mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2379 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2006-09-17 00:59:22 +00:00
parent 4c32449d26
commit 42c43d960f
60 changed files with 2066 additions and 643 deletions

View file

@ -47,6 +47,7 @@ char cl_spectatorgroup[] = "Spectator Tracking";
cvar_t cl_hightrack = SCVAR("cl_hightrack", "0");
cvar_t cl_chasecam = SCVAR("cl_chasecam", "1");
cvar_t cl_selfcam = SCVAR("cl_selfcam", "1");
//cvar_t cl_camera_maxpitch = {"cl_camera_maxpitch", "10" };
//cvar_t cl_camera_maxyaw = {"cl_camera_maxyaw", "30" };
@ -57,6 +58,8 @@ double cam_lastviewtime[MAX_SPLITS];
int spec_track[MAX_SPLITS]; // player# of who we are tracking
int autocam[MAX_SPLITS];
int selfcam=1;
void vectoangles(vec3_t vec, vec3_t ang)
{
float forward;
@ -72,12 +75,12 @@ void vectoangles(vec3_t vec, vec3_t ang)
}
else
{
yaw = (int) (atan2(vec[1], vec[0]) * 180 / M_PI);
yaw = /*(int)*/ (atan2(vec[1], vec[0]) * 180 / M_PI);
if (yaw < 0)
yaw += 360;
forward = sqrt (vec[0]*vec[0] + vec[1]*vec[1]);
pitch = (int) (atan2(vec[2], forward) * 180 / M_PI);
pitch = /*(int)*/ (atan2(vec[2], forward) * 180 / M_PI);
if (pitch < 0)
pitch += 360;
}
@ -95,12 +98,18 @@ static float vlen(vec3_t v)
// returns true if weapon model should be drawn in camera mode
qboolean Cam_DrawViewModel(int pnum)
{
if (!cl.spectator)
return true;
if (autocam[pnum] && locked[pnum] && cl_chasecam.value)
return true;
return false;
if (cl.spectator)
{
if (autocam[pnum] && locked[pnum] && cl_chasecam.value)
return true;
return false;
}
else
{
if (selfcam == 1)
return true;
return false;
}
}
// returns true if we should draw this player, we don't if we are chase camming
@ -108,9 +117,18 @@ qboolean Cam_DrawPlayer(int pnum, int playernum)
{
// if (playernum == cl.playernum[pnum])
// return false;
if (cl.spectator && autocam[pnum] && locked[pnum] && (cl_chasecam.value||scr_chatmode==2) &&
spec_track[pnum] == playernum && r_secondaryview != 2)
return false;
if (cl.spectator)
{
if (autocam[pnum] && locked[pnum] && (cl_chasecam.value||scr_chatmode==2) &&
spec_track[pnum] == playernum && r_secondaryview != 2)
return false;
}
else
{
if (selfcam == 1)
if (playernum == (cl.viewentity[pnum]?cl.viewentity[pnum]-1:(cl.playernum[pnum])))
return false;
}
return true;
}
@ -174,7 +192,7 @@ extern vec3_t player_mins;
extern vec3_t player_maxs;
// Returns distance or 9999 if invalid for some reason
static float Cam_TryFlyby(player_state_t *self, player_state_t *player, vec3_t vec, qboolean checkvis)
static float Cam_TryFlyby(vec3_t selforigin, vec3_t playerorigin, vec3_t vec, qboolean checkvis)
{
vec3_t v;
trace_t trace;
@ -189,23 +207,23 @@ static float Cam_TryFlyby(player_state_t *self, player_state_t *player, vec3_t v
// v[0] = -v[0];
VectorCopy (v, pmove.angles);
VectorNormalize(vec);
VectorMA(player->origin, 800, vec, v);
VectorMA(playerorigin, 800, vec, v);
// v is endpos
// fake a player move
trace = Cam_DoTrace(player->origin, v);
trace = Cam_DoTrace(playerorigin, v);
if (/*trace.inopen ||*/ trace.inwater)
return 9999;
VectorCopy(trace.endpos, vec);
VectorSubtract(trace.endpos, player->origin, v);
VectorSubtract(trace.endpos, playerorigin, v);
len = sqrt(v[0]*v[0] + v[1]*v[1] + v[2]*v[2]);
if (len < 32 || len > 800)
return 9999;
if (checkvis)
{
VectorSubtract(trace.endpos, self->origin, v);
VectorSubtract(trace.endpos, selforigin, v);
len = sqrt(v[0]*v[0] + v[1]*v[1] + v[2]*v[2]);
trace = Cam_DoTrace(self->origin, vec);
trace = Cam_DoTrace(selforigin, vec);
if (trace.fraction != 1 || trace.inwater)
return 9999;
}
@ -213,30 +231,30 @@ static float Cam_TryFlyby(player_state_t *self, player_state_t *player, vec3_t v
}
// Is player visible?
static qboolean Cam_IsVisible(player_state_t *player, vec3_t vec)
static qboolean Cam_IsVisible(vec3_t playerorigin, vec3_t vec)
{
trace_t trace;
vec3_t v;
float d;
trace = Cam_DoTrace(player->origin, vec);
trace = Cam_DoTrace(playerorigin, vec);
if (trace.fraction != 1 || /*trace.inopen ||*/ trace.inwater)
return false;
// check distance, don't let the player get too far away or too close
VectorSubtract(player->origin, vec, v);
VectorSubtract(playerorigin, vec, v);
d = vlen(v);
if (d < 16)
return false;
return true;
}
static qboolean InitFlyby(int pnum, player_state_t *self, player_state_t *player, int checkvis)
static qboolean InitFlyby(int pnum, vec3_t selforigin, vec3_t playerorigin, vec3_t playerviewangles, int checkvis)
{
float f, max;
vec3_t vec, vec2;
vec3_t forward, right, up;
VectorCopy(player->viewangles, vec);
VectorCopy(playerviewangles, vec);
vec[0] = 0;
AngleVectors (vec, forward, right, up);
// for (i = 0; i < 3; i++)
@ -245,78 +263,78 @@ static qboolean InitFlyby(int pnum, player_state_t *self, player_state_t *player
max = 1000;
VectorAdd(forward, up, vec2);
VectorAdd(vec2, right, vec2);
