Commit graph

291 commits

Author SHA1 Message Date
Mark Olsen
1455020790 Added newline at end of file to shut up GCC.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1154 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-20 20:21:10 +00:00
Spoike
50a59ff11f rewritten vast chunks of code to support MOVE_HITMODEL as well as clean some of it up a bit. Dedicated server should build now.
A couple of minor bugs fixed too.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1146 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-16 00:53:08 +00:00
Spoike
f1ea7c0c06 Q2 works, models are depth sorted (the same time as particles).
some extra macros added. We have a full set of dp te effect builtins (but not parsing them all yet... so not advertising them either).
Dedicated server does not build. I need to add some functions to svmodel.c
sound should work properly with roq/cin/avi playback.
gl_detail should work like in ezquake. there's also a new gl_detalscale cvar
bss size should be a small ammount smaller.
all the dp te builtins will send something. But fte can't parse all of them yet.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1145 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-14 01:57:34 +00:00
Mark Olsen
c428a29469 More endian fixes, Q3 maps work on big endian machines now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1143 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-09 17:14:55 +00:00
Mark Olsen
78390adbfa Some byteswapping for Q3 maps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1142 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-09 16:36:26 +00:00
Spoike
86b651132e Annother day of hacking finished.
Time for bed.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1137 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-08 00:37:52 +00:00
Mark Olsen
09d65658b4 Fixed to work on big endian.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1132 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-05 16:55:59 +00:00
Spoike
7e9bbc3fac ktpro should work better now woot. a few other things too
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1130 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-03 15:16:20 +00:00
Spoike
f85340b9a2 Big huge mega-whooping commit.
I wonder how many things this'll break...
On the plus side, nexuiz works well, and ktpro works as well as in mvdsv. Hurrah!


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1122 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-01 19:23:00 +00:00
TimeServ
d63bedbad1 -basegame fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1118 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-25 03:03:32 +00:00
Spoike
39990c213d I wonder how many things this will break...
Anyway, made the renderer more modular (multiple gl renderers in the same binary, supported properly - menu still needs work).
Rewrote parm1-16 handling, and added support for 17-32.
Lightstyle smoothing cvar: r_lightstylesmooth


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1113 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-22 17:10:13 +00:00
Spoike
c920170d2a Bugfix: fix crash with no active game paths...
Shouldn't really happen anyway.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1110 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-21 14:41:37 +00:00
Spoike
b172d60b88 Fixed some plugin problems.
loading/closing is more verbose (and a tiny bit easier)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1102 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-18 23:54:34 +00:00
Spoike
abc205c2e5 This is subtly more correct.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1101 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-18 23:53:21 +00:00
Spoike
dfd8e1aaed Redesigned sound code for greater modularity.
Added support for dp6/dp7 protocols (ents are still broken).
md3 tags should work properly (still suffer from origin-of-parent interpolation bugs)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-14 04:52:10 +00:00
Spoike
d2954819d4 Fixed a linux/ip6 crash
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1082 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-07 17:30:40 +00:00
Spoike
c2930803d4 hopefully, everything will work that little bit better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1072 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 04:20:20 +00:00
TimeServ
90725afe20 minor trailstate fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1064 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-30 11:05:44 +00:00
TimeServ
86f3912654 new trailstate system
te_lightning? and similar, and trail emit is no longer fps dependent
timelimit particle field added
te_*_end is still frame dependent and needs a resonable fix


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1062 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-30 04:34:47 +00:00
Mark Olsen
55fba7d181 Removed unused #include "glquake.h"
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1059 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-27 17:59:56 +00:00
Spoike
1534fee1ae Small fixes. Compiles in mingw and allows fte clients to connect without confusing them.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1055 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-27 05:41:07 +00:00
Spoike
95948b35ec Rewrote FTE's NQ-compatable networking code. The nqnet functions have gone, as we support both udp and ipx through the qw code.
cl_netfps has also had some work.
Added polling of http-based master servers (gameaholic).
