added baseq3 as a possible alternative gamedir

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@436 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2004-11-17 17:35:46 +00:00
parent b4c6345c34
commit 5f50922094

View file

@ -680,12 +680,6 @@ void MSG_WriteString (sizebuf_t *sb, char *s)
SZ_Write (sb, s, Q_strlen(s)+1);
}
typedef union {
char b[4];
short b2;
int b4;
float f;
} coorddata;
int sizeofcoord=2;
float MSG_FromCoord(coorddata c, int bytes)
{
@ -4130,7 +4124,16 @@ void COM_InitFilesystem (void)
COM_AddGameDirectory (va("%s/data1", com_basedir) );
}
else
COM_AddGameDirectory (va("%s/id1", com_basedir) );
{//quake3, we don't have full support for this, so...
f = fopen(va("%s/baseq3/pak0.pk3", com_basedir), "rb");
if (f)
{
fclose(f);
COM_AddGameDirectory (va("%s/baseq3", com_basedir) );
}
else
COM_AddGameDirectory (va("%s/id1", com_basedir) ); //ah well, id1 it is, they mustve unpacked it.
}
}
}
}