if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max)
if ((f = Cam_TryFlyby(selforigin, playerorigin, vec2, checkvis)) < max)
{
max = f;
VectorCopy(vec2, vec);
}
VectorAdd(forward, up, vec2);
VectorSubtract(vec2, right, vec2);
if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max)
if ((f = Cam_TryFlyby(selforigin, playerorigin, vec2, checkvis)) < max)
{
max = f;
VectorCopy(vec2, vec);
}
VectorAdd(forward, right, vec2);
if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max)
if ((f = Cam_TryFlyby(selforigin, playerorigin, vec2, checkvis)) < max)
{
max = f;
VectorCopy(vec2, vec);
}
VectorSubtract(forward, right, vec2);
if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max)
if ((f = Cam_TryFlyby(selforigin, playerorigin, vec2, checkvis)) < max)
{
max = f;
VectorCopy(vec2, vec);
}
VectorAdd(forward, up, vec2);
if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max)
if ((f = Cam_TryFlyby(selforigin, playerorigin, vec2, checkvis)) < max)
{
max = f;
VectorCopy(vec2, vec);
}
VectorSubtract(forward, up, vec2);
if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max)
if ((f = Cam_TryFlyby(selforigin, playerorigin, vec2, checkvis)) < max)
{
max = f;
VectorCopy(vec2, vec);
}
VectorAdd(up, right, vec2);
VectorSubtract(vec2, forward, vec2);
if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max)
if ((f = Cam_TryFlyby(selforigin, playerorigin, vec2, checkvis)) < max)
{
max = f;
VectorCopy(vec2, vec);
}
VectorSubtract(up, right, vec2);
VectorSubtract(vec2, forward, vec2);
if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max)
if ((f = Cam_TryFlyby(selforigin, playerorigin, vec2, checkvis)) < max)
{
max = f;
VectorCopy(vec2, vec);
}
// invert
VectorNegate(forward, vec2);
if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max)
if ((f = Cam_TryFlyby(selforigin, playerorigin, vec2, checkvis)) < max)
{
max = f;
VectorCopy(vec2, vec);
}
VectorCopy(forward, vec2);
if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max)
if ((f = Cam_TryFlyby(selforigin, playerorigin, vec2, checkvis)) < max)
{
max = f;
VectorCopy(vec2, vec);
}
// invert
VectorNegate(right, vec2);
if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max)
if ((f = Cam_TryFlyby(selforigin, playerorigin, vec2, checkvis)) < max)
{
max = f;
VectorCopy(vec2, vec);
}
VectorCopy(right, vec2);
if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max)
if ((f = Cam_TryFlyby(selforigin, playerorigin, vec2, checkvis)) < max)
{
max = f;
VectorCopy(vec2, vec);
@ -358,6 +376,57 @@ static void Cam_CheckHighTarget(int pnum)
Cam_Unlock(pnum);
}
void Cam_SelfTrack(int pnum)
{
vec3_t vec;
if (!cl.worldmodel || cl.worldmodel->needload)
return;
if (selfcam == 1)
{ //view-from-eyes
}
else
{
if (selfcam == 2)
{ //fixme:
vec3_t forward, right, up;
trace_t tr;
AngleVectors(r_refdef.viewangles, forward, right, up);
VectorMA(cl.simorg[pnum], -128, forward, desired_position[pnum]);
tr = Cam_DoTrace(cl.simorg[pnum], desired_position[pnum]);
VectorCopy(tr.endpos, desired_position[pnum]);
}
else
{ //view from a random wall
if (!locked[pnum] || !Cam_IsVisible(cl.simorg[pnum], desired_position[pnum]))
{
if (!locked[pnum] || realtime - cam_lastviewtime[pnum] > 0.1)
{
if (!InitFlyby(pnum, desired_position[pnum], cl.simorg[pnum], cl.simangles[pnum], true))
InitFlyby(pnum, desired_position[pnum], cl.simorg[pnum], cl.simangles[pnum], false);
cam_lastviewtime[pnum] = realtime;
}
}
else
{
cam_lastviewtime[pnum] = realtime;
}
//tracking failed.
if (!locked[pnum])
return;
}
// move there locally immediately
VectorCopy(desired_position[pnum], r_refdef.vieworg);
VectorSubtract(cl.simorg[pnum], desired_position[pnum], vec);
vectoangles(vec, r_refdef.viewangles);
r_refdef.viewangles[0] = -r_refdef.viewangles[0];
}
}
// ZOID
//
// Take over the user controls and track a player.
@ -392,12 +461,12 @@ void Cam_Track(int pnum, usercmd_t *cmd)
player = frame->playerstate + spec_track[pnum];
self = frame->playerstate + cl.playernum[pnum];
if (!locked[pnum] || !Cam_IsVisible(player, desired_position[pnum]))
if (!locked[pnum] || !Cam_IsVisible(player->origin, desired_position[pnum]))
{
if (!locked[pnum] || realtime - cam_lastviewtime[pnum] > 0.1)
{
if (!InitFlyby(pnum, self, player, true))
InitFlyby(pnum, self, player, false);
if (!InitFlyby(pnum, self->origin, player->origin, player->viewangles, true))
InitFlyby(pnum, self->origin, player->origin, player->viewangles, false);
cam_lastviewtime[pnum] = realtime;
}
}
@ -737,6 +806,7 @@ void CL_InitCam(void)
Cvar_Register (&cl_chasecam, cl_spectatorgroup);
// Cvar_Register (&cl_camera_maxpitch, cl_spectatorgroup);
// Cvar_Register (&cl_camera_maxyaw, cl_spectatorgroup);
// Cvar_Register (&cl_selfcam, cl_spectatorgroup);
Cmd_AddCommand("track", Cam_Track_f);
Cmd_AddCommand("track1", Cam_Track1_f);