Lots of darkplaces compatability things added, for nexuiz.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-26 12:55:34 +00:00
Spoike
077fb0d98a q2/q3 clipping fixed (hopefully finally except for bsp objects, that is)
q2 server should work.
added support for addative (and things) blends from menu.dat


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1035 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-19 02:53:03 +00:00
Spoike
fcd206e295 That should fix the excessive ping/pl on dedicated posix servers.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1033 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-19 02:40:18 +00:00
Mark Olsen
0fc98d5021 Note to self: Do it right the first time next time.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1030 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-18 23:52:55 +00:00
Mark Olsen
d38f681655 Missing newlines in error messages.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1029 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-18 23:40:13 +00:00
TimeServ
2c175ab870 t_ beam effects to te_
type field added (normal, beam, decal)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1028 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-18 23:15:58 +00:00
Mark Olsen
e294a337fa Endian fixes to Mod_LoadWall()
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1027 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-18 23:01:51 +00:00
Spoike
4a0c02b685 Hopefully, the server will now run on 64bit archetectures.
Also, a piece of unitialialized memory should now be fixed.
there's a con_centertext cvar added
an extra default particle texture.
further dp protocol compatability stuff.
EF_ADDATIVE works on models and supposedly sprites. will do sw sprites too at some point.

Linux makefile needs work still.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1017 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-17 02:36:54 +00:00
Spoike
98bbcc2c94 big-endian network compatability.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1016 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-17 02:00:13 +00:00
Spoike
7c418ca423 qc string_t is now an int instead of char *, stringtable is char * instead of int.
Some fixes and extra stuff for nexuiz, but it took a protocol extension, which is currently assumed instead of queried.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1015 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-15 18:49:04 +00:00
Spoike
e348dc30a2 Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1011 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-13 10:42:48 +00:00
TimeServ
b93695279c prerel, sw fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@990 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 03:41:24 +00:00
Spoike
a9d9293fc1 Changed spikeset.
Some csqc tweeks, bugfixes, additional work (yay - prediction, keyboard input!)
Some teamplay tweeks, supports much more fuhquake-compatable teamplay stuff.
Changed the texture naming scheme a bit.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@979 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-26 16:04:12 +00:00
Spoike
4b48999fdc Preliminary RBSP support.
Q3 needs retesting.
With regard to lightmaps. It currently uses only the first lightmap on the surface, and doesn't yet respond to lightstyles. This can result in some fairly patchy edges, and is a bit darker in those areas. I need to rewrite a few other areas to get the rest to work properly (like how lightmaps are drawn...). Everything else should work fine (this doesn't include working gamecode of course).


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@974 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-21 00:02:01 +00:00
Spoike
638fad7d95 Give JK2 paths a go too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@971 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-20 23:46:20 +00:00
Spoike
545b457f02 Trying to improve portability.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@969 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-19 21:09:29 +00:00
Spoike
b8eca23cfb *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@963 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-18 17:12:18 +00:00
Spoike
d1d52a49ac sw client builds and runs now
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@959 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-18 03:21:16 +00:00
Spoike
7fb398c4ed Maybe one day I'll compile before committing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@957 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-17 20:59:11 +00:00
Spoike
54afb16222 Trying to fix bsd networking.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@956 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-17 20:54:43 +00:00
Spoike
bc5b89d1c7 pop3 stuff is moved to a plugin, so this is no longer needed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@945 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-16 16:24:32 +00:00
Spoike
f43b221896 Stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@942 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-16 16:21:27 +00:00
Spoike
94233a33c0 correct config loading order.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@935 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-01 17:30:19 +00:00
Spoike
6f5a1247e8 menu.dat works! yay!
