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# include "quakedef.h"
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/*
EXT_CSQC is the ' root ' extension
EXT_CSQC_1 are a collection of additional features to cover omissions in the original spec
note the CHEAT_PARANOID define disables certain EXT_CSQC_1 features ,
in an attempt to prevent the player from finding out where he / she is , thus preventing aimbots .
This is specifically targetted towards deathmatch mods where each player is a single player .
In reality , this paranoia provides nothing which could not be done with a cheat proxy .
Seeing as the client ensures hashes match in the first place , this paranoia gives nothing in the long run .
Unfortunatly EXT_CSQC was designed around this paranoia .
*/
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# ifdef CSQC_DAT
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# ifdef RGLQUAKE
# include "glquake.h" //evil to include this
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# include "shader.h"
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# endif
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//#define CHEAT_PARANOID
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# include "pr_common.h"
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# ifdef CLIENTONLY
//client only builds don't have a qc debugger
# define QCEditor NULL
# endif
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# define ANGLE2SHORT(x) ((x / 360.0)*65535)
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static progfuncs_t * csqcprogs ;
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typedef struct csqctreadstate_s {
float resumetime ;
struct qcthread_s * thread ;
int self ;
int other ;
struct csqctreadstate_s * next ;
} csqctreadstate_t ;
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static unsigned int csqcchecksum ;
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static csqctreadstate_t * csqcthreads ;
qboolean csqc_resortfrags ;
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qboolean csqc_drawsbar ;
qboolean csqc_addcrosshair ;
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static int num_csqc_edicts ;
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static int csqc_fakereadbyte ;
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static int csqc_lplayernum ;
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static qboolean csqc_isdarkplaces ;
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# define CSQCPROGSGROUP "CSQC progs control"
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cvar_t pr_csmaxedicts = SCVAR ( " pr_csmaxedicts " , " 3072 " ) ;
cvar_t cl_csqcdebug = SCVAR ( " cl_csqcdebug " , " 0 " ) ; //prints entity numbers which arrive (so I can tell people not to apply it to players...)
cvar_t cl_nocsqc = SCVAR ( " cl_nocsqc " , " 0 " ) ;
cvar_t pr_csqc_coreonerror = SCVAR ( " pr_csqc_coreonerror " , " 1 " ) ;
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# define MASK_DELTA 1
# define MASK_STDVIEWMODEL 2
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// standard effect cvars/sounds
extern cvar_t r_explosionlight ;
extern sfx_t * cl_sfx_wizhit ;
extern sfx_t * cl_sfx_knighthit ;
extern sfx_t * cl_sfx_tink1 ;
extern sfx_t * cl_sfx_ric1 ;
extern sfx_t * cl_sfx_ric2 ;
extern sfx_t * cl_sfx_ric3 ;
extern sfx_t * cl_sfx_r_exp3 ;
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//shared constants
typedef enum
{
VF_MIN = 1 ,
VF_MIN_X = 2 ,
VF_MIN_Y = 3 ,
VF_SIZE = 4 ,
VF_SIZE_X = 5 ,
VF_SIZE_Y = 6 ,
VF_VIEWPORT = 7 ,
VF_FOV = 8 ,
VF_FOVX = 9 ,
VF_FOVY = 10 ,
VF_ORIGIN = 11 ,
VF_ORIGIN_X = 12 ,
VF_ORIGIN_Y = 13 ,
VF_ORIGIN_Z = 14 ,
VF_ANGLES = 15 ,
VF_ANGLES_X = 16 ,
VF_ANGLES_Y = 17 ,
VF_ANGLES_Z = 18 ,
VF_DRAWWORLD = 19 ,
VF_ENGINESBAR = 20 ,
VF_DRAWCROSSHAIR = 21 ,
VF_CARTESIAN_ANGLES = 22 ,
//this is a DP-compatibility hack.
VF_CL_VIEWANGLES_V = 33 ,
VF_CL_VIEWANGLES_X = 34 ,
VF_CL_VIEWANGLES_Y = 35 ,
VF_CL_VIEWANGLES_Z = 36 ,
# pragma message("FIXME: add cshift")
//33-36 used by DP...
VF_PERSPECTIVE = 200 ,
//201 used by DP... WTF? CLEARSCREEN
VF_LPLAYER = 202 ,
VF_AFOV = 203 , //aproximate fov (match what the engine would normally use for the fov cvar). p0=fov, p1=zoom
} viewflags ;
# define CSQCRF_VIEWMODEL 1 //Not drawn in mirrors
# define CSQCRF_EXTERNALMODEL 2 //drawn ONLY in mirrors
# define CSQCRF_DEPTHHACK 4 //fun depthhack
# define CSQCRF_ADDITIVE 8 //add instead of blend
# define CSQCRF_USEAXIS 16 //use v_forward/v_right/v_up as an axis/matrix - predraw is needed to use this properly
# define CSQCRF_NOSHADOW 32 //don't cast shadows upon other entities (can still be self shadowing, if the engine wishes, and not additive)
# define CSQCRF_FRAMETIMESARESTARTTIMES 64 //EXT_CSQC_1: frame times should be read as (time-frametime).
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//If I do it like this, I'll never forget to register something...
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# define csqcglobals \
globalfunction ( init_function , " CSQC_Init " ) ; \
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globalfunction ( worldloaded , " CSQC_WorldLoaded " ) ; \
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globalfunction ( shutdown_function , " CSQC_Shutdown " ) ; \
globalfunction ( draw_function , " CSQC_UpdateView " ) ; \
globalfunction ( parse_stuffcmd , " CSQC_Parse_StuffCmd " ) ; \
globalfunction ( parse_centerprint , " CSQC_Parse_CenterPrint " ) ; \
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globalfunction ( input_event , " CSQC_InputEvent " ) ; \
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globalfunction ( input_frame , " CSQC_Input_Frame " ) ; /*EXT_CSQC_1*/ \
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globalfunction ( console_command , " CSQC_ConsoleCommand " ) ; \
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\
globalfunction ( ent_update , " CSQC_Ent_Update " ) ; \
globalfunction ( ent_remove , " CSQC_Ent_Remove " ) ; \
\
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globalfunction ( event_sound , " CSQC_Event_Sound " ) ; \
globalfunction ( serversound , " CSQC_ServerSound " ) ; /*obsolete, use event_sound*/ \
globalfunction ( loadresource , " CSQC_LoadResource " ) ; /*EXT_CSQC_1*/ \
globalfunction ( parse_tempentity , " CSQC_Parse_TempEntity " ) ; /*EXT_CSQC_ABSOLUTLY_VILE*/ \
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\
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/*These are pointers to the csqc's globals.*/ \
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globalfloat ( svtime , " time " ) ; /*float Written before entering most qc functions*/ \
globalfloat ( cltime , " cltime " ) ; /*float Written before entering most qc functions*/ \
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globalentity ( self , " self " ) ; /*entity Written before entering most qc functions*/ \
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globalentity ( other , " other " ) ; /*entity Written before entering most qc functions*/ \
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\
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globalfloat ( maxclients , " maxclients " ) ; /*float max number of players allowed*/ \
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\
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globalvector ( forward , " v_forward " ) ; /*vector written by anglevectors*/ \
globalvector ( right , " v_right " ) ; /*vector written by anglevectors*/ \
globalvector ( up , " v_up " ) ; /*vector written by anglevectors*/ \
\
globalfloat ( trace_allsolid , " trace_allsolid " ) ; /*bool written by traceline*/ \
globalfloat ( trace_startsolid , " trace_startsolid " ) ; /*bool written by traceline*/ \
globalfloat ( trace_fraction , " trace_fraction " ) ; /*float written by traceline*/ \
globalfloat ( trace_inwater , " trace_inwater " ) ; /*bool written by traceline*/ \
globalfloat ( trace_inopen , " trace_inopen " ) ; /*bool written by traceline*/ \
globalvector ( trace_endpos , " trace_endpos " ) ; /*vector written by traceline*/ \
globalvector ( trace_plane_normal , " trace_plane_normal " ) ; /*vector written by traceline*/ \
globalfloat ( trace_plane_dist , " trace_plane_dist " ) ; /*float written by traceline*/ \
globalentity ( trace_ent , " trace_ent " ) ; /*entity written by traceline*/ \
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globalfloat ( trace_surfaceflags , " trace_surfaceflags " ) ; /*float written by traceline*/ \
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globalfloat ( trace_endcontents , " trace_endcontents " ) ; /*float written by traceline EXT_CSQC_1*/ \
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\
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globalfloat ( clientcommandframe , " clientcommandframe " ) ; /*float the next frame that will be sent*/ \
globalfloat ( servercommandframe , " servercommandframe " ) ; /*float the most recent frame received from the server*/ \
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\
globalfloat ( player_localentnum , " player_localentnum " ) ; /*float the entity number of the local player*/ \
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globalfloat ( player_localnum , " player_localnum " ) ; /*float the entity number of the local player*/ \
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globalfloat ( intermission , " intermission " ) ; /*float set when the client receives svc_intermission*/ \
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globalvector ( view_angles , " view_angles " ) ; /*float set to the view angles at the start of each new frame (EXT_CSQC_1)*/ \
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globalfloat ( dpcompat_sbshowscores , " sb_showscores " ) ; /*float ask darkplaces people, its not part of the csqc standard */ \
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\
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globalvector ( pmove_org , " pmove_org " ) ; /*read/written by runplayerphysics*/ \
globalvector ( pmove_vel , " pmove_vel " ) ; /*read/written by runplayerphysics*/ \
globalvector ( pmove_mins , " pmove_mins " ) ; /*read/written by runplayerphysics*/ \
globalvector ( pmove_maxs , " pmove_maxs " ) ; /*read/written by runplayerphysics*/ \
globalfloat ( pmove_jump_held , " pmove_jump_held " ) ; /*read/written by runplayerphysics*/ \
globalfloat ( pmove_waterjumptime , " pmove_waterjumptime " ) ; /*read/written by runplayerphysics*/ \
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\
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globalfloat ( input_timelength , " input_timelength " ) ; /*float filled by getinputstate, read by runplayerphysics*/ \
globalvector ( input_angles , " input_angles " ) ; /*vector filled by getinputstate, read by runplayerphysics*/ \
globalvector ( input_movevalues , " input_movevalues " ) ; /*vector filled by getinputstate, read by runplayerphysics*/ \
globalfloat ( input_buttons , " input_buttons " ) ; /*float filled by getinputstate, read by runplayerphysics*/ \
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globalfloat ( input_impulse , " input_impulse " ) ; /*float filled by getinputstate, read by runplayerphysics*/ \
globalfloat ( input_lightlevel , " input_lightlevel " ) ; /*float filled by getinputstate, read by runplayerphysics*/ \
globalfloat ( input_weapon , " input_weapon " ) ; /*float filled by getinputstate, read by runplayerphysics*/ \
globalfloat ( input_servertime , " input_servertime " ) ; /*float filled by getinputstate, read by runplayerphysics*/ \
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globalfloat ( input_clienttime , " input_clienttime " ) ; /*float filled by getinputstate, read by runplayerphysics*/ \
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\
globalfloat ( movevar_gravity , " movevar_gravity " ) ; /*float obtained from the server*/ \
globalfloat ( movevar_stopspeed , " movevar_stopspeed " ) ; /*float obtained from the server*/ \
globalfloat ( movevar_maxspeed , " movevar_maxspeed " ) ; /*float obtained from the server*/ \
globalfloat ( movevar_spectatormaxspeed , " movevar_spectatormaxspeed " ) ; /*float obtained from the server*/ \
globalfloat ( movevar_accelerate , " movevar_accelerate " ) ; /*float obtained from the server*/ \
globalfloat ( movevar_airaccelerate , " movevar_airaccelerate " ) ; /*float obtained from the server*/ \
globalfloat ( movevar_wateraccelerate , " movevar_wateraccelerate " ) ; /*float obtained from the server*/ \
globalfloat ( movevar_friction , " movevar_friction " ) ; /*float obtained from the server*/ \
globalfloat ( movevar_waterfriction , " movevar_waterfriction " ) ; /*float obtained from the server*/ \
globalfloat ( movevar_entgravity , " movevar_entgravity " ) ; /*float obtained from the server*/ \
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typedef struct {
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# define globalfloat(name,qcname) float *name
# define globalvector(name,qcname) float *name
# define globalentity(name,qcname) int *name
# define globalstring(name,qcname) string_t *name
# define globalfunction(name,qcname) func_t name
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//These are the functions the engine will call to, found by name.
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csqcglobals
# undef globalfloat
# undef globalvector
# undef globalentity
# undef globalstring
# undef globalfunction
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} csqcglobals_t ;
static csqcglobals_t csqcg ;
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static void CSQC_ChangeLocalPlayer ( int lplayernum )
{
csqc_lplayernum = lplayernum ;
if ( csqcg . player_localentnum )
* csqcg . player_localentnum = cl . playernum [ lplayernum ] + 1 ;
if ( csqcg . player_localnum )
* csqcg . player_localnum = cl . playernum [ lplayernum ] ;
if ( csqcg . view_angles )
{
csqcg . view_angles [ 0 ] = cl . viewangles [ csqc_lplayernum ] [ 0 ] ;
csqcg . view_angles [ 1 ] = cl . viewangles [ csqc_lplayernum ] [ 1 ] ;
csqcg . view_angles [ 2 ] = cl . viewangles [ csqc_lplayernum ] [ 2 ] ;
}
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}
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static void CSQC_FindGlobals ( void )
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{
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# define globalfloat(name,qcname) csqcg.name = (float*)PR_FindGlobal(csqcprogs, qcname, 0);
# define globalvector(name,qcname) csqcg.name = (float*)PR_FindGlobal(csqcprogs, qcname, 0);
# define globalentity(name,qcname) csqcg.name = (int*)PR_FindGlobal(csqcprogs, qcname, 0);
# define globalstring(name,qcname) csqcg.name = (string_t*)PR_FindGlobal(csqcprogs, qcname, 0);
# define globalfunction(name,qcname) csqcg.name = PR_FindFunction(csqcprogs,qcname,PR_ANY);
csqcglobals
# undef globalfloat
# undef globalvector
# undef globalentity
# undef globalstring
# undef globalfunction
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if ( csqcg . svtime )
* csqcg . svtime = cl . servertime ;
if ( csqcg . cltime )
* csqcg . cltime = cl . time ;
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CSQC_ChangeLocalPlayer ( 0 ) ;
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if ( csqcg . maxclients )
* csqcg . maxclients = MAX_CLIENTS ;
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}
//this is the list for all the csqc fields.
//(the #define is so the list always matches the ones pulled out)
# define csqcfields \
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fieldfloat ( entnum ) ; \
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fieldfloat ( modelindex ) ; \
fieldvector ( origin ) ; \
fieldvector ( angles ) ; \
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fieldvector ( velocity ) ; \
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fieldfloat ( alpha ) ; /*transparency*/ \
fieldfloat ( scale ) ; /*model scale*/ \
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fieldfloat ( fatness ) ; /*expand models X units along their normals.*/ \
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fieldfloat ( skin ) ; \
fieldfloat ( colormap ) ; \
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fieldfloat ( flags ) ; \
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fieldfloat ( frame ) ; \
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fieldfloat ( frame2 ) ; /*EXT_CSQC_1*/ \
fieldfloat ( frame1time ) ; /*EXT_CSQC_1*/ \
fieldfloat ( frame2time ) ; /*EXT_CSQC_1*/ \
fieldfloat ( lerpfrac ) ; /*EXT_CSQC_1*/ \
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fieldfloat ( renderflags ) ; \
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fieldfloat ( forceshader ) ; /*FTE_CSQC_SHADERS*/ \
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fieldfloat ( dimension_hit ) ; \
fieldfloat ( dimension_solid ) ; \
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\
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fieldfloat ( baseframe ) ; /*FTE_CSQC_BASEFRAME*/ \
fieldfloat ( baseframe2 ) ; /*FTE_CSQC_BASEFRAME*/ \
fieldfloat ( baseframe1time ) ; /*FTE_CSQC_BASEFRAME*/ \
fieldfloat ( baseframe2time ) ; /*FTE_CSQC_BASEFRAME*/ \
fieldfloat ( baselerpfrac ) ; /*FTE_CSQC_BASEFRAME*/ \
fieldfloat ( basebone ) ; /*FTE_CSQC_BASEFRAME*/ \
\
fieldfloat ( bonecontrol1 ) ; /*FTE_CSQC_HALFLIFE_MODELS*/ \
fieldfloat ( bonecontrol2 ) ; /*FTE_CSQC_HALFLIFE_MODELS*/ \
fieldfloat ( bonecontrol3 ) ; /*FTE_CSQC_HALFLIFE_MODELS*/ \
fieldfloat ( bonecontrol4 ) ; /*FTE_CSQC_HALFLIFE_MODELS*/ \
fieldfloat ( bonecontrol5 ) ; /*FTE_CSQC_HALFLIFE_MODELS*/ \
fieldfloat ( subblendfrac ) ; /*FTE_CSQC_HALFLIFE_MODELS*/ \
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fieldfloat ( basesubblendfrac ) ; /*FTE_CSQC_HALFLIFE_MODELS+FTE_CSQC_BASEFRAME*/ \
\
fieldfloat ( skeletonindex ) ; /*FTE_CSQC_SKELETONOBJECTS*/ \
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\
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fieldfloat ( drawmask ) ; /*So that the qc can specify all rockets at once or all bannanas at once*/ \
fieldfunction ( predraw ) ; /*If present, is called just before it's drawn.*/ \
\
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fieldstring ( model ) ; \
fieldfloat ( ideal_yaw ) ; \
fieldfloat ( ideal_pitch ) ; \
fieldfloat ( yaw_speed ) ; \
fieldfloat ( pitch_speed ) ; \
\
fieldentity ( chain ) ; \
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fieldentity ( enemy ) ; \
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fieldentity ( groundentity ) ; \
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fieldentity ( owner ) ; \
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\
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fieldfloat ( solid ) ; \
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fieldvector ( mins ) ; \
fieldvector ( maxs ) ; \
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fieldvector ( size ) ; \
fieldvector ( absmin ) ; \
fieldvector ( absmax ) ; \
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fieldfloat ( hull ) ; /*(FTE_PEXT_HEXEN2)*/
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//note: doesn't even have to match the clprogs.dat :)
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typedef struct {
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# define fieldfloat(name) float name
# define fieldvector(name) vec3_t name
# define fieldentity(name) int name
# define fieldstring(name) string_t name
# define fieldfunction(name) func_t name
csqcfields
# undef fieldfloat
# undef fieldvector
# undef fieldentity
# undef fieldstring
# undef fieldfunction
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} csqcentvars_t ;
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typedef struct csqcedict_s
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{
qboolean isfree ;
float freetime ; // sv.time when the object was freed
int entnum ;
qboolean readonly ; //world
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csqcentvars_t * v ;
//add whatever you wish here
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trailstate_t * trailstate ;
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link_t area ;
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} csqcedict_t ;
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static csqcedict_t * csqc_edicts ; //consider this 'world'
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static void CSQC_InitFields ( void )
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{ //CHANGING THIS FUNCTION REQUIRES CHANGES TO csqcentvars_t
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# define fieldfloat(name) PR_RegisterFieldVar(csqcprogs, ev_float, #name, (int)&((csqcentvars_t*)0)->name, -1)
# define fieldvector(name) PR_RegisterFieldVar(csqcprogs, ev_vector, #name, (int)&((csqcentvars_t*)0)->name, -1)
# define fieldentity(name) PR_RegisterFieldVar(csqcprogs, ev_entity, #name, (int)&((csqcentvars_t*)0)->name, -1)
# define fieldstring(name) PR_RegisterFieldVar(csqcprogs, ev_string, #name, (int)&((csqcentvars_t*)0)->name, -1)
# define fieldfunction(name) PR_RegisterFieldVar(csqcprogs, ev_function, #name, (int)&((csqcentvars_t*)0)->name, -1)
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csqcfields //any *64->int32 casts are erroneous, it's biased off NULL.
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# undef fieldfloat
# undef fieldvector
# undef fieldentity
# undef fieldstring
# undef fieldfunction
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}
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static csqcedict_t * * csqcent ;
static int maxcsqcentities ;
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static int csqcentsize ;
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static char * csqcmapentitydata ;
static qboolean csqcmapentitydataloaded ;
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# define MAX_SKEL_OBJECTS 1024
typedef struct {
int inuse ;
model_t * model ;
qboolean absolute ;
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unsigned int numbones ;
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float * bonematrix ;
} skelobject_t ;
skelobject_t skelobjects [ MAX_SKEL_OBJECTS ] ;
int numskelobjectsused ;
skelobject_t * skel_get ( progfuncs_t * prinst , int skelidx , int bonecount ) ;
void skel_dodelete ( void ) ;
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static model_t * CSQC_GetModelForIndex ( int index ) ;
static void CS_LinkEdict ( csqcedict_t * ent , qboolean touchtriggers ) ;
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areanode_t cs_areanodes [ AREA_NODES ] ;
int cs_numareanodes ;
areanode_t * CS_CreateAreaNode ( int depth , vec3_t mins , vec3_t maxs )
{
areanode_t * anode ;
vec3_t size ;
vec3_t mins1 , maxs1 , mins2 , maxs2 ;
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anode = & cs_areanodes [ cs_numareanodes ] ;
cs_numareanodes + + ;
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ClearLink ( & anode - > trigger_edicts ) ;
ClearLink ( & anode - > solid_edicts ) ;
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if ( depth = = AREA_DEPTH )
{
anode - > axis = - 1 ;
anode - > children [ 0 ] = anode - > children [ 1 ] = NULL ;
return anode ;
}
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VectorSubtract ( maxs , mins , size ) ;
if ( size [ 0 ] > size [ 1 ] )
anode - > axis = 0 ;
else
anode - > axis = 1 ;
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anode - > dist = 0.5 * ( maxs [ anode - > axis ] + mins [ anode - > axis ] ) ;
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VectorCopy ( mins , mins1 ) ;
VectorCopy ( mins , mins2 ) ;
VectorCopy ( maxs , maxs1 ) ;
VectorCopy ( maxs , maxs2 ) ;
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maxs1 [ anode - > axis ] = mins2 [ anode - > axis ] = anode - > dist ;
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anode - > children [ 0 ] = CS_CreateAreaNode ( depth + 1 , mins2 , maxs2 ) ;
anode - > children [ 1 ] = CS_CreateAreaNode ( depth + 1 , mins1 , maxs1 ) ;
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return anode ;
}
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void CS_ClearWorld ( void )
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{
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int i ;
memset ( cs_areanodes , 0 , sizeof ( cs_areanodes ) ) ;
cs_numareanodes = 0 ;
if ( cl . worldmodel )
CS_CreateAreaNode ( 0 , cl . worldmodel - > mins , cl . worldmodel - > maxs ) ;
else
{
vec3_t mins , maxs ;
int i ;
for ( i = 0 ; i < 3 ; i + + )
{
mins [ i ] = - 4096 ;
maxs [ i ] = 4096 ;
}
CS_CreateAreaNode ( 0 , mins , maxs ) ;
}
for ( i = 1 ; i < num_csqc_edicts ; i + + )
CS_LinkEdict ( ( csqcedict_t * ) EDICT_NUM ( csqcprogs , i ) , false ) ;
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}
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static void CS_UnlinkEdict ( csqcedict_t * ent )
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{
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if ( ! ent - > area . prev )
return ; // not linked in anywhere
RemoveLink ( & ent - > area ) ;
ent - > area . prev = ent - > area . next = NULL ;
}
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static void CS_LinkEdict ( csqcedict_t * ent , qboolean touchtriggers )
{
areanode_t * node ;
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if ( ent - > area . prev )
CS_UnlinkEdict ( ent ) ; // unlink from old position
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if ( ent = = csqc_edicts )
return ; // don't add the world
//FIXME: use some sort of area grid ?
VectorAdd ( ent - > v - > origin , ent - > v - > mins , ent - > v - > absmin ) ;
VectorAdd ( ent - > v - > origin , ent - > v - > maxs , ent - > v - > absmax ) ;
if ( ( int ) ent - > v - > flags & FL_ITEM )
{
ent - > v - > absmin [ 0 ] - = 15 ;
ent - > v - > absmin [ 1 ] - = 15 ;
ent - > v - > absmax [ 0 ] + = 15 ;
ent - > v - > absmax [ 1 ] + = 15 ;
}
else
{ // because movement is clipped an epsilon away from an actual edge,
// we must fully check even when bounding boxes don't quite touch
ent - > v - > absmin [ 0 ] - = 1 ;
ent - > v - > absmin [ 1 ] - = 1 ;
ent - > v - > absmin [ 2 ] - = 1 ;
ent - > v - > absmax [ 0 ] + = 1 ;
ent - > v - > absmax [ 1 ] + = 1 ;
ent - > v - > absmax [ 2 ] + = 1 ;
}
if ( ! ent - > v - > solid )
return ;
// find the first node that the ent's box crosses
node = cs_areanodes ;
while ( 1 )
{
if ( node - > axis = = - 1 )
break ;
if ( ent - > v - > absmin [ node - > axis ] > node - > dist )
node = node - > children [ 0 ] ;
else if ( ent - > v - > absmax [ node - > axis ] < node - > dist )
node = node - > children [ 1 ] ;
else
break ; // crosses the node
}
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// link it in
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if ( ent - > v - > solid = = SOLID_TRIGGER )
InsertLinkBefore ( & ent - > area , & node - > trigger_edicts ) ;
else
InsertLinkBefore ( & ent - > area , & node - > solid_edicts ) ;
}
typedef struct {
int type ;
trace_t trace ;
vec3_t boxmins ; //mins/max of total move.
vec3_t boxmaxs ;
vec3_t start ;
vec3_t end ;
vec3_t mins ; //mins/max of ent
vec3_t maxs ;
csqcedict_t * passedict ;
} moveclip_t ;
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# define CSEDICT_FROM_AREA(l) STRUCT_FROM_LINK(l,csqcedict_t,area)
static void CS_ClipToLinks ( areanode_t * node , moveclip_t * clip )
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{
model_t * model ;
trace_t tr ;
link_t * l , * next ;
csqcedict_t * touch ;
//work out who they are first.
for ( l = node - > solid_edicts . next ; l ! = & node - > solid_edicts ; l = next )
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{
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next = l - > next ;
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touch = ( csqcedict_t * ) CSEDICT_FROM_AREA ( l ) ;
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if ( touch - > v - > solid = = SOLID_NOT )
continue ;
if ( touch = = clip - > passedict )
continue ;
if ( touch - > v - > solid = = SOLID_TRIGGER | | touch - > v - > solid = = SOLID_LADDER )
continue ;
if ( clip - > type & MOVE_NOMONSTERS & & touch - > v - > solid ! = SOLID_BSP )
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continue ;
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if ( clip - > passedict )
{
// don't clip corpse against character
if ( clip - > passedict - > v - > solid = = SOLID_CORPSE & & ( touch - > v - > solid = = SOLID_SLIDEBOX | | touch - > v - > solid = = SOLID_CORPSE ) )
continue ;
// don't clip character against corpse
if ( clip - > passedict - > v - > solid = = SOLID_SLIDEBOX & & touch - > v - > solid = = SOLID_CORPSE )
continue ;
if ( ! ( ( int ) clip - > passedict - > v - > dimension_hit & ( int ) touch - > v - > dimension_solid ) )
continue ;
}
if ( clip - > boxmins [ 0 ] > touch - > v - > absmax [ 0 ]
| | clip - > boxmins [ 1 ] > touch - > v - > absmax [ 1 ]
| | clip - > boxmins [ 2 ] > touch - > v - > absmax [ 2 ]
| | clip - > boxmaxs [ 0 ] < touch - > v - > absmin [ 0 ]
| | clip - > boxmaxs [ 1 ] < touch - > v - > absmin [ 1 ]
| | clip - > boxmaxs [ 2 ] < touch - > v - > absmin [ 2 ] )
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continue ;
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if ( clip - > passedict & & clip - > passedict - > v - > size [ 0 ] & & ! touch - > v - > size [ 0 ] )
continue ; // points never interact
// might intersect, so do an exact clip
if ( clip - > trace . allsolid )
return ;
if ( clip - > passedict )
{
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if ( ( csqcedict_t * ) PROG_TO_EDICT ( csqcprogs , touch - > v - > owner ) = = clip - > passedict )
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continue ; // don't clip against own missiles
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if ( ( csqcedict_t * ) PROG_TO_EDICT ( csqcprogs , clip - > passedict - > v - > owner ) = = touch )
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continue ; // don't clip against owner
}
if ( ! ( ( int ) clip - > passedict - > v - > dimension_solid & ( int ) touch - > v - > dimension_hit ) )
continue ;
model = CSQC_GetModelForIndex ( touch - > v - > modelindex ) ;
if ( ! model )
continue ;
model - > funcs . Trace ( model , 0 , 0 , clip - > start , clip - > end , clip - > mins , clip - > maxs , & tr ) ;
if ( tr . fraction < clip - > trace . fraction )
{
tr . ent = ( void * ) touch ;
clip - > trace = tr ;
}
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}
}
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static trace_t CS_Move ( vec3_t v1 , vec3_t mins , vec3_t maxs , vec3_t v2 , float nomonsters , csqcedict_t * passedict )
{
moveclip_t clip ;
if ( cl . worldmodel )
{
cl . worldmodel - > funcs . Trace ( cl . worldmodel , 0 , 0 , v1 , v2 , mins , maxs , & clip . trace ) ;
clip . trace . ent = ( void * ) csqc_edicts ;
}
else
{
memset ( & clip . trace , 0 , sizeof ( clip . trace ) ) ;
clip . trace . fraction = 1 ;
VectorCopy ( v2 , clip . trace . endpos ) ;
clip . trace . ent = ( void * ) csqc_edicts ;
}
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//why use trace.endpos instead?
//so that if we hit a wall early, we don't have a box covering the whole world because of a shotgun trace.
clip . boxmins [ 0 ] = ( ( v1 [ 0 ] < clip . trace . endpos [ 0 ] ) ? v1 [ 0 ] : clip . trace . endpos [ 0 ] ) - mins [ 0 ] - 1 ;
clip . boxmins [ 1 ] = ( ( v1 [ 1 ] < clip . trace . endpos [ 1 ] ) ? v1 [ 1 ] : clip . trace . endpos [ 1 ] ) - mins [ 1 ] - 1 ;
clip . boxmins [ 2 ] = ( ( v1 [ 2 ] < clip . trace . endpos [ 2 ] ) ? v1 [ 2 ] : clip . trace . endpos [ 2 ] ) - mins [ 2 ] - 1 ;
clip . boxmaxs [ 0 ] = ( ( v1 [ 0 ] > clip . trace . endpos [ 0 ] ) ? v1 [ 0 ] : clip . trace . endpos [ 0 ] ) + maxs [ 0 ] + 1 ;
clip . boxmaxs [ 1 ] = ( ( v1 [ 1 ] > clip . trace . endpos [ 1 ] ) ? v1 [ 1 ] : clip . trace . endpos [ 1 ] ) + maxs [ 1 ] + 1 ;
clip . boxmaxs [ 2 ] = ( ( v1 [ 2 ] > clip . trace . endpos [ 2 ] ) ? v1 [ 2 ] : clip . trace . endpos [ 2 ] ) + maxs [ 2 ] + 1 ;
VectorCopy ( mins , clip . mins ) ;
VectorCopy ( maxs , clip . maxs ) ;
VectorCopy ( v1 , clip . start ) ;
VectorCopy ( v2 , clip . end ) ;
clip . passedict = passedict ;
CS_ClipToLinks ( cs_areanodes , & clip ) ;
return clip . trace ;
}
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static void CS_CheckVelocity ( csqcedict_t * ent )
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{
}
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2008-12-23 02:55:20 +00:00
static void cs_getframestate ( csqcedict_t * in , unsigned int rflags , framestate_t * out )
{
//FTE_CSQC_HALFLIFE_MODELS
# ifdef HALFLIFEMODELS
out - > bonecontrols [ 0 ] = in - > v - > bonecontrol1 ;
out - > bonecontrols [ 1 ] = in - > v - > bonecontrol2 ;
out - > bonecontrols [ 2 ] = in - > v - > bonecontrol3 ;
out - > bonecontrols [ 3 ] = in - > v - > bonecontrol4 ;
out - > bonecontrols [ 4 ] = in - > v - > bonecontrol5 ;
out - > g [ FS_REG ] . subblendfrac = in - > v - > subblendfrac ;
out - > g [ FST_BASE ] . subblendfrac = in - > v - > subblendfrac ;
# endif
//FTE_CSQC_BASEFRAME
out - > g [ FST_BASE ] . endbone = in - > v - > basebone ;
if ( out - > g [ FST_BASE ] . endbone )
{ //small optimisation.