View file

@ -147,7 +147,7 @@ void CL_WriteDemoMessage (sizebuf_t *msg)
VFS_FLUSH (cls.demofile);
}
unsigned char unreaddata[16];
unsigned char unreaddata[4096];
int unreadcount;
int readdemobytes(void *data, int len)
{
@ -159,9 +159,17 @@ int readdemobytes(void *data, int len)
if (unreadcount)
{
if (len > unreadcount)
Sys_Error("Demo playback unread the wrong number of bytes\n");
{
//this can only happen when the remaining 'unread' buffer from the initial qtv stream is part-way used up.
i = VFS_READ(cls.demofile, unreaddata+unreadcount, len - unreadcount);
unreadcount += i;
if (len > unreadcount)
return 0;
}
unreadcount -= len;
memcpy(data, unreaddata+unreadcount, len);
memcpy(data, unreaddata, len);
memmove(unreaddata, unreaddata+len, unreadcount);
return len;
}
@ -170,7 +178,8 @@ int readdemobytes(void *data, int len)
}
void unreadbytes(int count, void *data)
{
memcpy(unreaddata+unreadcount, data, count);
memmove(unreaddata+count, unreaddata, unreadcount);
memcpy(unreaddata, data, count);
unreadcount += count;
}
@ -1373,8 +1382,210 @@ void CL_PlayDemo(char *demoname)
TP_ExecTrigger ("f_demostart");
}
void CL_QTVPlay (vfsfile_t *newf)
{
CL_Disconnect_f ();
cls.demofile = newf;
unreadcount = 0; //just in case
cls.demoplayback = DPB_MVD;
cls.findtrack = true;
cls.state = ca_demostart;
net_message.packing = SZ_RAWBYTES;
Netchan_Setup (NS_CLIENT, &cls.netchan, net_from, 0);
realtime = -10;
cl.gametime = -10;
cl.gametimemark = realtime;
Con_Printf("Buffering for ten seconds\n");
cls.netchan.last_received=realtime;
cls.protocol = CP_QUAKEWORLD;
TP_ExecTrigger ("f_demostart");
}
char qtvrequestbuffer[4096];
int qtvrequestsize;
vfsfile_t *qtvrequest;
void CL_QTVPoll (void)
{
char *s, *e, *colon;
int len;
qboolean error = false;
if (!qtvrequest)
return;
for(;;)
{
len = VFS_READ(qtvrequest, qtvrequestbuffer+qtvrequestsize, (sizeof(qtvrequestbuffer) - qtvrequestsize -1 > 0)?1:0);
if (len <= 0)
break;
qtvrequestsize += len;
}
qtvrequestbuffer[qtvrequestsize] = '\0';
if (!qtvrequestsize)
return;
//make sure it's a compleate chunk.
for (s = qtvrequestbuffer; *s; s++)
{
if (s[0] == '\n' && s[1] == '\n')
break;
}
if (!*s)
return;
s = qtvrequestbuffer;
for (e = s; *e; )
{
if (*e == '\n')
{
*e = '\0';
colon = strchr(s, ':');
if (colon)
{
*colon++ = '\0';
if (!strcmp(s, "PERROR"))
{ //printable error
Con_Printf("QTV:\n%s\n", colon);
error = true;
}
else if (!strcmp(s, "ADEMO"))
{ //printable error
Con_Printf("Demo%s is available\n", colon);
error = true; //not really an error, but meh
}
else if (!strcmp(s, "ASOURCE"))
{ //printable error
Con_Printf("Source%s is available\n", colon);
error = true;
}
}
else
{
}
//from e to s, we have a line
s = e+1;
}
e++;
}
if (!error)
{
CL_QTVPlay(qtvrequest);
qtvrequest = NULL;
unreadbytes(qtvrequestsize - (e-qtvrequestbuffer), e);
return;
}
VFS_CLOSE(qtvrequest);
qtvrequest = NULL;
qtvrequestsize = 0;
}
void CL_QTVPlay_f (void)
{
qboolean raw=0;
char *connrequest;
vfsfile_t *newf;
char *host;
connrequest = Cmd_Argv(1);
if (*connrequest == '#')
{
char buffer[1024];
char *s;
FILE *f;
f = fopen(connrequest+1, "rt");
if (!f)
return;
while (!feof(f))
{
fgets(buffer, sizeof(buffer)-1, f);
if (!strncmp(buffer, "Stream=", 7) || !strncmp(buffer, "Stream:", 7))
{
for (s = buffer + strlen(buffer)-1; s >= buffer; s--)
{
if (*s == '\r' || *s == '\n')
*s = 0;
else
break;
}
s = buffer+8;
while(*s && *s <= ' ')
s++;
Cbuf_AddText(va("qtvplay \"%s\"\n", s), Cmd_ExecLevel);
break;
}
}
fclose(f);
return;
}
host = connrequest;
connrequest = strchr(connrequest, '@');
if (connrequest)
host = connrequest+1;
newf = FS_OpenTCP(host);
if (!newf)
{
Con_Printf("Couldn't connect to proxy\n");
return;
}
host = connrequest = Cmd_Argv(1);
connrequest = strchr(connrequest, '@');
if (connrequest)
*connrequest = '\0';
else
host = NULL;
connrequest = "QTV\n"
"VERSION: 1\n";
VFS_WRITE(newf, connrequest, strlen(connrequest));
if (raw)
{
connrequest = "RAW: 1\n";
VFS_WRITE(newf, connrequest, strlen(connrequest));
}
if (host)
{
connrequest = "SOURCE: ";
VFS_WRITE(newf, connrequest, strlen(connrequest));
connrequest = host;
VFS_WRITE(newf, connrequest, strlen(connrequest));
connrequest = "\n";
}
VFS_WRITE(newf, connrequest, strlen(connrequest));
connrequest = "\n";
VFS_WRITE(newf, connrequest, strlen(connrequest));
if (raw)
{
CL_QTVPlay(newf);
}
else
{
if (qtvrequest)
VFS_CLOSE(qtvrequest);
qtvrequest = newf;
qtvrequestsize = 0;
}
}
/*
void CL_QTVPlay_f (void)
{
char *connrequest;
vfsfile_t *newf;
newf = FS_OpenTCP(Cmd_Argv(1));
@ -1384,6 +1595,15 @@ void CL_QTVPlay_f (void)
return;
}
connrequest = "QTV\n"
"VERSION: 1\n"
"RAW: 1\n";
VFS_WRITE(newf, connrequest, strlen(connrequest));
connrequest = "SOURCE: file:test.mvd\n";
VFS_WRITE(newf, connrequest, strlen(connrequest));
connrequest = "\n";
VFS_WRITE(newf, connrequest, strlen(connrequest));
CL_Disconnect_f ();
cls.demofile = newf;
@ -1407,6 +1627,57 @@ void CL_QTVPlay_f (void)
cls.protocol = CP_QUAKEWORLD;
TP_ExecTrigger ("f_demostart");
}
*/
void CL_QTVList_f (void)
{
char *connrequest;
vfsfile_t *newf;
newf = FS_OpenTCP(Cmd_Argv(1));
if (!newf)
{
Con_Printf("Couldn't connect to proxy\n");
return;
}
connrequest = "QTV\n"
"VERSION: 1\n";
VFS_WRITE(newf, connrequest, strlen(connrequest));
connrequest = "SOURCELIST\n";
VFS_WRITE(newf, connrequest, strlen(connrequest));
connrequest = "\n";
VFS_WRITE(newf, connrequest, strlen(connrequest));
if (qtvrequest)
VFS_CLOSE(qtvrequest);
qtvrequest = newf;
qtvrequestsize = 0;
/*
CL_Disconnect_f ();
cls.demofile = newf;
unreadcount = 0; //just in case
cls.demoplayback = DPB_MVD;
cls.findtrack = true;
cls.state = ca_demostart;
net_message.packing = SZ_RAWBYTES;
Netchan_Setup (NS_CLIENT, &cls.netchan, net_from, 0);
realtime = 0;
cl.gametime = 0;
cl.gametimemark = realtime;
Con_Printf("Querying proxy\n");
cls.netchan.last_received=realtime;
cls.protocol = CP_QUAKEWORLD;
TP_ExecTrigger ("f_demostart");*/
}
/*
====================