And a couple of bug fixes too.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@927 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-28 07:05:38 +00:00
Spoike
d7bb31a516 Some changes. QC execution has been tweeked a little. It needs further work still.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@925 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-28 00:11:59 +00:00
Spoike
a21a4464f4 Removed need for strlwr
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@919 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-24 17:17:59 +00:00
Spoike
5926f9f4cf *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@917 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-23 22:14:08 +00:00
Spoike
219fd9ec38 When will microsoft manage to follow some sort of standard?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@912 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-22 02:09:19 +00:00
Spoike
57b89d3d3e does the sw renderer work any better now?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@910 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-20 19:41:41 +00:00
Spoike
bf6b09ebfd *sigh*
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@909 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-20 03:23:46 +00:00
Spoike
7e1ab9e29b *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@906 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-20 02:57:11 +00:00
Spoike
f23f8ba961 Small changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@903 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-18 06:13:36 +00:00
TimeServ
d6f910c10b q2 fixes mostly
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@900 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-15 22:51:01 +00:00
TimeServ
7af6a2b9e7 stuff I needed to fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@898 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-15 02:57:02 +00:00
Spoike
d4e494488b *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@896 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-12 23:40:42 +00:00
Spoike
ce3c561cfe CSQC is standard now, and secure via the same md4 as a map currently has.
Particle system functions renamed a bit, a few other cleanups in that area.
Console handling tweeked. Better rules for subconsoles and plugins. Commands are coloured if it'll be execed, which should help reduce occurences of chat being commands. tab compleation tweeked, partial compleation no longer changes the suggestion.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@895 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-10 03:55:18 +00:00
Spoike
2621cc6aad *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@894 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-07 08:58:26 +00:00
Spoike
26f7aec5b7 Now works better with point traces and patches.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@891 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-05 15:28:20 +00:00
Spoike
e269aeaf16 Qux removed to a plugin.
Small bugfixes.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@887 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-01 15:36:23 +00:00
Spoike
9ae7e2621d SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
Lots of changes.
CSQC should be functional, but is still tied to debug builds. It WILL have some bugs still, hopefully I'll be able to clean them up better if people test it a bit.
Precompiled headers are working properly now. Compile times are now much quicker in msvc. This takes most of the files this commit.
Restructured how client commands work. They're buffered outside the network message, some multithreaded code is in. It needs a bit of testing before it's active.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@885 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-28 07:16:19 +00:00
Spoike
44770f7fbc simplified some insane logic.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@881 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-17 03:35:35 +00:00
Spoike
b78f12477d __fastcall as the default calling convention now compiles fine. Which is good.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@876 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-12 19:53:31 +00:00
Spoike
acde8ade44 CSQC support changes and some small bugfixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@874 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-12 18:56:04 +00:00
Spoike
cb487034e9 csqc is now working in some ways. Hash tables use renamed functions, and a few other changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@871 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-09 19:32:09 +00:00
Spoike
4709d89842 Urm, whoops.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@869 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-06 13:59:37 +00:00
Spoike
95eafd7427 some bugfixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@867 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-06 02:47:36 +00:00
Spoike
ae500c07ef sockaddr_qstorage should make no assumptions about where the sa_family member is. Thanks to bigfoot for pointing this out.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@862 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-29 02:26:42 +00:00
Spoike
06207797f9 No SV_Error in client only builds please
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@856 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 20:19:01 +00:00
Spoike
a675add7fb Go away uShort issues... zlib sucks
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@855 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 20:17:27 +00:00
Spoike
5cdef34122 Moving utility functions, Our libs dir should contain only standard header files and libraries, and should only be needed by the evil non-inclusive windoes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@850 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:29:54 +00:00
Spoike
a5f962cbda Go back to the old method. The new one just wasn't helping.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@846 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:26:36 +00:00
Spoike
dec44590b2 Does this fix any zlib issues?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@845 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:25:40 +00:00
Spoike
7dfa8ee86c Asm rendering of alias models is back in now - and it works
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@833 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-26 17:16:08 +00:00
Spoike
51da6d3abf Fixed some warnings and stuph.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-24 23:47:32 +00:00
Spoike
28fda441c8 Reworked quite a bit of 2d code... well, fps, speed and clock at least
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@824 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-23 17:49:42 +00:00
Spoike
ca3f6d69a6 fixme: make all calls go through this new function.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@793 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:26:54 +00:00
