Spoike
75fb5f5398
The different aspects of directx are now activated independently from each other, allowing greater custom build control.
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Tweeked win64 options so as not to conflict with 32bit builds.
Win64 builds now with NO_LIBRARIES added. Yes, you need to provide 64bit libraries yourself if you want to use them (dinput/dsound should be part of the directx sdk and are, strictly speaking, not re-distributable). See bothdefs.h for how to activate individual 64bit libs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3138 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-07 04:37:24 +00:00
Spoike
dad710ee27
Fixes the other IRC plugin crash.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3137 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-07 03:55:51 +00:00
Spoike
b763b5594d
My monthly commit. I wonder what I broke.
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Contains some stuff to get twig working a little better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3132 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-03 01:52:30 +00:00
Spoike
99c153199e
version console command is now common, instead of client only.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3130 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-22 13:50:17 +00:00
Spoike
eff6909662
Fixed a warning.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3129 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-22 13:48:40 +00:00
Spoike
32591b4df6
second attempt at ctrl+enter
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3122 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-08 18:42:41 +00:00
Spoike
40742dcc55
Forgot to commit this. Whoops.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3120 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-08 14:29:19 +00:00
Spoike
c8f10aa212
Allow the user to change the protocol used by FTE to connect to itself. Only 'qw' is fully reliable at the moment, and that's the default. Eventually this can be cleared out to default to match the running progs type.
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Also made the 'user' command semi-work in NQ.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3118 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-08 04:39:46 +00:00
Mark Olsen
1e02645c08
Caps lock, work!
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3116 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-07 00:02:03 +00:00
Spoike
c11da690e1
Fix for player colormaps with NQ protocol.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3114 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-03 00:08:32 +00:00
Spoike
51ec8d2912
trying to make bigfoot happy.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3110 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-30 04:42:26 +00:00
Spoike
d3bcc14e5a
Should allow bigfoot to aim with the lightning gun.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3109 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-30 04:20:46 +00:00
Spoike
40a24ea7f2
Please insert volume...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3108 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-30 03:54:03 +00:00
Spoike
02b53fc859
When acting as an NQ client, actually send impulses please.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3107 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-30 02:50:01 +00:00
TimeServ
8b658df029
attempted vs2008 compile fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3102 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-18 01:47:48 +00:00
Spoike
4b1032c337
Script particles and d3d renderer will now build again.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3099 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-15 04:58:12 +00:00
Spoike
9fc7a20e9c
old fixes including for rgb_gen_topcolor in shaders
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3098 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-15 04:56:44 +00:00
Spoike
7f90f66bfc
Strip all extensions before trying to add new ones to image file names.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3097 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-14 16:08:57 +00:00
Spoike
45692d1d1e
an old new feature which had been on the wrong comp for a while.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3096 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-14 16:07:07 +00:00
Spoike
6e3f69f504
d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now).
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fte particle scripts are disabled (classic works).
I'll fix these in the new year.
Redid framestate stuff again. Slightly better now, but this is the bulk of the changes here.
Reworked the renderqueue to provide batches of items instead of individual items. This cleans up the particle rendering code significantly, and is a step towards multiple concurrent particle systems. fte's scripted particles are broken as I'm trying to find a way to rework them to batch types together, rather than having to restart each batch after each particle when you have two particles in a trail. I'll fix it some time.
Reworked some alias model code regarding skeletal models. Added some conceptual skeletal bone control builtins available to csqc. Currently it can query the bone names and save off animation states, but can't animate - its just not complete.
Added more info to glsl custom shaders.