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out - > g [ FST_BASE ] . endbone - = 1 ;
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out - > g [ FST_BASE ] . frame [ 0 ] = in - > v - > baseframe ;
out - > g [ FST_BASE ] . frame [ 1 ] = in - > v - > baseframe2 ;
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out - > g [ FST_BASE ] . lerpfrac = in - > v - > baselerpfrac ;
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if ( rflags & CSQCRF_FRAMETIMESARESTARTTIMES )
{
out - > g [ FST_BASE ] . frametime [ 0 ] = * csqcg . svtime - in - > v - > baseframe1time ;
out - > g [ FST_BASE ] . frametime [ 1 ] = * csqcg . svtime - in - > v - > baseframe2time ;
}
else
{
out - > g [ FST_BASE ] . frametime [ 0 ] = in - > v - > baseframe1time ;
out - > g [ FST_BASE ] . frametime [ 1 ] = in - > v - > baseframe2time ;
}
}
//and the normal frames.
out - > g [ FS_REG ] . frame [ 0 ] = in - > v - > frame ;
out - > g [ FS_REG ] . frame [ 1 ] = in - > v - > frame2 ;
out - > g [ FS_REG ] . lerpfrac = in - > v - > lerpfrac ;
if ( rflags & CSQCRF_FRAMETIMESARESTARTTIMES )
{
out - > g [ FS_REG ] . frametime [ 0 ] = * csqcg . svtime - in - > v - > frame1time ;
out - > g [ FS_REG ] . frametime [ 1 ] = * csqcg . svtime - in - > v - > frame2time ;
}
else
{
out - > g [ FS_REG ] . frametime [ 0 ] = in - > v - > frame1time ;
out - > g [ FS_REG ] . frametime [ 1 ] = in - > v - > frame2time ;
}
out - > bonecount = 0 ;
out - > bonestate = NULL ;
if ( in - > v - > skeletonindex )
{
skelobject_t * so ;
so = skel_get ( csqcprogs , in - > v - > skeletonindex , 0 ) ;
if ( so & & so - > inuse = = 1 )
{
out - > bonecount = so - > numbones ;
out - > bonestate = so - > bonematrix ;
}
}
}
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static void PF_cs_remove ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
2005-02-28 07:16:19 +00:00
{
csqcedict_t * ed ;
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2005-02-28 07:16:19 +00:00
ed = ( csqcedict_t * ) G_EDICT ( prinst , OFS_PARM0 ) ;
if ( ed - > isfree )
{
Con_DPrintf ( " CSQC Tried removing free entity \n " ) ;
return ;
}
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pe - > DelinkTrailstate ( & ed - > trailstate ) ;
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CS_UnlinkEdict ( ed ) ;
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ED_Free ( prinst , ( void * ) ed ) ;
}
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static void PF_cvar ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
cvar_t * var ;
char * str ;
str = PR_GetStringOfs ( prinst , OFS_PARM0 ) ;
{
var = Cvar_Get ( str , " " , 0 , " csqc cvars " ) ;
if ( var )
G_FLOAT ( OFS_RETURN ) = var - > value ;
else
G_FLOAT ( OFS_RETURN ) = 0 ;
}
}
//too specific to the prinst's builtins.
static void PF_Fixme ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
Con_Printf ( " \n " ) ;
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prinst - > RunError ( prinst , " \n Builtin %i not implemented. \n CSQC is not compatible. " , prinst - > lastcalledbuiltinnumber ) ;
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PR_BIError ( prinst , " bulitin not implemented " ) ;
}
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static void PF_NoCSQC ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
Con_Printf ( " \n " ) ;
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prinst - > RunError ( prinst , " \n Builtin %i does not make sense in csqc. \n CSQC is not compatible. " , prinst - > lastcalledbuiltinnumber ) ;
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PR_BIError ( prinst , " bulitin not implemented " ) ;
}
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static void PF_cl_cprint ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
2005-03-07 08:40:03 +00:00
{
char * str = PF_VarString ( prinst , 0 , pr_globals ) ;
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SCR_CenterPrint ( csqc_lplayernum , str , true ) ;
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}
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static void PF_cs_makevectors ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
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{
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if ( ! csqcg . forward | | ! csqcg . right | | ! csqcg . up )
Host_EndGame ( " PF_makevectors: one of v_forward, v_right or v_up was not defined \n " ) ;
AngleVectors ( G_VECTOR ( OFS_PARM0 ) , csqcg . forward , csqcg . right , csqcg . up ) ;
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}
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/*
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void QuaternainToAngleMatrix ( float * quat , vec3_t * mat )
{
float xx = quat [ 0 ] * quat [ 0 ] ;
float xy = quat [ 0 ] * quat [ 1 ] ;
float xz = quat [ 0 ] * quat [ 2 ] ;
float xw = quat [ 0 ] * quat [ 3 ] ;
float yy = quat [ 1 ] * quat [ 1 ] ;
float yz = quat [ 1 ] * quat [ 2 ] ;
float yw = quat [ 1 ] * quat [ 3 ] ;
float zz = quat [ 2 ] * quat [ 2 ] ;
float zw = quat [ 2 ] * quat [ 3 ] ;
mat [ 0 ] [ 0 ] = 1 - 2 * ( yy + zz ) ;
mat [ 0 ] [ 1 ] = 2 * ( xy - zw ) ;
mat [ 0 ] [ 2 ] = 2 * ( xz + yw ) ;
mat [ 1 ] [ 0 ] = 2 * ( xy + zw ) ;
mat [ 1 ] [ 1 ] = 1 - 2 * ( xx + zz ) ;
mat [ 1 ] [ 2 ] = 2 * ( yz - xw ) ;
mat [ 2 ] [ 0 ] = 2 * ( xz - yw ) ;
mat [ 2 ] [ 1 ] = 2 * ( yz + xw ) ;
mat [ 2 ] [ 2 ] = 1 - 2 * ( xx + yy ) ;
}
void quaternion_multiply ( float * a , float * b , float * c )
{
# define x1 a[0]
# define y1 a[1]
# define z1 a[2]
# define w1 a[3]
# define x2 b[0]
# define y2 b[1]
# define z2 b[2]
# define w2 b[3]
c [ 0 ] = w1 * x2 + x1 * w2 + y1 * z2 - z1 * y2 ;
c [ 1 ] = w1 * y2 + y1 * w2 + z1 * x2 - x1 * z2 ;
c [ 2 ] = w1 * z2 + z1 * w2 + x1 * y2 - y1 * x2 ;
c [ 3 ] = w1 * w2 - x1 * x2 - y1 * y2 - z1 * z2 ;
}
void quaternion_rotation ( float pitch , float roll , float yaw , float angle , float * quat )
{
float sin_a , cos_a ;
sin_a = sin ( angle / 360 ) ;
cos_a = cos ( angle / 360 ) ;
quat [ 0 ] = pitch * sin_a ;
quat [ 1 ] = yaw * sin_a ;
quat [ 2 ] = roll * sin_a ;
quat [ 3 ] = cos_a ;
}
void EularToQuaternian ( vec3_t angles , float * quat )
{
float x [ 4 ] = { sin ( angles [ 2 ] / 360 ) , 0 , 0 , cos ( angles [ 2 ] / 360 ) } ;
float y [ 4 ] = { 0 , sin ( angles [ 1 ] / 360 ) , 0 , cos ( angles [ 1 ] / 360 ) } ;
float z [ 4 ] = { 0 , 0 , sin ( angles [ 0 ] / 360 ) , cos ( angles [ 0 ] / 360 ) } ;
float t [ 4 ] ;
quaternion_multiply ( x , y , t ) ;
quaternion_multiply ( t , z , quat ) ;
}
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*/
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static model_t * CSQC_GetModelForIndex ( int index )
{
if ( index = = 0 )
return NULL ;
else if ( index > 0 & & index < MAX_MODELS )
return cl . model_precache [ index ] ;
else if ( index < 0 & & index > - MAX_CSQCMODELS )
return cl . model_csqcprecache [ - index ] ;
else
return NULL ;
}
static qboolean CopyCSQCEdictToEntity ( csqcedict_t * in , entity_t * out )
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{
int i ;
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model_t * model ;
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unsigned int rflags ;
2005-02-28 07:16:19 +00:00
2005-03-28 00:11:59 +00:00
i = in - > v - > modelindex ;
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model = CSQC_GetModelForIndex ( in - > v - > modelindex ) ;
if ( ! model )
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return false ; //there might be other ent types later as an extension that stop this.
2005-02-28 07:16:19 +00:00
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memset ( out , 0 , sizeof ( * out ) ) ;
out - > model = model ;
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if ( in - > v - > renderflags )
{
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rflags = in - > v - > renderflags ;
if ( rflags & CSQCRF_VIEWMODEL )
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out - > flags | = Q2RF_DEPTHHACK | Q2RF_WEAPONMODEL ;
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if ( rflags & CSQCRF_EXTERNALMODEL )
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out - > flags | = Q2RF_EXTERNALMODEL ;
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if ( rflags & CSQCRF_DEPTHHACK )
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out - > flags | = Q2RF_DEPTHHACK ;
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if ( rflags & CSQCRF_ADDITIVE )
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out - > flags | = Q2RF_ADDATIVE ;
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//CSQCRF_USEAXIS is below
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if ( rflags & CSQCRF_NOSHADOW )
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out - > flags | = RF_NOSHADOW ;
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//CSQCRF_FRAMETIMESARESTARTTIMES is below
2005-07-01 19:23:00 +00:00
}
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else
rflags = 0 ;
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cs_getframestate ( in , rflags , & out - > framestate ) ;
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2005-08-03 23:14:59 +00:00
VectorCopy ( in - > v - > origin , out - > origin ) ;
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if ( rflags & CSQCRF_USEAXIS )
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{
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VectorCopy ( csqcg . forward , out - > axis [ 0 ] ) ;
VectorNegate ( csqcg . right , out - > axis [ 1 ] ) ;
VectorCopy ( csqcg . up , out - > axis [ 2 ] ) ;
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out - > scale = 1 ;
2005-07-01 19:23:00 +00:00
}
else
{
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VectorCopy ( in - > v - > angles , out - > angles ) ;
out - > angles [ 0 ] * = - 1 ;
AngleVectors ( out - > angles , out - > axis [ 0 ] , out - > axis [ 1 ] , out - > axis [ 2 ] ) ;
VectorInverse ( out - > axis [ 1 ] ) ;
2005-10-01 03:01:12 +00:00
2009-04-01 22:03:56 +00:00
if ( ! in - > v - > scale | | in - > v - > scale = = 1.0f )
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out - > scale = 1 ;
else
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{
VectorScale ( out - > axis [ 0 ] , in - > v - > scale , out - > axis [ 0 ] ) ;
VectorScale ( out - > axis [ 1 ] , in - > v - > scale , out - > axis [ 1 ] ) ;
VectorScale ( out - > axis [ 2 ] , in - > v - > scale , out - > axis [ 2 ] ) ;
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out - > scale = in - > v - > scale ;
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}
2005-07-01 19:23:00 +00:00
}
2005-01-24 05:10:11 +00:00
2005-08-07 18:08:13 +00:00
if ( in - > v - > colormap > 0 & & in - > v - > colormap < = MAX_CLIENTS )
{
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# ifdef SWQUAKE
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out - > palremap = cl . players [ ( int ) in - > v - > colormap - 1 ] . palremap ;
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# endif
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out - > scoreboard = & cl . players [ ( int ) in - > v - > colormap - 1 ] ;
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} // TODO: DP COLORMAP extension?
2005-08-07 18:08:13 +00:00
2006-02-27 00:42:25 +00:00
out - > shaderRGBAf [ 0 ] = 1 ;
out - > shaderRGBAf [ 1 ] = 1 ;
out - > shaderRGBAf [ 2 ] = 1 ;
2005-08-03 23:14:59 +00:00
if ( ! in - > v - > alpha )
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out - > shaderRGBAf [ 3 ] = 1 ;
2005-08-03 23:14:59 +00:00
else
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out - > shaderRGBAf [ 3 ] = in - > v - > alpha ;
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2005-08-03 23:14:59 +00:00
out - > skinnum = in - > v - > skin ;
out - > fatness = in - > v - > fatness ;
# ifdef Q3SHADERS
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if ( in - > v - > forceshader > = 1 )
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out - > forcedshader = r_shaders + ( ( int ) in - > v - > forceshader - 1 ) ;
else
out - > forcedshader = NULL ;
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# endif
out - > keynum = - 1 ;
return true ;
}
static void PF_cs_makestatic ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{ //still does a remove.
csqcedict_t * in = ( void * ) G_EDICT ( prinst , OFS_PARM0 ) ;
entity_t * ent ;
if ( cl . num_statics > = MAX_STATIC_ENTITIES )
{
Con_Printf ( " Too many static entities " ) ;
PF_cs_remove ( prinst , pr_globals ) ;
return ;
}
ent = & cl_static_entities [ cl . num_statics ] ;
if ( CopyCSQCEdictToEntity ( in , ent ) )
{
cl . num_statics + + ;
R_AddEfrags ( ent ) ;
}
PF_cs_remove ( prinst , pr_globals ) ;
}
static void PF_R_AddEntity ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
csqcedict_t * in = ( void * ) G_EDICT ( prinst , OFS_PARM0 ) ;
entity_t ent ;
if ( CopyCSQCEdictToEntity ( in , & ent ) )
V_AddAxisEntity ( & ent ) ;
2005-06-04 04:20:20 +00:00
/*
{
float a [ 4 ] ;
float q [ 4 ] ;
float r [ 4 ] ;
EularToQuaternian ( ent . angles , a ) ;
QuaternainToAngleMatrix ( a , ent . axis ) ;
ent . origin [ 0 ] + = 16 ;
V_AddEntity ( & ent ) ;
quaternion_rotation ( 0 , 0 , 1 , cl . time * 360 , r ) ;
quaternion_multiply ( a , r , q ) ;
QuaternainToAngleMatrix ( q , ent . axis ) ;
ent . origin [ 0 ] - = 32 ;
ent . angles [ 1 ] = cl . time ;
V_AddEntity ( & ent ) ;
}
*/
}
2005-01-24 05:10:11 +00:00
2005-02-28 07:16:19 +00:00
static void PF_R_AddDynamicLight ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * org = G_VECTOR ( OFS_PARM0 ) ;
float radius = G_FLOAT ( OFS_PARM1 ) ;
float * rgb = G_VECTOR ( OFS_PARM2 ) ;
V_AddLight ( org , radius , rgb [ 0 ] / 5 , rgb [ 1 ] / 5 , rgb [ 2 ] / 5 ) ;
}
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static void PF_R_AddEntityMask ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
int mask = G_FLOAT ( OFS_PARM0 ) ;
csqcedict_t * ent ;
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entity_t rent ;
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int e ;
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int oldself = * csqcg . self ;
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if ( cl . worldmodel )
{
if ( mask & MASK_DELTA )
{
CL_LinkPlayers ( ) ;
CL_LinkPacketEntities ( ) ;
}
}
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for ( e = 1 ; e < * prinst - > parms - > sv_num_edicts ; e + + )
{
ent = ( void * ) EDICT_NUM ( prinst , e ) ;
if ( ent - > isfree )
continue ;
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if ( ( int ) ent - > v - > drawmask & mask )
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{
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if ( ent - > v - > predraw )
{
* csqcg . self = EDICT_TO_PROG ( prinst , ( void * ) ent ) ;
PR_ExecuteProgram ( prinst , ent - > v - > predraw ) ;
if ( ent - > isfree )
continue ; //bummer...
}
if ( CopyCSQCEdictToEntity ( ent , & rent ) )
V_AddAxisEntity ( & rent ) ;
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}
}
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* csqcg . self = oldself ;
2005-02-09 19:32:09 +00:00
2008-05-25 22:23:43 +00:00
if ( cl . worldmodel )
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{
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if ( mask & MASK_STDVIEWMODEL )
{
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CL_LinkViewModel ( ) ;
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}
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CL_LinkProjectiles ( ) ;
CL_UpdateTEnts ( ) ;
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}
}
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qboolean csqc_rebuildmatricies ;
float mvp [ 12 ] ;
float mvpi [ 12 ] ;
static void buildmatricies ( void )
{
float modelview [ 16 ] ;
float proj [ 16 ] ;
2007-05-25 22:16:29 +00:00
Matrix4_ModelViewMatrix ( modelview , r_refdef . viewangles , r_refdef . vieworg ) ;
Matrix4_Projection2 ( proj , r_refdef . fov_x , r_refdef . fov_y , 4 ) ;
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Matrix4_Multiply ( proj , modelview , mvp ) ;
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Matrix4_Invert_Simple ( ( matrix4x4_t * ) mvpi , ( matrix4x4_t * ) mvp ) ; //not actually used in this function.
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csqc_rebuildmatricies = false ;
}
static void PF_cs_project ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
if ( csqc_rebuildmatricies )
buildmatricies ( ) ;
{
float * in = G_VECTOR ( OFS_PARM0 ) ;
float * out = G_VECTOR ( OFS_RETURN ) ;
float v [ 4 ] , tempv [ 4 ] ;
v [ 0 ] = in [ 0 ] ;
v [ 1 ] = in [ 1 ] ;
v [ 2 ] = in [ 2 ] ;
v [ 3 ] = 1 ;
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Matrix4_Transform4 ( mvp , v , tempv ) ;
2005-08-11 04:14:33 +00:00
tempv [ 0 ] / = tempv [ 3 ] ;
tempv [ 1 ] / = tempv [ 3 ] ;
tempv [ 2 ] / = tempv [ 3 ] ;
out [ 0 ] = ( 1 + tempv [ 0 ] ) / 2 ;
out [ 1 ] = ( 1 + tempv [ 1 ] ) / 2 ;
out [ 2 ] = ( 1 + tempv [ 2 ] ) / 2 ;
2005-08-12 11:26:29 +00:00
out [ 0 ] = out [ 0 ] * r_refdef . vrect . width + r_refdef . vrect . x ;
out [ 1 ] = out [ 1 ] * r_refdef . vrect . height + r_refdef . vrect . y ;
2005-08-11 04:14:33 +00:00
}
}
static void PF_cs_unproject ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
if ( csqc_rebuildmatricies )
buildmatricies ( ) ;
{
float * in = G_VECTOR ( OFS_PARM0 ) ;
float * out = G_VECTOR ( OFS_RETURN ) ;
2005-11-21 21:47:53 +00:00
2005-08-11 04:14:33 +00:00
float v [ 4 ] , tempv [ 4 ] ;
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out [ 0 ] = ( out [ 0 ] - r_refdef . vrect . x ) / r_refdef . vrect . width ;
out [ 1 ] = ( out [ 1 ] - r_refdef . vrect . y ) / r_refdef . vrect . height ;
2005-08-11 04:14:33 +00:00
v [ 0 ] = in [ 0 ] * 2 - 1 ;
v [ 1 ] = in [ 1 ] * 2 - 1 ;
v [ 2 ] = in [ 2 ] * 2 - 1 ;
v [ 3 ] = 1 ;
2005-11-21 21:47:53 +00:00
Matrix4_Transform4 ( mvpi , v , tempv ) ;
2005-08-11 04:14:33 +00:00
out [ 0 ] = tempv [ 0 ] ;
out [ 1 ] = tempv [ 1 ] ;
out [ 2 ] = tempv [ 2 ] ;
}
}
2005-02-12 18:56:04 +00:00
//float CalcFov (float fov_x, float width, float height);
2005-01-24 05:10:11 +00:00
//clear scene, and set up the default stuff.
static void PF_R_ClearScene ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
2005-02-09 19:32:09 +00:00
extern frame_t * view_frame ;
extern player_state_t * view_message ;
2008-11-28 20:34:51 +00:00
if ( * prinst - > callargc > 0 )
CSQC_ChangeLocalPlayer ( G_FLOAT ( OFS_PARM0 ) ) ;
2005-08-11 04:14:33 +00:00
csqc_rebuildmatricies = true ;
2005-02-12 18:56:04 +00:00
CL_DecayLights ( ) ;
if ( cl . worldmodel )
{
//work out which packet entities are solid
CL_SetSolidEntities ( ) ;
// Set up prediction for other players
CL_SetUpPlayerPrediction ( false ) ;
// do client side motion prediction
CL_PredictMove ( ) ;
// Set up prediction for other players
CL_SetUpPlayerPrediction ( true ) ;
}
2008-12-23 02:55:20 +00:00
skel_dodelete ( ) ;
2005-02-12 18:56:04 +00:00
CL_SwapEntityLists ( ) ;
2005-02-09 19:32:09 +00:00
2008-01-09 00:27:59 +00:00
view_frame = & cl . frames [ cls . netchan . incoming_sequence & UPDATE_MASK ] ;
2008-11-28 20:34:51 +00:00
view_message = & view_frame - > playerstate [ cl . playernum [ csqc_lplayernum ] ] ;
2008-01-09 00:27:59 +00:00
# ifdef NQPROT
if ( cls . protocol = = CP_NETQUAKE | | ! view_message - > messagenum )
2008-11-28 20:34:51 +00:00
view_message - > weaponframe = cl . stats [ csqc_lplayernum ] [ STAT_WEAPONFRAME ] ;
2008-01-09 00:27:59 +00:00
# endif
2008-11-28 20:34:51 +00:00
V_CalcRefdef ( csqc_lplayernum ) ; //set up the defaults (for player 0)
2005-02-09 19:32:09 +00:00
/*
2008-11-28 20:34:51 +00:00
VectorCopy ( cl . simangles [ csqc_lplayernum ] , r_refdef . viewangles ) ;
VectorCopy ( cl . simorg [ csqc_lplayernum ] , r_refdef . vieworg ) ;
2005-01-24 05:10:11 +00:00
r_refdef . flags = 0 ;
r_refdef . vrect . x = 0 ;
r_refdef . vrect . y = 0 ;
r_refdef . vrect . width = vid . width ;
r_refdef . vrect . height = vid . height ;
2005-02-09 19:32:09 +00:00
r_refdef . fov_x = scr_fov . value ;
r_refdef . fov_y = CalcFov ( r_refdef . fov_x , r_refdef . vrect . width , r_refdef . vrect . height ) ;
*/
2005-08-03 23:14:59 +00:00
csqc_addcrosshair = false ;
csqc_drawsbar = false ;
2005-01-24 05:10:11 +00:00
}
static void PF_R_SetViewFlag ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
2005-07-14 01:57:34 +00:00
viewflags parametertype = G_FLOAT ( OFS_PARM0 ) ;
2005-01-24 05:10:11 +00:00
float * p = G_VECTOR ( OFS_PARM1 ) ;
2005-07-01 19:23:00 +00:00
2005-08-11 04:14:33 +00:00
csqc_rebuildmatricies = true ;
2005-07-01 19:23:00 +00:00
G_FLOAT ( OFS_RETURN ) = 1 ;
2005-07-14 01:57:34 +00:00
switch ( parametertype )
2005-01-24 05:10:11 +00:00
{
2005-07-14 01:57:34 +00:00
case VF_FOV :
r_refdef . fov_x = p [ 0 ] ;
r_refdef . fov_y = p [ 1 ] ;
2005-01-24 05:10:11 +00:00
break ;
2005-07-14 01:57:34 +00:00
case VF_FOVX :
r_refdef . fov_x = * p ;
2005-01-24 05:10:11 +00:00
break ;
2005-11-21 21:47:53 +00:00
2005-07-14 01:57:34 +00:00
case VF_FOVY :
r_refdef . fov_y = * p ;
break ;
2008-11-28 20:34:51 +00:00
case VF_AFOV :
{
float frustumx , frustumy ;
frustumy = tan ( p [ 0 ] * ( M_PI / 360 ) ) * 0.75 ;
if ( * prinst - > callargc > 2 )
frustumy * = G_FLOAT ( OFS_PARM2 ) ;
frustumx = frustumy * vid . width / vid . height /* / vid.pixelheight*/ ;
r_refdef . fov_x = atan2 ( frustumx , 1 ) * ( 360 / M_PI ) ;
r_refdef . fov_y = atan2 ( frustumy , 1 ) * ( 360 / M_PI ) ;
}
break ;
2005-07-14 01:57:34 +00:00
case VF_ORIGIN :
VectorCopy ( p , r_refdef . vieworg ) ;
2008-11-28 20:34:51 +00:00
cl . crouch [ csqc_lplayernum ] = 0 ;
2005-07-14 01:57:34 +00:00
break ;
2006-01-28 19:04:13 +00:00
case VF_ORIGIN_Z :
2008-11-28 20:34:51 +00:00
cl . crouch [ csqc_lplayernum ] = 0 ;
2005-07-14 01:57:34 +00:00
case VF_ORIGIN_X :
case VF_ORIGIN_Y :
r_refdef . vieworg [ parametertype - VF_ORIGIN_X ] = * p ;
break ;
case VF_ANGLES :
VectorCopy ( p , r_refdef . viewangles ) ;
break ;
case VF_ANGLES_X :
case VF_ANGLES_Y :
case VF_ANGLES_Z :
r_refdef . viewangles [ parametertype - VF_ANGLES_X ] = * p ;
2005-01-24 05:10:11 +00:00
break ;
2005-11-21 21:47:53 +00:00
2008-11-28 20:34:51 +00:00
case VF_CL_VIEWANGLES_V :
VectorCopy ( p , cl . viewangles [ csqc_lplayernum ] ) ;
break ;
case VF_CL_VIEWANGLES_X :
case VF_CL_VIEWANGLES_Y :
case VF_CL_VIEWANGLES_Z :
cl . viewangles [ csqc_lplayernum ] [ parametertype - VF_CL_VIEWANGLES_X ] = * p ;
break ;
2005-11-21 21:47:53 +00:00
case VF_CARTESIAN_ANGLES :
2007-09-23 15:28:06 +00:00
Con_Printf ( CON_WARNING " WARNING: CARTESIAN ANGLES ARE NOT YET SUPPORTED! \n " ) ;
2005-11-21 21:47:53 +00:00
break ;
2005-07-14 01:57:34 +00:00
case VF_VIEWPORT :
r_refdef . vrect . x = p [ 0 ] ;
r_refdef . vrect . y = p [ 1 ] ;
p + = 3 ;
r_refdef . vrect . width = p [ 0 ] ;
r_refdef . vrect . height = p [ 1 ] ;
2005-01-24 05:10:11 +00:00
break ;
2005-07-14 01:57:34 +00:00
case VF_SIZE_X :
r_refdef . vrect . width = * p ;
2005-01-24 05:10:11 +00:00
break ;
2005-07-14 01:57:34 +00:00
case VF_SIZE_Y :
r_refdef . vrect . height = * p ;
2005-01-24 05:10:11 +00:00
break ;
2005-07-14 01:57:34 +00:00
case VF_SIZE :
r_refdef . vrect . width = p [ 0 ] ;
r_refdef . vrect . height = p [ 1 ] ;
break ;
case VF_MIN_X :
r_refdef . vrect . x = * p ;
break ;
case VF_MIN_Y :
r_refdef . vrect . y = * p ;
2005-01-24 05:10:11 +00:00
break ;
2005-07-14 01:57:34 +00:00
case VF_MIN :
r_refdef . vrect . x = p [ 0 ] ;
r_refdef . vrect . y = p [ 1 ] ;
break ;
2005-08-03 23:14:59 +00:00
case VF_DRAWWORLD :
2006-03-04 20:43:48 +00:00
r_refdef . flags = ( r_refdef . flags & ~ Q2RDF_NOWORLDMODEL ) | ( * p ? 0 : Q2RDF_NOWORLDMODEL ) ;
2005-08-03 23:14:59 +00:00
break ;
2005-10-01 03:01:12 +00:00
case VF_ENGINESBAR :
csqc_drawsbar = * p ;
2005-08-03 23:14:59 +00:00
break ;
case VF_DRAWCROSSHAIR :
csqc_addcrosshair = * p ;
break ;
2005-07-14 01:57:34 +00:00
case VF_PERSPECTIVE :
r_refdef . useperspective = * p ;
break ;
2005-01-24 05:10:11 +00:00
default :
2005-07-14 01:57:34 +00:00
Con_DPrintf ( " SetViewFlag: %i not recognised \n " , parametertype ) ;
G_FLOAT ( OFS_RETURN ) = 0 ;
2005-01-24 05:10:11 +00:00
break ;
}
}
2008-05-25 22:23:43 +00:00
static void PF_R_GetViewFlag ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
viewflags parametertype = G_FLOAT ( OFS_PARM0 ) ;
float * r = G_VECTOR ( OFS_RETURN ) ;
r [ 0 ] = 0 ;
r [ 1 ] = 0 ;
r [ 2 ] = 0 ;
switch ( parametertype )
{
case VF_FOV :
r [ 0 ] = r_refdef . fov_x ;
r [ 1 ] = r_refdef . fov_y ;
break ;
case VF_FOVX :
* r = r_refdef . fov_x ;
break ;
case VF_FOVY :
* r = r_refdef . fov_y ;
break ;
2008-11-28 20:34:51 +00:00
# pragma message("fixme: AFOV not retrievable")
case VF_AFOV :
* r = r_refdef . fov_x ;
break ;
2008-05-25 22:23:43 +00:00
case VF_ORIGIN :
# ifdef CHEAT_PARANOID
VectorClear ( r ) ;
# else
VectorCopy ( r_refdef . vieworg , r ) ;
# endif
break ;
case VF_ORIGIN_Z :
case VF_ORIGIN_X :
case VF_ORIGIN_Y :
# ifdef CHEAT_PARANOID
* r = 0 ;
# else
* r = r_refdef . vieworg [ parametertype - VF_ORIGIN_X ] ;
# endif
break ;
case VF_ANGLES :
VectorCopy ( r_refdef . viewangles , r ) ;
break ;
case VF_ANGLES_X :
case VF_ANGLES_Y :
case VF_ANGLES_Z :
* r = r_refdef . viewangles [ parametertype - VF_ANGLES_X ] ;
break ;
2008-11-28 20:34:51 +00:00
case VF_CL_VIEWANGLES_V :
VectorCopy ( cl . viewangles [ csqc_lplayernum ] , r ) ;
break ;
case VF_CL_VIEWANGLES_X :
case VF_CL_VIEWANGLES_Y :
case VF_CL_VIEWANGLES_Z :
* r = cl . viewangles [ csqc_lplayernum ] [ parametertype - VF_CL_VIEWANGLES_X ] ;
break ;
2008-05-25 22:23:43 +00:00
case VF_CARTESIAN_ANGLES :
Con_Printf ( CON_WARNING " WARNING: CARTESIAN ANGLES ARE NOT YET SUPPORTED! \n " ) ;
break ;
case VF_VIEWPORT :
r [ 0 ] = r_refdef . vrect . width ;
r [ 1 ] = r_refdef . vrect . height ;
break ;
case VF_SIZE_X :
* r = r_refdef . vrect . width ;
break ;
case VF_SIZE_Y :
* r = r_refdef . vrect . height ;
break ;
case VF_SIZE :
r [ 0 ] = r_refdef . vrect . width ;
r [ 1 ] = r_refdef . vrect . height ;
break ;
case VF_MIN_X :
* r = r_refdef . vrect . x ;
break ;
case VF_MIN_Y :
* r = r_refdef . vrect . y ;
break ;
case VF_MIN :
r [ 0 ] = r_refdef . vrect . x ;
r [ 1 ] = r_refdef . vrect . y ;
break ;
case VF_DRAWWORLD :
* r = ! ( r_refdef . flags & Q2RDF_NOWORLDMODEL ) ; ;
break ;
case VF_ENGINESBAR :
* r = csqc_drawsbar ;
break ;
case VF_DRAWCROSSHAIR :
* r = csqc_addcrosshair ;
break ;
case VF_PERSPECTIVE :
* r = r_refdef . useperspective ;
break ;
default :
Con_DPrintf ( " GetViewFlag: %i not recognised \n " , parametertype ) ;
break ;
}
}
2005-01-24 05:10:11 +00:00
static void PF_R_RenderScene ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
2005-02-28 07:16:19 +00:00
if ( cl . worldmodel )
R_PushDlights ( ) ;
2005-02-09 19:32:09 +00:00
2005-01-24 05:10:11 +00:00
# ifdef RGLQUAKE
if ( qrenderer = = QR_OPENGL )
{
gl_ztrickdisabled | = 16 ;
qglDisable ( GL_ALPHA_TEST ) ;
qglDisable ( GL_BLEND ) ;
}
# endif
2005-04-26 16:04:12 +00:00
2008-11-28 20:34:51 +00:00
r_refdef . currentplayernum = csqc_lplayernum ;
VectorCopy ( r_refdef . vieworg , cl . viewent [ csqc_lplayernum ] . origin ) ;
CalcGunAngle ( csqc_lplayernum ) ;
2005-04-26 16:04:12 +00:00
2005-01-24 05:10:11 +00:00
R_RenderView ( ) ;
2005-05-08 06:01:25 +00:00
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# ifdef RGLQUAKE
if ( qrenderer = = QR_OPENGL )
{
gl_ztrickdisabled & = ~ 16 ;
GL_Set2D ( ) ;
qglBlendFunc ( GL_SRC_ALPHA , GL_ONE_MINUS_SRC_ALPHA ) ;
GL_TexEnv ( GL_MODULATE ) ;
}
# endif
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# ifdef RGLQUAKE
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if ( qrenderer = = QR_OPENGL )
{
qglDisable ( GL_ALPHA_TEST ) ;
qglEnable ( GL_BLEND ) ;
}
# endif
vid . recalc_refdef = 1 ;
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if ( csqc_drawsbar )
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{
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# ifdef PLUGINS
Plug_SBar ( ) ;
# else
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if ( Sbar_ShouldDraw ( ) )
{
Sbar_Draw ( ) ;
Sbar_DrawScoreboard ( ) ;
}
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# endif
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}
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if ( csqc_addcrosshair )
Draw_Crosshair ( ) ;
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}
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static void PF_cs_getstatf ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
int stnum = G_FLOAT ( OFS_PARM0 ) ;
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float val = * ( float * ) & cl . stats [ csqc_lplayernum ] [ stnum ] ; //copy float into the stat
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G_FLOAT ( OFS_RETURN ) = val ;
}
static void PF_cs_getstati ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
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{ //convert an int stat into a qc float.