View file

@ -1179,7 +1179,7 @@ void CL_SendCmd (float frametime)
}
// if we are spectator, try autocam
if (cl.spectator)
// if (cl.spectator)
Cam_Track(plnum, &independantphysics[plnum]);
Cam_FinishMove(plnum, &independantphysics[plnum]);
independantphysics[plnum].msec = msecstouse;

View file

@ -28,7 +28,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "cl_ignore.h"
#if defined(_WIN32) && !defined(MINGW) && defined(RGLQUAKE)
#define WINAVI
//#define WINAVI
#endif
// callbacks
@ -1659,6 +1659,7 @@ void CL_Packet_f (void)
return;
}
if (Cmd_FromGamecode()) //some mvd servers stuffcmd a packet command which lets them know which ip the client is from.
{ //unfortunatly, 50% of servers are badly configured.
if (adr.type == NA_IP)
@ -1708,6 +1709,14 @@ void CL_Packet_f (void)
#else
NET_SendPacket (NS_CLIENT, out-send, send, adr);
#endif
if (Cmd_FromGamecode())
{
//realip
Cmd_TokenizeString(in, false, false);
cls.realip_ident = atoi(Cmd_Argv(2));
}
}
@ -1826,10 +1835,14 @@ drop to full console
*/
void CL_Changing_f (void)
{
char *mapname = Cmd_Argv(1);
if (cls.downloadqw) // don't change when downloading
return;
SCR_BeginLoadingPlaque();
if (*mapname)
SCR_ImageName(mapname);
else
SCR_BeginLoadingPlaque();
S_StopAllSounds (true);
cl.intermission = 0;
@ -1907,6 +1920,36 @@ void CL_ConnectionlessPacket (void)
c = MSG_ReadByte ();
// ping from somewhere
if (c == A2A_PING)
{
char data[256];
data[0] = 0xff;
data[1] = 0xff;
data[2] = 0xff;
data[3] = 0xff;
data[4] = A2A_ACK;
data[5] = 0;
if (!cls.state || !NET_CompareAdr(cls.netchan.remote_address, net_from))
{
Con_TPrintf (TL_ST_COLON, NET_AdrToString (net_from));
Con_TPrintf (TLC_A2A_PING);
}
else
{
//ack needs two parameters to work with realip properly.
//firstly it needs an auth message, so it can't be spoofed.
//secondly, it needs a copy of the realip ident, so you can't report a different player's client (you would need access to thier ip).
data[5] = ' ';
sprintf(data+6, "%i %i", atoi(MSG_ReadString()), cls.realip_ident);
}
NET_SendPacket (NS_CLIENT, 6, &data, net_from);
return;
}
if (cls.demoplayback == DPB_NONE)
Con_TPrintf (TL_ST_COLON, NET_AdrToString (net_from));
// Con_DPrintf ("%s", net_message.data + 4);
@ -2196,25 +2239,6 @@ client_connect: //fixme: make function
return;
}
// ping from somewhere
if (c == A2A_PING)
{
char data[6];
Con_TPrintf (TLC_A2A_PING);
data[0] = 0xff;
data[1] = 0xff;
data[2] = 0xff;
data[3] = 0xff;
data[4] = A2A_ACK;
data[5] = 0;
NET_SendPacket (NS_CLIENT, 6, &data, net_from);
return;
}
//happens in demos
if (c == svc_disconnect && cls.demoplayback != DPB_NONE)
{
@ -2802,7 +2826,8 @@ void CL_Init (void)
Cmd_AddCommand ("rerecord", CL_ReRecord_f);
Cmd_AddCommand ("stop", CL_Stop_f);
Cmd_AddCommand ("playdemo", CL_PlayDemo_f);
Cmd_AddCommand ("playqtv", CL_QTVPlay_f);
Cmd_AddCommand ("qtvplay", CL_QTVPlay_f);
Cmd_AddCommand ("qtvlist", CL_QTVList_f);
Cmd_AddCommand ("demo_jump", CL_DemoJump_f);
Cmd_AddCommand ("timedemo", CL_TimeDemo_f);
@ -3014,7 +3039,7 @@ Runs all active servers
*/
#if defined(WINAVI) && !defined(NOMEDIA)
extern float recordavi_frametime;
extern qboolean recordingdemo;
qboolean Media_Capturing();
#endif
extern cvar_t cl_netfps;
@ -3039,7 +3064,7 @@ void Host_Frame (double time)
realframetime = time;
#if defined(WINAVI) && !defined(NOMEDIA)
if (cls.demoplayback && recordingdemo && recordavi_frametime>0.01)
if (cls.demoplayback && Media_Capturing() && recordavi_frametime>0.01)
{
realframetime = time = recordavi_frametime;
}
@ -3053,6 +3078,7 @@ void Host_Frame (double time)
SV_Frame();
RSpeedEnd(RSPEED_SERVER);
#endif
if (cl.gamespeed<0.1)
cl.gamespeed = 1;
time *= cl.gamespeed;
@ -3232,6 +3258,9 @@ void Host_Frame (double time)
Cbuf_Execute ();
CL_RequestNextDownload();
CL_QTVPoll();
}
static void simple_crypt(char *buf, int len)

View file

@ -6,7 +6,7 @@
#define SS_KEEPINFO 16
#define SS_DARKPLACES 32
#define SS_QUAKE3 64
#define SS_QTV 128
#define SS_PROXY 128
//despite not supporting nq or q2, we still load them. We just filter them. This is to make sure we properly write the listing files.

