000
  • 5c566ea7e2 SOLID_LADDERQ1 -> SOLID_CORPSE. if you needed ladder, use 20 instead. Spoike 2004-11-23 15:13:32 +0000
  • 29b9f70e42 zym models now work a little better... still not skinned... or using the correct animations, but they do work a bit better. Spoike 2004-11-23 14:58:32 +0000
  • b398184847 menu progs support. Spoike 2004-11-23 14:29:51 +0000
  • 4060f391d3 pr_menu.c added Spoike 2004-11-23 01:28:55 +0000
  • da80415f55 small bug fix. Spoike 2004-11-23 01:27:26 +0000
  • aaa1e1948f bit cleaner. Spoike 2004-11-23 01:27:04 +0000
  • 7a5b5d220b Cleaned up. Part way through zym models. Spoike 2004-11-23 01:23:45 +0000
  • bdd87a38ba cleaning up a little bit of stuff. Spoike 2004-11-23 01:16:43 +0000
  • bb58b920f4 bye warnings Spoike 2004-11-23 01:15:58 +0000
  • b4e92d7af3 does that make anyting nicer? Spoike 2004-11-23 01:14:00 +0000
  • b94e7f7ff1 tweeked that a bit... well, it got rid of a warning, so... Spoike 2004-11-23 01:12:42 +0000
  • eb8f1f7149 certainly made that a bit cleaner. Spoike 2004-11-23 01:11:54 +0000
  • 45b6532350 Lots of maths stuff. Spoike 2004-11-23 01:10:51 +0000
  • 84b4af51ae menu.dat support. Spoike 2004-11-23 01:10:10 +0000
  • 1a4aa4ae5e Bit cleaner now. Spoike 2004-11-23 01:08:59 +0000
  • 991128372e bye to the warnings Spoike 2004-11-23 00:43:27 +0000
  • bf3edade55 Removed some warnings Spoike 2004-11-23 00:37:02 +0000
  • cefa1be2ac removed an unneeded variable. Spoike 2004-11-23 00:36:33 +0000
  • 64e5dd682f cleaned up a bit, made more generic and stuph. Spoike 2004-11-23 00:35:37 +0000
  • 2d54b24930 Splatt go some warnings. And I thought it was only bugs that could go splatt. Spoike 2004-11-23 00:34:41 +0000
  • 85e7fc3987 special sentinal checking and a small optimisation. Spoike 2004-11-23 00:31:46 +0000
  • 6317634447 Spare variable removed. Spoike 2004-11-23 00:30:25 +0000
  • 789e38265b bye bye quirky behaviour Spoike 2004-11-23 00:29:10 +0000
  • deafeba37a function now accepts PR_CURRENT Spoike 2004-11-23 00:23:25 +0000
  • 5372f5ba08 Small bugfix Spoike 2004-11-23 00:22:04 +0000
  • 2f1329a1fe ambient sounds always loop now... hopefully. Spoike 2004-11-23 00:18:51 +0000
  • 27aea7b7ba fix for parsetent - added the extra particle types. Spoike 2004-11-22 22:19:12 +0000
  • e79177657d server stuffs can't use cmd_arvc/cmd_argv in aliases. Spoike 2004-11-22 08:28:30 +0000