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int stnum = G_FLOAT ( OFS_PARM0 ) ;
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int val = cl . stats [ csqc_lplayernum ] [ stnum ] ;
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if ( * prinst - > callargc > 1 )
{
int first , count ;
first = G_FLOAT ( OFS_PARM1 ) ;
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if ( * prinst - > callargc > 2 )
count = G_FLOAT ( OFS_PARM2 ) ;
else
count = 1 ;
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G_FLOAT ( OFS_RETURN ) = ( ( ( unsigned int ) val ) & ( ( ( 1 < < count ) - 1 ) < < first ) ) > > first ;
}
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else
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G_FLOAT ( OFS_RETURN ) = val ;
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}
static void PF_cs_getstats ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
int stnum = G_FLOAT ( OFS_PARM0 ) ;
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RETURN_TSTRING ( cl . statsstr [ csqc_lplayernum ] [ stnum ] ) ;
/*
char out [ 17 ] ;
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//the network protocol byteswaps
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( ( unsigned int * ) out ) [ 0 ] = LittleLong ( cl . stats [ csqc_lplayernum ] [ stnum + 0 ] ) ;
( ( unsigned int * ) out ) [ 1 ] = LittleLong ( cl . stats [ csqc_lplayernum ] [ stnum + 1 ] ) ;
( ( unsigned int * ) out ) [ 2 ] = LittleLong ( cl . stats [ csqc_lplayernum ] [ stnum + 2 ] ) ;
( ( unsigned int * ) out ) [ 3 ] = LittleLong ( cl . stats [ csqc_lplayernum ] [ stnum + 3 ] ) ;
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( ( unsigned int * ) out ) [ 4 ] = 0 ; //make sure it's null terminated
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RETURN_TSTRING ( out ) ; */
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}
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static void PF_cs_SetOrigin ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
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{
csqcedict_t * ent = ( void * ) G_EDICT ( prinst , OFS_PARM0 ) ;
float * org = G_VECTOR ( OFS_PARM1 ) ;
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VectorCopy ( org , ent - > v - > origin ) ;
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CS_LinkEdict ( ent , false ) ;
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}
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static void PF_cs_SetSize ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
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{
csqcedict_t * ent = ( void * ) G_EDICT ( prinst , OFS_PARM0 ) ;
float * mins = G_VECTOR ( OFS_PARM1 ) ;
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float * maxs = G_VECTOR ( OFS_PARM2 ) ;
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VectorCopy ( mins , ent - > v - > mins ) ;
VectorCopy ( maxs , ent - > v - > maxs ) ;
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CS_LinkEdict ( ent , false ) ;
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}
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static void cs_settracevars ( trace_t * tr )
{
* csqcg . trace_allsolid = tr - > allsolid ;
* csqcg . trace_startsolid = tr - > startsolid ;
* csqcg . trace_fraction = tr - > fraction ;
* csqcg . trace_inwater = tr - > inwater ;
* csqcg . trace_inopen = tr - > inopen ;
VectorCopy ( tr - > endpos , csqcg . trace_endpos ) ;
VectorCopy ( tr - > plane . normal , csqcg . trace_plane_normal ) ;
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* csqcg . trace_plane_dist = tr - > plane . dist ;
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if ( csqcg . trace_surfaceflags )
* csqcg . trace_surfaceflags = tr - > surface ? tr - > surface - > flags : 0 ;
if ( csqcg . trace_endcontents )
* csqcg . trace_endcontents = tr - > contents ;
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if ( tr - > ent )
* csqcg . trace_ent = EDICT_TO_PROG ( csqcprogs , ( void * ) tr - > ent ) ;
else
* csqcg . trace_ent = EDICT_TO_PROG ( csqcprogs , ( void * ) csqc_edicts ) ;
}
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static void PF_cs_traceline ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
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{
float * v1 , * v2 , * mins , * maxs ;
trace_t trace ;
int nomonsters ;
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csqcedict_t * ent ;
int savedhull ;
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v1 = G_VECTOR ( OFS_PARM0 ) ;
v2 = G_VECTOR ( OFS_PARM1 ) ;
nomonsters = G_FLOAT ( OFS_PARM2 ) ;
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ent = ( csqcedict_t * ) G_EDICT ( prinst , OFS_PARM3 ) ;
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// if (*prinst->callargc == 6)
// {
// mins = G_VECTOR(OFS_PARM4);
// maxs = G_VECTOR(OFS_PARM5);
// }
// else
{
mins = vec3_origin ;
maxs = vec3_origin ;
}
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savedhull = ent - > v - > hull ;
ent - > v - > hull = 0 ;
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trace = CS_Move ( v1 , mins , maxs , v2 , nomonsters , ent ) ;
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ent - > v - > hull = savedhull ;
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cs_settracevars ( & trace ) ;
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}
static void PF_cs_tracebox ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * v1 , * v2 , * mins , * maxs ;
trace_t trace ;
int nomonsters ;
csqcedict_t * ent ;
int savedhull ;
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v1 = G_VECTOR ( OFS_PARM0 ) ;
mins = G_VECTOR ( OFS_PARM1 ) ;
maxs = G_VECTOR ( OFS_PARM2 ) ;
v2 = G_VECTOR ( OFS_PARM3 ) ;
nomonsters = G_FLOAT ( OFS_PARM4 ) ;
ent = ( csqcedict_t * ) G_EDICT ( prinst , OFS_PARM5 ) ;
savedhull = ent - > v - > hull ;
ent - > v - > hull = 0 ;
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trace = CS_Move ( v1 , mins , maxs , v2 , nomonsters , ent ) ;
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ent - > v - > hull = savedhull ;
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* csqcg . trace_allsolid = trace . allsolid ;
* csqcg . trace_startsolid = trace . startsolid ;
* csqcg . trace_fraction = trace . fraction ;
* csqcg . trace_inwater = trace . inwater ;
* csqcg . trace_inopen = trace . inopen ;
VectorCopy ( trace . endpos , csqcg . trace_endpos ) ;
VectorCopy ( trace . plane . normal , csqcg . trace_plane_normal ) ;
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* csqcg . trace_plane_dist = trace . plane . dist ;
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if ( trace . ent )
* csqcg . trace_ent = EDICT_TO_PROG ( prinst , ( void * ) trace . ent ) ;
else
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* csqcg . trace_ent = EDICT_TO_PROG ( prinst , ( void * ) csqc_edicts ) ;
}
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static trace_t CS_Trace_Toss ( csqcedict_t * tossent , csqcedict_t * ignore )
{
int i ;
int savedhull ;
float gravity ;
vec3_t move , end ;
trace_t trace ;
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// float maxvel = Cvar_Get("sv_maxvelocity", "2000", 0, "CSQC physics")->value;
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vec3_t origin , velocity ;
// this has to fetch the field from the original edict, since our copy is truncated
gravity = 1 ; //tossent->v->gravity;
if ( ! gravity )
gravity = 1.0 ;
gravity * = Cvar_Get ( " sv_gravity " , " 800 " , 0 , " CSQC physics " ) - > value * 0.05 ;
VectorCopy ( tossent - > v - > origin , origin ) ;
VectorCopy ( tossent - > v - > velocity , velocity ) ;
CS_CheckVelocity ( tossent ) ;
savedhull = tossent - > v - > hull ;
tossent - > v - > hull = 0 ;
for ( i = 0 ; i < 200 ; i + + ) // LordHavoc: sanity check; never trace more than 10 seconds
{
velocity [ 2 ] - = gravity ;
VectorScale ( velocity , 0.05 , move ) ;
VectorAdd ( origin , move , end ) ;
trace = CS_Move ( origin , tossent - > v - > mins , tossent - > v - > maxs , end , MOVE_NORMAL , tossent ) ;
VectorCopy ( trace . endpos , origin ) ;
CS_CheckVelocity ( tossent ) ;
if ( trace . fraction < 1 & & trace . ent & & ( void * ) trace . ent ! = ignore )
break ;
}
tossent - > v - > hull = savedhull ;
trace . fraction = 0 ; // not relevant
return trace ;
}
static void PF_cs_tracetoss ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
trace_t trace ;
csqcedict_t * ent ;
csqcedict_t * ignore ;
ent = ( csqcedict_t * ) G_EDICT ( prinst , OFS_PARM0 ) ;
if ( ent = = csqc_edicts )
Con_DPrintf ( " tracetoss: can not use world entity \n " ) ;
ignore = ( csqcedict_t * ) G_EDICT ( prinst , OFS_PARM1 ) ;
trace = CS_Trace_Toss ( ent , ignore ) ;
* csqcg . trace_allsolid = trace . allsolid ;
* csqcg . trace_startsolid = trace . startsolid ;
* csqcg . trace_fraction = trace . fraction ;
* csqcg . trace_inwater = trace . inwater ;
* csqcg . trace_inopen = trace . inopen ;
VectorCopy ( trace . endpos , csqcg . trace_endpos ) ;
VectorCopy ( trace . plane . normal , csqcg . trace_plane_normal ) ;
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* csqcg . trace_plane_dist = trace . plane . dist ;
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if ( trace . ent )
* csqcg . trace_ent = EDICT_TO_PROG ( prinst , trace . ent ) ;
else
* csqcg . trace_ent = EDICT_TO_PROG ( prinst , ( void * ) csqc_edicts ) ;
}
static int CS_PointContents ( vec3_t org )
{
if ( ! cl . worldmodel )
return FTECONTENTS_EMPTY ;
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return cl . worldmodel - > funcs . PointContents ( cl . worldmodel , org ) ;
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}
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static void PF_cs_pointcontents ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
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{
float * v ;
int cont ;
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v = G_VECTOR ( OFS_PARM0 ) ;
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cont = CS_PointContents ( v ) ;
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if ( cont & FTECONTENTS_SOLID )
G_FLOAT ( OFS_RETURN ) = Q1CONTENTS_SOLID ;
else if ( cont & FTECONTENTS_SKY )
G_FLOAT ( OFS_RETURN ) = Q1CONTENTS_SKY ;
else if ( cont & FTECONTENTS_LAVA )
G_FLOAT ( OFS_RETURN ) = Q1CONTENTS_LAVA ;
else if ( cont & FTECONTENTS_SLIME )
G_FLOAT ( OFS_RETURN ) = Q1CONTENTS_SLIME ;
else if ( cont & FTECONTENTS_WATER )
G_FLOAT ( OFS_RETURN ) = Q1CONTENTS_WATER ;
else
G_FLOAT ( OFS_RETURN ) = Q1CONTENTS_EMPTY ;
}
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static int FindModel ( char * name , int * free )
{
int i ;
* free = 0 ;
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if ( ! name | | ! * name )
return 0 ;
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for ( i = 1 ; i < MAX_CSQCMODELS ; i + + )
{
if ( ! * cl . model_csqcname [ i ] )
{
* free = - i ;
break ;
}
if ( ! strcmp ( cl . model_csqcname [ i ] , name ) )
return - i ;
}
for ( i = 1 ; i < MAX_MODELS ; i + + )
{
if ( ! strcmp ( cl . model_name [ i ] , name ) )
return i ;
}
return 0 ;
}
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static void csqc_setmodel ( progfuncs_t * prinst , csqcedict_t * ent , int modelindex )
{
model_t * model ;
ent - > v - > modelindex = modelindex ;
if ( modelindex < 0 )
{
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if ( modelindex < = - MAX_MODELS )
return ;
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ent - > v - > model = PR_SetString ( prinst , cl . model_csqcname [ - modelindex ] ) ;
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if ( ! cl . model_csqcprecache [ - modelindex ] )
cl . model_csqcprecache [ - modelindex ] = Mod_ForName ( cl . model_csqcname [ - modelindex ] , false ) ;
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model = cl . model_csqcprecache [ - modelindex ] ;
}
else
{
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if ( modelindex > = MAX_MODELS )
return ;
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ent - > v - > model = PR_SetString ( prinst , cl . model_name [ modelindex ] ) ;
model = cl . model_precache [ modelindex ] ;
}
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if ( model )
{
VectorCopy ( model - > mins , ent - > v - > mins ) ;
VectorCopy ( model - > maxs , ent - > v - > maxs ) ;
}
else
{
VectorClear ( ent - > v - > mins ) ;
VectorClear ( ent - > v - > maxs ) ;
}
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}
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static void PF_cs_SetModel ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
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{
csqcedict_t * ent = ( void * ) G_EDICT ( prinst , OFS_PARM0 ) ;
char * modelname = PR_GetStringOfs ( prinst , OFS_PARM1 ) ;
int freei ;
int modelindex = FindModel ( modelname , & freei ) ;
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if ( ! modelindex & & modelname & & * modelname )
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{
if ( ! freei )
Host_EndGame ( " CSQC ran out of model slots \n " ) ;
Con_DPrintf ( " Late caching model \" %s \" \n " , modelname ) ;
Q_strncpyz ( cl . model_csqcname [ - freei ] , modelname , sizeof ( cl . model_csqcname [ - freei ] ) ) ; //allocate a slot now
modelindex = freei ;
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cl . model_csqcprecache [ - freei ] = NULL ;
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}
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csqc_setmodel ( prinst , ent , modelindex ) ;
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}
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static void PF_cs_SetModelIndex ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
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{
csqcedict_t * ent = ( void * ) G_EDICT ( prinst , OFS_PARM0 ) ;
int modelindex = G_FLOAT ( OFS_PARM1 ) ;
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csqc_setmodel ( prinst , ent , modelindex ) ;
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}
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static void PF_cs_PrecacheModel ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
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{
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int modelindex , freei ;
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char * modelname = PR_GetStringOfs ( prinst , OFS_PARM0 ) ;
int i ;
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for ( i = 1 ; i < MAX_MODELS ; i + + ) //Make sure that the server specified model is loaded..
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{
if ( ! * cl . model_name [ i ] )
break ;
if ( ! strcmp ( cl . model_name [ i ] , modelname ) )
{
cl . model_precache [ i ] = Mod_ForName ( cl . model_name [ i ] , false ) ;
break ;
}
}
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modelindex = FindModel ( modelname , & freei ) ; //now load it
if ( ! modelindex )
{
if ( ! freei )
Host_EndGame ( " CSQC ran out of model slots \n " ) ;
Q_strncpyz ( cl . model_csqcname [ - freei ] , modelname , sizeof ( cl . model_csqcname [ - freei ] ) ) ; //allocate a slot now
modelindex = freei ;
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CL_CheckOrEnqueDownloadFile ( modelname , modelname , 0 ) ;
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cl . model_csqcprecache [ - freei ] = NULL ;
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}
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G_FLOAT ( OFS_RETURN ) = modelindex ;
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}
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static void PF_cs_PrecacheSound ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
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{
char * soundname = PR_GetStringOfs ( prinst , OFS_PARM0 ) ;
S_PrecacheSound ( soundname ) ;
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}
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static void PF_cs_ModelnameForIndex ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
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{
int modelindex = G_FLOAT ( OFS_PARM0 ) ;
if ( modelindex < 0 )
G_INT ( OFS_RETURN ) = ( int ) PR_SetString ( prinst , cl . model_csqcname [ - modelindex ] ) ;
else
G_INT ( OFS_RETURN ) = ( int ) PR_SetString ( prinst , cl . model_name [ modelindex ] ) ;
}
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static void PF_ReadByte ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
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if ( csqc_fakereadbyte ! = - 1 )
{
G_FLOAT ( OFS_RETURN ) = csqc_fakereadbyte ;
csqc_fakereadbyte = - 1 ;
}
else
{
G_FLOAT ( OFS_RETURN ) = MSG_ReadByte ( ) ;
}
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}
static void PF_ReadChar ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
G_FLOAT ( OFS_RETURN ) = MSG_ReadChar ( ) ;
}
static void PF_ReadShort ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
G_FLOAT ( OFS_RETURN ) = MSG_ReadShort ( ) ;
}
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static void PF_ReadEntityNum ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
unsigned short val ;
val = MSG_ReadShort ( ) ;
if ( val & 0x8000 )
{ //our protocol only supports 15bits of revelent entity number (16th bit is used as 'remove').
//so warn with badly coded mods.
Con_Printf ( " ReadEntityNumber read bad entity number \n " ) ;
G_FLOAT ( OFS_RETURN ) = 0 ;
}
else
G_FLOAT ( OFS_RETURN ) = val ;
}
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static void PF_ReadLong ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
G_FLOAT ( OFS_RETURN ) = MSG_ReadLong ( ) ;
}
static void PF_ReadCoord ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
G_FLOAT ( OFS_RETURN ) = MSG_ReadCoord ( ) ;
}
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static void PF_ReadFloat ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
G_FLOAT ( OFS_RETURN ) = MSG_ReadFloat ( ) ;
}
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static void PF_ReadString ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
char * read = MSG_ReadString ( ) ;
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RETURN_TSTRING ( read ) ;
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}
static void PF_ReadAngle ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
G_FLOAT ( OFS_RETURN ) = MSG_ReadAngle ( ) ;
}
static void PF_objerror ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
char * s ;
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struct edict_s * ed ;
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s = PF_VarString ( prinst , 0 , pr_globals ) ;
/* Con_Printf ("======OBJECT ERROR in %s:\n%s\n", PR_GetString(pr_xfunction->s_name),s);
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*/ ed = PROG_TO_EDICT ( prinst , * csqcg . self ) ;
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/* ED_Print (ed);
*/
ED_Print ( prinst , ed ) ;
Con_Printf ( " %s " , s ) ;
if ( developer . value )
( * prinst - > pr_trace ) = 2 ;
else
{
ED_Free ( prinst , ed ) ;
prinst - > AbortStack ( prinst ) ;
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PR_BIError ( prinst , " Program error: %s " , s ) ;
}
}
static void PF_cs_setsensativityscaler ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
in_sensitivityscale = G_FLOAT ( OFS_PARM0 ) ;
}
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static void PF_cs_pointparticles ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
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int effectnum = G_FLOAT ( OFS_PARM0 ) - 1 ;
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float * org = G_VECTOR ( OFS_PARM1 ) ;
float * vel = G_VECTOR ( OFS_PARM2 ) ;
float count = G_FLOAT ( OFS_PARM3 ) ;
if ( * prinst - > callargc < 3 )
vel = vec3_origin ;
if ( * prinst - > callargc < 4 )
count = 1 ;
P_RunParticleEffectType ( org , vel , count , effectnum ) ;
}
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static void PF_cs_trailparticles ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
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int efnum ;
csqcedict_t * ent ;
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float * start = G_VECTOR ( OFS_PARM2 ) ;
float * end = G_VECTOR ( OFS_PARM3 ) ;
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if ( csqc_isdarkplaces )
{
efnum = G_FLOAT ( OFS_PARM1 ) - 1 ;
ent = ( csqcedict_t * ) G_EDICT ( prinst , OFS_PARM0 ) ;
}
else
{
efnum = G_FLOAT ( OFS_PARM0 ) - 1 ;
ent = ( csqcedict_t * ) G_EDICT ( prinst , OFS_PARM1 ) ;
}
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if ( ! ent - > entnum ) //world trails are non-state-based.
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pe - > ParticleTrail ( start , end , efnum , NULL ) ;
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else
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pe - > ParticleTrail ( start , end , efnum , & ent - > trailstate ) ;
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}
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static void PF_cs_particleeffectnum ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
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{
char * effectname = PR_GetStringOfs ( prinst , OFS_PARM0 ) ;
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//keep the effectinfo synced between server and client.
COM_Effectinfo_ForName ( effectname ) ;
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G_FLOAT ( OFS_RETURN ) = pe - > FindParticleType ( effectname ) + 1 ;
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}
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static void cs_set_input_state ( usercmd_t * cmd )
{
if ( csqcg . input_timelength )
* csqcg . input_timelength = cmd - > msec / 1000.0f ;
if ( csqcg . input_angles )
{
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csqcg . input_angles [ 0 ] = SHORT2ANGLE ( cmd - > angles [ 0 ] ) ;
csqcg . input_angles [ 1 ] = SHORT2ANGLE ( cmd - > angles [ 1 ] ) ;
csqcg . input_angles [ 2 ] = SHORT2ANGLE ( cmd - > angles [ 2 ] ) ;
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}
if ( csqcg . input_movevalues )
{
csqcg . input_movevalues [ 0 ] = cmd - > forwardmove ;
csqcg . input_movevalues [ 1 ] = cmd - > sidemove ;
csqcg . input_movevalues [ 2 ] = cmd - > upmove ;
}
if ( csqcg . input_buttons )
* csqcg . input_buttons = cmd - > buttons ;
if ( csqcg . input_impulse )
* csqcg . input_impulse = cmd - > impulse ;
if ( csqcg . input_lightlevel )
* csqcg . input_lightlevel = cmd - > lightlevel ;
if ( csqcg . input_weapon )
* csqcg . input_weapon = cmd - > weapon ;
if ( csqcg . input_servertime )
* csqcg . input_servertime = cmd - > servertime / 1000.0f ;
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if ( csqcg . input_clienttime )
* csqcg . input_clienttime = cmd - > fclienttime / 1000.0f ;
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}
static void cs_get_input_state ( usercmd_t * cmd )
{
if ( csqcg . input_timelength )
cmd - > msec = * csqcg . input_timelength * 1000 ;
if ( csqcg . input_angles )
{
cmd - > angles [ 0 ] = ANGLE2SHORT ( csqcg . input_angles [ 0 ] ) ;
cmd - > angles [ 1 ] = ANGLE2SHORT ( csqcg . input_angles [ 1 ] ) ;
cmd - > angles [ 2 ] = ANGLE2SHORT ( csqcg . input_angles [ 2 ] ) ;
}
if ( csqcg . input_movevalues )
{
cmd - > forwardmove = csqcg . input_movevalues [ 0 ] ;
cmd - > sidemove = csqcg . input_movevalues [ 1 ] ;
cmd - > upmove = csqcg . input_movevalues [ 2 ] ;
}
if ( csqcg . input_buttons )
cmd - > buttons = * csqcg . input_buttons ;
if ( csqcg . input_impulse )
cmd - > impulse = * csqcg . input_impulse ;
if ( csqcg . input_lightlevel )
cmd - > lightlevel = * csqcg . input_lightlevel ;
if ( csqcg . input_weapon )
cmd - > weapon = * csqcg . input_weapon ;
if ( csqcg . input_servertime )
cmd - > servertime = * csqcg . input_servertime * 1000 ;
}
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//get the input commands, and stuff them into some globals.
static void PF_cs_getinputstate ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
int f ;
usercmd_t * cmd ;
f = G_FLOAT ( OFS_PARM0 ) ;
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if ( f > = cls . netchan . outgoing_sequence )
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{
G_FLOAT ( OFS_RETURN ) = false ;
return ;
}
if ( f < cls . netchan . outgoing_sequence - UPDATE_MASK | | f < 0 )
{
G_FLOAT ( OFS_RETURN ) = false ;
return ;
}
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// save this command off for prediction
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cmd = & cl . frames [ f & UPDATE_MASK ] . cmd [ csqc_lplayernum ] ;
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cs_set_input_state ( cmd ) ;
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G_FLOAT ( OFS_RETURN ) = true ;
}
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//read lots of globals, run the default player physics, write lots of globals.
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//not intended to affect client state at all
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static void PF_cs_runplayerphysics ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
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unsigned int msecs ;
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extern vec3_t player_mins ;
extern vec3_t player_maxs ;
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if ( ! cl . worldmodel )
return ; //urm..
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/*
int sequence ; // just for debugging prints
// player state
vec3_t origin ;
vec3_t angles ;
vec3_t velocity ;
qboolean jump_held ;
int jump_msec ; // msec since last jump
float waterjumptime ;
int pm_type ;
int hullnum ;
// world state
int numphysent ;
physent_t physents [ MAX_PHYSENTS ] ; // 0 should be the world
// input
usercmd_t cmd ;
qboolean onladder ;
// results
int numtouch ;
int touchindex [ MAX_PHYSENTS ] ;
qboolean onground ;
int groundent ; // index in physents array, only valid
// when onground is true
int waterlevel ;
int watertype ;
} playermove_t ;
typedef struct {
float gravity ;
float stopspeed ;
float maxspeed ;
float spectatormaxspeed ;
float accelerate ;
float airaccelerate ;
float wateraccelerate ;
float friction ;
float waterfriction ;
float entgravity ;
float bunnyspeedcap ;
float ktjump ;
qboolean slidefix ;
qboolean airstep ;
qboolean walljump ;
*/
pmove . sequence = * csqcg . clientcommandframe ;
pmove . pm_type = PM_NORMAL ;
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pmove . jump_msec = 0 ; //(cls.z_ext & Z_EXT_PM_TYPE) ? 0 : from->jump_msec;
if ( csqcg . pmove_jump_held )
pmove . jump_held = * csqcg . pmove_jump_held ;
if ( csqcg . pmove_waterjumptime )
pmove . waterjumptime = * csqcg . pmove_waterjumptime ;
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//set up the movement command
msecs = * csqcg . input_timelength * 1000 + 0.5f ;
//precision inaccuracies. :(
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pmove . cmd . angles [ 0 ] = ANGLE2SHORT ( csqcg . input_angles [ 0 ] ) ;
pmove . cmd . angles [ 1 ] = ANGLE2SHORT ( csqcg . input_angles [ 1 ] ) ;
pmove . cmd . angles [ 2 ] = ANGLE2SHORT ( csqcg . input_angles [ 2 ] ) ;
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VectorCopy ( csqcg . input_angles , pmove . angles ) ;
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pmove . cmd . forwardmove = csqcg . input_movevalues [ 0 ] ;
pmove . cmd . sidemove = csqcg . input_movevalues [ 1 ] ;
pmove . cmd . upmove = csqcg . input_movevalues [ 2 ] ;
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pmove . cmd . buttons = * csqcg . input_buttons ;
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VectorCopy ( csqcg . pmove_org , pmove . origin ) ;
VectorCopy ( csqcg . pmove_vel , pmove . velocity ) ;
VectorCopy ( csqcg . pmove_maxs , player_maxs ) ;
VectorCopy ( csqcg . pmove_mins , player_mins ) ;
pmove . hullnum = 1 ;
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CL_SetSolidEntities ( ) ;
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while ( msecs ) //break up longer commands
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{
pmove . cmd . msec = msecs ;
if ( pmove . cmd . msec > 50 )
pmove . cmd . msec = 50 ;
msecs - = pmove . cmd . msec ;
PM_PlayerMove ( 1 ) ;
}
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if ( csqcg . pmove_jump_held )
* csqcg . pmove_jump_held = pmove . jump_held ;
if ( csqcg . pmove_waterjumptime )
* csqcg . pmove_waterjumptime = pmove . waterjumptime ;
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VectorCopy ( pmove . origin , csqcg . pmove_org ) ;
VectorCopy ( pmove . velocity , csqcg . pmove_vel ) ;
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pmove . origin [ 0 ] = ( ( int ) ( pmove . origin [ 0 ] * 8 ) ) / 8.0f ;
pmove . origin [ 1 ] = ( ( int ) ( pmove . origin [ 1 ] * 8 ) ) / 8.0f ;
pmove . origin [ 2 ] = ( ( int ) ( pmove . origin [ 2 ] * 8 ) ) / 8.0f ;
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}
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static void PF_cs_getentitytoken ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
if ( ! csqcmapentitydata )
{
//nothing more to parse
G_INT ( OFS_RETURN ) = 0 ;
}
else
{
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com_tokentype = TTP_LINEENDING ;
while ( com_tokentype = = TTP_LINEENDING )
{
csqcmapentitydata = COM_ParseToken ( csqcmapentitydata , " {}() \' \" :, " ) ;
}
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RETURN_TSTRING ( com_token ) ;
}
}
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static void CheckSendPings ( void )
{ //quakeworld sends a 'pings' client command to retrieve the frequently updating stuff
if ( realtime - cl . last_ping_request > 2 )
{
cl . last_ping_request = realtime ;
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CL_SendClientCommand ( true , " pings " ) ;
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}
}
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static void PF_cs_serverkey ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
char * keyname = PF_VarString ( prinst , 0 , pr_globals ) ;
char * ret ;
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char adr [ MAX_ADR_SIZE ] ;
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if ( ! strcmp ( keyname , " ip " ) )
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ret = NET_AdrToString ( adr , sizeof ( adr ) , cls . netchan . remote_address ) ;
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else if ( ! strcmp ( keyname , " protocol " ) )
{ //using this is pretty acedemic, really. Not particuarly portable.
switch ( cls . protocol )
{ //a tokenizable string
//first is the base game qw/nq
//second is branch (custom engine name)
//third is protocol version.
default :
case CP_UNKNOWN :
ret = " Unknown " ;
break ;
case CP_QUAKEWORLD :
if ( cls . fteprotocolextensions )
ret = " QuakeWorld FTE " ;
else if ( cls . z_ext )
ret = " QuakeWorld ZQuake " ;
else
ret = " QuakeWorld " ;
break ;
case CP_NETQUAKE :
switch ( nq_dp_protocol )
{
default :
ret = " NetQuake " ;
break ;
case 5 :
ret = " NetQuake DarkPlaces 5 " ;
break ;
case 6 :
ret = " NetQuake DarkPlaces 6 " ;
break ;
case 7 :
ret = " NetQuake DarkPlaces 7 " ;
break ;
}
break ;
case CP_QUAKE2 :
ret = " Quake2 " ;
break ;
case CP_QUAKE3 :
ret = " Quake3 " ;
break ;
case CP_PLUGIN :
ret = " External " ;
break ;
}
}
else
{
ret = Info_ValueForKey ( cl . serverinfo , keyname ) ;
}
if ( * ret )
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RETURN_TSTRING ( ret ) ;
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else
G_INT ( OFS_RETURN ) = 0 ;
}
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//string(float pnum, string keyname)
static void PF_cs_getplayerkey ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
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char buffer [ 64 ] ;
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char * ret ;
int pnum = G_FLOAT ( OFS_PARM0 ) ;
char * keyname = PR_GetStringOfs ( prinst , OFS_PARM1 ) ;
if ( pnum < 0 )
{
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if ( csqc_resortfrags )
{
Sbar_SortFrags ( false ) ;
csqc_resortfrags = false ;
}
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if ( pnum > = - scoreboardlines )
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{ //sort by
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pnum = fragsort [ - ( pnum + 1 ) ] ;
}
}
if ( pnum < 0 | | pnum > = MAX_CLIENTS )
ret = " " ;
else if ( ! * cl . players [ pnum ] . userinfo )
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ret = " " ; //player isn't on the server.