View file

@ -2760,11 +2760,11 @@ void CL_NewTranslation (int slot)
#ifdef RGLQUAKE
if (qrenderer == QR_OPENGL)
{ //gl doesn't need to do anything except prevent the sys_error below.
return;
}
else
#endif
#ifdef SWQUAKE
if (qrenderer == QR_SOFTWARE)
if (qrenderer == QR_SOFTWARE)
{
top = player->topcolor;
bottom = player->bottomcolor;
@ -2806,10 +2806,9 @@ void CL_NewTranslation (int slot)
D_DereferenceRemap(player->palremap);
player->palremap = D_GetPaletteRemap(255, 255, 255, false, true, top, bottom);
}
return;
}
else
#endif
Sys_Error("Bad rendering method in CL_NewTranslation");
}
/*

View file

@ -695,6 +695,8 @@ void CL_PredictMovePNum (int pnum)
#ifdef Q2CLIENT
if (cls.protocol == CP_QUAKE2)
{
if (!cl.worldmodel || cl.worldmodel->needload)
return;
cl.crouch[pnum] = 0;
CLQ2_PredictMovement();
return;

View file

@ -1372,7 +1372,7 @@ void SCR_DrawLoading (void)
}
if (COM_FDepthFile("gfx/loading.lmp", true) < COM_FDepthFile("gfx/menu/loading.lmp", true))
{
{ //quake files
int sizex, x, y;
pic = Draw_SafeCachePic ("gfx/loading.lmp");
@ -1410,7 +1410,7 @@ void SCR_DrawLoading (void)
}
}
else
{
{ //hexen2 files
pic = Draw_SafeCachePic ("gfx/menu/loading.lmp");
if (pic)
{
@ -1449,6 +1449,9 @@ void SCR_DrawLoading (void)
Draw_Fill (offset+42, 97+5, count, 1, 168);
}
}
SCR_SetUpToDrawConsole();
SCR_DrawConsole(!!*levelshotname);
}
void SCR_BeginLoadingPlaque (void)
@ -1513,6 +1516,7 @@ void SCR_ImageName (char *mapname)
GL_EndRendering();
scr_drawloading = false;
scr_disabled_time = Sys_DoubleTime(); //realtime tends to change... Hmmm....
scr_disabled_for_loading = true;
#endif
@ -1540,42 +1544,45 @@ void SCR_SetUpToDrawConsole (void)
return; // never a console with loading plaque
// decide on the height of the console
if (cls.state != ca_active && !Media_PlayingFullScreen()
#ifdef TEXTEDITOR
&& !editoractive
#endif
#ifdef VM_UI
&& !UI_MenuState()
#endif
)
if (!scr_disabled_for_loading)
{
scr_conlines = vid.height; // full screen
scr_con_current = scr_conlines;
scr_con_forcedraw = true;
}
else if (key_dest == key_console || scr_chatmode)
{
scr_conlines = vid.height*scr_consize.value; // half screen
if (scr_conlines < 32)
scr_conlines = 32; //prevent total loss of console.
else if (scr_conlines>vid.height)
scr_conlines = vid.height;
}
else
scr_conlines = 0; // none visible
if (scr_conlines < scr_con_current)
{
scr_con_current -= scr_conspeed.value*host_frametime;
if (scr_conlines > scr_con_current)
if (cls.state != ca_active && !Media_PlayingFullScreen()
#ifdef TEXTEDITOR
&& !editoractive
#endif
#ifdef VM_UI
&& !UI_MenuState()
#endif
)
{
scr_conlines = vid.height; // full screen
scr_con_current = scr_conlines;
scr_con_forcedraw = true;
}
else if (key_dest == key_console || scr_chatmode)
{
scr_conlines = vid.height*scr_consize.value; // half screen
if (scr_conlines < 32)
scr_conlines = 32; //prevent total loss of console.
else if (scr_conlines>vid.height)
scr_conlines = vid.height;
}
else
scr_conlines = 0; // none visible
}
else if (scr_conlines > scr_con_current)
{
scr_con_current += scr_conspeed.value*host_frametime;
if (scr_conlines < scr_con_current)
scr_con_current = scr_conlines;
{
scr_con_current -= scr_conspeed.value*host_frametime;
if (scr_conlines > scr_con_current)
scr_con_current = scr_conlines;
}
else if (scr_conlines > scr_con_current)
{
scr_con_current += scr_conspeed.value*host_frametime;
if (scr_conlines < scr_con_current)
scr_con_current = scr_conlines;
}
}
if (scr_con_current>vid.height)

View file

@ -1679,10 +1679,18 @@ qboolean UI_KeyPress(int key, qboolean down)
{
if (key == K_ESCAPE && down)
{
if (Media_PlayingFullScreen())
{
Media_PlayFilm("");
}
if (cls.state)
return VM_Call(uivm, UI_SET_ACTIVE_MENU, 2)>0;
VM_Call(uivm, UI_SET_ACTIVE_MENU, 2)>0;
else
return VM_Call(uivm, UI_SET_ACTIVE_MENU, 1)>0;
VM_Call(uivm, UI_SET_ACTIVE_MENU, 1)>0;
scr_conlines = 0;
return true;
}
return false;
}
@ -1693,12 +1701,12 @@ qboolean UI_KeyPress(int key, qboolean down)
key |= 1024;
/*result = */VM_Call(uivm, UI_KEY_EVENT, key, down);
/*
if (!keycatcher && !cls.state && key == K_ESCAPE && down)
{
M_Menu_Main_f();
return true;
}
}*/
return true;

View file

@ -306,6 +306,8 @@ typedef struct
int framecount;
int realip_ident;
// network stuff
netchan_t netchan;
float lastarbiatarypackettime; //used to mark when packets were sent to prevent mvdsv servers from causing us to disconnect.
@ -751,6 +753,7 @@ void CL_Record_f (void);
void CL_ReRecord_f (void);
void CL_PlayDemo_f (void);
void CL_QTVPlay_f (void);
void CL_QTVList_f (void);
void CL_DemoJump_f(void);
void CL_ProgressDemoTime(void);
void CL_TimeDemo_f (void);