Updated surface sorting on halflife maps to properly cope with alphaed entities, rather than just texture-based blends (q2-style).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3095 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-23 02:55:20 +00:00
Spoike
493fdd453d
Don't crash on string stats.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3092 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-07 00:04:12 +00:00
Spoike
4e1f6daf9f
Split cl_nolerp into cl_nolerp and cl_nolerp_netquake. This means that netquake can have a different default. This allows it to be smoother without arcane tweeking.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3084 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-03 02:42:05 +00:00
Spoike
41da9e4655
more stuff broken
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3075 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-01 02:56:32 +00:00
Spoike
6fb100e8b5
more stuff broken
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3071 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-28 20:34:51 +00:00
Mark Olsen
7c4d2a2309
Added #error for invalid C code that SMVC happily compiles.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3065 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-14 16:50:45 +00:00
Mark Olsen
eda9cfded4
Added #error for invalid C code that SMVC happily compiles.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3062 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-14 16:46:30 +00:00
Mark Olsen
fc60c486e8
Marked CL_CheckModelResources() as static. Prototyped the function to make compilation of broken code fail on SMVC too.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3061 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-14 16:43:28 +00:00
Spoike
c41148705c
nexuiz support: menu cvar_defstring = #89
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3057 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-12 04:23:13 +00:00
Spoike
498173e878
It has come to light that I suck. This incorporates the fixes already made to sys_linux since my huge commit. Again, these have not been tested. But they are more likely to work properly... As in the syntax errors are fixed.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3056 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-12 04:19:22 +00:00
Mark Olsen
308962afa9
Since this code doesn't even compile, I guess it is fair to assume that it hasn't been tested o:)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3055 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-11 12:20:46 +00:00
Spoike
e8c6d25fe1
Should compile now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-11 10:09:41 +00:00
Spoike
dce284811e
Minor update...
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Q3 clients can connect to q1 gamecode (sv_listen_q3).
hacked support for SendFlags. It'll work compatibly, just not efficiently.
Unified shared qc builtins.
fteqcc supports int |= float, more params in macros, &~= operator.
Additional recent DP QC extensions.
Particle system abstraction. 'r_particlesystem classic' (vs null or script) will revert to truly classic particles.
Nexuiz might run again.
Network address revamp (sv_port and sv_port_ipv6 can both be used to specify an ipv4 address:port and both corrently accept clients). localhost now properly favours ipv4 (use ::1 for ipv6 localhost).
Download system revamp.
Numerous other changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3051 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-09 22:29:28 +00:00
Spoike
a44068f9b4
Slightly better handling of .qtv files.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3038 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-10-05 02:56:11 +00:00
TimeServ
fcbfb0e22c
change registry entry for win32 dedicated for future use
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misc sound fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3032 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-09-11 03:39:34 +00:00
Spoike
c29cf3db99
Framerate will be more stable when picking up items/getting shot/etc.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3025 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-07-16 00:19:33 +00:00
TimeServ
d1a489d83f
don't do cl_netfps stuff twice in sendcmd
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3014 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-22 11:30:16 +00:00
Molgrum
b115f8998b
Don't change the viewheight when the player is dead.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3013 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-20 21:44:10 +00:00
TimeServ
5ddfd68b11
q2 workaround
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3010 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-13 02:26:08 +00:00
TimeServ
0adc1e1054
clear colorshifts on disconnect, don't decrease cshifts on gamma change, fix warning
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3009 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-12 23:19:47 +00:00
TimeServ
01d05dc3b6
forgot #ifdef Q2CLIENT around q2 stuff
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3008 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-12 20:49:42 +00:00
TimeServ
3a7d339c38
new cvar cl_sparemsec (you shouldn't have to mess with this really), modified the sendcmd logic so cl_netfps works better and remote connections are a bit more efficient
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3007 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-12 20:47:13 +00:00
Molgrum
d73b9c0735
Minimal client compiles.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3005 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-08 20:46:58 +00:00
Molgrum
33140dbf24
Ruleset expanded with ruleset_allow_localvolume. Set to 0 in 'nqr' and 'strict'. Made NET_AdrToString return a non-static pointer.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3002 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-08 14:37:57 +00:00
Spoike
751e3df851
Added colourise command. 'colourise playername top.bot skin' where top/bot can be xf00 for red, xf00000 for slightly less red, off to disable forcing (for that part, eg: x0f0.off to force only top), or a regular number between 0 and 14 for regular skin colour ranges. Will not persist through configs. If .bot is not present, top is used for bot. Only works on team members.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3000 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-05 07:45:34 +00:00
