Commit graph

3404 commits

Author SHA1 Message Date
Spoike
2f1329a1fe ambient sounds always loop now... hopefully.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@504 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 00:18:51 +00:00
Spoike
27aea7b7ba fix for parsetent - added the extra particle types.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@503 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-22 22:19:12 +00:00
Spoike
e79177657d server stuffs can't use cmd_arvc/cmd_argv in aliases.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@502 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-22 08:28:30 +00:00
Spoike
96ab3d3fd1 fix for statics being inside out (or not visible), as well as dp style svc_effect on the qw protocol. (uses different svcs, but...)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@501 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-22 00:00:54 +00:00
Spoike
297bf5cb2d Erm. Whoops. Let's fix that bug now...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@500 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-21 21:24:46 +00:00
Spoike
3f775349b3 Small changes to make it more generic to use.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@499 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-21 07:31:26 +00:00
Spoike
5e9f13e088 pr_trace (the macro) was just causing problems. removed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@498 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-21 07:29:53 +00:00
Spoike
e83425f37b Some DP protocol extensions.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@497 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 01:21:17 +00:00
Spoike
91f0bd860c Fixed impulses on NQ servers, and a safty check for backwards running time.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@496 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 01:20:28 +00:00
Spoike
72c3b0e8b2 Sortof an 'I know' option. We don't have a builtin palette... Though DP does so we should probably expect the occasional problem.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@495 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 01:16:43 +00:00
Spoike
7a826c1cf6 angles shouldn't be lerped... They can be read straight from the demos.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@494 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 01:15:29 +00:00
Spoike
1136241a94 Code to work with DP's connectionless protocol.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@493 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 01:12:02 +00:00
Spoike
488af2771c Don't crash!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@492 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 01:11:07 +00:00
Spoike
2bcf7e04c3 restructured model loading to fail to load rather than error if given an unrecognised model.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@491 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 01:10:18 +00:00
Spoike
5e523f6c29 Well, this makes tga files nicer looking.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@490 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 01:09:18 +00:00
Spoike
b8a58b4db2 q3bsps suck.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@489 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 01:08:16 +00:00
Spoike
c8438cbc3e Small tweek... The mins/max mismatching code was disabled. Hopefully q3 bsps should have a little better physics.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@488 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 01:03:57 +00:00
Spoike
9721b3c21d some DP compatability stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@487 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:59:29 +00:00
Spoike
9594a8aaa7 Added capability to connect to DarkPlaces servers in QUAKE protocol mode.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@486 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:58:38 +00:00
Spoike
0b5e78fbea We now support stereo wav files. (I'm supprised I didn't do this earlier - the rest of the sound code was already stereo-capable)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@485 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:57:43 +00:00
Spoike
a1c72b2f1d New effects, from DP.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@484 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:56:15 +00:00
Spoike
36d7a807e6 Added stubs and a way of forcing QW prediction to work nicly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@483 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:55:29 +00:00
Spoike
c75be163d3 fix for mvd recording. Also now sends extensions for DP clients to see.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@482 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:54:23 +00:00
Spoike
91e056dc2f NQ clients wern't working properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@481 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:52:49 +00:00
Spoike
5b2eb1c44b Don't try using QW extensions in Q2.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@480 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:51:57 +00:00
Spoike
4805ea3409 Small fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@479 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:50:52 +00:00
Spoike
ce8e3dd27f More responsible code with regard to player models.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@478 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:45:22 +00:00
Spoike
31e43d1021 It now knows how NQ mods can set TE_ effects 76 and 79
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@477 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:44:33 +00:00
Spoike
64182c848a An attempt at more stable NQ physics.... Still doesn't seem right.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@476 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:43:55 +00:00
Spoike
a01475c2be Hrm. Need a better solution than this. Needs to be more generic... Dooms going to want it... maybe that's why I couldn't get it stable?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@475 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:42:54 +00:00
Spoike
649e8c5c27 Bug fix. You can use listen 1 again now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@474 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:41:51 +00:00
Spoike
31cf61938f That message is annoying.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@473 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:41:03 +00:00
Spoike
cbde1d3274 Fixed that QCC_WarningForName warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@472 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 14:20:52 +00:00
Spoike
5360ef0097 I got that wrong. Sorry. top-down-rle tgas work a bit better now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@471 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 03:09:38 +00:00
Spoike
ac284a1b94 Adding a few tiny optimisations and playdemo working on qwd files again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@470 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-18 17:55:04 +00:00
Spoike
2fc07546f0 does that help anything?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@469 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:15:20 +00:00
Spoike
e91176eff5 Does that stop it thinking structures have changed? probably not, but it's worth a try.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@468 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:14:49 +00:00
Spoike
8dc7815228 changes angles->axis and stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@467 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:13:33 +00:00
Spoike
bc260e8e72 units-per-second counter (seperate from fps)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@466 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:12:24 +00:00
Spoike
1755c401ea getting bored. Bulk commit of 6 files
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@465 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:10:46 +00:00
Spoike
8bc9a08ec6 I was getting the camera stuck in too many walls..
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@464 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:10:06 +00:00
Spoike
010cd26fc7 cope with q3 data foo!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@463 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:09:13 +00:00
Spoike
7ac4045675 backend stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@462 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:08:31 +00:00
Spoike
0402c86496 removed a \n from a builtin text for no apparent reason. :)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@461 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:07:48 +00:00
Spoike
a0557e05fb client ents work on the basis of axis instead of angles, for GL rotations (eular angles end up failing too easily)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@460 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:06:58 +00:00
Spoike
f17ea2d97e We don't need a palette now... As we can download it. :)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@459 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:06:06 +00:00
Spoike
86250365e9 Rewrote the bulk of V_RenderView
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@458 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:04:43 +00:00
Spoike
f3b305b600 Why does the scoreboard need the pic? It doesn't now!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@457 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:03:09 +00:00
Spoike
809bc88707 support for /me
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@456 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:02:19 +00:00
Spoike
a76af65a24 *whistles*...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@455 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:01:44 +00:00