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Fixed challenged acks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2980 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 4 additions and 1 deletions
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@ -1998,6 +1998,7 @@ void CL_ConnectionlessPacket (void)
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if (c == A2A_PING)
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{
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char data[256];
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int len;
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data[0] = 0xff;
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data[1] = 0xff;
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@ -2010,6 +2011,7 @@ void CL_ConnectionlessPacket (void)
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{
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Con_TPrintf (TL_ST_COLON, NET_AdrToString (net_from));
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Con_TPrintf (TLC_A2A_PING);
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len = 6;
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}
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else
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{
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@ -2018,9 +2020,10 @@ void CL_ConnectionlessPacket (void)
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//secondly, it needs a copy of the realip ident, so you can't report a different player's client (you would need access to their ip).
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data[5] = ' ';
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sprintf(data+6, "%i %i", atoi(MSG_ReadString()), cls.realip_ident);
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len = strlen(data);
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}
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NET_SendPacket (NS_CLIENT, 6, &data, net_from);
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NET_SendPacket (NS_CLIENT, len, &data, net_from);
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return;
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}
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