Shpoike
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832ee6beef
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Prevent skyboxes from getting disabled on vid_reloads.
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2023-04-17 03:58:20 +01:00 |
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Shpoike
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c5f837d468
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Rework some hashfunc_t stuff.
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2023-04-17 03:58:20 +01:00 |
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Shpoike
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1fe478dfa1
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Add basic support for ktx's 'mapname#modifier' ent stuff.
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2023-04-17 03:58:20 +01:00 |
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Shpoike
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774fb93721
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Work around some BS issue.
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2023-04-17 03:58:20 +01:00 |
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Shpoike
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22533dfab8
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Fix up some minor portability issues.
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2023-04-17 03:58:20 +01:00 |
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Shpoike
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0d2a0c615a
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Eukara expressed an interest in loading fonts without any antialiasing.
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2023-04-17 03:58:20 +01:00 |
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Shpoike
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d9a334c694
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Add halfrate shading to the vulkan renderer, where supported by headers+drivers. Fonts are exempt.
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2023-04-17 03:58:20 +01:00 |
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Spoike
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48576a59dc
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A bit of a code cleanup, change a couple of prints.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6343 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2023-01-09 05:15:31 +00:00 |
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Spoike
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a003674c01
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Fix vulkan renderer's rt spotlights (both shadows and spinning).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6332 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2023-01-09 05:14:09 +00:00 |
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Spoike
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407c4eca8b
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Rework gamepad menu bindings, should be more intuitive now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6320 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2023-01-09 05:12:59 +00:00 |
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Spoike
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cac4c91778
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Be more verbose in the case of hardware errors, in case OMC has that issue again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6311 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2023-01-09 05:11:45 +00:00 |
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Spoike
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a0f2ffda90
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Try to fix up some ICE quirks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6302 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-08-07 23:49:33 +00:00 |
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Spoike
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89fde9c5e4
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Some more ICE polish.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6300 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-07-28 02:18:05 +00:00 |
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Spoike
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6941032cc7
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Add r_showbatches command to debug builds. Shows a list of all draw calls for the next video frame.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6298 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-07-28 02:17:52 +00:00 |
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Spoike
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4fc23b4f4d
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Make the frametime graph a bit more pretty.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6297 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-07-28 02:17:45 +00:00 |
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Spoike
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77f5f7adc1
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Fix a gl buffer handle leak.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6290 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-07-28 02:16:59 +00:00 |
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Spoike
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7e49962039
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Fix up replacement texture names for sprite framegroups to better comply with what might be called a standard.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6288 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-07-28 02:16:48 +00:00 |
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Spoike
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52cede2e9f
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Fix possible out-of-bounds access (reported by qqshka).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6287 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-07-28 02:16:42 +00:00 |
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Spoike
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91ea3ed518
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Change 'player minlight' rules from the singular player.mdl to any entity with a player's colourmap. This is to fix ktx's vwplayer.mdl not responding like players should. This may also slightly affect TF's sentries and telepads and stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6284 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-07-28 02:16:20 +00:00 |
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Spoike
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d8364a4cc2
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Clean up the q3 plugin a little.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6274 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-06-20 07:16:16 +00:00 |
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Spoike
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f59283aa56
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Try to work around an nvidia issue.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6256 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-05-28 18:00:37 +00:00 |
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Spoike
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08aedd4b5b
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Mouse4 now acts as a back button in our menus. Binds menu should now report system key names instead of guessed names (better non-qwerty support).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6244 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-05-28 17:59:01 +00:00 |
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Spoike
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9824304aa5
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Make sure model fields are 0-filled, to avoid issues with models that are reloaded (eg when the user replaces them with a different type of model/etc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6238 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-05-28 17:58:21 +00:00 |
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Eukara
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bc8895c5fa
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Fix compiles without RTLIGHT. Update config_wastes.h
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6235 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-04-23 20:10:18 +00:00 |
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Eukara
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34e9917d76
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Fix lightmap corruption that happens after a while.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6234 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-04-20 15:14:22 +00:00 |
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Spoike
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7a8472ed6b