View file

@ -407,7 +407,7 @@ void M_DrawServerList(void)
colour = COLOR_BLUE;
else if (server->special & SS_NETQUAKE)
colour = COLOR_GREY;
else if (server->special & SS_QTV)
else if (server->special & SS_PROXY)
colour = COLOR_MAGENTA;
else
colour = COLOR_WHITE;
@ -982,7 +982,8 @@ typedef enum {
ST_QUAKE2,
ST_QUAKE3,
ST_NETQUAKE,
ST_FTEQTV,
ST_QTV,
ST_PROXY,
ST_FAVORITE,
MAX_SERVERTYPES
} servertypes_t;
@ -1001,6 +1002,8 @@ float serverbackcolor[MAX_SERVERTYPES * 2][3] =
{0.24, 0.16, 0.04},
{0.10, 0.05, 0.10}, // FTEQTV
{0.20, 0.10, 0.20},
{0.10, 0.05, 0.10}, // qizmo
{0.20, 0.10, 0.20},
{0.01, 0.13, 0.13}, // Favorite
{0.02, 0.26, 0.26}
};
@ -1013,6 +1016,7 @@ float serverhighlight[MAX_SERVERTYPES][3] =
{0.20, 0.20, 0.60}, // Quake 3
{0.40, 0.40, 0.25}, // NetQuake
{0.45, 0.20, 0.45}, // FTEQTV
{0.45, 0.20, 0.45}, // qizmo
{0.10, 0.60, 0.60} // Favorite
};
@ -1020,8 +1024,13 @@ servertypes_t flagstoservertype(int flags)
{
if (flags & SS_FAVORITE)
return ST_FAVORITE;
if (flags & SS_QTV)
return ST_FTEQTV;
if (flags & SS_PROXY)
{
if (flags & SS_FTESERVER)
return ST_QTV;
else
return ST_PROXY;
}
if (flags & SS_FTESERVER)
return ST_FTESERVER;
if ((flags & SS_NETQUAKE) || (flags & SS_DARKPLACES))
@ -1055,6 +1064,10 @@ void SL_ServerDraw (int x, int y, menucustom_t *ths, menu_t *menu)
}
else if (thisone == info->scrollpos + (mousecursor_y-16)/8 && mousecursor_x < x)
Draw_FillRGB(0, y, ths->common.width, 8, (sin(realtime*4.4)*0.25)+0.5, (sin(realtime*4.4)*0.25)+0.5, 0.08);
else if (selectedserver.inuse && NET_CompareAdr(si->adr, selectedserver.adr))
{
Draw_FillRGB(0, y, ths->common.width, 8, ((sin(realtime*4.4)*0.25)+0.5) * 0.5, ((sin(realtime*4.4)*0.25)+0.5)*0.5, 0.08*0.5);
}
else
{
Draw_FillRGB(0, y, ths->common.width, 8,
@ -1088,9 +1101,15 @@ qboolean SL_ServerKey (menucustom_t *ths, menu_t *menu, int key)
oldselection = info->selectedpos;
info->selectedpos = info->scrollpos + (mousecursor_y-16)/8;
server = Master_SortedServer(info->selectedpos);
// selectedserver.inuse = true;
// SListOptionChanged(server);
if (server)
{
snprintf(info->mappic->picturename, 32, "levelshots/%s", server->map);
if (!Draw_SafeCachePic(info->mappic->picturename))
snprintf(info->mappic->picturename, 32, "levelshots/nomap");
}
else
{
@ -1185,9 +1204,15 @@ qboolean SL_Key (int key, menu_t *menu)
{
serverinfo_t *server;
server = Master_SortedServer(info->selectedpos);
// selectedserver.inuse = true;
// SListOptionChanged(server);
if (server)
{
snprintf(info->mappic->picturename, 32, "levelshots/%s", server->map);
if (!Draw_SafeCachePic(info->mappic->picturename))
snprintf(info->mappic->picturename, 32, "levelshots/nomap");
}
else
{
@ -1207,6 +1232,23 @@ qboolean SL_Key (int key, menu_t *menu)
return true;
}
void SL_ServerPlayer (int x, int y, menucustom_t *ths, menu_t *menu)
{
if (selectedserver.inuse)
{
if (selectedserver.detail)
if ((int)ths->data < selectedserver.detail->numplayers)
{
int i = (int)ths->data;
Draw_Fill (x, y, 28, 4, Sbar_ColorForMap(selectedserver.detail->players[i].topc));
Draw_Fill (x, y+4, 28, 4, Sbar_ColorForMap(selectedserver.detail->players[i].botc));
NM_PrintWhite (x, y, va("%3i", selectedserver.detail->players[i].frags));
Draw_FunStringLen (x+28, y, selectedserver.detail->players[i].name, 12);
}
}
}
void SL_SliderDraw (int x, int y, menucustom_t *ths, menu_t *menu)
{
serverlist_t *info = (serverlist_t*)(menu + 1);
@ -1368,7 +1410,7 @@ qboolean SL_DoRefresh (menuoption_t *opt, menu_t *menu, int key)
void M_Menu_ServerList2_f(void)
{
int i, y;
int i, y, x;
menu_t *menu;
menucustom_t *cust;
serverlist_t *info;
@ -1412,6 +1454,19 @@ void M_Menu_ServerList2_f(void)
}
menu->dontexpand = true;
i = 0;
for (x = 256; x < vid.width-64; x += 128)
{
for (y = vid.height-64+8; y < vid.height; y += 8, i++)
{
cust = MC_AddCustom(menu, x+16, y, (void*)i);
cust->draw = SL_ServerPlayer;
cust->key = NULL;
cust->common.height = 8;
cust->common.width = 0;
}
}
MC_AddCheckBox(menu, 0, vid.height - 64+8*1, "Ping ", &sb_showping, 1);
MC_AddCheckBox(menu, 0, vid.height - 64+8*2, "Address ", &sb_showaddress, 1);
MC_AddCheckBox(menu, 0, vid.height - 64+8*3, "Map ", &sb_showmap, 1);