Spoike
17e9ea55a7 removed a warning
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@792 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:26:29 +00:00
Spoike
8e8d12ac19 added a chunked downloads pext.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@790 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:24:30 +00:00
Spoike
61a0b39953 ability to close specific plugins
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@785 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-15 20:50:45 +00:00
Spoike
999e637bc1 Hmm, can't have variably increased plugin function names if the cmd code uses pointers to the function names. This'll help emulated stuff work better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@784 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-15 20:50:02 +00:00
Spoike
cd85374a3a Added some new plugin function stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@783 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-15 17:46:40 +00:00
Spoike
fb69253127 AddCommand is more informative now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@782 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-15 17:39:12 +00:00
Spoike
80b9437e05 Revamped console, added walljumping.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@775 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 16:50:37 +00:00
Spoike
7673f3d17a This fixes lightmapped non-warping water on q2 bsps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@751 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:49:15 +00:00
Spoike
4effcb8172 stuffcmd was changed
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@750 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:47:31 +00:00
Spoike
756ab19471 Better handling of user defined cvars.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@749 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:46:54 +00:00
Spoike
a859377ded command line arguments are more reliable because of this.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@748 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:46:11 +00:00
Spoike
36606e1216 Q2-alike +set handling.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@747 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:45:03 +00:00
Spoike
d30d52c8fa Q2 game code needs a very specific structure.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@739 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:33:58 +00:00
Spoike
b3ac55613b bung
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@714 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 08:07:47 +00:00
Spoike
5a6c27d500 mingw detection is a little better now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@713 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 08:06:46 +00:00
Spoike
73aa56a830 Wall jumping... and stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@711 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 08:04:42 +00:00
Spoike
302c83ddb3 Bye bye warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@708 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 07:54:24 +00:00
Spoike
bd3c4d6b1e Added some new file finding console commands.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@707 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 07:49:23 +00:00
Spoike
1d1dd11bdf I apologise for the error in the earlier code.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@692 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-29 03:06:27 +00:00
Spoike
87f7ea06ef Fixes for coloration and stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@688 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-25 01:34:51 +00:00
Spoike
5c7b6b809f minor fixes to get the non-merged version to build properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@685 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 09:10:39 +00:00
Spoike
4b0395e079 Lots of stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 08:45:56 +00:00
Spoike
64c6d8816a whoops
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@674 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-22 01:03:23 +00:00
Spoike
728047da7b Small non-serious fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@672 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-21 04:38:53 +00:00
Spoike
c58a179f87 A showalias command, just like up2 requested.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@671 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-21 04:38:02 +00:00
Spoike
122dfc2338 Allow changing client's cheat cvars if not connected yet.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@670 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-21 04:37:14 +00:00
Spoike
9b7f0aea51 made a teeny bit more friendly with badly configured mvdsv servers.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@652 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-15 19:50:00 +00:00
Spoike
b1ad773292 This might be a small speedup.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@651 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-15 19:48:47 +00:00
Spoike
c011c912f7 Tweeked the conditions (Q3Debug/Q3Release targets are obsolete now)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@650 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-15 19:47:56 +00:00
Spoike
7975bbfe69 Moved some code to somewhere where it makes more sence.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@601 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-09 23:38:53 +00:00
Spoike
0322bdd338 mvd playback works properly now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@587 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-08 04:14:52 +00:00
Spoike
b719cd9109 Erm, yeah, don't want CLIENTONLY when we're going for a mimimal server...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@578 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 16:48:42 +00:00
Spoike
f1ebcd115c Fixed the unresolved Host_Error external.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@577 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 16:47:58 +00:00
Spoike
b255ce926b Two bugs fixed and an attempt at fs_cache working properly (it's now case insensative, even in linux)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@569 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 11:39:39 +00:00
Spoike
5888f552f4 Killed a warning in release builds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@567 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 11:36:34 +00:00
Spoike
e1c927d621 Tiny fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@557 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 08:18:14 +00:00
Spoike
b523ee04c7 Added a new stat from DP-P6.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@556 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 08:17:46 +00:00
Spoike
a8db440abb Split up my matrix library.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@555 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 08:17:09 +00:00