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else if ( ! strcmp ( keyname , " ping " ) )
{
CheckSendPings ( ) ;
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ret = buffer ;
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sprintf ( ret , " %i " , cl . players [ pnum ] . ping ) ;
}
else if ( ! strcmp ( keyname , " frags " ) )
{
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ret = buffer ;
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sprintf ( ret , " %i " , cl . players [ pnum ] . frags ) ;
}
else if ( ! strcmp ( keyname , " pl " ) ) //packet loss
{
CheckSendPings ( ) ;
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ret = buffer ;
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sprintf ( ret , " %i " , cl . players [ pnum ] . pl ) ;
}
else if ( ! strcmp ( keyname , " entertime " ) ) //packet loss
{
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ret = buffer ;
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sprintf ( ret , " %i " , ( int ) cl . players [ pnum ] . entertime ) ;
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}
else
{
ret = Info_ValueForKey ( cl . players [ pnum ] . userinfo , keyname ) ;
}
if ( * ret )
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RETURN_TSTRING ( ret ) ;
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else
G_INT ( OFS_RETURN ) = 0 ;
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}
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static void PF_checkextension ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
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char * extname = PR_GetStringOfs ( prinst , OFS_PARM0 ) ;
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int i ;
for ( i = 0 ; i < QSG_Extensions_count ; i + + )
{
if ( ! QSG_Extensions [ i ] . name )
continue ;
if ( i < 32 & & cls . protocol = = CP_QUAKEWORLD )
if ( ! ( cls . fteprotocolextensions & ( 1 < < i ) ) )
continue ;
if ( ! strcmp ( QSG_Extensions [ i ] . name , extname ) )
{
G_FLOAT ( OFS_RETURN ) = true ;
return ;
}
}
G_FLOAT ( OFS_RETURN ) = false ;
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}
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static void PF_cs_sound ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
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{
char * sample ;
int channel ;
csqcedict_t * entity ;
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float volume ;
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float attenuation ;
sfx_t * sfx ;
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entity = ( csqcedict_t * ) G_EDICT ( prinst , OFS_PARM0 ) ;
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channel = G_FLOAT ( OFS_PARM1 ) ;
sample = PR_GetStringOfs ( prinst , OFS_PARM2 ) ;
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volume = G_FLOAT ( OFS_PARM3 ) ;
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attenuation = G_FLOAT ( OFS_PARM4 ) ;
sfx = S_PrecacheSound ( sample ) ;
if ( sfx )
S_StartSound ( - entity - > entnum , channel , sfx , entity - > v - > origin , volume , attenuation ) ;
} ;
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void PF_cs_pointsound ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
char * sample ;
float * origin ;
float volume ;
float attenuation ;
sfx_t * sfx ;
origin = G_VECTOR ( OFS_PARM0 ) ;
sample = PR_GetStringOfs ( prinst , OFS_PARM1 ) ;
volume = G_FLOAT ( OFS_PARM2 ) ;
attenuation = G_FLOAT ( OFS_PARM3 ) ;
sfx = S_PrecacheSound ( sample ) ;
if ( sfx )
S_StartSound ( 0 , 0 , sfx , origin , volume , attenuation ) ;
}
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static void PF_cs_particle ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * org = G_VECTOR ( OFS_PARM0 ) ;
float * dir = G_VECTOR ( OFS_PARM1 ) ;
float colour = G_FLOAT ( OFS_PARM2 ) ;
float count = G_FLOAT ( OFS_PARM2 ) ;
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pe - > RunParticleEffect ( org , dir , colour , count ) ;
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}
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static void PF_cs_particle2 ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * org , * dmin , * dmax ;
float colour ;
float count ;
float effect ;
org = G_VECTOR ( OFS_PARM0 ) ;
dmin = G_VECTOR ( OFS_PARM1 ) ;
dmax = G_VECTOR ( OFS_PARM2 ) ;
colour = G_FLOAT ( OFS_PARM3 ) ;
effect = G_FLOAT ( OFS_PARM4 ) ;
count = G_FLOAT ( OFS_PARM5 ) ;
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pe - > RunParticleEffect2 ( org , dmin , dmax , colour , effect , count ) ;
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}
static void PF_cs_particle3 ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * org , * box ;
float colour ;
float count ;
float effect ;
org = G_VECTOR ( OFS_PARM0 ) ;
box = G_VECTOR ( OFS_PARM1 ) ;
colour = G_FLOAT ( OFS_PARM2 ) ;
effect = G_FLOAT ( OFS_PARM3 ) ;
count = G_FLOAT ( OFS_PARM4 ) ;
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pe - > RunParticleEffect3 ( org , box , colour , effect , count ) ;
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}
static void PF_cs_particle4 ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * org ;
float radius ;
float colour ;
float count ;
float effect ;
org = G_VECTOR ( OFS_PARM0 ) ;
radius = G_FLOAT ( OFS_PARM1 ) ;
colour = G_FLOAT ( OFS_PARM2 ) ;
effect = G_FLOAT ( OFS_PARM3 ) ;
count = G_FLOAT ( OFS_PARM4 ) ;
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pe - > RunParticleEffect4 ( org , radius , colour , effect , count ) ;
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}
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void CL_SpawnSpriteEffect ( vec3_t org , model_t * model , int startframe , int framecount , int framerate ) ;
void PF_cl_effect ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * org = G_VECTOR ( OFS_PARM0 ) ;
char * name = PR_GetStringOfs ( prinst , OFS_PARM1 ) ;
float startframe = G_FLOAT ( OFS_PARM2 ) ;
float endframe = G_FLOAT ( OFS_PARM3 ) ;
float framerate = G_FLOAT ( OFS_PARM4 ) ;
model_t * mdl ;
mdl = Mod_ForName ( name , false ) ;
if ( mdl )
CL_SpawnSpriteEffect ( org , mdl , startframe , endframe , framerate ) ;
else
Con_Printf ( " PF_cl_effect: Couldn't load model %s \n " , name ) ;
}
void PF_cl_ambientsound ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
char * samp ;
float * pos ;
float vol , attenuation ;
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pos = G_VECTOR ( OFS_PARM0 ) ;
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samp = PR_GetStringOfs ( prinst , OFS_PARM1 ) ;
vol = G_FLOAT ( OFS_PARM2 ) ;
attenuation = G_FLOAT ( OFS_PARM3 ) ;
S_StaticSound ( S_PrecacheSound ( samp ) , pos , vol , attenuation ) ;
}
static void PF_cs_vectorvectors ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
VectorCopy ( G_VECTOR ( OFS_PARM0 ) , csqcg . forward ) ;
VectorNormalize ( csqcg . forward ) ;
VectorVectors ( csqcg . forward , csqcg . right , csqcg . up ) ;
}
static void PF_cs_lightstyle ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
int stnum = G_FLOAT ( OFS_PARM0 ) ;
char * str = PR_GetStringOfs ( prinst , OFS_PARM1 ) ;
int colourflags = 7 ;
if ( ( unsigned ) stnum > = MAX_LIGHTSTYLES )
{
Con_Printf ( " PF_cs_lightstyle: stnum > MAX_LIGHTSTYLES " ) ;
return ;
}
cl_lightstyle [ stnum ] . colour = colourflags ;
Q_strncpyz ( cl_lightstyle [ stnum ] . map , str , sizeof ( cl_lightstyle [ stnum ] . map ) ) ;
cl_lightstyle [ stnum ] . length = Q_strlen ( cl_lightstyle [ stnum ] . map ) ;
}
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static void PF_cs_changeyaw ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
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{
csqcedict_t * ent ;
float ideal , current , move , speed ;
ent = ( void * ) PROG_TO_EDICT ( prinst , * csqcg . self ) ;
current = anglemod ( ent - > v - > angles [ 1 ] ) ;
ideal = ent - > v - > ideal_yaw ;
speed = ent - > v - > yaw_speed ;
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if ( current = = ideal )
return ;
move = ideal - current ;
if ( ideal > current )
{
if ( move > = 180 )
move = move - 360 ;
}
else
{
if ( move < = - 180 )
move = move + 360 ;
}
if ( move > 0 )
{
if ( move > speed )
move = speed ;
}
else
{
if ( move < - speed )
move = - speed ;
}
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ent - > v - > angles [ 1 ] = anglemod ( current + move ) ;
}
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static void PF_cs_changepitch ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
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{
csqcedict_t * ent ;
float ideal , current , move , speed ;
ent = ( void * ) PROG_TO_EDICT ( prinst , * csqcg . self ) ;
current = anglemod ( ent - > v - > angles [ 0 ] ) ;
ideal = ent - > v - > ideal_pitch ;
speed = ent - > v - > pitch_speed ;
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if ( current = = ideal )
return ;
move = ideal - current ;
if ( ideal > current )
{
if ( move > = 180 )
move = move - 360 ;
}
else
{
if ( move < = - 180 )
move = move + 360 ;
}
if ( move > 0 )
{
if ( move > speed )
move = speed ;
}
else
{
if ( move < - speed )
move = - speed ;
}
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ent - > v - > angles [ 0 ] = anglemod ( current + move ) ;
}
static void PF_cs_findradius ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
csqcedict_t * ent , * chain ;
float rad ;
float * org ;
vec3_t eorg ;
int i , j ;
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chain = ( csqcedict_t * ) * prinst - > parms - > sv_edicts ;
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org = G_VECTOR ( OFS_PARM0 ) ;
rad = G_FLOAT ( OFS_PARM1 ) ;
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for ( i = 1 ; i < * prinst - > parms - > sv_num_edicts ; i + + )
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{
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ent = ( void * ) EDICT_NUM ( prinst , i ) ;
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if ( ent - > isfree )
continue ;
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// if (ent->v->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.value)
// continue;
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for ( j = 0 ; j < 3 ; j + + )
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eorg [ j ] = org [ j ] - ( ent - > v - > origin [ j ] + ( ent - > v - > mins [ j ] + ent - > v - > maxs [ j ] ) * 0.5 ) ;
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if ( Length ( eorg ) > rad )
continue ;
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ent - > v - > chain = EDICT_TO_PROG ( prinst , ( void * ) chain ) ;
chain = ent ;
}
RETURN_EDICT ( prinst , ( void * ) chain ) ;
}
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//entity(string field, float match) findchainflags = #450
//chained search for float, int, and entity reference fields
void PF_cs_findchainflags ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
int i , f ;
int s ;
csqcedict_t * ent , * chain ;
chain = ( csqcedict_t * ) * prinst - > parms - > sv_edicts ;
f = G_INT ( OFS_PARM0 ) + prinst - > fieldadjust ;
s = G_FLOAT ( OFS_PARM1 ) ;
for ( i = 1 ; i < * prinst - > parms - > sv_num_edicts ; i + + )
{
ent = ( csqcedict_t * ) EDICT_NUM ( prinst , i ) ;
if ( ent - > isfree )
continue ;
if ( ! ( ( int ) ( ( float * ) ent - > v ) [ f ] & s ) )
continue ;
ent - > v - > chain = EDICT_TO_PROG ( prinst , ( edict_t * ) chain ) ;
chain = ent ;
}
RETURN_EDICT ( prinst , ( edict_t * ) chain ) ;
}
//entity(string field, float match) findchainfloat = #403
void PF_cs_findchainfloat ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
int i , f ;
float s ;
csqcedict_t * ent , * chain ;
chain = ( csqcedict_t * ) * prinst - > parms - > sv_edicts ;
f = G_INT ( OFS_PARM0 ) + prinst - > fieldadjust ;
s = G_FLOAT ( OFS_PARM1 ) ;
for ( i = 1 ; i < * prinst - > parms - > sv_num_edicts ; i + + )
{
ent = ( csqcedict_t * ) EDICT_NUM ( prinst , i ) ;
if ( ent - > isfree )
continue ;
if ( ( ( float * ) ent - > v ) [ f ] ! = s )
continue ;
ent - > v - > chain = EDICT_TO_PROG ( prinst , ( edict_t * ) chain ) ;
chain = ent ;
}
RETURN_EDICT ( prinst , ( edict_t * ) chain ) ;
}
//entity(string field, string match) findchain = #402
//chained search for strings in entity fields
void PF_cs_findchain ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
int i , f ;
char * s ;
string_t t ;
csqcedict_t * ent , * chain ;
chain = ( csqcedict_t * ) * prinst - > parms - > sv_edicts ;
f = G_INT ( OFS_PARM0 ) + prinst - > fieldadjust ;
s = PR_GetStringOfs ( prinst , OFS_PARM1 ) ;
for ( i = 1 ; i < * prinst - > parms - > sv_num_edicts ; i + + )
{
ent = ( csqcedict_t * ) EDICT_NUM ( prinst , i ) ;
if ( ent - > isfree )
continue ;
t = * ( string_t * ) & ( ( float * ) ent - > v ) [ f ] ;
if ( ! t )
continue ;
if ( strcmp ( PR_GetString ( prinst , t ) , s ) )
continue ;
ent - > v - > chain = EDICT_TO_PROG ( prinst , ( edict_t * ) chain ) ;
chain = ent ;
}
RETURN_EDICT ( prinst , ( edict_t * ) chain ) ;
}
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static void PF_cl_te_gunshot ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * pos = G_VECTOR ( OFS_PARM0 ) ;
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float scaler = 1 ;
if ( * prinst - > callargc > = 2 ) //fte is a quakeworld engine
scaler = G_FLOAT ( OFS_PARM1 ) ;
if ( P_RunParticleEffectType ( pos , NULL , scaler , pt_gunshot ) )
P_RunParticleEffect ( pos , vec3_origin , 0 , 20 * scaler ) ;
}
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static void PF_cl_te_bloodqw ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
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{
float * pos = G_VECTOR ( OFS_PARM0 ) ;
float scaler = 1 ;
if ( * prinst - > callargc > = 2 ) //fte is a quakeworld engine
scaler = G_FLOAT ( OFS_PARM1 ) ;
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if ( P_RunParticleEffectType ( pos , NULL , scaler , ptqw_blood ) )
if ( P_RunParticleEffectType ( pos , NULL , scaler , ptdp_blood ) )
P_RunParticleEffect ( pos , vec3_origin , 73 , 20 * scaler ) ;
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}
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static void PF_cl_te_blooddp ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * pos = G_VECTOR ( OFS_PARM0 ) ;
float * dir = G_VECTOR ( OFS_PARM1 ) ;
float scaler = G_FLOAT ( OFS_PARM2 ) ;
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if ( P_RunParticleEffectType ( pos , dir , scaler , ptdp_blood ) )
if ( P_RunParticleEffectType ( pos , dir , scaler , ptqw_blood ) )
P_RunParticleEffect ( pos , dir , 73 , 20 * scaler ) ;
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}
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static void PF_cl_te_lightningblood ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * pos = G_VECTOR ( OFS_PARM0 ) ;
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if ( P_RunParticleEffectType ( pos , NULL , 1 , ptqw_lightningblood ) )
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P_RunParticleEffect ( pos , vec3_origin , 225 , 50 ) ;
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}
static void PF_cl_te_spike ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * pos = G_VECTOR ( OFS_PARM0 ) ;
if ( P_RunParticleEffectType ( pos , NULL , 1 , pt_spike ) )
if ( P_RunParticleEffectType ( pos , NULL , 10 , pt_gunshot ) )
P_RunParticleEffect ( pos , vec3_origin , 0 , 10 ) ;
}
static void PF_cl_te_superspike ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * pos = G_VECTOR ( OFS_PARM0 ) ;
if ( P_RunParticleEffectType ( pos , NULL , 1 , pt_superspike ) )
if ( P_RunParticleEffectType ( pos , NULL , 2 , pt_spike ) )
if ( P_RunParticleEffectType ( pos , NULL , 20 , pt_gunshot ) )
P_RunParticleEffect ( pos , vec3_origin , 0 , 20 ) ;
}
static void PF_cl_te_explosion ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * pos = G_VECTOR ( OFS_PARM0 ) ;
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// light
if ( r_explosionlight . value ) {
dlight_t * dl ;
dl = CL_AllocDlight ( 0 ) ;
VectorCopy ( pos , dl - > origin ) ;
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dl - > radius = 150 + r_explosionlight . value * 200 ;
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dl - > die = cl . time + 1 ;
dl - > decay = 300 ;
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dl - > color [ 0 ] = 0.2 ;
dl - > color [ 1 ] = 0.155 ;
dl - > color [ 2 ] = 0.05 ;
dl - > channelfade [ 0 ] = 0.196 ;
dl - > channelfade [ 1 ] = 0.23 ;
dl - > channelfade [ 2 ] = 0.12 ;
}
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if ( P_RunParticleEffectType ( pos , NULL , 1 , pt_explosion ) )
P_RunParticleEffect ( pos , NULL , 107 , 1024 ) ; // should be 97-111
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R_AddStain ( pos , - 1 , - 1 , - 1 , 100 ) ;
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S_StartSound ( - 2 , 0 , cl_sfx_r_exp3 , pos , 1 , 1 ) ;
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}
static void PF_cl_te_tarexplosion ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * pos = G_VECTOR ( OFS_PARM0 ) ;
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P_RunParticleEffectType ( pos , NULL , 1 , pt_tarexplosion ) ;
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S_StartSound ( - 2 , 0 , cl_sfx_r_exp3 , pos , 1 , 1 ) ;
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}
static void PF_cl_te_wizspike ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * pos = G_VECTOR ( OFS_PARM0 ) ;
if ( P_RunParticleEffectType ( pos , NULL , 1 , pt_wizspike ) )
P_RunParticleEffect ( pos , vec3_origin , 20 , 30 ) ;
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S_StartSound ( - 2 , 0 , cl_sfx_knighthit , pos , 1 , 1 ) ;
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}
static void PF_cl_te_knightspike ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * pos = G_VECTOR ( OFS_PARM0 ) ;
if ( P_RunParticleEffectType ( pos , NULL , 1 , pt_knightspike ) )
P_RunParticleEffect ( pos , vec3_origin , 226 , 20 ) ;
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S_StartSound ( - 2 , 0 , cl_sfx_knighthit , pos , 1 , 1 ) ;
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}
static void PF_cl_te_lavasplash ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * pos = G_VECTOR ( OFS_PARM0 ) ;
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P_RunParticleEffectType ( pos , NULL , 1 , pt_lavasplash ) ;
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}
static void PF_cl_te_teleport ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * pos = G_VECTOR ( OFS_PARM0 ) ;
P_RunParticleEffectType ( pos , NULL , 1 , pt_teleportsplash ) ;
}
static void PF_cl_te_gunshotquad ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * pos = G_VECTOR ( OFS_PARM0 ) ;
if ( P_RunParticleEffectTypeString ( pos , vec3_origin , 1 , " te_gunshotquad " ) )
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if ( P_RunParticleEffectType ( pos , NULL , 1 , pt_gunshot ) )
P_RunParticleEffect ( pos , vec3_origin , 0 , 20 ) ;
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}
static void PF_cl_te_spikequad ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * pos = G_VECTOR ( OFS_PARM0 ) ;
if ( P_RunParticleEffectTypeString ( pos , vec3_origin , 1 , " te_spikequad " ) )
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if ( P_RunParticleEffectType ( pos , NULL , 1 , pt_spike ) )
if ( P_RunParticleEffectType ( pos , NULL , 10 , pt_gunshot ) )
P_RunParticleEffect ( pos , vec3_origin , 0 , 10 ) ;
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}
static void PF_cl_te_superspikequad ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * pos = G_VECTOR ( OFS_PARM0 ) ;
if ( P_RunParticleEffectTypeString ( pos , vec3_origin , 1 , " te_superspikequad " ) )
2005-08-06 22:39:28 +00:00
if ( P_RunParticleEffectType ( pos , NULL , 1 , pt_superspike ) )
if ( P_RunParticleEffectType ( pos , NULL , 2 , pt_spike ) )
if ( P_RunParticleEffectType ( pos , NULL , 20 , pt_gunshot ) )
P_RunParticleEffect ( pos , vec3_origin , 0 , 20 ) ;
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}
static void PF_cl_te_explosionquad ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * pos = G_VECTOR ( OFS_PARM0 ) ;
if ( P_RunParticleEffectTypeString ( pos , vec3_origin , 1 , " te_explosionquad " ) )
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if ( P_RunParticleEffectType ( pos , NULL , 1 , pt_explosion ) )
P_RunParticleEffect ( pos , NULL , 107 , 1024 ) ; // should be 97-111
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R_AddStain ( pos , - 1 , - 1 , - 1 , 100 ) ;
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// light
if ( r_explosionlight . value ) {
dlight_t * dl ;
dl = CL_AllocDlight ( 0 ) ;
VectorCopy ( pos , dl - > origin ) ;
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dl - > radius = 150 + r_explosionlight . value * 200 ;
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dl - > die = cl . time + 1 ;
dl - > decay = 300 ;
2005-11-21 21:47:53 +00:00
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dl - > color [ 0 ] = 0.2 ;
dl - > color [ 1 ] = 0.155 ;
dl - > color [ 2 ] = 0.05 ;
dl - > channelfade [ 0 ] = 0.196 ;
dl - > channelfade [ 1 ] = 0.23 ;
dl - > channelfade [ 2 ] = 0.12 ;
}
S_StartSound ( - 2 , 0 , cl_sfx_r_exp3 , pos , 1 , 1 ) ;
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}
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//void(vector org, float radius, float lifetime, vector color) te_customflash
static void PF_cl_te_customflash ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * org = G_VECTOR ( OFS_PARM0 ) ;
float radius = G_FLOAT ( OFS_PARM1 ) ;
float lifetime = G_FLOAT ( OFS_PARM2 ) ;
float * colour = G_VECTOR ( OFS_PARM3 ) ;
dlight_t * dl ;
// light
dl = CL_AllocDlight ( 0 ) ;
VectorCopy ( org , dl - > origin ) ;
dl - > radius = radius ;
dl - > die = cl . time + lifetime ;
dl - > decay = dl - > radius / lifetime ;
dl - > color [ 0 ] = colour [ 0 ] * 0.5f ;
dl - > color [ 1 ] = colour [ 1 ] * 0.5f ;
dl - > color [ 2 ] = colour [ 2 ] * 0.5f ;
}
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static void PF_cl_te_bloodshower ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
}
static void PF_cl_te_particlecube ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * minb = G_VECTOR ( OFS_PARM0 ) ;
float * maxb = G_VECTOR ( OFS_PARM1 ) ;
float * vel = G_VECTOR ( OFS_PARM2 ) ;
float howmany = G_FLOAT ( OFS_PARM3 ) ;
float color = G_FLOAT ( OFS_PARM4 ) ;
float gravity = G_FLOAT ( OFS_PARM5 ) ;
float jitter = G_FLOAT ( OFS_PARM6 ) ;
P_RunParticleCube ( minb , maxb , vel , howmany , color , gravity , jitter ) ;
}
static void PF_cl_te_spark ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
}
static void PF_cl_te_smallflash ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
}
static void PF_cl_te_explosion2 ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
}
static void PF_cl_te_lightning1 ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
csqcedict_t * ent = ( csqcedict_t * ) G_EDICT ( prinst , OFS_PARM0 ) ;
float * start = G_VECTOR ( OFS_PARM1 ) ;
float * end = G_VECTOR ( OFS_PARM1 ) ;
CL_AddBeam ( 0 , ent - > entnum + MAX_EDICTS , start , end ) ;
}
static void PF_cl_te_lightning2 ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
csqcedict_t * ent = ( csqcedict_t * ) G_EDICT ( prinst , OFS_PARM0 ) ;
float * start = G_VECTOR ( OFS_PARM1 ) ;
float * end = G_VECTOR ( OFS_PARM1 ) ;
CL_AddBeam ( 1 , ent - > entnum + MAX_EDICTS , start , end ) ;
}
static void PF_cl_te_lightning3 ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
csqcedict_t * ent = ( csqcedict_t * ) G_EDICT ( prinst , OFS_PARM0 ) ;
float * start = G_VECTOR ( OFS_PARM1 ) ;
float * end = G_VECTOR ( OFS_PARM1 ) ;
CL_AddBeam ( 2 , ent - > entnum + MAX_EDICTS , start , end ) ;
}
static void PF_cl_te_beam ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
csqcedict_t * ent = ( csqcedict_t * ) G_EDICT ( prinst , OFS_PARM0 ) ;
float * start = G_VECTOR ( OFS_PARM1 ) ;
float * end = G_VECTOR ( OFS_PARM1 ) ;
CL_AddBeam ( 5 , ent - > entnum + MAX_EDICTS , start , end ) ;
}
static void PF_cl_te_plasmaburn ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
}
static void PF_cl_te_explosionrgb ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * org = G_VECTOR ( OFS_PARM0 ) ;
float * colour = G_VECTOR ( OFS_PARM1 ) ;
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2005-08-03 23:14:59 +00:00
dlight_t * dl ;
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if ( P_RunParticleEffectType ( org , NULL , 1 , pt_explosion ) )
P_RunParticleEffect ( org , NULL , 107 , 1024 ) ; // should be 97-111
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R_AddStain ( org , - 1 , - 1 , - 1 , 100 ) ;
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// light
if ( r_explosionlight . value )
{
dl = CL_AllocDlight ( 0 ) ;
VectorCopy ( org , dl - > origin ) ;
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dl - > radius = 150 + r_explosionlight . value * 200 ;
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dl - > die = cl . time + 0.5 ;
dl - > decay = 300 ;
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dl - > color [ 0 ] = 0.4f * colour [ 0 ] ;
dl - > color [ 1 ] = 0.4f * colour [ 1 ] ;
dl - > color [ 2 ] = 0.4f * colour [ 2 ] ;
dl - > channelfade [ 0 ] = 0 ;
dl - > channelfade [ 1 ] = 0 ;
dl - > channelfade [ 2 ] = 0 ;
}
S_StartSound ( - 2 , 0 , cl_sfx_r_exp3 , org , 1 , 1 ) ;
}
static void PF_cl_te_particlerain ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * min = G_VECTOR ( OFS_PARM0 ) ;
float * max = G_VECTOR ( OFS_PARM1 ) ;
float * vel = G_VECTOR ( OFS_PARM2 ) ;
float howmany = G_FLOAT ( OFS_PARM3 ) ;
float colour = G_FLOAT ( OFS_PARM4 ) ;
P_RunParticleWeather ( min , max , vel , howmany , colour , " rain " ) ;
}
static void PF_cl_te_particlesnow ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * min = G_VECTOR ( OFS_PARM0 ) ;
float * max = G_VECTOR ( OFS_PARM1 ) ;
float * vel = G_VECTOR ( OFS_PARM2 ) ;
float howmany = G_FLOAT ( OFS_PARM3 ) ;
float colour = G_FLOAT ( OFS_PARM4 ) ;
P_RunParticleWeather ( min , max , vel , howmany , colour , " snow " ) ;
}
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void CSQC_RunThreads ( void )
{
csqctreadstate_t * state = csqcthreads , * next ;
float ctime = Sys_DoubleTime ( ) ;
csqcthreads = NULL ;
while ( state )
{
next = state - > next ;
if ( state - > resumetime > ctime )
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{ //not time yet, reform original list.
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state - > next = csqcthreads ;
csqcthreads = state ;
}
else
{ //call it and forget it ever happened. The Sleep biltin will recreate if needed.