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Eukara complained about .fatness not working with hlmdl.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6225 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-04-06 19:23:57 +00:00 |
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Spoike
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73c05fe3b2
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Fix up some stubs in the q3 plugin.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6212 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-03-08 05:32:15 +00:00 |
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Spoike
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cb64ea30f9
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Move playerview weaponmodel matrix into r_refdef instead, to fix viewmodel positions in q3.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6211 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-03-08 05:32:03 +00:00 |
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Spoike
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6ceb76233c
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Move Quake3 support to a plugin. There's still a number of stubs+bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6209 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-03-08 05:31:34 +00:00 |
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Spoike
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1fd65cc80d
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Use our json parser to make sense of emoji names instead of our previously hacked up mess.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6201 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-03-01 02:52:09 +00:00 |
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Spoike
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a5cb7af5d1
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Fix silly q3-crash bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6197 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-03-01 02:51:41 +00:00 |
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Spoike
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bd64ae2d17
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Disable r_dynamic when r_shadow_realtime_dlight is active (both at the same time is a waste of processing time). Also treat the rerelease's world lights as dlights instead of just world lights, which should give behaviour closer to what's expected.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6190 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-02-19 20:48:59 +00:00 |
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Spoike
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73f6df016c
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A few minor tweaks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6183 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-02-07 14:34:11 +00:00 |
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Spoike
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42430d4712
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Fix some misc memory leaks and a few other minor issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6176 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-01-30 05:55:01 +00:00 |
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Spoike
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578d12f254
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Fix some updater issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6168 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-01-19 08:27:42 +00:00 |
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Spoike
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2ed9c6a968
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Proper support for lit sprites.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6167 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-01-17 09:13:05 +00:00 |
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Spoike
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2ed3378a75
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Misc compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6166 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-01-17 09:12:56 +00:00 |
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Spoike
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b8e628cc39
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Minor code cleanups.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6159 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-01-08 10:01:29 +00:00 |
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Spoike
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2e108f2a99
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Misc minor fixups.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6154 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-01-08 10:00:49 +00:00 |
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Spoike
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0dbb8919be
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Make the ent lighting distance match QS by default - increasing the distance from vanilla's 2048 to 8192.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6151 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-01-08 09:59:54 +00:00 |
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Eukara
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13b2a7935c
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Add support for HLMDL actions, and some builtins to interact with it.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6148 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-01-07 03:18:00 +00:00 |
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Eukara
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f612b97fc9
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Animate surfaces at twice the speed when rendering HLBSP.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6147 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2022-01-03 01:57:23 +00:00 |
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Spoike
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cfaef2bf11
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Refuse to load maps exceeding the bsp29 clipnode limit. This avoids possible infinite loops or other weirdness in favour of a clear error. The QBSP really ought to be doing this too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6146 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-12-20 10:08:01 +00:00 |
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Spoike
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cfb1814be3
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Migrate oldviewcluster stuff into the individual bmodel state. This allows us to clean things up a little.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6144 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-12-20 10:07:46 +00:00 |
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Spoike
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1d2626674e
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Fix skyrooms with openxr.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6143 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-12-20 10:07:34 +00:00 |
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Spoike
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4d2251a06b
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Try to fix vulkan-related crashes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6141 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-12-20 10:07:24 +00:00 |
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Spoike
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4a6ba7146b
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Basic menu hack for vr.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6138 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-12-20 10:06:43 +00:00 |
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Spoike
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d3f0bfea71
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Try to enable openxr with SDL's opengl too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6135 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-12-20 10:06:17 +00:00 |
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Spoike
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2808962a49
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Gather q1bsp rendering logic into one place. Try to clean up r_framecount and r_visframecount somewhat in an attempt to fix openxr issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6134 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-12-20 10:06:09 +00:00 |
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Spoike
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df701ecfac
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Fix up some openxr issues (especially with vulkan).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6133 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-12-20 10:05:55 +00:00 |
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