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New function headers.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@554 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -104,3 +104,6 @@ void RotatePointAroundVector( vec3_t dst, const vec3_t dir, const vec3_t point,
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//used for crosshair stuff.
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void ML_Project (vec3_t in, vec3_t out, vec3_t viewangles, vec3_t vieworg, float wdivh, float fovy);
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void Matrix3_Multiply (vec3_t *in1, vec3_t *in2, vec3_t *out);
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void Matrix4_Transform3(float *matrix, float *vector, float *product);
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void ML_ModelViewMatrix(vec3_t modelview, vec3_t viewangles, vec3_t vieworg);
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