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* csqcg . self = EDICT_TO_PROG ( csqcprogs , EDICT_NUM ( csqcprogs , state - > self ) ) ;
* csqcg . other = EDICT_TO_PROG ( csqcprogs , EDICT_NUM ( csqcprogs , state - > other ) ) ;
csqcprogs - > RunThread ( csqcprogs , state - > thread ) ;
csqcprogs - > parms - > memfree ( state - > thread ) ;
csqcprogs - > parms - > memfree ( state ) ;
}
state = next ;
}
}
static void PF_cs_addprogs ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
char * s = PR_GetStringOfs ( prinst , OFS_PARM0 ) ;
if ( ! s | | ! * s )
G_FLOAT ( OFS_RETURN ) = - 1 ;
else
G_FLOAT ( OFS_RETURN ) = PR_LoadProgs ( prinst , s , 0 , NULL , 0 ) ;
}
static void PF_cs_OpenPortal ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
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# ifdef Q2BSPS
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if ( cl . worldmodel - > fromgame = = fg_quake2 )
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CMQ2_SetAreaPortalState ( G_FLOAT ( OFS_PARM0 ) , G_FLOAT ( OFS_PARM1 ) ) ;
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# endif
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}
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# ifndef NOMEDIA
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// #487 float(string name) gecko_create( string name )
static void PF_cs_gecko_create ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
char * shader = PR_GetStringOfs ( prinst , OFS_PARM0 ) ;
cin_t * cin ;
# ifdef Q3SHADERS
cin = R_ShaderGetCinematic ( shader ) ;
# else
cin = NULL ;
# endif
if ( ! cin )
G_FLOAT ( OFS_RETURN ) = 0 ;
else
G_FLOAT ( OFS_RETURN ) = 1 ;
}
// #488 void(string name) gecko_destroy( string name )
static void PF_cs_gecko_destroy ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
}
// #489 void(string name) gecko_navigate( string name, string URI )
static void PF_cs_gecko_navigate ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
char * shader = PR_GetStringOfs ( prinst , OFS_PARM0 ) ;
char * command = PR_GetStringOfs ( prinst , OFS_PARM1 ) ;
cin_t * cin ;
# ifdef Q3SHADERS
cin = R_ShaderGetCinematic ( shader ) ;
# else
cin = NULL ;
# endif
if ( ! cin )
return ;
Media_Send_Command ( cin , command ) ;
}
// #490 float(string name) gecko_keyevent( string name, float key, float eventtype )
static void PF_cs_gecko_keyevent ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
char * shader = PR_GetStringOfs ( prinst , OFS_PARM0 ) ;
int key = G_FLOAT ( OFS_PARM1 ) ;
int eventtype = G_FLOAT ( OFS_PARM2 ) ;
cin_t * cin ;
# ifdef Q3SHADERS
cin = R_ShaderGetCinematic ( shader ) ;
# else
cin = NULL ;
# endif
if ( ! cin )
return ;
Media_Send_KeyEvent ( cin , MP_TranslateDPtoFTECodes ( key ) , eventtype ) ;
}
// #491 void gecko_mousemove( string name, float x, float y )
static void PF_cs_gecko_mousemove ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
char * shader = PR_GetStringOfs ( prinst , OFS_PARM0 ) ;
float posx = G_FLOAT ( OFS_PARM1 ) ;
float posy = G_FLOAT ( OFS_PARM2 ) ;
cin_t * cin ;
# ifdef Q3SHADERS
cin = R_ShaderGetCinematic ( shader ) ;
# else
cin = NULL ;
# endif
if ( ! cin )
return ;
Media_Send_MouseMove ( cin , posx , posy ) ;
}
// #492 void gecko_resize( string name, float w, float h )
static void PF_cs_gecko_resize ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
char * shader = PR_GetStringOfs ( prinst , OFS_PARM0 ) ;
float sizex = G_FLOAT ( OFS_PARM1 ) ;
float sizey = G_FLOAT ( OFS_PARM2 ) ;
cin_t * cin ;
# ifdef Q3SHADERS
cin = R_ShaderGetCinematic ( shader ) ;
# else
cin = NULL ;
# endif
if ( ! cin )
return ;
Media_Send_Resize ( cin , sizex , sizey ) ;
}
// #493 vector gecko_get_texture_extent( string name )
static void PF_cs_gecko_get_texture_extent ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
char * shader = PR_GetStringOfs ( prinst , OFS_PARM0 ) ;
float * ret = G_VECTOR ( OFS_RETURN ) ;
int sx , sy ;
cin_t * cin ;
# ifdef Q3SHADERS
cin = R_ShaderGetCinematic ( shader ) ;
# else
cin = NULL ;
# endif
if ( cin )
{
Media_Send_GetSize ( cin , & sx , & sy ) ;
}
else
{
sx = 0 ;
sy = 0 ;
}
ret [ 0 ] = sx ;
ret [ 1 ] = sy ;
ret [ 2 ] = 0 ;
}
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# endif
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static void PF_cs_droptofloor ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
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{
csqcedict_t * ent ;
vec3_t end ;
vec3_t start ;
trace_t trace ;
ent = ( csqcedict_t * ) PROG_TO_EDICT ( prinst , * csqcg . self ) ;
VectorCopy ( ent - > v - > origin , end ) ;
end [ 2 ] - = 512 ;
VectorCopy ( ent - > v - > origin , start ) ;
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trace = CS_Move ( start , ent - > v - > mins , ent - > v - > maxs , end , MOVE_NORMAL , ent ) ;
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if ( trace . fraction = = 1 | | trace . allsolid )
G_FLOAT ( OFS_RETURN ) = 0 ;
else
{
VectorCopy ( trace . endpos , ent - > v - > origin ) ;
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CS_LinkEdict ( ent , false ) ;
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ent - > v - > flags = ( int ) ent - > v - > flags | FL_ONGROUND ;
ent - > v - > groundentity = EDICT_TO_PROG ( prinst , trace . ent ) ;
G_FLOAT ( OFS_RETURN ) = 1 ;
}
}
static void PF_cs_copyentity ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
csqcedict_t * in , * out ;
in = ( csqcedict_t * ) G_EDICT ( prinst , OFS_PARM0 ) ;
out = ( csqcedict_t * ) G_EDICT ( prinst , OFS_PARM1 ) ;
memcpy ( out - > v , in - > v , csqcentsize ) ;
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CS_LinkEdict ( out , false ) ;
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}
static void PF_cl_playingdemo ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
G_FLOAT ( OFS_RETURN ) = ! ! cls . demoplayback ;
}
static void PF_cl_runningserver ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
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# ifdef CLIENTONLY
G_FLOAT ( OFS_RETURN ) = false ;
# else
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G_FLOAT ( OFS_RETURN ) = ! ! sv . active ;
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# endif
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}
static void PF_cl_getlight ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
vec3_t ambient , diffuse , dir ;
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cl . worldmodel - > funcs . LightPointValues ( cl . worldmodel , G_VECTOR ( OFS_PARM0 ) , ambient , diffuse , dir ) ;
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VectorMA ( ambient , 0.5 , diffuse , G_VECTOR ( OFS_RETURN ) ) ;
}
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/*
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static void PF_Stub ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
Con_Printf ( " Obsolete csqc builtin (%i) executed \n " , prinst - > lastcalledbuiltinnumber ) ;
}
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*/
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static void PF_rotatevectorsbytag ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
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{
csqcedict_t * ent = ( csqcedict_t * ) G_EDICT ( prinst , OFS_PARM0 ) ;
int tagnum = G_FLOAT ( OFS_PARM1 ) ;
float * srcorg = ent - > v - > origin ;
int modelindex = ent - > v - > modelindex ;
float * retorg = G_VECTOR ( OFS_RETURN ) ;
model_t * mod = CSQC_GetModelForIndex ( modelindex ) ;
float transforms [ 12 ] ;
float src [ 12 ] ;
float dest [ 12 ] ;
int i ;
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framestate_t fstate ;
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cs_getframestate ( ent , ent - > v - > renderflags , & fstate ) ;
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if ( Mod_GetTag ( mod , tagnum , & fstate , transforms ) )
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{
VectorCopy ( csqcg . forward , src + 0 ) ;
src [ 3 ] = 0 ;
VectorNegate ( csqcg . right , src + 4 ) ;
src [ 7 ] = 0 ;
VectorCopy ( csqcg . up , src + 8 ) ;
src [ 11 ] = 0 ;
if ( ent - > v - > scale )
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{
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for ( i = 0 ; i < 12 ; i + = 4 )
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{
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transforms [ i + 0 ] * = ent - > v - > scale ;
transforms [ i + 1 ] * = ent - > v - > scale ;
transforms [ i + 2 ] * = ent - > v - > scale ;
transforms [ i + 3 ] * = ent - > v - > scale ;
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}
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}
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R_ConcatRotationsPad ( ( void * ) transforms , ( void * ) src , ( void * ) dest ) ;
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VectorCopy ( dest + 0 , csqcg . forward ) ;
VectorNegate ( dest + 4 , csqcg . right ) ;
VectorCopy ( dest + 8 , csqcg . up ) ;
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VectorCopy ( srcorg , retorg ) ;
for ( i = 0 ; i < 3 ; i + + )
{
retorg [ 0 ] + = transforms [ i * 4 + 3 ] * src [ 4 * i + 0 ] ;
retorg [ 1 ] + = transforms [ i * 4 + 3 ] * src [ 4 * i + 1 ] ;
retorg [ 2 ] + = transforms [ i * 4 + 3 ] * src [ 4 * i + 2 ] ;
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}
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return ;
}
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VectorCopy ( srcorg , retorg ) ;
}
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static void EdictToTransform ( csqcedict_t * ed , float * trans )
{
AngleVectors ( ed - > v - > angles , trans + 0 , trans + 4 , trans + 8 ) ;
VectorInverse ( trans + 4 ) ;
trans [ 3 ] = ed - > v - > origin [ 0 ] ;
trans [ 7 ] = ed - > v - > origin [ 1 ] ;
trans [ 11 ] = ed - > v - > origin [ 2 ] ;
}
static void PF_cs_gettaginfo ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
csqcedict_t * ent = ( csqcedict_t * ) G_EDICT ( prinst , OFS_PARM0 ) ;
int tagnum = G_FLOAT ( OFS_PARM1 ) ;
float * origin = G_VECTOR ( OFS_RETURN ) ;
int modelindex = ent - > v - > modelindex ;
model_t * mod = CSQC_GetModelForIndex ( modelindex ) ;
float transent [ 12 ] ;
float transforms [ 12 ] ;
float result [ 12 ] ;
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framestate_t fstate ;
cs_getframestate ( ent , ent - > v - > renderflags , & fstate ) ;
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# pragma message("PF_cs_gettaginfo: This function doesn't honour attachments (but setattachment isn't implemented yet anyway)")
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if ( ! Mod_GetTag ( mod , tagnum , & fstate , transforms ) )
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{
memset ( transforms , 0 , sizeof ( transforms ) ) ;
}
EdictToTransform ( ent , transent ) ;
R_ConcatTransforms ( ( void * ) transent , ( void * ) transforms , ( void * ) result ) ;
origin [ 0 ] = result [ 3 ] ;
origin [ 1 ] = result [ 7 ] ;
origin [ 2 ] = result [ 11 ] ;
VectorCopy ( ( result + 0 ) , csqcg . forward ) ;
VectorCopy ( ( result + 4 ) , csqcg . right ) ;
VectorCopy ( ( result + 8 ) , csqcg . up ) ;
}
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static void PF_cs_gettagindex ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
csqcedict_t * ent = ( csqcedict_t * ) G_EDICT ( prinst , OFS_PARM0 ) ;
char * tagname = PR_GetStringOfs ( prinst , OFS_PARM1 ) ;
model_t * mod = CSQC_GetModelForIndex ( ent - > v - > modelindex ) ;
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G_FLOAT ( OFS_RETURN ) = Mod_TagNumForName ( mod , tagname ) ;
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}
static void PF_rotatevectorsbyangles ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * ang = G_VECTOR ( OFS_PARM0 ) ;
vec3_t src [ 3 ] , trans [ 3 ] , res [ 3 ] ;
ang [ 0 ] * = - 1 ;
AngleVectors ( ang , trans [ 0 ] , trans [ 1 ] , trans [ 2 ] ) ;
ang [ 0 ] * = - 1 ;
VectorInverse ( trans [ 1 ] ) ;
VectorCopy ( csqcg . forward , src [ 0 ] ) ;
VectorNegate ( csqcg . right , src [ 1 ] ) ;
VectorCopy ( csqcg . up , src [ 2 ] ) ;
R_ConcatRotations ( trans , src , res ) ;
VectorCopy ( res [ 0 ] , csqcg . forward ) ;
VectorNegate ( res [ 1 ] , csqcg . right ) ;
VectorCopy ( res [ 2 ] , csqcg . up ) ;
}
static void PF_rotatevectorsbymatrix ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
vec3_t src [ 3 ] , trans [ 3 ] , res [ 3 ] ;
VectorCopy ( G_VECTOR ( OFS_PARM0 ) , src [ 0 ] ) ;
VectorNegate ( G_VECTOR ( OFS_PARM1 ) , src [ 1 ] ) ;
VectorCopy ( G_VECTOR ( OFS_PARM2 ) , src [ 2 ] ) ;
VectorCopy ( csqcg . forward , src [ 0 ] ) ;
VectorNegate ( csqcg . right , src [ 1 ] ) ;
VectorCopy ( csqcg . up , src [ 2 ] ) ;
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R_ConcatRotations ( trans , src , res ) ;
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VectorCopy ( res [ 0 ] , csqcg . forward ) ;
VectorNegate ( res [ 1 ] , csqcg . right ) ;
VectorCopy ( res [ 2 ] , csqcg . up ) ;
}
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static void PF_frameforname ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
int modelindex = G_FLOAT ( OFS_PARM0 ) ;
char * str = PF_VarString ( prinst , 1 , pr_globals ) ;
model_t * mod = CSQC_GetModelForIndex ( modelindex ) ;
if ( mod & & Mod_FrameForName )
G_FLOAT ( OFS_RETURN ) = Mod_FrameForName ( mod , str ) ;
else
G_FLOAT ( OFS_RETURN ) = - 1 ;
}
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static void PF_skinforname ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
int modelindex = G_FLOAT ( OFS_PARM0 ) ;
char * str = PF_VarString ( prinst , 1 , pr_globals ) ;
model_t * mod = CSQC_GetModelForIndex ( modelindex ) ;
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if ( mod & & Mod_SkinForName )
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G_FLOAT ( OFS_RETURN ) = Mod_SkinForName ( mod , str ) ;
else
G_FLOAT ( OFS_RETURN ) = - 1 ;
}
static void PF_shaderforname ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
char * str = PF_VarString ( prinst , 0 , pr_globals ) ;
# ifdef Q3SHADERS
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shader_t * shad ;
shad = R_RegisterSkin ( str ) ;
if ( shad )
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G_FLOAT ( OFS_RETURN ) = shad - r_shaders + 1 ;
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else
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G_FLOAT ( OFS_RETURN ) = 0 ;
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# else
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G_FLOAT ( OFS_RETURN ) = 0 ;
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# endif
}
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void skel_reset ( void )
{
numskelobjectsused = 0 ;
}
void skel_dodelete ( void )
{
int skelidx ;
for ( skelidx = 0 ; skelidx < numskelobjectsused ; skelidx + + )
{
if ( skelobjects [ skelidx ] . inuse = = 2 )
skelobjects [ skelidx ] . inuse = 0 ;
}
}
skelobject_t * skel_get ( progfuncs_t * prinst , int skelidx , int bonecount )
{
if ( skelidx = = 0 )
{
//allocation
if ( ! bonecount )
return NULL ;
for ( skelidx = 0 ; skelidx < numskelobjectsused ; skelidx + + )
{
if ( ! skelobjects [ skelidx ] . inuse & & skelobjects [ skelidx ] . numbones = = bonecount )
return & skelobjects [ skelidx ] ;
}
for ( skelidx = 0 ; skelidx < = numskelobjectsused ; skelidx + + )
{
if ( ! skelobjects [ skelidx ] . inuse & & ! skelobjects [ skelidx ] . numbones )
{
skelobjects [ skelidx ] . numbones = bonecount ;
skelobjects [ skelidx ] . bonematrix = ( float * ) PR_AddString ( prinst , " " , sizeof ( float ) * 12 * bonecount ) ;
if ( skelidx < numskelobjectsused )
{
numskelobjectsused = skelidx + 1 ;
skelobjects [ skelidx ] . model = NULL ;
skelobjects [ skelidx ] . inuse = 1 ;
}
return & skelobjects [ skelidx ] ;
}
}
return NULL ;
}
else
{
skelidx - - ;
if ( ( unsigned int ) skelidx > = numskelobjectsused )
return NULL ;
if ( skelobjects [ skelidx ] . inuse ! = 1 )
return NULL ;
if ( bonecount & & skelobjects [ skelidx ] . numbones ! = bonecount )
return NULL ;
return & skelobjects [ skelidx ] ;
}
}
//#263 float(entity ent) skel_buildrel (FTE_CSQC_SKELETONOBJECTS)
//#263 float(entity ent, float skel) skel_updaterel (FTE_CSQC_SKELETONOBJECTS)
static void PF_skel_buildrel ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
csqcedict_t * ent = ( csqcedict_t * ) G_EDICT ( prinst , OFS_PARM0 ) ;
int skelidx ;
int numbones ;
framestate_t fstate ;
skelobject_t * skelobj ;
qboolean isabs ;
model_t * model ;
if ( * prinst - > callargc > 1 )
skelidx = G_FLOAT ( OFS_PARM1 ) ;
else
skelidx = 0 ;
//default to failure
G_FLOAT ( OFS_RETURN ) = 0 ;
model = CSQC_GetModelForIndex ( ent - > v - > modelindex ) ;
if ( ! model )
return ; //no model set, can't get a skeleton
cs_getframestate ( ent , ent - > v - > renderflags , & fstate ) ;
//heh... don't copy.
fstate . bonecount = 0 ;
fstate . bonestate = NULL ;
isabs = false ;
numbones = Mod_GetNumBones ( model , isabs ) ;
if ( ! numbones )
{
// isabs = true;
// numbones = Mod_GetNumBones(model, isabs);
// if (!numbones)
return ; //this isn't a skeletal model.
}
skelobj = skel_get ( prinst , skelidx , numbones ) ;
if ( ! skelobj )
return ; //couldn't get one, ran out of memory or something?
if ( isabs | | skelobj - > numbones ! = Mod_GetBoneRelations ( model , skelobj - > numbones , & fstate , skelobj - > bonematrix ) )
{
isabs = true ;
// float *ab;
// ab = Alias_GetBonePositions(model, &fstate, skelobj->bonematrix, skelobj->numbones);
// if (ab != skelobj->bonematrix)
// memcpy(skelobj->bonematrix, ab, skelobj->numbones*12*sizeof(float));
}
skelobj - > model = model ;
skelobj - > absolute = isabs ;
G_FLOAT ( OFS_RETURN ) = ( skelobj - skelobjects ) + 1 ;
}
//#264 float(float skel) skel_get_numbones (FTE_CSQC_SKELETONOBJECTS)
static void PF_skel_get_numbones ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
int skelidx = G_FLOAT ( OFS_PARM0 ) ;
skelobject_t * skelobj ;
skelobj = skel_get ( prinst , skelidx , 0 ) ;
if ( ! skelobj )
G_FLOAT ( OFS_RETURN ) = 0 ;
else
G_FLOAT ( OFS_RETURN ) = skelobj - > numbones ;
}
//#265 string(float skel, float bonenum) skel_get_bonename (FTE_CSQC_SKELETONOBJECTS) (returns tempstring)
static void PF_skel_get_bonename ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
int skelidx = G_FLOAT ( OFS_PARM0 ) ;
int boneidx = G_FLOAT ( OFS_PARM1 ) ;
skelobject_t * skelobj ;
skelobj = skel_get ( prinst , skelidx , 0 ) ;
if ( ! skelobj )
G_INT ( OFS_RETURN ) = 0 ;
else
{
RETURN_TSTRING ( Mod_GetBoneName ( skelobj - > model , boneidx ) ) ;
}
}
//#266 float(float skel, float bonenum) skel_get_boneparent (FTE_CSQC_SKELETONOBJECTS)
static void PF_skel_get_boneparent ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
int skelidx = G_FLOAT ( OFS_PARM0 ) ;
int boneidx = G_FLOAT ( OFS_PARM1 ) ;
skelobject_t * skelobj ;
skelobj = skel_get ( prinst , skelidx , 0 ) ;
if ( ! skelobj )
G_FLOAT ( OFS_RETURN ) = 0 ;
else
G_FLOAT ( OFS_RETURN ) = Mod_GetBoneParent ( skelobj - > model , boneidx ) ;
}
//#267 float(float skel, string tagname) gettagindex (DP_MD3_TAGSINFO)
static void PF_skel_find_bone ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
int skelidx = G_FLOAT ( OFS_PARM0 ) ;
char * bname = PR_GetStringOfs ( prinst , OFS_PARM1 ) ;
skelobject_t * skelobj ;
skelobj = skel_get ( prinst , skelidx , 0 ) ;
if ( ! skelobj )
G_FLOAT ( OFS_RETURN ) = 0 ;
else
G_FLOAT ( OFS_RETURN ) = Mod_TagNumForName ( skelobj - > model , bname ) ;
}
//#268 vector(float skel, float bonenum) skel_get_bonerel (FTE_CSQC_SKELETONOBJECTS) (sets v_forward etc)
static void PF_skel_get_bonerel ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
int skelidx = G_FLOAT ( OFS_PARM0 ) ;
int boneidx = G_FLOAT ( OFS_PARM1 ) - 1 ;
float * matrix [ 4 ] ;
skelobject_t * skelobj ;
matrix [ 0 ] = csqcg . forward ;
matrix [ 1 ] = csqcg . right ;
matrix [ 2 ] = csqcg . up ;
matrix [ 3 ] = G_VECTOR ( OFS_RETURN ) ;
skelobj = skel_get ( prinst , skelidx , 0 ) ;
if ( ! skelobj | | skelobj - > absolute | | ( unsigned int ) boneidx > = skelobj - > numbones )
{
matrix [ 0 ] [ 0 ] = 1 ;
matrix [ 0 ] [ 1 ] = 0 ;
matrix [ 0 ] [ 2 ] = 0 ;
matrix [ 1 ] [ 0 ] = 0 ;
matrix [ 1 ] [ 1 ] = 1 ;
matrix [ 1 ] [ 2 ] = 0 ;
matrix [ 2 ] [ 0 ] = 0 ;
matrix [ 2 ] [ 1 ] = 0 ;
matrix [ 2 ] [ 2 ] = 1 ;
matrix [ 3 ] [ 0 ] = 0 ;
matrix [ 3 ] [ 1 ] = 0 ;
matrix [ 3 ] [ 2 ] = 0 ;
}
else
{
memcpy ( matrix [ 0 ] , skelobj - > bonematrix + boneidx * 12 + 0 , sizeof ( vec3_t ) ) ;
memcpy ( matrix [ 1 ] , skelobj - > bonematrix + boneidx * 12 + 3 , sizeof ( vec3_t ) ) ;
memcpy ( matrix [ 2 ] , skelobj - > bonematrix + boneidx * 12 + 6 , sizeof ( vec3_t ) ) ;
memcpy ( matrix [ 3 ] , skelobj - > bonematrix + boneidx * 12 + 9 , sizeof ( vec3_t ) ) ;
}
}
//#269 vector(float skel, float bonenum) skel_get_boneabs (FTE_CSQC_SKELETONOBJECTS) (sets v_forward etc)
static void PF_skel_get_boneabs ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
int skelidx = G_FLOAT ( OFS_PARM0 ) ;
int boneidx = G_FLOAT ( OFS_PARM1 ) - 1 ;
float * matrix [ 4 ] ;
skelobject_t * skelobj ;
matrix [ 0 ] = csqcg . forward ;
matrix [ 1 ] = csqcg . right ;
matrix [ 2 ] = csqcg . up ;
matrix [ 3 ] = G_VECTOR ( OFS_RETURN ) ;
skelobj = skel_get ( prinst , skelidx , 0 ) ;
//codeme
}
//#270 void(float skel, float bonenum, vector org) skel_set_bone (FTE_CSQC_SKELETONOBJECTS) (reads v_forward etc)
static void PF_skel_set_bone ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
int skelidx = G_FLOAT ( OFS_PARM0 ) ;
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unsigned int boneidx = G_FLOAT ( OFS_PARM1 ) - 1 ;
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float * matrix [ 4 ] ;
skelobject_t * skelobj ;
matrix [ 0 ] = csqcg . forward ;
matrix [ 1 ] = csqcg . right ;
matrix [ 2 ] = csqcg . up ;
matrix [ 3 ] = G_VECTOR ( OFS_PARM2 ) ;
skelobj = skel_get ( prinst , skelidx , 0 ) ;
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if ( ! skelobj | | boneidx > = skelobj - > numbones )
return ;
//testme
VectorCopy ( matrix [ 0 ] , skelobj - > bonematrix + 12 * boneidx + 0 ) ;
VectorCopy ( matrix [ 1 ] , skelobj - > bonematrix + 12 * boneidx + 3 ) ;
VectorCopy ( matrix [ 2 ] , skelobj - > bonematrix + 12 * boneidx + 6 ) ;
VectorCopy ( matrix [ 3 ] , skelobj - > bonematrix + 12 * boneidx + 9 ) ;
2008-12-23 02:55:20 +00:00
}
//#271 void(float skel, float bonenum, vector org) skel_mul_bone (FTE_CSQC_SKELETONOBJECTS) (reads v_forward etc)
static void PF_skel_mul_bone ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
int skelidx = G_FLOAT ( OFS_PARM0 ) ;
int boneidx = G_FLOAT ( OFS_PARM1 ) - 1 ;
2009-01-15 04:58:12 +00:00
float temp [ 3 ] [ 4 ] ;
float mult [ 3 ] [ 4 ] ;
skelobject_t * skelobj ;
VectorCopy ( csqcg . forward , mult [ 0 ] ) ;
VectorCopy ( csqcg . right , mult [ 1 ] ) ;
VectorCopy ( csqcg . up , mult [ 2 ] ) ;
VectorCopy ( G_VECTOR ( OFS_PARM2 ) , mult [ 3 ] ) ;
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2009-01-15 04:58:12 +00:00
skelobj = skel_get ( prinst , skelidx , 0 ) ;
if ( ! skelobj | | boneidx > = skelobj - > numbones )
return ;
//testme
VectorCopy ( skelobj - > bonematrix + 12 * boneidx + 0 , temp [ 0 ] ) ;
VectorCopy ( skelobj - > bonematrix + 12 * boneidx + 3 , temp [ 1 ] ) ;
VectorCopy ( skelobj - > bonematrix + 12 * boneidx + 6 , temp [ 2 ] ) ;
VectorCopy ( skelobj - > bonematrix + 12 * boneidx + 9 , temp [ 3 ] ) ;
R_ConcatTransforms ( mult , temp , ( float ( * ) [ 4 ] ) ( skelobj - > bonematrix + 12 * boneidx ) ) ;
2008-12-23 02:55:20 +00:00
}
//#272 void(float skel, float startbone, float endbone, vector org) skel_mul_bone (FTE_CSQC_SKELETONOBJECTS) (reads v_forward etc)
static void PF_skel_mul_bones ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
int skelidx = G_FLOAT ( OFS_PARM0 ) ;
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unsigned int startbone = G_FLOAT ( OFS_PARM1 ) - 1 ;
unsigned int endbone = G_FLOAT ( OFS_PARM2 ) - 1 ;
float temp [ 3 ] [ 4 ] ;
float mult [ 3 ] [ 4 ] ;
skelobject_t * skelobj ;
VectorCopy ( csqcg . forward , mult [ 0 ] ) ;
VectorCopy ( csqcg . right , mult [ 1 ] ) ;
VectorCopy ( csqcg . up , mult [ 2 ] ) ;
VectorCopy ( G_VECTOR ( OFS_PARM2 ) , mult [ 3 ] ) ;
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skelobj = skel_get ( prinst , skelidx , 0 ) ;
if ( ! skelobj )
return ;
if ( startbone = = - 1 )
startbone = 0 ;
//testme
while ( startbone < endbone & & startbone < skelobj - > numbones )
{
VectorCopy ( skelobj - > bonematrix + 12 * startbone + 0 , temp [ 0 ] ) ;
VectorCopy ( skelobj - > bonematrix + 12 * startbone + 3 , temp [ 1 ] ) ;
VectorCopy ( skelobj - > bonematrix + 12 * startbone + 6 , temp [ 2 ] ) ;
VectorCopy ( skelobj - > bonematrix + 12 * startbone + 9 , temp [ 3 ] ) ;
R_ConcatTransforms ( mult , temp , ( float ( * ) [ 4 ] ) ( skelobj - > bonematrix + 12 * startbone ) ) ;
}
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}
//#273 void(float skeldst, float skelsrc, float startbone, float entbone) skel_copybones (FTE_CSQC_SKELETONOBJECTS)
static void PF_skel_copybones ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
int skeldst = G_FLOAT ( OFS_PARM0 ) ;
int skelsrc = G_FLOAT ( OFS_PARM1 ) ;
int startbone = G_FLOAT ( OFS_PARM2 ) - 1 ;
int endbone = G_FLOAT ( OFS_PARM3 ) - 1 ;
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skelobject_t * skelobjdst ;
skelobject_t * skelobjsrc ;
skelobjdst = skel_get ( prinst , skeldst , 0 ) ;
skelobjsrc = skel_get ( prinst , skelsrc , 0 ) ;
if ( ! skelobjdst | | ! skelobjsrc )
return ;
if ( startbone = = - 1 )
startbone = 0 ;
//testme
while ( startbone < endbone & & startbone < skelobjdst - > numbones & & startbone < skelobjsrc - > numbones )
{
VectorCopy ( skelobjsrc - > bonematrix + 12 * startbone + 0 , skelobjdst - > bonematrix + 12 * startbone + 0 ) ;
VectorCopy ( skelobjsrc - > bonematrix + 12 * startbone + 3 , skelobjdst - > bonematrix + 12 * startbone + 3 ) ;
VectorCopy ( skelobjsrc - > bonematrix + 12 * startbone + 6 , skelobjdst - > bonematrix + 12 * startbone + 6 ) ;
VectorCopy ( skelobjsrc - > bonematrix + 12 * startbone + 9 , skelobjdst - > bonematrix + 12 * startbone + 9 ) ;
}
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}
//#274 void(float skel) skel_delete (FTE_CSQC_SKELETONOBJECTS)
static void PF_skel_delete ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
int skelidx = G_FLOAT ( OFS_PARM0 ) ;
skelobject_t * skelobj ;
skelobj = skel_get ( prinst , skelidx , 0 ) ;
if ( skelobj )
skelobj - > inuse = 2 ; //2 means don't reuse yet.
}
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static qboolean CS_CheckBottom ( csqcedict_t * ent )
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{
int savedhull ;
vec3_t mins , maxs , start , stop ;
trace_t trace ;
int x , y ;
float mid , bottom ;
if ( ! cl . worldmodel )
return false ;
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VectorAdd ( ent - > v - > origin , ent - > v - > mins , mins ) ;
VectorAdd ( ent - > v - > origin , ent - > v - > maxs , maxs ) ;
// if all of the points under the corners are solid world, don't bother
// with the tougher checks
// the corners must be within 16 of the midpoint
start [ 2 ] = mins [ 2 ] - 1 ;
for ( x = 0 ; x < = 1 ; x + + )
for ( y = 0 ; y < = 1 ; y + + )
{
start [ 0 ] = x ? maxs [ 0 ] : mins [ 0 ] ;
start [ 1 ] = y ? maxs [ 1 ] : mins [ 1 ] ;
if ( ! ( CS_PointContents ( start ) & FTECONTENTS_SOLID ) )
goto realcheck ;
}
// c_yes++;
return true ; // we got out easy
realcheck :
// c_no++;
//
// check it for real...
//
start [ 2 ] = mins [ 2 ] ;
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// the midpoint must be within 16 of the bottom
start [ 0 ] = stop [ 0 ] = ( mins [ 0 ] + maxs [ 0 ] ) * 0.5 ;
start [ 1 ] = stop [ 1 ] = ( mins [ 1 ] + maxs [ 1 ] ) * 0.5 ;
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stop [ 2 ] = start [ 2 ] - 2 * movevars . stepheight ;
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trace = CS_Move ( start , vec3_origin , vec3_origin , stop , true , ent ) ;
if ( trace . fraction = = 1.0 )
return false ;
mid = bottom = trace . endpos [ 2 ] ;
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// the corners must be within 16 of the midpoint
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for ( x = 0 ; x < = 1 ; x + + )
for ( y = 0 ; y < = 1 ; y + + )
{
start [ 0 ] = stop [ 0 ] = x ? maxs [ 0 ] : mins [ 0 ] ;
start [ 1 ] = stop [ 1 ] = y ? maxs [ 1 ] : mins [ 1 ] ;
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savedhull = ent - > v - > hull ;
ent - > v - > hull = 0 ;
trace = CS_Move ( start , vec3_origin , vec3_origin , stop , true , ent ) ;
ent - > v - > hull = savedhull ;
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if ( trace . fraction ! = 1.0 & & trace . endpos [ 2 ] > bottom )
bottom = trace . endpos [ 2 ] ;
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if ( trace . fraction = = 1.0 | | mid - trace . endpos [ 2 ] > movevars . stepheight )
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return false ;
}
// c_yes++;
return true ;
}
static void PF_cs_checkbottom ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
csqcedict_t * ent ;
ent = ( csqcedict_t * ) G_EDICT ( prinst , OFS_PARM0 ) ;
G_FLOAT ( OFS_RETURN ) = CS_CheckBottom ( ent ) ;
}
static void PF_cs_break ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
Con_Printf ( " break statement \n " ) ;
# ifdef TEXTEDITOR
( * prinst - > pr_trace ) + + ;
# endif
}
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static qboolean CS_movestep ( csqcedict_t * ent , vec3_t move , qboolean relink , qboolean noenemy , qboolean set_trace )
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{
float dz ;
vec3_t oldorg , neworg , end ;
trace_t trace ;
int i ;
csqcedict_t * enemy = csqc_edicts ;
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// try the move
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VectorCopy ( ent - > v - > origin , oldorg ) ;
VectorAdd ( ent - > v - > origin , move , neworg ) ;
// flying monsters don't step up
if ( ( int ) ent - > v - > flags & ( FL_SWIM | FL_FLY ) )
{
// try one move with vertical motion, then one without
for ( i = 0 ; i < 2 ; i + + )
{
VectorAdd ( ent - > v - > origin , move , neworg ) ;
if ( ! noenemy )
{
enemy = ( csqcedict_t * ) PROG_TO_EDICT ( csqcprogs , ent - > v - > enemy ) ;
if ( i = = 0 & & enemy ! = csqc_edicts )
{
dz = ent - > v - > origin [ 2 ] - ( ( csqcedict_t * ) PROG_TO_EDICT ( csqcprogs , ent - > v - > enemy ) ) - > v - > origin [ 2 ] ;
if ( dz > 40 )
neworg [ 2 ] - = 8 ;
if ( dz < 30 )
neworg [ 2 ] + = 8 ;
}
}
trace = CS_Move ( ent - > v - > origin , ent - > v - > mins , ent - > v - > maxs , neworg , false , ent ) ;
if ( set_trace )
cs_settracevars ( & trace ) ;
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if ( trace . fraction = = 1 )
{
if ( ( ( int ) ent - > v - > flags & FL_SWIM ) & & ! ( CS_PointContents ( trace . endpos ) & FTECONTENTS_FLUID ) )
return false ; // swim monster left water
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VectorCopy ( trace . endpos , ent - > v - > origin ) ;
if ( relink )
CS_LinkEdict ( ent , true ) ;
return true ;
}
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if ( noenemy | | enemy = = csqc_edicts )
break ;
}
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return false ;
}
// push down from a step height above the wished position
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neworg [ 2 ] + = movevars . stepheight ;
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VectorCopy ( neworg , end ) ;
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end [ 2 ] - = movevars . stepheight * 2 ;
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trace = CS_Move ( neworg , ent - > v - > mins , ent - > v - > maxs , end , false , ent ) ;
if ( set_trace )
cs_settracevars ( & trace ) ;
if ( trace . allsolid )
return false ;
if ( trace . startsolid )
{
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neworg [ 2 ] - = movevars . stepheight ;
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trace = CS_Move ( neworg , ent - > v - > mins , ent - > v - > maxs , end , false , ent ) ;
if ( set_trace )
cs_settracevars ( & trace ) ;
if ( trace . allsolid | | trace . startsolid )
return false ;
}
if ( trace . fraction = = 1 )
{
// if monster had the ground pulled out, go ahead and fall
if ( ( int ) ent - > v - > flags & FL_PARTIALGROUND )
{
VectorAdd ( ent - > v - > origin , move , ent - > v - > origin ) ;
if ( relink )
CS_LinkEdict ( ent , true ) ;
ent - > v - > flags = ( int ) ent - > v - > flags & ~ FL_ONGROUND ;
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// Con_Printf ("fall down\n");
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return true ;
}
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2005-08-11 04:14:33 +00:00
return false ; // walked off an edge
}
// check point traces down for dangling corners
VectorCopy ( trace . endpos , ent - > v - > origin ) ;
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if ( ! CS_CheckBottom ( ent ) )
{
if ( ( int ) ent - > v - > flags & FL_PARTIALGROUND )
{ // entity had floor mostly pulled out from underneath it
// and is trying to correct
if ( relink )
CS_LinkEdict ( ent , true ) ;
return true ;
}
VectorCopy ( oldorg , ent - > v - > origin ) ;
return false ;
}
if ( ( int ) ent - > v - > flags & FL_PARTIALGROUND )
{
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// Con_Printf ("back on ground\n");
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ent - > v - > flags = ( int ) ent - > v - > flags & ~ FL_PARTIALGROUND ;
}
ent - > v - > groundentity = EDICT_TO_PROG ( csqcprogs , trace . ent ) ;
// the move is ok
if ( relink )
CS_LinkEdict ( ent , true ) ;
return true ;
}
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static void PF_cs_walkmove ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
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csqcedict_t * ent ;
float yaw , dist ;
vec3_t move ;
// dfunction_t *oldf;
int oldself ;
qboolean settrace ;
ent = ( csqcedict_t * ) PROG_TO_EDICT ( prinst , * csqcg . self ) ;
yaw = G_FLOAT ( OFS_PARM0 ) ;
dist = G_FLOAT ( OFS_PARM1 ) ;
if ( * prinst - > callargc > = 3 & & G_FLOAT ( OFS_PARM2 ) )
settrace = true ;
else
settrace = false ;
if ( ! ( ( int ) ent - > v - > flags & ( FL_ONGROUND | FL_FLY | FL_SWIM ) ) )
{
G_FLOAT ( OFS_RETURN ) = 0 ;
return ;
}
yaw = yaw * M_PI * 2 / 360 ;
move [ 0 ] = cos ( yaw ) * dist ;
move [ 1 ] = sin ( yaw ) * dist ;
move [ 2 ] = 0 ;
// save program state, because CS_movestep may call other progs
oldself = * csqcg . self ;
G_FLOAT ( OFS_RETURN ) = CS_movestep ( ent , move , true , false , settrace ) ;
// restore program state
* csqcg . self = oldself ;
}
static void CS_ConsoleCommand_f ( void )
{ //FIXME: unregister them.