View file

@ -767,7 +767,7 @@ char *Media_NextTrack(void)
//Avi files are specific to windows. Bit of a bummer really.
#if defined(_WIN32) && !defined(__GNUC__)
#define WINAVI
//#define WINAVI
#endif
@ -1447,7 +1447,8 @@ void Media_PlayFilm_f (void)
#if defined(RGLQUAKE) && defined(WINAVI)
#if defined(RGLQUAKE)
#if defined(WINAVI)
#define WINAVIRECORDING
PAVIFILE recordavi_file;
#define recordavi_video_stream (recordavi_codec_fourcc?recordavi_compressed_video_stream:recordavi_uncompressed_video_stream)
@ -1456,6 +1457,9 @@ PAVISTREAM recordavi_compressed_video_stream;
PAVISTREAM recordavi_uncompressed_audio_stream;
WAVEFORMATEX recordavi_wave_format;
unsigned long recordavi_codec_fourcc;
#endif
soundcardinfo_t *capture_fakesounddevice;
int recordavi_video_frame_counter;
int recordavi_audio_frame_counter;
float recordavi_frametime;
@ -1464,12 +1468,19 @@ float recordavi_audiotime;
int capturesize;
int capturewidth;
char *capturevideomem;
short *captureaudiomem;
//short *captureaudiomem;
int captureaudiosamples;
captureframe;
int captureframe;
qboolean capturepaused;
cvar_t capturerate = SCVAR("capturerate", "15");
#if defined(WINAVI)
cvar_t capturecodec = SCVAR("capturecodec", "divx");
#else
cvar_t capturecodec = SCVAR("capturecodec", "tga");
#endif
cvar_t capturesound = SCVAR("capturesound", "1");
cvar_t capturesoundchannels = SCVAR("capturesoundchannels", "1");
cvar_t capturesoundbits = SCVAR("capturesoundbits", "8");
cvar_t capturemessage = SCVAR("capturemessage", "");
qboolean recordingdemo;
enum {
@ -1479,28 +1490,47 @@ enum {
} capturetype;
char capturefilenameprefix[MAX_QPATH];
qboolean Media_Capturing (void)
{
if (!capturetype)
return false;
return true;
}
void Media_CapturePause_f (void)
{
capturepaused = !capturepaused;
}
qboolean Media_PausedDemo (void)
{
//capturedemo doesn't record any frames when the console is visible
//but that's okay, as we don't load any demo frames either.
if (recordingdemo)
if (scr_con_current > 0 || !cl.validsequence)
if (cls.demoplayback && Media_Capturing() || capturepaused)
if (scr_con_current > 0 || !cl.validsequence || capturepaused)
return true;
return false;
}
void Media_RecordFrame (void)
{
HRESULT hr;
char *framebuffer = capturevideomem;
qbyte temp;
int i, c;
if (!capturetype)
return;
if (Media_PausedDemo())
{
int y = vid.height -32-16;
if (y < scr_con_current) y = scr_con_current;
if (y > vid.height-8)
y = vid.height-8;
qglColor4f(1, 0, 0, sin(realtime*4)/4+0.75);
qglEnable(GL_BLEND);
qglDisable(GL_ALPHA_TEST);
GL_TexEnv(GL_MODULATE);
qglBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
Draw_String((strlen(capturemessage.string)+1)*8, y, "PAUSED");
return;
}
if (cls.findtrack)
return; //skip until we're tracking the right player.
@ -1532,23 +1562,36 @@ void Media_RecordFrame (void)
switch (capturetype)
{
#if defined(WINAVI)
case CT_AVI:
//ask gl for it
qglReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, framebuffer );
// swap rgb to bgr
c = glwidth*glheight*3;
for (i=0 ; i<c ; i+=3)
{
temp = framebuffer[i];
framebuffer[i] = framebuffer[i+2];
framebuffer[i+2] = temp;
}
//write it
hr = AVIStreamWrite(recordavi_video_stream, recordavi_video_frame_counter++, 1, framebuffer, glwidth*glheight * 3, AVIIF_KEYFRAME%15, NULL, NULL);
if (FAILED(hr)) Con_Printf("Recoring error\n");
break;
HRESULT hr;
char *framebuffer = capturevideomem;
qbyte temp;
int i, c;
if (!framebuffer)
{
Con_Printf("framebuffer = NULL with AVI capture type (this shouldn't happen)\n");
return;
}
//ask gl for it
qglReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, framebuffer );
// swap rgb to bgr
c = glwidth*glheight*3;
for (i=0 ; i<c ; i+=3)
{
temp = framebuffer[i];
framebuffer[i] = framebuffer[i+2];
framebuffer[i+2] = temp;
}
//write it
hr = AVIStreamWrite(recordavi_video_stream, captureframe++, 1, framebuffer, glwidth*glheight * 3, ((captureframe%15) == 0)?AVIIF_KEYFRAME:0, NULL, NULL);
if (FAILED(hr)) Con_Printf("Recoring error\n");
}
break;
#endif
case CT_SCREENSHOT:
{
char filename[MAX_OSPATH];
@ -1575,70 +1618,143 @@ skipframe:
Draw_String((strlen(capturemessage.string)+1)*8, y, "RECORDING");
}
}
void Media_RecordAudioFrame (short *sample_buffer, int samples)
static void MSD_SetUnderWater(soundcardinfo_t *sc, qboolean underwater)
{
HRESULT hr;
int samps;
if (capturetype != CT_AVI)
return;
if (samples <= 0)
return;
if (!recordavi_uncompressed_audio_stream)
return;
if (recordingdemo)
if (scr_con_current > 0)
{
return;
}
if (captureaudiosamples > recordavi_wave_format.nSamplesPerSec)
captureaudiosamples = 0; //doh, this WILL cause a bit of wierd sound...
memcpy(captureaudiomem+captureaudiosamples*2, sample_buffer, samples*2);
captureaudiosamples+=samples/2;
samps = captureaudiosamples;//recordavi_wave_format.nSamplesPerSec*recordavi_frametime;
if (samps < recordavi_wave_format.nSamplesPerSec*recordavi_frametime)
return; //not enough - wouldn't make a frame
samps=recordavi_wave_format.nSamplesPerSec*recordavi_frametime;
//time for annother frame?
if (recordavi_audiotime > realtime)
return;
recordavi_audiotime += recordavi_frametime;
captureaudiosamples-=samps;
hr = AVIStreamWrite(recordavi_uncompressed_audio_stream, recordavi_audio_frame_counter++, 1, captureaudiomem, samps*recordavi_wave_format.nBlockAlign, AVIIF_KEYFRAME, NULL, NULL);
if (FAILED(hr)) Con_Printf("Recoring error\n");
//save excess for later.
memmove(captureaudiomem, captureaudiomem+samps*2, captureaudiosamples*4);
}
static void *MSD_Lock (soundcardinfo_t *sc)