Spoike
738dfcab46 New function headers.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@554 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 08:15:49 +00:00
Hexum
ab41bbb0a7 fix for random linux crashes (from spike)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@552 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-04 16:26:22 +00:00
Spoike
98b6061185 hmm... multiples of 4 would be nice...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@548 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-03 03:02:17 +00:00
Spoike
f3c4aa6293 zone.c made more reliable.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@543 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-02 06:00:21 +00:00
Spoike
854f5340c1 server can be configured out, rtlights are a bit more responcible.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@538 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-29 01:21:00 +00:00
Spoike
9af4c7df7f we can connect to DP servers, dynamic lighting code was revised a little, a new cvar was added to control the extra feature, lights can be flagged with where they should appear, skin code was revised (to include models), fruity textures fixed, r_loadlit 2 failing to save is fixed. NQ demos smoothed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@537 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-27 08:16:25 +00:00
Spoike
b4e92d7af3 does that make anyting nicer?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@520 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 01:14:00 +00:00
Spoike
b94e7f7ff1 tweeked that a bit... well, it got rid of a warning, so...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@519 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 01:12:42 +00:00
Spoike
eb8f1f7149 certainly made that a bit cleaner.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@518 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 01:11:54 +00:00
Spoike
45b6532350 Lots of maths stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@517 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 01:10:51 +00:00
Spoike
bf3edade55 Removed some warnings
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@513 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 00:37:02 +00:00
Spoike
85e7fc3987 special sentinal checking and a small optimisation.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@509 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 00:31:46 +00:00
Spoike
6317634447 Spare variable removed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@508 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 00:30:25 +00:00
Spoike
e79177657d server stuffs can't use cmd_arvc/cmd_argv in aliases.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@502 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-22 08:28:30 +00:00
Spoike
c8438cbc3e Small tweek... The mins/max mismatching code was disabled. Hopefully q3 bsps should have a little better physics.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@488 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 01:03:57 +00:00
Spoike
9721b3c21d some DP compatability stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@487 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:59:29 +00:00
Spoike
ac284a1b94 Adding a few tiny optimisations and playdemo working on qwd files again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@470 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-18 17:55:04 +00:00
Spoike
956b174c9d cfg_save causes serverinfo/localinfo to be saved. (as well as a warnings fix)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@437 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:37:18 +00:00
Spoike
5f50922094 added baseq3 as a possible alternative gamedir
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@436 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:35:46 +00:00
Spoike
b4c6345c34 the coord change reaches protocol.h.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@435 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:35:01 +00:00
Spoike
3c5ef43b0d floating point orgs added
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@434 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:34:14 +00:00
Spoike
5e9a4033cb Does that make physics any nicer?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@433 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:33:16 +00:00
Spoike
dbf4d2b8c4 Erm... whoops... Use the one from the headers.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@412 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:23:46 +00:00
Spoike
f26eb67d2b An indication as to my motives... floating point coords.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@411 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:23:03 +00:00
Spoike
6e4d99572a Closed a security hole
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@410 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:22:13 +00:00
Spoike
ecc515918e Put some limits up... I really need to make those dynamic!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@409 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:21:33 +00:00
Spoike
99c8a53d00 Enemy territory (and possibly rtcw if we didn't have that already - I dunno.. I don't have a copy!) bsp support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@408 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:20:25 +00:00
Spoike
ed24206d93 I thought TimeServ had fixed this... Ah well, here timeserv, have a conflict!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@406 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 09:23:09 +00:00
Spoike
f2ddeefe19 Warning and target fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@377 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-26 23:06:29 +00:00
Spoike
3508d4c3a3 couple more max map planes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@370 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-26 15:30:57 +00:00
Spoike
7a2b6570f2 Giving shaders the normals info.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@369 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-26 15:30:13 +00:00
Spoike
4f36d50f60 Few bug fixes and some q3 compatable shaders.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@354 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-19 16:10:14 +00:00
TimeServ
7cc2a8b85e unused union search and replace
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@344 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-15 18:21:57 +00:00
Spoike
528829d5a1 texture s coordinate needs to be maintained.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@334 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-15 00:25:17 +00:00
TimeServ
fd5c54cbdc beam system overhaul
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@333 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-15 00:00:15 +00:00