Molgrum
6e1e9a6438
Typo.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2997 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-04 19:02:54 +00:00
Spoike
519983dee2
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2992 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-01 22:06:22 +00:00
TimeServ
a631205fe7
added conditional variables for win/linux/sdl, switched sql thread worker to conditional to avoid busy looping, corrected a spikeism
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2991 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-01 05:42:23 +00:00
Molgrum
5d64f13a18
Double precision for gameclock.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2990 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-01 02:42:18 +00:00
Spoike
f63468f1d7
Stat strings will actually be received properly now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2988 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-31 10:33:03 +00:00
Spoike
eafb021179
Fix up scoreboard entry times.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2987 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-31 10:31:47 +00:00
Spoike
9b33803764
Fixed challenged acks.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2980 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-26 21:04:42 +00:00
Spoike
654eabc4c2
Reworked stats for csqc to match LH's suggestion. CSQC can read the 'delta' entities (experimental). Fixed up sv_getrealip, made banning work based on realip too. Added a ban command to easily ban a single client. Renamed some svcs for clarification. Added pvsflags to ssqc for greater control over how ents are sent to csqc. Broke some stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2977 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-25 22:23:43 +00:00
Spoike
40952dabf4
Let q2bsps work again when they're lacking textures.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2976 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-25 22:08:29 +00:00
Spoike
3bf676b1bb
Improvements for using FTE as a Q2 client. Helps connecting to r1q2 servers (tastyspleen being an example).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2969 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-25 01:17:16 +00:00
Spoike
548256dbc5
Was gonna try fixing the 64-bit stuff myself, but mneh. Small coding style improvement (well, more consistent with the rest of the engine anyway).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2968 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-25 01:15:49 +00:00
Spoike
413ef694cd
Fixed a typo or something in the download menu.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2967 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-25 01:14:17 +00:00
Molgrum
43e55824ba
Fix for LG beams end position not being stored when spectating with cl_truelightning.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2961 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-17 16:11:42 +00:00
TimeServ
0a03e2bc3b
ogg vorbis streams resample change (they don't crash, although 22100->48000 sounds horrible due to problems)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2953 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-11 14:38:19 +00:00
TimeServ
ce5cb75832
this commit will most likely break things: main Z_*/BZ_* calls no longer have zone logic, tagged allocs redone and now partially thread safe (still Sys_Error), code using reallocs should no longer assume new memory is zeroed, minor mysql fixes
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2951 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-09 14:22:37 +00:00
Mark Olsen
74c6f76f50
More bounds checking.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2950 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-01 12:24:20 +00:00
Molgrum
9bda9e9fc1
Don't crash on invalid input in the Microsoft Wave reader. /bigfoot
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2949 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-01 11:59:22 +00:00
Molgrum
5852614cf5
Messed up previous commit...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2948 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-04-29 22:14:16 +00:00
Molgrum
dfb02eebbf
Scan for alternative libasound filenames. http://www.quakeworld.nu/forum/viewtopic.php?pid=37690#p37690
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2947 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-04-29 22:11:17 +00:00
Molgrum
7235d9f9fc
Patch by Bigfoot: spike sucks donkey balls
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2946 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-04-28 16:14:02 +00:00
TimeServ
1673ca7a7a
PROTOCOL_VERSION to PROTOCOL_VERSION_QW to resolve a future header conflict
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2940 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-04-12 23:24:19 +00:00
Molgrum
ece33d0b2a
Debug printout.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2939 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-03-29 07:10:21 +00:00
Spoike
f82d20e078
Implemented fromwad in precache_pic as per csqc specification.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2937 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-03-11 13:36:18 +00:00
Spoike
9a59674c19
helps if we clear the right buffer. This is clearly pointless as it took so long to be noticed, but lets do it anyway.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2935 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-03-02 10:20:25 +00:00
Molgrum
caf84feda8
Fix to the previous commit: Also toggle the console if it's down
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2933 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-23 09:52:55 +00:00
Molgrum
f312748879
Close the menu when a demo is selected.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2932 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-22 22:57:28 +00:00
Molgrum
a066b43bf9
show_*_* < 0 now works.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2931 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-22 22:43:34 +00:00
Lance
0ab09daa6e
Fix to plugin system and image loading, Space Invaders plugin works
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again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2928 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-19 12:36:51 +00:00
Spoike
333339782b
The renderer code actually listens to the video code failing again.
