New effects, from DP.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@484 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2004-11-20 00:56:15 +00:00
parent 36d7a807e6
commit a1c72b2f1d

View file

@ -794,6 +794,99 @@ void CL_ParseTEnt (void)
CL_ParseStream (type);
break;
case 50: //TE_BLOOD
pos[0] = MSG_ReadCoord ();
pos[1] = MSG_ReadCoord ();
pos[2] = MSG_ReadCoord ();
pos2[0] = MSG_ReadChar ();
pos2[1] = MSG_ReadChar ();
pos2[2] = MSG_ReadChar ();
cnt = MSG_ReadByte ();
{
extern int pt_spark;
R_RunParticleEffectType(pos, pos2, cnt, pt_blood);
}
break;
case 51://TE_SPARK
pos[0] = MSG_ReadCoord ();
pos[1] = MSG_ReadCoord ();
pos[2] = MSG_ReadCoord ();
pos2[0] = MSG_ReadChar ();
pos2[1] = MSG_ReadChar ();
pos2[2] = MSG_ReadChar ();
cnt = MSG_ReadByte ();
{
extern int pt_spark;
R_RunParticleEffectType(pos, pos2, cnt, pt_spark);
}
break;
case 72://TE_SMALLFLASH
pos[0] = MSG_ReadCoord ();
pos[1] = MSG_ReadCoord ();
pos[2] = MSG_ReadCoord ();
break;
case 73://TE_CUSTOMFLASH
pos[0] = MSG_ReadCoord ();
pos[1] = MSG_ReadCoord ();
pos[2] = MSG_ReadCoord ();
// light
dl = CL_AllocDlight (0);
VectorCopy (pos, dl->origin);
dl->radius = MSG_ReadByte()*8;
pos2[0] = (MSG_ReadByte() + 1) * (1.0 / 256.0);
dl->die = cl.time + pos2[0];
dl->decay = dl->radius / pos2[0];
dl->color[0] = MSG_ReadByte()/255.0f;
dl->color[1] = MSG_ReadByte()/255.0f;
dl->color[2] = MSG_ReadByte()/255.0f;
break;
case 76:
#pragma message("CL_ParseTEnt: effect 76 not implemented")
pos[0] = MSG_ReadCoord ();
pos[1] = MSG_ReadCoord ();
pos[2] = MSG_ReadCoord ();
pos2[0] = MSG_ReadCoord ();
pos2[1] = MSG_ReadCoord ();
pos2[2] = MSG_ReadCoord ();
//sigh...
MSG_ReadCoord ();
MSG_ReadCoord ();
MSG_ReadCoord ();
CLQ2_RailTrail (pos, pos2);
break;
case 79:
#pragma message("CL_ParseTEnt: effect 79 not implemented")
pos[0] = MSG_ReadCoord ();
pos[1] = MSG_ReadCoord ();
pos[2] = MSG_ReadCoord ();
//dir
pos2[0] = MSG_ReadCoord ();
pos2[1] = MSG_ReadCoord ();
pos2[2] = MSG_ReadCoord ();
cnt = MSG_ReadByte ();
{
extern int pt_plasma;
R_RunParticleEffectType(pos, pos2, cnt, pt_plasma);
}
break;
default:
Host_EndGame ("CL_ParseTEnt: bad type - %i", type);
}
@ -1013,6 +1106,48 @@ void R_ParseParticleEffect4 (void)
R_RunParticleEffect4 (org, radius, color, effect, msgcount);
}
// [vector] org [byte] modelindex [byte] startframe [byte] framecount [byte] framerate
// [vector] org [short] modelindex [short] startframe [byte] framecount [byte] framerate
void CL_ParseEffect (qboolean effect2)
{
explosion_t *ex;
vec3_t org;
int modelindex;
int startframe;
int framecount;
int framerate;
org[0] = MSG_ReadCoord();
org[1] = MSG_ReadCoord();
org[2] = MSG_ReadCoord();
if (effect2)
modelindex = MSG_ReadShort();
else
modelindex = MSG_ReadByte();
if (effect2)
startframe = MSG_ReadShort();
else
startframe = MSG_ReadByte();
framecount = MSG_ReadByte();
framerate = MSG_ReadByte();
ex = CL_AllocExplosion ();
VectorCopy (org, ex->origin);
ex->start = cl.time;
ex->model = cl.model_precache[modelindex];
ex->firstframe = startframe;
ex->numframes = framecount;
ex->angles[0] = 0;
ex->angles[1] = 0;
ex->angles[2] = 0;
}
#ifdef Q2CLIENT
void CL_SmokeAndFlash(vec3_t origin)
{