char cmd [ 2048 ] ;
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Q_snprintfz ( cmd , sizeof ( cmd ) , " %s %s " , Cmd_Argv ( 0 ) , Cmd_Args ( ) ) ;
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CSQC_ConsoleCommand ( cmd ) ;
}
static void PF_cs_registercommand ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
char * str = PF_VarString ( prinst , 0 , pr_globals ) ;
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if ( ! strcmp ( str , " +showscores " ) | | ! strcmp ( str , " -showscores " ) | |
! strcmp ( str , " +showteamscores " ) | | ! strcmp ( str , " -showteamscores " ) )
return ;
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Cmd_AddRemCommand ( str , CS_ConsoleCommand_f ) ;
}
static qboolean csqc_usinglistener ;
qboolean CSQC_SettingListener ( void )
{ //stops the engine from setting the listener positions.
if ( csqc_usinglistener )
{
csqc_usinglistener = false ;
return true ;
}
return false ;
}
static void PF_cs_setlistener ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
float * origin = G_VECTOR ( OFS_PARM0 ) ;
float * forward = G_VECTOR ( OFS_PARM1 ) ;
float * right = G_VECTOR ( OFS_PARM2 ) ;
float * up = G_VECTOR ( OFS_PARM3 ) ;
csqc_usinglistener = true ;
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S_UpdateListener ( origin , forward , right , up , false ) ;
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}
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2008-05-25 22:23:43 +00:00
# define RSES_NOLERP 1
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# define RSES_NOROTATE 2
# define RSES_NOTRAILS 4
# define RSES_NOLIGHTS 8
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void CSQC_EntStateToCSQC ( unsigned int flags , float lerptime , entity_state_t * src , csqcedict_t * ent )
{
model_t * model ;
lerpents_t * le ;
le = & cl . lerpents [ src - > number ] ;
//frames needs special handling
ent - > v - > frame = src - > frame ;
ent - > v - > frame2 = le - > frame ;
if ( le - > framechange = = le - > oldframechange )
ent - > v - > lerpfrac = 0 ;
else
{
ent - > v - > lerpfrac = 1 - ( lerptime - le - > framechange ) / ( le - > framechange - le - > oldframechange ) ;
if ( ent - > v - > lerpfrac > 1 )
ent - > v - > lerpfrac = 1 ;
else if ( ent - > v - > lerpfrac < 0 )
{
ent - > v - > lerpfrac = 0 ;
}
}
model = cl . model_precache [ src - > modelindex ] ;
if ( ! ( flags & RSES_NOTRAILS ) )
{
//use entnum as a test to see if its new (if the old origin isn't usable)
if ( ent - > v - > entnum & & model - > particletrail > = 0 )
{
if ( pe - > ParticleTrail ( ent - > v - > origin , src - > origin , model - > particletrail , & ( le - > trailstate ) ) )
pe - > ParticleTrailIndex ( ent - > v - > origin , src - > origin , model - > traildefaultindex , 0 , & ( le - > trailstate ) ) ;
}
}
ent - > v - > entnum = src - > number ;
ent - > v - > modelindex = src - > modelindex ;
// ent->v->bitmask = src->bitmask;
ent - > v - > flags = src - > flags ;
// ent->v->effects = src->effects;
ent - > v - > origin [ 0 ] = src - > origin [ 0 ] ;
ent - > v - > origin [ 1 ] = src - > origin [ 1 ] ;
ent - > v - > origin [ 2 ] = src - > origin [ 2 ] ;
ent - > v - > angles [ 0 ] = src - > angles [ 0 ] ;
ent - > v - > angles [ 1 ] = src - > angles [ 1 ] ;
ent - > v - > angles [ 2 ] = src - > angles [ 2 ] ;
//we ignore the q2 state fields
ent - > v - > colormap = src - > colormap ;
ent - > v - > skin = src - > skinnum ;
// ent->v->glowsize = src->glowsize;
// ent->v->glowcolor = src->glowcolour;
ent - > v - > scale = src - > scale / 16.0f ;
ent - > v - > fatness = src - > fatness / 16.0f ;
// ent->v->hexen2flags = src->hexen2flags;
// ent->v->abslight = src->abslight;
// ent->v->dpflags = src->dpflags;
// ent->v->colormod[0] = (src->colormod[0]/255.0f)*8;
// ent->v->colormod[1] = (src->colormod[1]/255.0f)*8;
// ent->v->colormod[2] = (src->colormod[2]/255.0f)*8;
ent - > v - > alpha = src - > trans / 255.0f ;
// ent->v->lightstyle = src->lightstyle;
// ent->v->lightpflags = src->lightpflags;
// ent->v->solid = src->solid;
// ent->v->light[0] = src->light[0];
// ent->v->light[1] = src->light[1];
// ent->v->light[2] = src->light[2];
// ent->v->light[3] = src->light[3];
// ent->v->tagentity = src->tagentity;
// ent->v->tagindex = src->tagindex;
if ( model )
{
if ( ! ( flags & RSES_NOROTATE ) & & ( model - > flags & EF_ROTATE ) )
{
ent - > v - > angles [ 0 ] = 0 ;
ent - > v - > angles [ 1 ] = 100 * lerptime ;
ent - > v - > angles [ 2 ] = 0 ;
}
}
}
void CSQC_PlayerStateToCSQC ( int pnum , player_state_t * srcp , csqcedict_t * ent )
{
ent - > v - > entnum = pnum + 1 ;
if ( cl . spectator & & ! Cam_DrawPlayer ( 0 , pnum ) )
{
ent - > v - > modelindex = 0 ;
}
else
ent - > v - > modelindex = srcp - > modelindex ;
ent - > v - > skin = srcp - > skinnum ;
ent - > v - > frame1time = cl . time - cl . lerpplayers [ pnum ] . framechange ;
ent - > v - > frame2time = cl . time - cl . lerpplayers [ pnum ] . oldframechange ;
if ( ent - > v - > frame ! = cl . lerpplayers [ pnum ] . frame )
{
ent - > v - > frame2 = ent - > v - > frame ;
ent - > v - > frame = cl . lerpplayers [ pnum ] . frame ;
}
ent - > v - > lerpfrac = 1 - ( realtime - cl . lerpplayers [ pnum ] . framechange ) * 10 ;
if ( ent - > v - > lerpfrac > 1 )
ent - > v - > lerpfrac = 1 ;
else if ( ent - > v - > lerpfrac < 0 )
{
ent - > v - > lerpfrac = 0 ;
}
VectorCopy ( srcp - > origin , ent - > v - > origin ) ;
VectorCopy ( srcp - > velocity , ent - > v - > velocity ) ;
VectorCopy ( srcp - > viewangles , ent - > v - > angles ) ;
ent - > v - > angles [ 0 ] * = - 0.333 ;
ent - > v - > colormap = pnum + 1 ;
ent - > v - > scale = srcp - > scale / 16.0f ;
//ent->v->fatness = srcp->fatness;
ent - > v - > alpha = srcp - > alpha / 255.0f ;
// ent->v->colormod[0] = (srcp->colormod[0]/255.0f)*8;
// ent->v->colormod[1] = (srcp->colormod[1]/255.0f)*8;
// ent->v->colormod[2] = (srcp->colormod[2]/255.0f)*8;
// ent->v->effects = srcp->effects;
}
unsigned int deltaflags [ MAX_MODELS ] ;
func_t deltafunction [ MAX_MODELS ] ;
typedef struct
{
unsigned int readpos ; //pos
unsigned int numents ; //present
unsigned int maxents ; //buffer size
struct
{
unsigned short n ; //don't rely on the ent->v->entnum
csqcedict_t * e ; //the csqc ent
} * e ;
} csqcdelta_pack_t ;
static csqcdelta_pack_t csqcdelta_pack_new ;
static csqcdelta_pack_t csqcdelta_pack_old ;
float csqcdelta_time ;
static csqcedict_t * csqcdelta_playerents [ MAX_CLIENTS ] ;
2009-04-06 00:34:32 +00:00
qboolean CSQC_DeltaPlayer ( int playernum , player_state_t * state )
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{
func_t func ;
if ( ! state | | ! state - > modelindex )
{
if ( csqcdelta_playerents [ playernum ] )
{
* csqcg . self = EDICT_TO_PROG ( csqcprogs , ( void * ) csqcdelta_playerents [ playernum ] ) ;
PR_ExecuteProgram ( csqcprogs , csqcg . ent_remove ) ;
csqcdelta_playerents [ playernum ] = NULL ;
}
return false ;
}
func = deltafunction [ state - > modelindex ] ;
if ( func )
{
void * pr_globals ;
csqcedict_t * ent ;
ent = csqcdelta_playerents [ playernum ] ;
if ( ! ent )
ent = ( csqcedict_t * ) ED_Alloc ( csqcprogs ) ;
CSQC_PlayerStateToCSQC ( playernum , state , ent ) ;
ent - > v - > drawmask = MASK_DELTA ;
* csqcg . self = EDICT_TO_PROG ( csqcprogs , ( void * ) ent ) ;
pr_globals = PR_globals ( csqcprogs , PR_CURRENT ) ;
G_FLOAT ( OFS_PARM0 ) = ! csqcdelta_playerents [ playernum ] ;
PR_ExecuteProgram ( csqcprogs , func ) ;
csqcdelta_playerents [ playernum ] = ent ;
return true ;
}
else if ( csqcdelta_playerents [ playernum ] )
{
* csqcg . self = EDICT_TO_PROG ( csqcprogs , ( void * ) csqcdelta_playerents [ playernum ] ) ;
PR_ExecuteProgram ( csqcprogs , csqcg . ent_remove ) ;
csqcdelta_playerents [ playernum ] = NULL ;
}
return false ;
}
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void CSQC_DeltaStart ( float time )
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{
csqcdelta_pack_t tmp ;
csqcdelta_time = time ;
tmp = csqcdelta_pack_new ;
csqcdelta_pack_new = csqcdelta_pack_old ;
csqcdelta_pack_old = tmp ;
csqcdelta_pack_new . numents = 0 ;
csqcdelta_pack_new . readpos = 0 ;
csqcdelta_pack_old . readpos = 0 ;
}
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qboolean CSQC_DeltaUpdate ( entity_state_t * src )
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{
//FTE ensures that this function is called with increasing ent numbers each time
func_t func ;
func = deltafunction [ src - > modelindex ] ;
if ( func )
{
void * pr_globals ;
csqcedict_t * ent , * oldent ;
if ( csqcdelta_pack_old . readpos = = csqcdelta_pack_old . numents )
{ //reached the end of the old frame's ents
oldent = NULL ;
}
else
{
while ( csqcdelta_pack_old . readpos < csqcdelta_pack_old . numents & & csqcdelta_pack_old . e [ csqcdelta_pack_old . readpos ] . n < src - > number )
{
//this entity is stale, remove it.
oldent = csqcdelta_pack_old . e [ csqcdelta_pack_old . readpos ] . e ;
* csqcg . self = EDICT_TO_PROG ( csqcprogs , ( void * ) oldent ) ;
PR_ExecuteProgram ( csqcprogs , csqcg . ent_remove ) ;
csqcdelta_pack_old . readpos + + ;
}
if ( src - > number < csqcdelta_pack_old . e [ csqcdelta_pack_old . readpos ] . n )
oldent = NULL ;
else
{
oldent = csqcdelta_pack_old . e [ csqcdelta_pack_old . readpos ] . e ;
csqcdelta_pack_old . readpos + + ;
}
}
if ( src - > number < maxcsqcentities & & csqcent [ src - > number ] )
{
//in the csqc list (don't permit in the delta list too)
if ( oldent )
{
* csqcg . self = EDICT_TO_PROG ( csqcprogs , ( void * ) oldent ) ;
PR_ExecuteProgram ( csqcprogs , csqcg . ent_remove ) ;
}
return false ;
}
if ( oldent )
ent = oldent ;
else
ent = ( csqcedict_t * ) ED_Alloc ( csqcprogs ) ;
CSQC_EntStateToCSQC ( deltaflags [ src - > modelindex ] , csqcdelta_time , src , ent ) ;
ent - > v - > drawmask = MASK_DELTA ;
* csqcg . self = EDICT_TO_PROG ( csqcprogs , ( void * ) ent ) ;
pr_globals = PR_globals ( csqcprogs , PR_CURRENT ) ;
G_FLOAT ( OFS_PARM0 ) = ! oldent ;
PR_ExecuteProgram ( csqcprogs , func ) ;
if ( csqcdelta_pack_new . maxents < = csqcdelta_pack_new . numents )
{
csqcdelta_pack_new . maxents = csqcdelta_pack_new . numents + 64 ;
csqcdelta_pack_new . e = BZ_Realloc ( csqcdelta_pack_new . e , sizeof ( * csqcdelta_pack_new . e ) * csqcdelta_pack_new . maxents ) ;
}
csqcdelta_pack_new . e [ csqcdelta_pack_new . numents ] . e = ent ;
csqcdelta_pack_new . e [ csqcdelta_pack_new . numents ] . n = src - > number ;
csqcdelta_pack_new . numents + + ;
return G_FLOAT ( OFS_RETURN ) ;
}
return false ;
}
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void CSQC_DeltaEnd ( void )
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{
//remove any unreferenced ents stuck on the end
while ( csqcdelta_pack_old . readpos < csqcdelta_pack_old . numents )
{
* csqcg . self = EDICT_TO_PROG ( csqcprogs , ( void * ) csqcdelta_pack_old . e [ csqcdelta_pack_old . readpos ] . e ) ;
PR_ExecuteProgram ( csqcprogs , csqcg . ent_remove ) ;
csqcdelta_pack_old . readpos + + ;
}
}
void PF_DeltaListen ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
int i ;
char * mname = PR_GetStringOfs ( prinst , OFS_PARM0 ) ;
func_t func = G_INT ( OFS_PARM1 ) ;
unsigned int flags = G_FLOAT ( OFS_PARM2 ) ;
if ( PR_GetFuncArgCount ( prinst , func ) < 0 )
{
Con_Printf ( " PF_DeltaListen: Bad function index \n " ) ;
return ;
}
if ( ! strcmp ( mname , " * " ) )
{
//yes, even things that are not allocated yet
for ( i = 0 ; i < MAX_MODELS ; i + + )
{
deltafunction [ i ] = func ;
deltaflags [ i ] = flags ;
}
}
else
{
for ( i = 1 ; i < MAX_MODELS ; i + + )
{
if ( ! * cl . model_name [ i ] )
break ;
if ( ! strcmp ( cl . model_name [ i ] , mname ) )
{
deltafunction [ i ] = func ;
deltaflags [ i ] = flags ;
break ;
}
}
}
}
# if 1
void PF_ReadServerEntityState ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
{
}
# else
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packet_entities_t * CL_ProcessPacketEntities ( float * servertime , qboolean nolerp ) ;
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void PF_ReadServerEntityState ( progfuncs_t * prinst , struct globalvars_s * pr_globals )
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{
//read the arguments the csqc gave us
unsigned int flags = G_FLOAT ( OFS_PARM0 ) ;
float servertime = G_FLOAT ( OFS_PARM1 ) ;
//locals
packet_entities_t * pack ;
csqcedict_t * ent ;
entity_state_t * src ;
unsigned int i ;
lerpents_t * le ;
csqcedict_t * oldent ;
oldcsqcpack_t * oldlist , * newlist ;
int oldidx = 0 , newidx = 0 ;
model_t * model ;
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player_state_t * srcp ;
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//setup
servertime + = cl . servertime ;
pack = CL_ProcessPacketEntities ( & servertime , ( flags & RSES_NOLERP ) ) ;
if ( ! pack )
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return ; //we're lagging. can't do anything, just don't update
for ( i = 0 ; i < MAX_CLIENTS ; i + + )
{
srcp = & cl . frames [ cl . validsequence & UPDATE_MASK ] . playerstate [ i ] ;
ent = deltaedplayerents [ i ] ;
if ( srcp - > messagenum = = cl . validsequence & & ( i + 1 > = maxcsqcentities | | ! csqcent [ i + 1 ] ) )
{
if ( ! ent )
{
ent = ( csqcedict_t * ) ED_Alloc ( prinst ) ;
deltaedplayerents [ i ] = ent ;
G_FLOAT ( OFS_PARM0 ) = true ;
}
else
{
G_FLOAT ( OFS_PARM0 ) = false ;
}
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CSQC_PlayerStateToCSQC ( i , srcp , ent ) ;
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if ( csqcg . delta_update )
{
* csqcg . self = EDICT_TO_PROG ( prinst , ( void * ) ent ) ;
PR_ExecuteProgram ( prinst , csqcg . delta_update ) ;
}
}
else if ( ent )
{
* csqcg . self = EDICT_TO_PROG ( prinst , ( void * ) ent ) ;
PR_ExecuteProgram ( prinst , csqcg . delta_remove ) ;
deltaedplayerents [ i ] = NULL ;
}
}
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oldlist = & loadedcsqcpack [ loadedcsqcpacknum ] ;
loadedcsqcpacknum ^ = 1 ;
newlist = & loadedcsqcpack [ loadedcsqcpacknum ] ;
newlist - > numents = 0 ;
for ( i = 0 ; i < pack - > num_entities ; i + + )
{
src = & pack - > entities [ i ] ;
// CL_LinkPacketEntities
# ifndef _MSC_VER
# warning what to do here?
# endif
// if (csqcent[src->number])
// continue; //don't add the entity if we have one sent specially via csqc protocols.
if ( oldidx = = oldlist - > numents )
{ //reached the end of the old frame's ents
oldent = NULL ;
}
else
{
while ( oldidx < oldlist - > numents & & oldlist - > entnum [ oldidx ] < src - > number )
{
//this entity is stale, remove it.
oldent = oldlist - > entptr [ oldidx ] ;
* csqcg . self = EDICT_TO_PROG ( prinst , ( void * ) oldent ) ;
PR_ExecuteProgram ( prinst , csqcg . delta_remove ) ;
oldidx + + ;
}
if ( src - > number < oldlist - > entnum [ oldidx ] )
oldent = NULL ;
else
{
oldent = oldlist - > entptr [ oldidx ] ;
oldidx + + ;
}
}
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if ( src - > number < maxcsqcentities & & csqcent [ src - > number ] )
{
//in the csqc list
if ( oldent )
{
* csqcg . self = EDICT_TO_PROG ( prinst , ( void * ) oldent ) ;
PR_ExecuteProgram ( prinst , csqcg . delta_remove ) ;
}
continue ;
}
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//note: we don't delta the state here. we just replace the old.
//its already lerped
if ( oldent )
ent = oldent ;
else
ent = ( csqcedict_t * ) ED_Alloc ( prinst ) ;
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CSQC_EntStateToCSQC ( flags , servertime , src , ent ) ;
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if ( csqcg . delta_update )
{
* csqcg . self = EDICT_TO_PROG ( prinst , ( void * ) ent ) ;
G_FLOAT ( OFS_PARM0 ) = ! oldent ;
PR_ExecuteProgram ( prinst , csqcg . delta_update ) ;
}
if ( newlist - > maxents < = newidx )
{
newlist - > maxents = newidx + 64 ;
newlist - > entptr = BZ_Realloc ( newlist - > entptr , sizeof ( * newlist - > entptr ) * newlist - > maxents ) ;
newlist - > entnum = BZ_Realloc ( newlist - > entnum , sizeof ( * newlist - > entnum ) * newlist - > maxents ) ;
}
newlist - > entptr [ newidx ] = ent ;
newlist - > entnum [ newidx ] = src - > number ;
newidx + + ;
}
//remove any unreferenced ents stuck on the end
while ( oldidx < oldlist - > numents )
{
oldent = oldlist - > entptr [ oldidx ] ;
* csqcg . self = EDICT_TO_PROG ( prinst , ( void * ) oldent ) ;
PR_ExecuteProgram ( prinst , csqcg . delta_remove ) ;
oldidx + + ;
}
newlist - > numents = newidx ;
}
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# endif
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2005-03-07 08:40:03 +00:00
# define PF_FixTen PF_Fixme,PF_Fixme,PF_Fixme,PF_Fixme,PF_Fixme,PF_Fixme,PF_Fixme,PF_Fixme,PF_Fixme,PF_Fixme
2005-07-01 19:23:00 +00:00
//prefixes:
//PF_ - common, works on any vm
//PF_cs_ - works in csqc only (dependant upon globals or fields)
//PF_cl_ - works in csqc and menu (if needed...)
2005-08-07 18:08:13 +00:00
//these are the builtins that still need to be added.
# define PS_cs_setattachment PF_Fixme
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# define PF_R_PolygonBegin PF_Fixme // #306 void(string texturename) R_BeginPolygon (EXT_CSQC_???)
# define PF_R_PolygonVertex PF_Fixme // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex (EXT_CSQC_???)
# define PF_R_PolygonEnd PF_Fixme // #308 void() R_EndPolygon (EXT_CSQC_???)
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//warning: functions that depend on globals are bad, mkay?
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static struct {
char * name ;
builtin_t bifunc ;
int ebfsnum ;
} BuiltinList [ ] = {
2005-01-17 17:43:13 +00:00
//0
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{ " makevectors " , PF_cs_makevectors , 1 } , // #1 void() makevectors (QUAKE)
{ " setorigin " , PF_cs_SetOrigin , 2 } , // #2 void(entity e, vector org) setorigin (QUAKE)
{ " setmodel " , PF_cs_SetModel , 3 } , // #3 void(entity e, string modl) setmodel (QUAKE)
{ " setsize " , PF_cs_SetSize , 4 } , // #4 void(entity e, vector mins, vector maxs) setsize (QUAKE)
//5
{ " debugbreak " , PF_cs_break , 6 } , // #6 void() debugbreak (QUAKE)
{ " random " , PF_random , 7 } , // #7 float() random (QUAKE)
{ " sound " , PF_cs_sound , 8 } , // #8 void(entity e, float chan, string samp, float vol, float atten) sound (QUAKE)
{ " normalize " , PF_normalize , 9 } , // #9 vector(vector in) normalize (QUAKE)
2005-01-17 17:43:13 +00:00
//10
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{ " error " , PF_error , 10 } , // #10 void(string errortext) error (QUAKE)
{ " objerror " , PF_objerror , 11 } , // #11 void(string errortext) onjerror (QUAKE)
{ " vlen " , PF_vlen , 12 } , // #12 float(vector v) vlen (QUAKE)
{ " vectoyaw " , PF_vectoyaw , 13 } , // #13 float(vector v) vectoyaw (QUAKE)
{ " spawn " , PF_Spawn , 14 } , // #14 entity() spawn (QUAKE)
{ " remove " , PF_cs_remove , 15 } , // #15 void(entity e) remove (QUAKE)
{ " traceline " , PF_cs_traceline , 16 } , // #16 void(vector v1, vector v2, float nomonst, entity forent) traceline (QUAKE)
{ " checkclient " , PF_NoCSQC , 17 } , // #17 entity() checkclient (QUAKE) (don't support)
{ " findstring " , PF_FindString , 18 } , // #18 entity(entity start, .string fld, string match) findstring (QUAKE)
{ " precache_sound " , PF_cs_PrecacheSound , 19 } , // #19 void(string str) precache_sound (QUAKE)
2005-01-17 17:43:13 +00:00
//20
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{ " precache_model " , PF_cs_PrecacheModel , 20 } , // #20 void(string str) precache_model (QUAKE)
{ " stuffcmd " , PF_NoCSQC , 21 } , // #21 void(entity client, string s) stuffcmd (QUAKE) (don't support)
{ " findradius " , PF_cs_findradius , 22 } , // #22 entity(vector org, float rad) findradius (QUAKE)
{ " bprint " , PF_NoCSQC , 23 } , // #23 void(string s, ...) bprint (QUAKE) (don't support)
{ " sprint " , PF_NoCSQC , 24 } , // #24 void(entity e, string s, ...) sprint (QUAKE) (don't support)
{ " dprint " , PF_dprint , 25 } , // #25 void(string s, ...) dprint (QUAKE)
{ " ftos " , PF_ftos , 26 } , // #26 string(float f) ftos (QUAKE)
{ " vtos " , PF_vtos , 27 } , // #27 string(vector f) vtos (QUAKE)
{ " coredump " , PF_coredump , 28 } , // #28 void(void) coredump (QUAKE)
{ " traceon " , PF_traceon , 29 } , // #29 void() traceon (QUAKE)
2005-01-17 17:43:13 +00:00
//30
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{ " traceoff " , PF_traceoff , 30 } , // #30 void() traceoff (QUAKE)
{ " eprint " , PF_eprint , 31 } , // #31 void(entity e) eprint (QUAKE)
{ " walkmove " , PF_cs_walkmove , 32 } , // #32 float(float yaw, float dist) walkmove (QUAKE)
{ " ? " , PF_Fixme , 33 } , // #33
{ " droptofloor " , PF_cs_droptofloor , 34 } , // #34
{ " lightstyle " , PF_cs_lightstyle , 35 } , // #35 void(float lightstyle, string stylestring) lightstyle (QUAKE)
{ " rint " , PF_rint , 36 } , // #36 float(float f) rint (QUAKE)
{ " floor " , PF_floor , 37 } , // #37 float(float f) floor (QUAKE)
{ " ceil " , PF_ceil , 38 } , // #38 float(float f) ceil (QUAKE)
// {"?", PF_Fixme, 39}, // #39
2005-01-17 17:43:13 +00:00
//40
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{ " checkbottom " , PF_cs_checkbottom , 40 } , // #40 float(entity e) checkbottom (QUAKE)
{ " pointcontents " , PF_cs_pointcontents , 41 } , // #41 float(vector org) pointcontents (QUAKE)
// {"?", PF_Fixme, 42}, // #42
{ " fabs " , PF_fabs , 43 } , // #43 float(float f) fabs (QUAKE)
{ " aim " , PF_NoCSQC , 44 } , // #44 vector(entity e, float speed) aim (QUAKE) (don't support)
{ " cvar " , PF_cvar , 45 } , // #45 float(string cvarname) cvar (QUAKE)
{ " localcmd " , PF_localcmd , 46 } , // #46 void(string str) localcmd (QUAKE)
{ " nextent " , PF_nextent , 47 } , // #47 entity(entity e) nextent (QUAKE)
{ " particle " , PF_cs_particle , 48 } , // #48 void(vector org, vector dir, float colour, float count) particle (QUAKE)
{ " changeyaw " , PF_cs_changeyaw , 49 } , // #49 void() changeyaw (QUAKE)
2005-01-17 17:43:13 +00:00
//50
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// {"?", PF_Fixme, 50}, // #50
{ " vectoangles " , PF_vectoangles , 51 } , // #51 vector(vector v) vectoangles (QUAKE)
// {"WriteByte", PF_Fixme, 52}, // #52 void(float to, float f) WriteByte (QUAKE)
// {"WriteChar", PF_Fixme, 53}, // #53 void(float to, float f) WriteChar (QUAKE)
// {"WriteShort", PF_Fixme, 54}, // #54 void(float to, float f) WriteShort (QUAKE)
// {"WriteLong", PF_Fixme, 55}, // #55 void(float to, float f) WriteLong (QUAKE)
// {"WriteCoord", PF_Fixme, 56}, // #56 void(float to, float f) WriteCoord (QUAKE)
// {"WriteAngle", PF_Fixme, 57}, // #57 void(float to, float f) WriteAngle (QUAKE)
// {"WriteString", PF_Fixme, 58}, // #58 void(float to, float f) WriteString (QUAKE)
// {"WriteEntity", PF_Fixme, 59}, // #59 void(float to, float f) WriteEntity (QUAKE)
2005-02-28 07:16:19 +00:00
2005-01-17 17:43:13 +00:00
//60
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{ " sin " , PF_Sin , 60 } , // #60 float(float angle) sin (DP_QC_SINCOSSQRTPOW)
{ " cos " , PF_Cos , 61 } , // #61 float(float angle) cos (DP_QC_SINCOSSQRTPOW)
{ " sqrt " , PF_Sqrt , 62 } , // #62 float(float value) sqrt (DP_QC_SINCOSSQRTPOW)
{ " changepitch " , PF_cs_changepitch , 63 } , // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
{ " tracetoss " , PF_cs_tracetoss , 64 } , // #64 void(entity ent, entity ignore) tracetoss (DP_QC_TRACETOSS)
{ " etos " , PF_etos , 65 } , // #65 string(entity ent) etos (DP_QC_ETOS)
{ " ? " , PF_Fixme , 66 } , // #66
// {"movetogoal", PF_Fixme, 67}, // #67 void(float step) movetogoal (QUAKE)
{ " precache_file " , PF_NoCSQC , 68 } , // #68 void(string s) precache_file (QUAKE) (don't support)
{ " makestatic " , PF_cs_makestatic , 69 } , // #69 void(entity e) makestatic (QUAKE)
2005-01-17 17:43:13 +00:00
//70
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{ " changelevel " , PF_NoCSQC , 70 } , // #70 void(string mapname) changelevel (QUAKE) (don't support)
// {"?", PF_Fixme, 71}, // #71
{ " cvar_set " , PF_cvar_set , 72 } , // #72 void(string cvarname, string valuetoset) cvar_set (QUAKE)
{ " centerprint " , PF_NoCSQC , 73 } , // #73 void(entity ent, string text) centerprint (QUAKE) (don't support - cprint is supported instead)
{ " ambientsound " , PF_cl_ambientsound , 74 } , // #74 void (vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
{ " precache_model2 " , PF_cs_PrecacheModel , 80 } , // #75 void(string str) precache_model2 (QUAKE)
{ " precache_sound2 " , PF_cs_PrecacheSound , 76 } , // #76 void(string str) precache_sound2 (QUAKE)
{ " precache_file2 " , PF_NoCSQC , 77 } , // #77 void(string str) precache_file2 (QUAKE)
{ " setspawnparms " , PF_NoCSQC , 78 } , // #78 void() setspawnparms (QUAKE) (don't support)
{ " logfrag " , PF_NoCSQC , 79 } , // #79 void(entity killer, entity killee) logfrag (QW_ENGINE) (don't support)
2005-07-14 01:57:34 +00:00
2005-01-17 17:43:13 +00:00
//80
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{ " infokey " , PF_NoCSQC , 80 } , // #80 string(entity e, string keyname) infokey (QW_ENGINE) (don't support)
{ " stof " , PF_stof , 81 } , // #81 float(string s) stof (FRIK_FILE or QW_ENGINE)
{ " multicast " , PF_NoCSQC , 82 } , // #82 void(vector where, float set) multicast (QW_ENGINE) (don't support)
2005-07-14 01:57:34 +00:00
2005-01-17 17:43:13 +00:00
//90
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{ " tracebox " , PF_cs_tracebox , 90 } ,
{ " randomvec " , PF_randomvector , 91 } , // #91 vector() randomvec (DP_QC_RANDOMVEC)
{ " getlight " , PF_cl_getlight , 92 } , // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
{ " registercvar " , PF_registercvar , 93 } , // #93 void(string cvarname, string defaultvalue) registercvar (DP_QC_REGISTERCVAR)
{ " min " , PF_min , 94 } , // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
{ " max " , PF_max , 95 } , // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
{ " bound " , PF_bound , 96 } , // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
{ " pow " , PF_pow , 97 } , // #97 float(float value) pow (DP_QC_SINCOSSQRTPOW)
{ " findfloat " , PF_FindFloat , 98 } , // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
{ " checkextension " , PF_checkextension , 99 } , // #99 float(string extname) checkextension (EXT_CSQC)
2005-07-14 01:57:34 +00:00
2005-01-17 17:43:13 +00:00
//110
2008-11-09 22:29:28 +00:00
{ " fopen " , PF_fopen , 110 } , // #110 float(string strname, float accessmode) fopen (FRIK_FILE)
{ " fclose " , PF_fclose , 111 } , // #111 void(float fnum) fclose (FRIK_FILE)
{ " fgets " , PF_fgets , 112 } , // #112 string(float fnum) fgets (FRIK_FILE)
{ " fputs " , PF_fputs , 113 } , // #113 void(float fnum, string str) fputs (FRIK_FILE)
{ " strlen " , PF_strlen , 114 } , // #114 float(string str) strlen (FRIK_FILE)
{ " strcat " , PF_strcat , 115 } , // #115 string(string str1, string str2, ...) strcat (FRIK_FILE)
{ " substring " , PF_substring , 116 } , // #116 string(string str, float start, float length) substring (FRIK_FILE)
{ " stov " , PF_stov , 117 } , // #117 vector(string str) stov (FRIK_FILE)
{ " strzone " , PF_dupstring , 118 } , // #118 string(string str) dupstring (FRIK_FILE)
{ " strunzone " , PF_forgetstring , 119 } , // #119 void(string str) freestring (FRIK_FILE)
2005-02-10 00:14:10 +00:00
//200
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{ " precachemodel " , PF_cs_PrecacheModel , 200 } ,
{ " eterncall " , PF_externcall , 201 } ,
{ " addprogs " , PF_cs_addprogs , 202 } ,
{ " externvalue " , PF_externvalue , 203 } ,
{ " externset " , PF_externset , 204 } ,
{ " externrefcall " , PF_externrefcall , 205 } ,
{ " instr " , PF_instr , 206 } ,
{ " openportal " , PF_cs_OpenPortal , 207 } , //q2bsps
{ " registertempent " , PF_NoCSQC , 208 } , //{"RegisterTempEnt", PF_RegisterTEnt, 0, 0, 0, 208},
{ " customtempent " , PF_NoCSQC , 209 } , //{"CustomTempEnt", PF_CustomTEnt, 0, 0, 0, 209},
2005-02-10 00:14:10 +00:00
//210
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// {"fork", PF_Fixme, 210},//{"fork", PF_Fork, 0, 0, 0, 210},
{ " abort " , PF_Abort , 211 } , //#211 void() abort (FTE_MULTITHREADED)
// {"sleep", PF_Fixme, 212},//{"sleep", PF_Sleep, 0, 0, 0, 212},
{ " forceinfokey " , PF_NoCSQC , 213 } , //{"forceinfokey", PF_ForceInfoKey, 0, 0, 0, 213},
{ " chat " , PF_NoCSQC , 214 } , //{"chat", PF_chat, 0, 0, 0, 214},// #214 void(string filename, float starttag, entity edict) SV_Chat (FTE_NPCCHAT)
2005-07-14 01:57:34 +00:00
2008-11-09 22:29:28 +00:00
{ " particle2 " , PF_cs_particle2 , 215 } , //215 (FTE_PEXT_HEXEN2)
{ " particle3 " , PF_cs_particle3 , 216 } , //216 (FTE_PEXT_HEXEN2)
{ " particle4 " , PF_cs_particle4 , 217 } , //217 (FTE_PEXT_HEXEN2)
2005-07-14 01:57:34 +00:00
//EXT_DIMENSION_PLANES
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{ " bitshift " , PF_bitshift , 218 } , //#218 bitshift (EXT_DIMENSION_PLANES)
{ " te_lightningblood " , PF_cl_te_lightningblood , 219 } , // #219 te_lightningblood void(vector org) (FTE_TE_STANDARDEFFECTBUILTINS)
2005-02-10 00:14:10 +00:00
//220
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// {"map_builtin", PF_Fixme, 220}, //like #100 - takes 2 args. arg0 is builtinname, 1 is number to map to.