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Also added an extra attempt to try 640*480 before giving up and reverting to console.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2925 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-16 03:40:32 +00:00
Mark Olsen
e136f38f63
Newline after that error message, please.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2923 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-14 12:46:11 +00:00
Lance
4f755cf39e
Changed the downloadables.txt source from the old sf.net site, to the
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fteqw.com domain.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2920 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-13 07:57:42 +00:00
Molgrum
00cd20b9a6
Use MAX_QPATH instead.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2907 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-05 00:31:34 +00:00
Spoike
20cc7dc9f5
Updated the menu_demo code. The list is now sorted. Miscellaneous paths from pk3 files are not shown any more either.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2906 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-05 00:19:57 +00:00
Spoike
28351eb001
Don't flood the client with packets if its not really ready to receive them yet.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2905 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-04 23:41:04 +00:00
Lance
12d0492566
Silly mistake, made the directx9 option select the d3d7 renderer by
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mistake.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2903 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-02 15:52:14 +00:00
Lance
4ffbf6fe06
Fix to r2901 hopefully, if it isn't, revert back to r2900
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2902 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-02 15:46:14 +00:00
Lance
5cbcec8283
DirectX7 menu option fixed to select the d3d7 renderer, and DirectX9
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menu option to select the d3d9 renderer.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2901 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-02 15:16:16 +00:00
TimeServ
dd4e46f220
fix to PCX loading (Spike made a typo)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2899 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-02 07:14:56 +00:00
Molgrum
1e64dfd76d
Patch from Spike. Two new ruleset cvars, one that prevents custom eyes models, one that prevents custom skins on packs/eyes (this doesn't work yet, needs fix).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2898 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-01 15:21:14 +00:00
Spoike
59ca1f6cee
FTE works on nq servers again.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2889 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-30 22:04:38 +00:00
Molgrum
c1747c23fb
Draw the scoreboard correctly on largegames too.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2888 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-30 16:42:49 +00:00
Molgrum
072933be96
mingl compiles again
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2887 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-30 09:42:00 +00:00
Spoike
08f0d8bcb2
Made qtvplay work a bit better.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2886 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-30 02:32:00 +00:00
Spoike
266906ec55
Fixes molgrums skin bug.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2884 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-28 23:03:42 +00:00
Mark Olsen
83d23423ab
characture -> character
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2882 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-28 13:27:30 +00:00
Mark Olsen
0aa29e47e7
Endian bugs suck; CSQC now works on big endian systems.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2881 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-27 13:52:54 +00:00
Spoike
2801b70dd2
Attempts to fix the quad/pent glows not appearing on bots (normal style). More changes than strictly necessary to clean up combined gl_flashblend and r_dynamic usage.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2877 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-24 01:24:10 +00:00
Spoike
ed953da8ed
Fixes the own-lightning not updating after spectating bug molgrum moaned about ages ago.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2876 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-23 21:05:18 +00:00
Spoike
10577d2e95
Fixes the enemy skin on team mates bug molgrum moaned at me about
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2875 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-23 21:04:16 +00:00
Spoike
433ade6f5c
Updated the pcx loader(s), to ensure that min offsets are handled correctly and consistently.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2873 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-23 01:41:25 +00:00
Spoike
18ee105ed5
Make playqtv slightly more robust. Only slightly. There really should be a better fix for this.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2872 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-23 01:36:51 +00:00
Molgrum
004ffebb66
Patch from Spike to toggle impulse-queueing. Only Hexn 2 would require this to be 1.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2867 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-22 17:00:05 +00:00
Molgrum
8a7f755c72
Changed name of ruleset to 'nqr'. Allowed playercount in 'nqr'.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2866 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-21 08:41:59 +00:00
Spoike
cc14795cba
Model clamping finally implemented. Please test :)
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Moved the call to PreNewMap to a bit earlier.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2864 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-19 05:59:00 +00:00
TimeServ
ae54e4712f
surround netquake stuff around NQPROT defines so minimal GL can build
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2863 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-16 06:36:24 +00:00
TimeServ
d46a2ca5d5
remove GL_Smoothfont_Callback in reinit
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set gl_smoothfont as CVAR_RENDERERCALLBACK
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2862 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-16 04:57:44 +00:00