{ " strstrofs " , PF_strstrofs , 221 } , // #221 float(string s1, string sub) strstrofs (FTE_STRINGS)
{ " str2chr " , PF_str2chr , 222 } , // #222 float(string str, float index) str2chr (FTE_STRINGS)
{ " chr2str " , PF_chr2str , 223 } , // #223 string(float chr, ...) chr2str (FTE_STRINGS)
{ " strconv " , PF_strconv , 224 } , // #224 string(float ccase, float redalpha, float redchars, string str, ...) strconv (FTE_STRINGS)
{ " strpad " , PF_strpad , 225 } , // #225 string strpad(float pad, string str1, ...) strpad (FTE_STRINGS)
{ " infoadd " , PF_infoadd , 226 } , // #226 string(string old, string key, string value) infoadd
{ " infoget " , PF_infoget , 227 } , // #227 string(string info, string key) infoget
{ " strncmp " , PF_strncmp , 228 } , // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
{ " strcasecmp " , PF_strcasecmp , 229 } , // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
2005-02-10 00:14:10 +00:00
//230
2008-11-09 22:29:28 +00:00
{ " strncasecmp " , PF_strncasecmp , 230 } , // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
{ " clientstat " , PF_NoCSQC , 231 } , // #231 clientstat
{ " runclientphys " , PF_NoCSQC , 232 } , // #232 runclientphys
{ " isbackbuffered " , PF_NoCSQC , 233 } , // #233 float(entity ent) isbackbuffered
{ " rotatevectorsbytag " , PF_rotatevectorsbytag , 234 } , // #234
{ " rotatevectorsbyangle " , PF_rotatevectorsbyangles , 235 } , // #235
{ " rotatevectorsbymatrix " , PF_rotatevectorsbymatrix , 236 } , // #236
{ " skinforname " , PF_skinforname , 237 } , // #237
{ " shaderforname " , PF_shaderforname , 238 } , // #238
{ " te_bloodqw " , PF_cl_te_bloodqw , 239 } , // #239 void te_bloodqw(vector org[, float count]) (FTE_TE_STANDARDEFFECTBUILTINS)
{ " stoi " , PF_stoi , 259 } ,
{ " itos " , PF_itos , 260 } ,
{ " stoh " , PF_stoh , 261 } ,
{ " htos " , PF_htos , 262 } ,
2005-03-07 08:40:03 +00:00
2008-12-23 02:55:20 +00:00
{ " skel_buildrel " , PF_skel_buildrel , 263 } , //float(entity ent) skel_buildrel (FTE_CSQC_SKELETONOBJECTS)
{ " skel_get_numbones " , PF_skel_get_numbones , 264 } , //float(float skel) skel_get_numbones (FTE_CSQC_SKELETONOBJECTS)
{ " skel_get_bonename " , PF_skel_get_bonename , 265 } , //string(float skel, float bonenum) skel_get_bonename (FTE_CSQC_SKELETONOBJECTS) (returns tempstring)
{ " skel_get_boneparent " , PF_skel_get_boneparent , 266 } , //float(float skel, float bonenum) skel_get_boneparent (FTE_CSQC_SKELETONOBJECTS)
{ " skel_find_bone " , PF_skel_find_bone , 267 } , //float(float skel, string tagname) gettagindex (DP_MD3_TAGSINFO)
{ " skel_get_bonerel " , PF_skel_get_bonerel , 268 } , //vector(float skel, float bonenum) skel_get_bonerel (FTE_CSQC_SKELETONOBJECTS) (sets v_forward etc)
{ " skel_get_boneabs " , PF_skel_get_boneabs , 269 } , //vector(float skel, float bonenum) skel_get_boneabs (FTE_CSQC_SKELETONOBJECTS) (sets v_forward etc)
{ " skel_set_bone " , PF_skel_set_bone , 270 } , //void(float skel, float bonenum, vector org) skel_set_bone (FTE_CSQC_SKELETONOBJECTS) (reads v_forward etc)
{ " skel_mul_bone " , PF_skel_mul_bone , 271 } , //void(float skel, float bonenum, vector org) skel_mul_bone (FTE_CSQC_SKELETONOBJECTS) (reads v_forward etc)
{ " skel_mul_bones " , PF_skel_mul_bones , 272 } , //void(float skel, float startbone, float endbone, vector org) skel_mul_bone (FTE_CSQC_SKELETONOBJECTS) (reads v_forward etc)
{ " skel_copybones " , PF_skel_copybones , 273 } , //void(float skeldst, float skelsrc, float startbone, float entbone) skel_copybones (FTE_CSQC_SKELETONOBJECTS)
{ " skel_delete " , PF_skel_delete , 274 } , //void(float skel) skel_delete (FTE_CSQC_SKELETONOBJECTS)
2009-04-01 22:03:56 +00:00
{ " frameforname " , PF_frameforname , 275 } , // #275
2008-12-23 02:55:20 +00:00
2005-03-07 08:40:03 +00:00
//300
2008-11-09 22:29:28 +00:00
{ " clearscene " , PF_R_ClearScene , 300 } , // #300 void() clearscene (EXT_CSQC)
{ " addentities " , PF_R_AddEntityMask , 301 } , // #301 void(float mask) addentities (EXT_CSQC)
{ " addentity " , PF_R_AddEntity , 302 } , // #302 void(entity ent) addentity (EXT_CSQC)
{ " setproperty " , PF_R_SetViewFlag , 303 } , // #303 float(float property, ...) setproperty (EXT_CSQC)
{ " renderscene " , PF_R_RenderScene , 304 } , // #304 void() renderscene (EXT_CSQC)
2005-03-07 08:40:03 +00:00
2008-11-09 22:29:28 +00:00
{ " adddynamiclight " , PF_R_AddDynamicLight , 305 } , // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
2005-08-11 04:14:33 +00:00
2008-11-09 22:29:28 +00:00
{ " R_BeginPolygon " , PF_R_PolygonBegin , 306 } , // #306 void(string texturename) R_BeginPolygon (EXT_CSQC_???)
{ " R_PolygonVertex " , PF_R_PolygonVertex , 307 } , // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex (EXT_CSQC_???)
{ " R_EndPolygon " , PF_R_PolygonEnd , 308 } , // #308 void() R_EndPolygon (EXT_CSQC_???)
2005-03-07 08:40:03 +00:00
2008-11-09 22:29:28 +00:00
{ " getproperty " , PF_R_GetViewFlag , 309 } , // #309 vector/float(float property) getproperty (EXT_CSQC_1)
2005-08-11 04:14:33 +00:00
//310
//maths stuff that uses the current view settings.
2008-11-09 22:29:28 +00:00
{ " unproject " , PF_cs_unproject , 310 } , // #310 vector (vector v) unproject (EXT_CSQC)
{ " project " , PF_cs_project , 311 } , // #311 vector (vector v) project (EXT_CSQC)
2005-08-11 04:14:33 +00:00
2008-11-09 22:29:28 +00:00
// {"?", PF_Fixme, 312}, // #312
// {"?", PF_Fixme, 313}, // #313
// {"?", PF_Fixme, 314}, // #314
2005-08-11 04:14:33 +00:00
//2d (immediate) operations
2008-11-09 22:29:28 +00:00
{ " drawline " , PF_CL_drawline , 315 } , // #315 void(float width, vector pos1, vector pos2) drawline (EXT_CSQC)
{ " iscachedpic " , PF_CL_is_cached_pic , 316 } , // #316 float(string name) iscachedpic (EXT_CSQC)
{ " precache_pic " , PF_CL_precache_pic , 317 } , // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
{ " draw_getimagesize " , PF_CL_drawgetimagesize , 318 } , // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
{ " freepic " , PF_CL_free_pic , 319 } , // #319 void(string name) freepic (EXT_CSQC)
2005-03-07 08:40:03 +00:00
//320
2008-11-09 22:29:28 +00:00
{ " drawcharacter " , PF_CL_drawcharacter , 320 } , // #320 float(vector position, float character, vector scale, vector rgb, float alpha [, float flag]) drawcharacter (EXT_CSQC, [EXT_CSQC_???])
{ " drawstring " , PF_CL_drawstring , 321 } , // #321 float(vector position, string text, vector scale, vector rgb, float alpha [, float flag]) drawstring (EXT_CSQC, [EXT_CSQC_???])
{ " drawpic " , PF_CL_drawpic , 322 } , // #322 float(vector position, string pic, vector size, vector rgb, float alpha [, float flag]) drawpic (EXT_CSQC, [EXT_CSQC_???])
{ " drawfill " , PF_CL_drawfill , 323 } , // #323 float(vector position, vector size, vector rgb, float alpha [, float flag]) drawfill (EXT_CSQC, [EXT_CSQC_???])
{ " drawsetcliparea " , PF_CL_drawsetcliparea , 324 } , // #324 void(float x, float y, float width, float height) drawsetcliparea (EXT_CSQC_???)
{ " drawresetcliparea " , PF_CL_drawresetcliparea , 325 } , // #325 void(void) drawresetcliparea (EXT_CSQC_???)
{ " drawcolorcodedstring " , PF_CL_drawstring , 326 } , // #326
{ " stringwidth " , PF_CL_stringwidth , 327 } , // #327 EXT_CSQC_'DARKPLACES'
{ " drawsubpic " , PF_CL_drawsubpic , 328 } , // #328 EXT_CSQC_'DARKPLACES'
// {"?", PF_Fixme, 329}, // #329 EXT_CSQC_'DARKPLACES'
2005-03-07 08:40:03 +00:00
//330
2008-11-09 22:29:28 +00:00
{ " getstatf " , PF_cs_getstatf , 330 } , // #330 float(float stnum) getstatf (EXT_CSQC)
{ " getstati " , PF_cs_getstati , 331 } , // #331 float(float stnum) getstati (EXT_CSQC)
{ " getstats " , PF_cs_getstats , 332 } , // #332 string(float firststnum) getstats (EXT_CSQC)
{ " setmodelindex " , PF_cs_SetModelIndex , 333 } , // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
{ " modelnameforindex " , PF_cs_ModelnameForIndex , 334 } , // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2005-08-11 04:14:33 +00:00
2008-11-28 20:34:51 +00:00
{ " particleeffectnum " , PF_cs_particleeffectnum , 335 } , // #335 float(string effectname) particleeffectnum (EXT_CSQC)
2008-11-09 22:29:28 +00:00
{ " trailparticles " , PF_cs_trailparticles , 336 } , // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC),
{ " pointparticles " , PF_cs_pointparticles , 337 } , // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
2005-08-11 04:14:33 +00:00
2008-11-09 22:29:28 +00:00
{ " cprint " , PF_cl_cprint , 338 } , // #338 void(string s) cprint (EXT_CSQC)
{ " print " , PF_print , 339 } , // #339 void(string s) print (EXT_CSQC)
2005-03-07 08:40:03 +00:00
//340
2008-11-09 22:29:28 +00:00
{ " keynumtostring " , PF_cl_keynumtostring , 340 } , // #340 string(float keynum) keynumtostring (EXT_CSQC)
{ " stringtokeynum " , PF_cl_stringtokeynum , 341 } , // #341 float(string keyname) stringtokeynum (EXT_CSQC)
{ " getkeybind " , PF_cl_getkeybind , 342 } , // #342 string(float keynum) getkeybind (EXT_CSQC)
2005-08-11 04:14:33 +00:00
2008-11-09 22:29:28 +00:00
// {"?", PF_Fixme, 343}, // #343
// {"?", PF_Fixme, 344}, // #344
2005-08-11 04:14:33 +00:00
2008-11-09 22:29:28 +00:00
{ " getinputstate " , PF_cs_getinputstate , 345 } , // #345 float(float framenum) getinputstate (EXT_CSQC)
{ " setsensitivityscaler " , PF_cs_setsensativityscaler , 346 } , // #346 void(float sens) setsensitivityscaler (EXT_CSQC)
2005-08-11 04:14:33 +00:00
2008-11-09 22:29:28 +00:00
{ " runstandardplayerphysics " , PF_cs_runplayerphysics , 347 } , // #347 void() runstandardplayerphysics (EXT_CSQC)
2005-08-11 04:14:33 +00:00
2008-11-09 22:29:28 +00:00
{ " getplayerkeyvalue " , PF_cs_getplayerkey , 348 } , // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
2005-03-07 08:40:03 +00:00
2008-11-09 22:29:28 +00:00
{ " isdemo " , PF_cl_playingdemo , 349 } , // #349 float() isdemo (EXT_CSQC)
2005-03-07 08:40:03 +00:00
//350
2008-11-09 22:29:28 +00:00
{ " isserver " , PF_cl_runningserver , 350 } , // #350 float() isserver (EXT_CSQC)
2005-08-11 04:14:33 +00:00
2008-11-09 22:29:28 +00:00
{ " SetListener " , PF_cs_setlistener , 351 } , // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
{ " registercommand " , PF_cs_registercommand , 352 } , // #352 void(string cmdname) registercommand (EXT_CSQC)
{ " wasfreed " , PF_WasFreed , 353 } , // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
2005-08-11 04:14:33 +00:00
2008-11-09 22:29:28 +00:00
{ " serverkey " , PF_cs_serverkey , 354 } , // #354 string(string key) serverkey;
{ " getentitytoken " , PF_cs_getentitytoken , 355 } , // #355 string() getentitytoken;
// {"?", PF_Fixme, 356}, // #356
// {"?", PF_Fixme, 357}, // #357
// {"?", PF_Fixme, 358}, // #358
// {"?", PF_Fixme, 359}, // #359
2005-03-07 08:40:03 +00:00
//360
2005-08-11 04:14:33 +00:00
//note that 'ReadEntity' is pretty hard to implement reliably. Modders should use a combination of ReadShort, and findfloat, and remember that it might not be known clientside (pvs culled or other reason)
2008-11-09 22:29:28 +00:00
{ " readbyte " , PF_ReadByte , 360 } , // #360 float() readbyte (EXT_CSQC)
{ " readchar " , PF_ReadChar , 361 } , // #361 float() readchar (EXT_CSQC)
{ " readshort " , PF_ReadShort , 362 } , // #362 float() readshort (EXT_CSQC)
{ " readlong " , PF_ReadLong , 363 } , // #363 float() readlong (EXT_CSQC)
{ " readcoord " , PF_ReadCoord , 364 } , // #364 float() readcoord (EXT_CSQC)
2005-08-11 04:14:33 +00:00
2008-11-09 22:29:28 +00:00
{ " readangle " , PF_ReadAngle , 365 } , // #365 float() readangle (EXT_CSQC)
{ " readstring " , PF_ReadString , 366 } , // #366 string() readstring (EXT_CSQC)
{ " readfloat " , PF_ReadFloat , 367 } , // #367 string() readfloat (EXT_CSQC)
{ " readentitynum " , PF_ReadEntityNum , 368 } , // #368 float() readentitynum (EXT_CSQC)
2009-04-01 22:03:56 +00:00
2008-11-09 22:29:28 +00:00
{ " readserverentitystate " , PF_ReadServerEntityState , 369 } , // #369 void(float flags, float simtime) readserverentitystate (EXT_CSQC_1)
2009-04-01 22:03:56 +00:00
// {"readsingleentitystate", PF_ReadSingleEntityState, 370},
{ " deltalisten " , PF_DeltaListen , 371 } , // #371 float(string modelname, float flags) deltalisten (EXT_CSQC_1)
2005-03-07 08:40:03 +00:00
2008-11-09 22:29:28 +00:00
//400
{ " copyentity " , PF_cs_copyentity , 400 } , // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
{ " setcolors " , PF_NoCSQC , 401 } , // #401 void(entity cl, float colours) setcolors (DP_SV_SETCOLOR) (don't implement)
2009-03-07 05:05:54 +00:00
{ " findchain " , PF_cs_findchain , 402 } , // #402 entity(string field, string match) findchain (DP_QC_FINDCHAIN)
{ " findchainfloat " , PF_cs_findchainfloat , 403 } , // #403 entity(float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
2008-11-09 22:29:28 +00:00
{ " effect " , PF_cl_effect , 404 } , // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
{ " te_blood " , PF_cl_te_blooddp , 405 } , // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
{ " te_bloodshower " , PF_cl_te_bloodshower , 406 } , // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
{ " te_explosionrgb " , PF_cl_te_explosionrgb , 407 } , // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
{ " te_particlecube " , PF_cl_te_particlecube , 408 } , // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
{ " te_particlerain " , PF_cl_te_particlerain , 409 } , // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
{ " te_particlesnow " , PF_cl_te_particlesnow , 410 } , // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
{ " te_spark " , PF_cl_te_spark , 411 } , // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
{ " te_gunshotquad " , PF_cl_te_gunshotquad , 412 } , // #412 void(vector org) te_gunshotquad (DP_TE_QUADEFFECTS1)
{ " te_spikequad " , PF_cl_te_spikequad , 413 } , // #413 void(vector org) te_spikequad (DP_TE_QUADEFFECTS1)
{ " te_superspikequad " , PF_cl_te_superspikequad , 414 } , // #414 void(vector org) te_superspikequad (DP_TE_QUADEFFECTS1)
{ " te_explosionquad " , PF_cl_te_explosionquad , 415 } , // #415 void(vector org) te_explosionquad (DP_TE_QUADEFFECTS1)
{ " te_smallflash " , PF_cl_te_smallflash , 416 } , // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
{ " te_customflash " , PF_cl_te_customflash , 417 } , // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
{ " te_gunshot " , PF_cl_te_gunshot , 418 } , // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
{ " te_spike " , PF_cl_te_spike , 419 } , // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
{ " te_superspike " , PF_cl_te_superspike , 420 } , // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
{ " te_explosion " , PF_cl_te_explosion , 421 } , // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
{ " te_tarexplosion " , PF_cl_te_tarexplosion , 422 } , // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
{ " te_wizspike " , PF_cl_te_wizspike , 423 } , // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
{ " te_knightspike " , PF_cl_te_knightspike , 424 } , // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
{ " te_lavasplash " , PF_cl_te_lavasplash , 425 } , // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
{ " te_teleport " , PF_cl_te_teleport , 426 } , // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
{ " te_explosion2 " , PF_cl_te_explosion2 , 427 } , // #427 void(vector org, float color, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
{ " te_lightning1 " , PF_cl_te_lightning1 , 428 } , // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
{ " te_lightning2 " , PF_cl_te_lightning2 , 429 } , // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
{ " te_lightning3 " , PF_cl_te_lightning3 , 430 } , // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
{ " te_beam " , PF_cl_te_beam , 431 } , // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
{ " vectorvectors " , PF_cs_vectorvectors , 432 } , // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
{ " te_plasmaburn " , PF_cl_te_plasmaburn , 433 } , // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
// {"getsurfacenumpoints", PF_Fixme, 434}, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
// {"getsurfacepoint", PF_Fixme, 435}, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
// {"getsurfacenormal", PF_Fixme, 436}, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
// {"getsurfacetexture", PF_Fixme, 437}, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
// {"getsurfacenearpoint", PF_Fixme, 438}, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
// {"getsurfaceclippedpoint", PF_Fixme, 439}, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
{ " clientcommand " , PF_NoCSQC , 440 } , // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND) (don't implement)
{ " tokenize " , PF_Tokenize , 441 } , // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
{ " argv " , PF_ArgV , 442 } , // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
{ " setattachment " , PS_cs_setattachment , 443 } , // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
{ " search_begin " , PF_search_begin , 444 } , // #444 float search_begin(string pattern, float caseinsensitive, float quiet) (DP_QC_FS_SEARCH)
{ " search_end " , PF_search_end , 445 } , // #445 void search_end(float handle) (DP_QC_FS_SEARCH)
{ " search_getsize " , PF_search_getsize , 446 } , // #446 float search_getsize(float handle) (DP_QC_FS_SEARCH)
{ " search_getfilename " , PF_search_getfilename , 447 } , // #447 string search_getfilename(float handle, float num) (DP_QC_FS_SEARCH)
{ " dp_cvar_string " , PF_cvar_string , 448 } , // #448 string(float n) cvar_string (DP_QC_CVAR_STRING)
{ " findflags " , PF_FindFlags , 449 } , // #449 entity(entity start, .entity fld, float match) findflags (DP_QC_FINDFLAGS)
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{ " findchainflags " , PF_cs_findchainflags , 450 } , // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
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{ " gettagindex " , PF_cs_gettagindex , 451 } , // #451 float(entity ent, string tagname) gettagindex (DP_MD3_TAGSINFO)
{ " gettaginfo " , PF_cs_gettaginfo , 452 } , // #452 vector(entity ent, float tagindex) gettaginfo (DP_MD3_TAGSINFO)
{ " dropclient " , PF_NoCSQC , 453 } , // #453 void(entity player) dropclient (DP_SV_BOTCLIENT) (don't implement)
{ " spawnclient " , PF_NoCSQC , 454 } , // #454 entity() spawnclient (DP_SV_BOTCLIENT) (don't implement)
{ " clienttype " , PF_NoCSQC , 455 } , // #455 float(entity client) clienttype (DP_SV_BOTCLIENT) (don't implement)
// {"WriteUnterminatedString",PF_WriteString2, 456}, //writestring but without the null terminator. makes things a little nicer.
//DP_TE_FLAMEJET
// {"te_flamejet", PF_te_flamejet, 457}, // #457 void(vector org, vector vel, float howmany) te_flamejet
//no 458 documented.
//DP_QC_EDICT_NUM
{ " edict_num " , PF_edict_for_num , 459 } , // #459 entity(float entnum) edict_num
//DP_QC_STRINGBUFFERS
{ " buf_create " , PF_buf_create , 460 } , // #460 float() buf_create
{ " buf_del " , PF_buf_del , 461 } , // #461 void(float bufhandle) buf_del
{ " buf_getsize " , PF_buf_getsize , 462 } , // #462 float(float bufhandle) buf_getsize
{ " buf_copy " , PF_buf_copy , 463 } , // #463 void(float bufhandle_from, float bufhandle_to) buf_copy
{ " buf_sort " , PF_buf_sort , 464 } , // #464 void(float bufhandle, float sortpower, float backward) buf_sort
{ " buf_implode " , PF_buf_implode , 465 } , // #465 string(float bufhandle, string glue) buf_implode
{ " bufstr_get " , PF_bufstr_get , 466 } , // #466 string(float bufhandle, float string_index) bufstr_get
{ " bufstr_set " , PF_bufstr_set , 467 } , // #467 void(float bufhandle, float string_index, string str) bufstr_set
{ " bufstr_add " , PF_bufstr_add , 468 } , // #468 float(float bufhandle, string str, float order) bufstr_add
{ " bufstr_free " , PF_bufstr_free , 469 } , // #469 void(float bufhandle, float string_index) bufstr_free
//no 470 documented
//DP_QC_ASINACOSATANATAN2TAN
{ " asin " , PF_asin , 471 } , // #471 float(float s) asin
{ " acos " , PF_acos , 472 } , // #472 float(float c) acos
{ " atan " , PF_atan , 473 } , // #473 float(float t) atan
{ " atan2 " , PF_atan2 , 474 } , // #474 float(float c, float s) atan2
{ " tan " , PF_tan , 475 } , // #475 float(float a) tan
////DP_QC_STRINGCOLORFUNCTIONS
{ " strlennocol " , PF_strlennocol , 476 } , // #476 float(string s) strlennocol
{ " strdecolorize " , PF_strdecolorize , 477 } , // #477 string(string s) strdecolorize
//DP_QC_STRFTIME
{ " strftime " , PF_strftime , 478 } , // #478 string(float uselocaltime, string format, ...) strftime
//DP_QC_TOKENIZEBYSEPARATOR
{ " tokenizebyseparator " , PF_tokenizebyseparator , 479 } , // #479 float(string s, string separator1, ...) tokenizebyseparator
//DP_QC_STRING_CASE_FUNCTIONS
{ " strtolower " , PF_strtolower , 480 } , // #476 string(string s) strtolower
{ " strtoupper " , PF_strtoupper , 481 } , // #476 string(string s) strlennocol
//DP_QC_CVAR_DEFSTRING
{ " cvar_defstring " , PF_cvar_defstring , 482 } , // #482 string(string s) cvar_defstring
//DP_SV_POINTSOUND
{ " pointsound " , PF_cs_pointsound , 483 } , // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
//DP_QC_STRREPLACE
{ " strreplace " , PF_strreplace , 484 } , // #484 string(string search, string replace, string subject) strreplace
{ " strireplace " , PF_strireplace , 485 } , // #485 string(string search, string replace, string subject) strireplace
//DP_QC_GETSURFACEPOINTATTRIBUTE
{ " getsurfacepointattribute " , PF_getsurfacepointattribute , 486 } , // #486vector(entity e, float s, float n, float a) getsurfacepointattribute
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# ifndef NOMEDIA
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//DP_GECKO_SUPPORT
{ " gecko_create " , PF_cs_gecko_create , 487 } , // #487 float(string name) gecko_create( string name )
{ " gecko_destroy " , PF_cs_gecko_destroy , 488 } , // #488 void(string name) gecko_destroy( string name )
{ " gecko_navigate " , PF_cs_gecko_navigate , 489 } , // #489 void(string name) gecko_navigate( string name, string URI )
{ " gecko_keyevent " , PF_cs_gecko_keyevent , 490 } , // #490 float(string name) gecko_keyevent( string name, float key, float eventtype )
{ " gecko_mousemove " , PF_cs_gecko_mousemove , 491 } , // #491 void gecko_mousemove( string name, float x, float y )
{ " gecko_resize " , PF_cs_gecko_resize , 492 } , // #492 void gecko_resize( string name, float w, float h )
{ " gecko_get_texture_extent " , PF_cs_gecko_get_texture_extent , 493 } , // #493 vector gecko_get_texture_extent( string name )
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# endif
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//DP_QC_CRC16
{ " crc16 " , PF_crc16 , 494 } , // #494 float(float caseinsensitive, string s, ...) crc16
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//DP_QC_CVAR_TYPE
{ " cvar_type " , PF_cvar_type , 495 } , // #495 float(string name) cvar_type
//DP_QC_ENTITYDATA
{ " numentityfields " , PF_numentityfields , 496 } , // #496 float() numentityfields
{ " entityfieldname " , PF_entityfieldname , 497 } , // #497 string(float fieldnum) entityfieldname
{ " entityfieldtype " , PF_entityfieldtype , 498 } , // #498 float(float fieldnum) entityfieldtype
{ " getentityfieldstring " , PF_getentityfieldstring , 499 } , // #499 string(float fieldnum, entity ent) getentityfieldstring
{ " putentityfieldstring " , PF_putentityfieldstring , 500 } , // #500 float(float fieldnum, entity ent, string s) putentityfieldstring
//DP_SV_WRITEPICTURE
{ " WritePicture " , PF_ReadPicture , 501 } , // #501 void(float to, string s, float sz) WritePicture
//no 502 documented
//DP_QC_WHICHPACK
{ " whichpack " , PF_whichpack , 503 } , // #503 string(string filename) whichpack
//DP_QC_URI_ESCAPE
{ " uri_escape " , PF_uri_escape , 510 } , // #510 string(string in) uri_escape
{ " uri_unescape " , PF_uri_unescape , 511 } , // #511 string(string in) uri_unescape = #511;
//DP_QC_NUM_FOR_EDICT
{ " num_for_edict " , PF_num_for_edict , 512 } , // #512 float(entity ent) num_for_edict
//DP_QC_URI_GET
{ " uri_get " , PF_uri_get , 513 } , // #513 float(string uril, float id) uri_get
{ " keynumtostring " , PF_cl_keynumtostring , 520 } , // #520
{ " findkeysforcommand " , PF_cl_findkeysforcommand , 521 } , // #521
{ NULL }
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} ;
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static builtin_t pr_builtin [ 550 ] ;
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static jmp_buf csqc_abort ;
static progparms_t csqcprogparms ;
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//Any menu builtin error or anything like that will come here.
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void VARGS CSQC_Abort ( char * format , . . . ) //an error occured.
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{
va_list argptr ;
char string [ 1024 ] ;
va_start ( argptr , format ) ;
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vsnprintf ( string , sizeof ( string ) - 1 , format , argptr ) ;
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va_end ( argptr ) ;
Con_Printf ( " CSQC_Abort: %s \n Shutting down csqc \n " , string ) ;
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if ( pr_csqc_coreonerror . value )
{
int size = 1024 * 1024 * 8 ;
char * buffer = BZ_Malloc ( size ) ;
csqcprogs - > save_ents ( csqcprogs , buffer , & size , 3 ) ;
COM_WriteFile ( " csqccore.txt " , buffer , size ) ;
BZ_Free ( buffer ) ;
}
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Host_EndGame ( " csqc error " ) ;
}
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void CSQC_ForgetThreads ( void )
{
csqctreadstate_t * state = csqcthreads , * next ;
csqcthreads = NULL ;
while ( state )
{
next = state - > next ;
csqcprogs - > parms - > memfree ( state - > thread ) ;
csqcprogs - > parms - > memfree ( state ) ;
state = next ;
}
}
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void CSQC_Shutdown ( void )
{
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search_close_progs ( csqcprogs , false ) ;
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if ( csqcprogs )
{
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CSQC_ForgetThreads ( ) ;
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CloseProgs ( csqcprogs ) ;
Con_Printf ( " Closed csqc \n " ) ;
}
csqcprogs = NULL ;
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memset ( & deltafunction , 0 , sizeof ( deltafunction ) ) ;
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in_sensitivityscale = 1 ;
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csqc_usinglistener = false ;
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}
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//when the qclib needs a file, it calls out to this function.
qbyte * CSQC_PRLoadFile ( char * path , void * buffer , int bufsize )
{
qbyte * file ;
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if ( ! strcmp ( path , " csprogs.dat " ) )
{
char newname [ MAX_QPATH ] ;
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snprintf ( newname , MAX_QPATH , " csprogsvers/%x.dat " , csqcchecksum ) ;
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if ( csqcchecksum )
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{
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file = COM_LoadStackFile ( newname , buffer , bufsize ) ;
if ( file )
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{
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if ( cls . protocol = = CP_NETQUAKE )
{
if ( QCRC_Block ( file , com_filesize ) = = csqcchecksum )
return file ;
}
else
{
if ( LittleLong ( Com_BlockChecksum ( file , com_filesize ) ) = = csqcchecksum ) //and the user wasn't trying to be cunning.
return file ;
}
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}
}
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file = COM_LoadStackFile ( path , buffer , bufsize ) ;
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if ( file & & ! cls . demoplayback ) //allow them to use csprogs.dat if playing a demo, and don't care about the checksum
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{
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if ( csqcchecksum )
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{
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if ( cls . protocol = = CP_NETQUAKE )
{
if ( QCRC_Block ( file , com_filesize ) ! = csqcchecksum )
return NULL ;
}
else
{
if ( LittleLong ( Com_BlockChecksum ( file , com_filesize ) ) ! = csqcchecksum )
return NULL ; //not valid
}
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//back it up
COM_WriteFile ( newname , file , com_filesize ) ;
}
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}
return file ;
}
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return COM_LoadStackFile ( path , buffer , bufsize ) ;
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}
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int CSQC_PRFileSize ( char * path )
{
qbyte * file ;
if ( ! strcmp ( path , " csprogs.dat " ) )
{
char newname [ MAX_QPATH ] ;
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snprintf ( newname , MAX_QPATH , " csprogsvers/%x.dat " , csqcchecksum ) ;
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if ( csqcchecksum )
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{
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file = COM_LoadTempFile ( newname ) ;
if ( file )
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{
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if ( cls . protocol = = CP_NETQUAKE )
{
if ( QCRC_Block ( file , com_filesize ) = = csqcchecksum )
return com_filesize + 1 ;
}
else
{
if ( LittleLong ( Com_BlockChecksum ( file , com_filesize ) ) = = csqcchecksum ) //and the user wasn't trying to be cunning.
return com_filesize + 1 ;
}
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}
}
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file = COM_LoadTempFile ( path ) ;
if ( file & & ! cls . demoplayback ) //allow them to use csprogs.dat if playing a demo, and don't care about the checksum
{
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if ( csqcchecksum )
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{
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if ( cls . protocol = = CP_NETQUAKE )
{
if ( QCRC_Block ( file , com_filesize ) ! = csqcchecksum )
return - 1 ; //not valid
}
else
{
if ( LittleLong ( Com_BlockChecksum ( file , com_filesize ) ) ! = csqcchecksum )
return - 1 ; //not valid
}
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}
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}
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if ( ! file )
return - 1 ;
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return com_filesize ;
}
return COM_FileSize ( path ) ;
}
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double csqctime ;
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qboolean CSQC_Init ( unsigned int checksum )
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{
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int i ;
csqcedict_t * worldent ;
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csqcchecksum = checksum ;
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csqc_usinglistener = false ;
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//its already running...
if ( csqcprogs )
return false ;
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if ( ! qrenderer )
{
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return false ;
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}
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if ( cl_nocsqc . value )
return false ;
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for ( i = 0 ; i < sizeof ( pr_builtin ) / sizeof ( pr_builtin [ 0 ] ) ; i + + )
pr_builtin [ i ] = PF_Fixme ;
for ( i = 0 ; BuiltinList [ i ] . bifunc ; i + + )
{
if ( BuiltinList [ i ] . ebfsnum )
pr_builtin [ BuiltinList [ i ] . ebfsnum ] = BuiltinList [ i ] . bifunc ;
}
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skel_reset ( ) ;
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memset ( cl . model_csqcname , 0 , sizeof ( cl . model_csqcname ) ) ;
memset ( cl . model_csqcprecache , 0 , sizeof ( cl . model_csqcprecache ) ) ;
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csqcprogparms . progsversion = PROGSTRUCT_VERSION ;
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csqcprogparms . ReadFile = CSQC_PRLoadFile ; //char *(*ReadFile) (char *fname, void *buffer, int *len);
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csqcprogparms . FileSize = CSQC_PRFileSize ; //int (*FileSize) (char *fname); //-1 if file does not exist
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csqcprogparms . WriteFile = QC_WriteFile ; //bool (*WriteFile) (char *name, void *data, int len);
csqcprogparms . printf = ( void * ) Con_Printf ; //Con_Printf;//void (*printf) (char *, ...);
csqcprogparms . Sys_Error = Sys_Error ;
csqcprogparms . Abort = CSQC_Abort ;
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csqcprogparms . edictsize = sizeof ( csqcedict_t ) ;
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csqcprogparms . entspawn = NULL ; //void (*entspawn) (struct edict_s *ent); //ent has been spawned, but may not have all the extra variables (that may need to be set) set
csqcprogparms . entcanfree = NULL ; //bool (*entcanfree) (struct edict_s *ent); //return true to stop ent from being freed
csqcprogparms . stateop = NULL ; //StateOp;//void (*stateop) (float var, func_t func);
csqcprogparms . cstateop = NULL ; //CStateOp;
csqcprogparms . cwstateop = NULL ; //CWStateOp;
csqcprogparms . thinktimeop = NULL ; //ThinkTimeOp;
//used when loading a game
csqcprogparms . builtinsfor = NULL ; //builtin_t *(*builtinsfor) (int num); //must return a pointer to the builtins that were used before the state was saved.
csqcprogparms . loadcompleate = NULL ; //void (*loadcompleate) (int edictsize); //notification to reset any pointers.
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csqcprogparms . memalloc = PR_CB_Malloc ; //void *(*memalloc) (int size); //small string allocation malloced and freed randomly
csqcprogparms . memfree = PR_CB_Free ; //void (*memfree) (void * mem);
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csqcprogparms . globalbuiltins = pr_builtin ; //builtin_t *globalbuiltins; //these are available to all progs
csqcprogparms . numglobalbuiltins = sizeof ( pr_builtin ) / sizeof ( pr_builtin [ 0 ] ) ;
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csqcprogparms . autocompile = PR_COMPILEIGNORE ; //enum {PR_NOCOMPILE, PR_COMPILENEXIST, PR_COMPILECHANGED, PR_COMPILEALWAYS} autocompile;
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csqcprogparms . gametime = & csqctime ;
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csqcprogparms . sv_edicts = ( struct edict_s * * ) & csqc_edicts ;
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csqcprogparms . sv_num_edicts = & num_csqc_edicts ;
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csqcprogparms . useeditor = QCEditor ; //void (*useeditor) (char *filename, int line, int nump, char **parms);
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csqctime = Sys_DoubleTime ( ) ;
if ( ! csqcprogs )
{
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in_sensitivityscale = 1 ;
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csqcmapentitydataloaded = true ;
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csqcprogs = InitProgs ( & csqcprogparms ) ;
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PR_Configure ( csqcprogs , - 1 , 16 ) ;
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CSQC_InitFields ( ) ; //let the qclib know the field order that the engine needs.
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csqc_isdarkplaces = false ;
if ( PR_LoadProgs ( csqcprogs , " csprogs.dat " , 32199 , NULL , 0 ) < 0 ) //no per-progs builtins.
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{
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if ( PR_LoadProgs ( csqcprogs , " csprogs.dat " , 52195 , NULL , 0 ) < 0 ) //no per-progs builtins.
{
CSQC_Shutdown ( ) ;
//failed to load or something
return false ;
}
csqc_isdarkplaces = true ;
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}
if ( setjmp ( csqc_abort ) )
{
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CSQC_Shutdown ( ) ;
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return false ;
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}
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num_csqc_edicts = 0 ;
CS_ClearWorld ( ) ;
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PF_InitTempStrings ( csqcprogs ) ;
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csqc_fakereadbyte = - 1 ;
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memset ( csqcent , 0 , sizeof ( * csqcent ) * maxcsqcentities ) ; //clear the server->csqc entity translations.
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csqcentsize = PR_InitEnts ( csqcprogs , pr_csmaxedicts . value ) ;
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CSQC_FindGlobals ( ) ;
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ED_Alloc ( csqcprogs ) ; //we need a word entity.
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//world edict becomes readonly
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worldent = ( csqcedict_t * ) EDICT_NUM ( csqcprogs , 0 ) ;
worldent - > readonly = true ;
worldent - > isfree = false ;
worldent - > v - > model = PR_SetString ( csqcprogs , cl . model_name [ 1 ] ) ;
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Z_Free ( csqcdelta_pack_new . e ) ;
memset ( & csqcdelta_pack_new , 0 , sizeof ( csqcdelta_pack_new ) ) ;
Z_Free ( csqcdelta_pack_old . e ) ;
memset ( & csqcdelta_pack_old , 0 , sizeof ( csqcdelta_pack_old ) ) ;
memset ( & deltafunction , 0 , sizeof ( deltafunction ) ) ;
memset ( csqcdelta_playerents , 0 , sizeof ( csqcdelta_playerents ) ) ;
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csqcmapentitydata = NULL ;
csqcmapentitydataloaded = false ;
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if ( csqcg . init_function )
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{
void * pr_globals = PR_globals ( csqcprogs , PR_CURRENT ) ;
G_FLOAT ( OFS_PARM0 ) = 1.0 ; //api version
( ( ( string_t * ) pr_globals ) [ OFS_PARM1 ] = PR_TempString ( csqcprogs , FULLENGINENAME ) ) ;
G_FLOAT ( OFS_PARM2 ) = build_number ( ) ;
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PR_ExecuteProgram ( csqcprogs , csqcg . init_function ) ;
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}
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Con_Printf ( " Loaded csqc \n " ) ;
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}
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return true ; //success!
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}
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void CSQC_WorldLoaded ( void )
{
if ( ! csqcprogs )
return ;
if ( csqcmapentitydataloaded )
return ;
csqcmapentitydataloaded = true ;
csqcmapentitydata = cl . worldmodel - > entities ;
if ( csqcg . worldloaded )
PR_ExecuteProgram ( csqcprogs , csqcg . worldloaded ) ;
csqcmapentitydata = NULL ;
}
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void CSQC_CoreDump ( void )
{
if ( ! csqcprogs )
{
Con_Printf ( " Can't core dump, you need to be running the CSQC progs first. " ) ;
return ;
}
{
int size = 1024 * 1024 * 8 ;
char * buffer = BZ_Malloc ( size ) ;
csqcprogs - > save_ents ( csqcprogs , buffer , & size , 3 ) ;
COM_WriteFile ( " csqccore.txt " , buffer , size ) ;
BZ_Free ( buffer ) ;
}
}
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void PR_CSExtensionList_f ( void )
{
int i ;
int ebi ;
int bi ;
lh_extension_t * extlist ;
# define SHOW_ACTIVEEXT 1
# define SHOW_ACTIVEBI 2
# define SHOW_NOTSUPPORTEDEXT 4
# define SHOW_NOTACTIVEEXT 8
# define SHOW_NOTACTIVEBI 16
int showflags = atoi ( Cmd_Argv ( 1 ) ) ;
if ( ! showflags )
showflags = SHOW_ACTIVEEXT | SHOW_NOTACTIVEEXT ;
//make sure the info is valid
if ( ! pr_builtin [ 0 ] )
{
for ( i = 0 ; i < sizeof ( pr_builtin ) / sizeof ( pr_builtin [ 0 ] ) ; i + + )
pr_builtin [ i ] = PF_Fixme ;
for ( i = 0 ; BuiltinList [ i ] . bifunc ; i + + )
{
if ( BuiltinList [ i ] . ebfsnum )
pr_builtin [ BuiltinList [ i ] . ebfsnum ] = BuiltinList [ i ] . bifunc ;
}
}
if ( showflags & ( SHOW_ACTIVEBI | SHOW_NOTACTIVEBI ) )
for ( i = 0 ; BuiltinList [ i ] . name ; i + + )
{
if ( ! BuiltinList [ i ] . ebfsnum )
continue ; //a reserved builtin.
if ( BuiltinList [ i ] . bifunc = = PF_Fixme )
Con_Printf ( " ^1%s:%i needs to be added \n " , BuiltinList [ i ] . name , BuiltinList [ i ] . ebfsnum ) ;
else if ( pr_builtin [ BuiltinList [ i ] . ebfsnum ] = = BuiltinList [ i ] . bifunc )
{
if ( showflags & SHOW_ACTIVEBI )
Con_Printf ( " %s is active on %i \n " , BuiltinList [ i ] . name , BuiltinList [ i ] . ebfsnum ) ;
}
else
{
if ( showflags & SHOW_NOTACTIVEBI )
Con_Printf ( " ^4%s is NOT active (%i) \n " , BuiltinList [ i ] . name , BuiltinList [ i ] . ebfsnum ) ;
}
}
if ( showflags & ( SHOW_NOTSUPPORTEDEXT | SHOW_NOTACTIVEEXT | SHOW_ACTIVEEXT ) )
{
extlist = QSG_Extensions ;
for ( i = 0 ; i < QSG_Extensions_count ; i + + )
{
if ( ! extlist [ i ] . name )
continue ;
if ( i < 32 )
{
if ( ! ( cls . fteprotocolextensions & ( 1 < < i ) ) )
{
if ( showflags & SHOW_NOTSUPPORTEDEXT )
Con_Printf ( " ^4protocol %s is not supported \n " , extlist [ i ] . name ) ;
continue ;
}
}
for ( ebi = 0 ; ebi < extlist [ i ] . numbuiltins ; ebi + + )
{
for ( bi = 0 ; BuiltinList [ bi ] . name ; bi + + )
{
if ( ! strcmp ( BuiltinList [ bi ] . name , extlist [ i ] . builtinnames [ ebi ] ) )
break ;
}
if ( ! BuiltinList [ bi ] . name )
{
if ( showflags & SHOW_NOTSUPPORTEDEXT )
Con_Printf ( " ^4%s is not supported \n " , extlist [ i ] . name ) ;
break ;
}
if ( pr_builtin [ BuiltinList [ bi ] . ebfsnum ] ! = BuiltinList [ bi ] . bifunc )
{
if ( pr_builtin [ BuiltinList [ bi ] . ebfsnum ] = = PF_Fixme )
{
if ( showflags & SHOW_NOTACTIVEEXT )
Con_Printf ( " ^4%s is not currently active (builtin: %s#%i) \n " , extlist [ i ] . name , BuiltinList [ bi ] . name , BuiltinList [ bi ] . ebfsnum ) ;
}
else
{
if ( showflags & SHOW_NOTACTIVEEXT )
Con_Printf ( " ^4%s was overridden (builtin: %s#%i) \n " , extlist [ i ] . name , BuiltinList [ bi ] . name , BuiltinList [ bi ] . ebfsnum ) ;
}
break ;
}
}
if ( ebi = = extlist [ i ] . numbuiltins )
{
if ( showflags & SHOW_ACTIVEEXT )
{
if ( ! extlist [ i ] . numbuiltins )
Con_Printf ( " %s is supported \n " , extlist [ i ] . name ) ;
else
Con_Printf ( " %s is currently active \n " , extlist [ i ] . name ) ;
}
}
}
}
}
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void CSQC_RegisterCvarsAndThings ( void )
{
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PF_Common_RegisterCvars ( ) ;
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Cmd_AddCommand ( " coredump_csqc " , CSQC_CoreDump ) ;
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Cmd_AddCommand ( " extensionlist_csqc " , PR_CSExtensionList_f ) ;
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Cvar_Register ( & pr_csmaxedicts , CSQCPROGSGROUP ) ;
Cvar_Register ( & cl_csqcdebug , CSQCPROGSGROUP ) ;
Cvar_Register ( & cl_nocsqc , CSQCPROGSGROUP ) ;
Cvar_Register ( & pr_csqc_coreonerror , CSQCPROGSGROUP ) ;
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}
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qboolean CSQC_DrawView ( void )
{
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if ( ! csqcg . draw_function | | ! csqcprogs | | ! cl . worldmodel )
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return false ;
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r_secondaryview = 0 ;
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CL_CalcClientTime ( ) ;
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DropPunchAngle ( 0 ) ;
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if ( cl . worldmodel )
R_LessenStains ( ) ;
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csqc_resortfrags = true ;
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if ( csqcg . clientcommandframe )
* csqcg . clientcommandframe = cls . netchan . outgoing_sequence ;
if ( csqcg . servercommandframe )
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* csqcg . servercommandframe = cl . ackedinputsequence ;
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if ( csqcg . intermission )
* csqcg . intermission = cl . intermission ;
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2008-11-28 20:34:51 +00:00
CSQC_ChangeLocalPlayer ( 0 ) ;
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2008-11-09 22:29:28 +00:00
/* if (csqcg.dpcompat_sbshowscores)
{
extern qboolean sb_showscores ;
* csqcg . dpcompat_sbshowscores = sb_showscores ;
}
*/
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if ( csqcg . cltime )
* csqcg . cltime = cl . time ;
if ( csqcg . cltime )
* csqcg . svtime = cl . servertime ;
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CSQC_RunThreads ( ) ; //wake up any qc threads
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//EXT_CSQC_1
{
void * pr_globals = PR_globals ( csqcprogs , PR_CURRENT ) ;
G_FLOAT ( OFS_PARM0 ) = vid . width ;
G_FLOAT ( OFS_PARM1 ) = vid . height ;
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G_FLOAT ( OFS_PARM2 ) = ! m_state ;
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}
//end EXT_CSQC_1
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PR_ExecuteProgram ( csqcprogs , csqcg . draw_function ) ;
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return true ;
}
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qboolean CSQC_KeyPress ( int key , qboolean down )
{
void * pr_globals ;
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if ( ! csqcprogs | | ! csqcg . input_event )
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return false ;
pr_globals = PR_globals ( csqcprogs , PR_CURRENT ) ;
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G_FLOAT ( OFS_PARM0 ) = ! down ;
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G_FLOAT ( OFS_PARM1 ) = MP_TranslateFTEtoDPCodes ( key ) ;
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G_FLOAT ( OFS_PARM2 ) = 0 ;
PR_ExecuteProgram ( csqcprogs , csqcg . input_event ) ;
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return G_FLOAT ( OFS_RETURN ) ;
}
qboolean CSQC_MouseMove ( float xdelta , float ydelta )
{
void * pr_globals ;
if ( ! csqcprogs | | ! csqcg . input_event )
return false ;
pr_globals = PR_globals ( csqcprogs , PR_CURRENT ) ;
G_FLOAT ( OFS_PARM0 ) = 2 ;
G_FLOAT ( OFS_PARM1 ) = xdelta ;
G_FLOAT ( OFS_PARM2 ) = ydelta ;
PR_ExecuteProgram ( csqcprogs , csqcg . input_event ) ;
return G_FLOAT ( OFS_RETURN ) ;
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}
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qboolean CSQC_ConsoleCommand ( char * cmd )
{
void * pr_globals ;
if ( ! csqcprogs | | ! csqcg . console_command )
return false ;
pr_globals = PR_globals ( csqcprogs , PR_CURRENT ) ;
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( ( ( string_t * ) pr_globals ) [ OFS_PARM0 ] = PR_TempString ( csqcprogs , cmd ) ) ;
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PR_ExecuteProgram ( csqcprogs , csqcg . console_command ) ;
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return G_FLOAT ( OFS_RETURN ) ;
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}
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# pragma message("do we really need the firstbyte parameter here?")
qboolean CSQC_ParseTempEntity ( unsigned char firstbyte )
{
void * pr_globals ;
if ( ! csqcprogs | | ! csqcg . parse_tempentity )
return false ;
csqc_fakereadbyte = firstbyte ;
pr_globals = PR_globals ( csqcprogs , PR_CURRENT ) ;
PR_ExecuteProgram ( csqcprogs , csqcg . parse_tempentity ) ;
csqc_fakereadbyte = - 1 ;
return ! ! G_FLOAT ( OFS_RETURN ) ;
}
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qboolean CSQC_ParseGamePacket ( void )
{
return false ;
}
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qboolean CSQC_LoadResource ( char * resname , char * restype )
{
void * pr_globals ;
if ( ! csqcprogs | | ! csqcg . loadresource )
return true ;
pr_globals = PR_globals ( csqcprogs , PR_CURRENT ) ;
( ( ( string_t * ) pr_globals ) [ OFS_PARM0 ] = PR_TempString ( csqcprogs , resname ) ) ;
( ( ( string_t * ) pr_globals ) [ OFS_PARM0 ] = PR_TempString ( csqcprogs , restype ) ) ;
PR_ExecuteProgram ( csqcprogs , csqcg . loadresource ) ;
return ! ! G_FLOAT ( OFS_RETURN ) ;
}
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qboolean CSQC_StuffCmd ( int lplayernum , char * cmd )
2005-02-12 18:56:04 +00:00
{
void * pr_globals ;
2005-02-28 07:16:19 +00:00
if ( ! csqcprogs | | ! csqcg . parse_stuffcmd )
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return false ;
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CSQC_ChangeLocalPlayer ( lplayernum ) ;
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pr_globals = PR_globals ( csqcprogs , PR_CURRENT ) ;
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( ( ( string_t * ) pr_globals ) [ OFS_PARM0 ] = PR_TempString ( csqcprogs , cmd ) ) ;
2005-02-12 18:56:04 +00:00
2005-02-28 07:16:19 +00:00
PR_ExecuteProgram ( csqcprogs , csqcg . parse_stuffcmd ) ;
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return true ;
}
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qboolean CSQC_CenterPrint ( int lplayernum , char * cmd )
2005-02-12 18:56:04 +00:00
{
void * pr_globals ;
2005-02-28 07:16:19 +00:00
if ( ! csqcprogs | | ! csqcg . parse_centerprint )
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return false ;
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CSQC_ChangeLocalPlayer ( lplayernum ) ;
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pr_globals = PR_globals ( csqcprogs , PR_CURRENT ) ;
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( ( ( string_t * ) pr_globals ) [ OFS_PARM0 ] = PR_TempString ( csqcprogs , cmd ) ) ;
2005-02-12 18:56:04 +00:00
2005-02-28 07:16:19 +00:00
PR_ExecuteProgram ( csqcprogs , csqcg . parse_centerprint ) ;
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return G_FLOAT ( OFS_RETURN ) ;
}
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void CSQC_Input_Frame ( int lplayernum , usercmd_t * cmd )
2008-05-25 22:23:43 +00:00
{
if ( ! csqcprogs | | ! csqcg . input_frame )
return ;
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CSQC_ChangeLocalPlayer ( lplayernum ) ;
CL_CalcClientTime ( ) ;
if ( csqcg . svtime )
* csqcg . svtime = cl . servertime ;
if ( csqcg . cltime )
* csqcg . cltime = cl . time ;
2008-05-25 22:23:43 +00:00
if ( csqcg . clientcommandframe )
* csqcg . clientcommandframe = cls . netchan . outgoing_sequence ;
cs_set_input_state ( cmd ) ;
PR_ExecuteProgram ( csqcprogs , csqcg . input_frame ) ;
cs_get_input_state ( cmd ) ;
}
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//this protocol allows up to 32767 edicts.
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# ifdef PEXT_CSQC
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static void CSQC_EntityCheck ( int entnum )
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{
int newmax ;
if ( entnum > = maxcsqcentities )
{
newmax = entnum + 64 ;
csqcent = BZ_Realloc ( csqcent , sizeof ( * csqcent ) * newmax ) ;
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memset ( csqcent + maxcsqcentities , 0 , ( newmax - maxcsqcentities ) * sizeof ( csqcent ) ) ;
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maxcsqcentities = newmax ;
}
}
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int CSQC_StartSound ( int entnum , int channel , char * soundname , vec3_t pos , float vol , float attenuation )
{
void * pr_globals ;
csqcedict_t * ent ;
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if ( ! csqcprogs )
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return false ;
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if ( csqcg . event_sound )
{
pr_globals = PR_globals ( csqcprogs , PR_CURRENT ) ;
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2008-11-09 22:29:28 +00:00
G_FLOAT ( OFS_PARM0 ) = entnum ;
G_FLOAT ( OFS_PARM1 ) = channel ;
G_INT ( OFS_PARM2 ) = PR_TempString ( csqcprogs , soundname ) ;
G_FLOAT ( OFS_PARM3 ) = vol ;
G_FLOAT ( OFS_PARM4 ) = attenuation ;
VectorCopy ( pos , G_VECTOR ( OFS_PARM5 ) ) ;
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2008-11-09 22:29:28 +00:00
PR_ExecuteProgram ( csqcprogs , csqcg . event_sound ) ;
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2008-11-09 22:29:28 +00:00
return G_FLOAT ( OFS_RETURN ) ;
}
else if ( csqcg . serversound )
{
CSQC_EntityCheck ( entnum ) ;
ent = csqcent [ entnum ] ;
if ( ! ent )
return false ;
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2008-11-09 22:29:28 +00:00
pr_globals = PR_globals ( csqcprogs , PR_CURRENT ) ;
* csqcg . self = EDICT_TO_PROG ( csqcprogs , ( void * ) ent ) ;
G_FLOAT ( OFS_PARM0 ) = channel ;
G_INT ( OFS_PARM1 ) = PR_TempString ( csqcprogs , soundname ) ;
VectorCopy ( pos , G_VECTOR ( OFS_PARM2 ) ) ;
G_FLOAT ( OFS_PARM3 ) = vol ;
G_FLOAT ( OFS_PARM4 ) = attenuation ;
PR_ExecuteProgram ( csqcprogs , csqcg . serversound ) ;
return G_FLOAT ( OFS_RETURN ) ;
}
return false ;
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}
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void CSQC_ParseEntities ( void )
{
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csqcedict_t * ent ;
unsigned short entnum ;
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void * pr_globals ;
2005-03-20 02:57:11 +00:00
int packetsize ;
int packetstart ;
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if ( ! csqcprogs )
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Host_EndGame ( " CSQC needs to be initialized for this server. \n " ) ;
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if ( ! csqcg . ent_update | | ! csqcg . self )
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Host_EndGame ( " CSQC is unable to parse entities \n " ) ;
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pr_globals = PR_globals ( csqcprogs , PR_CURRENT ) ;
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CL_CalcClientTime ( ) ;
if ( csqcg . svtime ) //estimated server time
* csqcg . svtime = cl . servertime ;
if ( csqcg . cltime ) //smooth client time.
* csqcg . cltime = cl . time ;
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if ( csqcg . clientcommandframe )
* csqcg . clientcommandframe = cls . netchan . outgoing_sequence ;
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if ( csqcg . servercommandframe )
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* csqcg . servercommandframe = cl . ackedinputsequence ;
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for ( ; ; )
{
entnum = MSG_ReadShort ( ) ;
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if ( ! entnum | | msg_badread )
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break ;
if ( entnum & 0x8000 )
{ //remove
entnum & = ~ 0x8000 ;
if ( ! entnum )
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Host_EndGame ( " CSQC cannot remove world! \n " ) ;
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CSQC_EntityCheck ( entnum ) ;
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if ( cl_csqcdebug . value )
Con_Printf ( " Remove %i \n " , entnum ) ;
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ent = csqcent [ entnum ] ;
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csqcent [ entnum ] = NULL ;
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if ( ! ent ) //hrm.
continue ;
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* csqcg . self = EDICT_TO_PROG ( csqcprogs , ( void * ) ent ) ;
PR_ExecuteProgram ( csqcprogs , csqcg . ent_remove ) ;
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//the csqc is expected to call the remove builtin.
}
else
{
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CSQC_EntityCheck ( entnum ) ;
2005-02-28 07:16:19 +00:00
2005-03-20 02:57:11 +00:00
if ( cl . csqcdebug )
{
packetsize = MSG_ReadShort ( ) ;
packetstart = msg_readcount ;
}
2005-06-14 04:52:10 +00:00
else
{
packetsize = 0 ;
packetstart = 0 ;
}
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ent = csqcent [ entnum ] ;
if ( ! ent )
{
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ent = ( csqcedict_t * ) ED_Alloc ( csqcprogs ) ;
csqcent [ entnum ] = ent ;
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ent - > v - > entnum = entnum ;
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G_FLOAT ( OFS_PARM0 ) = true ;
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if ( cl_csqcdebug . value )
Con_Printf ( " Add %i \n " , entnum ) ;
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}
else
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{
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G_FLOAT ( OFS_PARM0 ) = false ;
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if ( cl_csqcdebug . value )
Con_Printf ( " Update %i \n " , entnum ) ;
}
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* csqcg . self = EDICT_TO_PROG ( csqcprogs , ( void * ) ent ) ;
PR_ExecuteProgram ( csqcprogs , csqcg . ent_update ) ;
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if ( cl . csqcdebug )
{
if ( msg_readcount ! = packetstart + packetsize )
{
if ( msg_readcount > packetstart + packetsize )
Con_Printf ( " CSQC overread entity %i. Size %i, read %i \n " , entnum , packetsize , msg_readcount - packetsize ) ;
else
Con_Printf ( " CSQC underread entity %i. Size %i, read %i \n " , entnum , packetsize , msg_readcount - packetsize ) ;
Con_Printf ( " First byte is %i \n " , net_message . data [ msg_readcount ] ) ;
# ifndef CLIENTONLY
if ( sv . state )
{
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Con_Printf ( " Server classname: \" %s \" \n " , PR_GetString ( svprogfuncs , EDICT_NUM ( svprogfuncs , entnum ) - > v - > classname ) ) ;
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}
# endif
}
msg_readcount = packetstart + packetsize ; //leetism.
}
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}
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}
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}
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# endif
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# endif