{
return sc->sn.buffer;
}
static void MSD_Unlock (soundcardinfo_t *sc, void *buffer)
{
}
static int MSD_GetDMAPos(soundcardinfo_t *sc)
{
int s;
s = captureframe*(snd_speed*recordavi_frametime);
// s >>= (sc->sn.samplebits/8) - 1;
s *= sc->sn.numchannels;
return s;
}
static void MSD_Submit(soundcardinfo_t *sc)
{
//Fixme: support outputting to wav
//http://www.borg.com/~jglatt/tech/wave.htm
int lastpos;
int newpos;
int samplestosubmit;
int partialsamplestosubmit;
int offset;
int bytespersample;
lastpos = sc->snd_completed;
newpos = sc->paintedtime;
samplestosubmit = newpos - lastpos;
if (samplestosubmit < (snd_speed*recordavi_frametime))
return;
bytespersample = sc->sn.numchannels*sc->sn.samplebits/8;
sc->snd_completed = newpos;
offset = (lastpos % (sc->sn.samples/sc->sn.numchannels));
//we could just use a buffer size equal to the number of samples in each frame
//but that isn't as robust when it comes to floating point imprecisions
//namly: that it would loose a sample each frame with most framerates.
switch (capturetype)
{
#if defined(WINAVI)
case CT_AVI:
if ((sc->snd_completed % (sc->sn.samples/sc->sn.numchannels)) < offset)
{
//wraped, two chunks to send
partialsamplestosubmit = ((sc->sn.samples/sc->sn.numchannels)) - offset;
AVIStreamWrite(recordavi_uncompressed_audio_stream, recordavi_audio_frame_counter++, 1, sc->sn.buffer+offset*bytespersample, partialsamplestosubmit*bytespersample, AVIIF_KEYFRAME, NULL, NULL);
samplestosubmit -= partialsamplestosubmit;
offset = 0;
}
AVIStreamWrite(recordavi_uncompressed_audio_stream, recordavi_audio_frame_counter++, 1, sc->sn.buffer+offset*bytespersample, samplestosubmit*bytespersample, AVIIF_KEYFRAME, NULL, NULL);
break;
#endif
}
}
static void MSD_Shutdown (soundcardinfo_t *sc)
{
Z_Free(sc->sn.buffer);
capture_fakesounddevice = NULL;
}
void Media_InitFakeSoundDevice (int channels, int samplebits)
{
soundcardinfo_t *sc;
if (capture_fakesounddevice)
return;
sc = Z_Malloc(sizeof(soundcardinfo_t));
sc->snd_sent = 0;
sc->snd_completed = 0;
sc->sn.samples = snd_speed*0.5;
sc->sn.speed = snd_speed;
sc->sn.samplebits = samplebits;
sc->sn.samplepos = 0;
sc->sn.numchannels = channels;
sc->inactive_sound = true;
sc->sn.buffer = (unsigned char *) BZ_Malloc(sc->sn.samples*sc->sn.numchannels*(sc->sn.samplebits/8));
sc->Lock = MSD_Lock;
sc->Unlock = MSD_Unlock;
sc->SetWaterDistortion = MSD_SetUnderWater;
sc->Submit = MSD_Submit;
sc->Shutdown = MSD_Shutdown;
sc->GetDMAPos = MSD_GetDMAPos;
sc->next = sndcardinfo;
sndcardinfo = sc;
capture_fakesounddevice = sc;
S_DefaultSpeakerConfiguration(sc);
}
void Media_StopRecordFilm_f (void)
{
#if defined(WINAVI)
if (recordavi_uncompressed_video_stream) AVIStreamRelease(recordavi_uncompressed_video_stream);
if (recordavi_compressed_video_stream) AVIStreamRelease(recordavi_compressed_video_stream);
if (recordavi_uncompressed_audio_stream) AVIStreamRelease(recordavi_uncompressed_audio_stream);
if (recordavi_file) AVIFileRelease(recordavi_file);
if (capturevideomem) BZ_Free(capturevideomem);
if (captureaudiomem) BZ_Free(captureaudiomem);
recordavi_uncompressed_video_stream=NULL;
recordavi_compressed_video_stream = NULL;
recordavi_uncompressed_audio_stream=NULL;
recordavi_file = NULL;
#endif
if (capturevideomem) BZ_Free(capturevideomem);
if (capture_fakesounddevice) S_ShutdownCard(capture_fakesounddevice);
capturevideomem = NULL;
captureaudiomem=NULL;
recordingdemo=false;
@ -1647,11 +1763,6 @@ void Media_StopRecordFilm_f (void)
void Media_RecordFilm_f (void)
{
char *fourcc = capturecodec.string;
char filename[256];
HRESULT hr;
BITMAPINFOHEADER bitmap_info_header;
AVISTREAMINFO stream_header;
FILE *f;
if (Cmd_Argc() != 2)
{
@ -1659,14 +1770,9 @@ void Media_RecordFilm_f (void)
return;
}
if (Cmd_IsInsecure()) //err... don't think so sony.
if (Cmd_IsInsecure()) //err... don't think so sonny.
return;
if (!aviinited)
{
aviinited=true;
AVIFileInit();
}
Media_StopRecordFilm_f();
@ -1681,6 +1787,7 @@ void Media_RecordFilm_f (void)
recordavi_frametime = 1/capturerate.value;
captureframe = 0;
if (*fourcc)
{
if (!strcmp(fourcc, "tga") ||
@ -1690,24 +1797,46 @@ void Media_RecordFilm_f (void)
{
capturetype = CT_SCREENSHOT;
strcpy(capturefilenameprefix, Cmd_Argv(1));
captureframe = 0;
}
else
{
capturetype = CT_AVI;
recordavi_codec_fourcc = mmioFOURCC(*(fourcc+0), *(fourcc+1), *(fourcc+2), *(fourcc+3));
}
}
else
{
recordavi_codec_fourcc = 0;
capturetype = CT_AVI; //uncompressed avi
}
if (capturetype == CT_AVI)
if (capturetype == CT_NONE)
{
snprintf(filename, 192, "%s%s", com_gamedir, Cmd_Argv(1));
}
else if (capturetype == CT_SCREENSHOT)
{
}
#if defined(WINAVI)
else if (capturetype == CT_AVI)
{
HRESULT hr;
BITMAPINFOHEADER bitmap_info_header;
AVISTREAMINFO stream_header;
FILE *f;
char filename[256];
if (strlen(fourcc) == 4)
recordavi_codec_fourcc = mmioFOURCC(*(fourcc+0), *(fourcc+1), *(fourcc+2), *(fourcc+3));
else
recordavi_codec_fourcc = 0;
if (!aviinited)
{
aviinited=true;
AVIFileInit();
}
snprintf(filename, 192, "%s%s", com_quakedir, Cmd_Argv(1));
COM_StripExtension(filename, filename, sizeof(filename));
COM_DefaultExtension (filename, ".avi", sizeof(filename));
@ -1778,13 +1907,18 @@ void Media_RecordFilm_f (void)
return;
}
if (capturesoundbits.value != 8 && capturesoundbits.value != 16)
Cvar_Set(&capturesoundbits, "8");
if (capturesoundchannels.value < 1 && capturesoundchannels.value > 6)
Cvar_Set(&capturesoundchannels, "1");
if (capturesound.value)
{
memset(&recordavi_wave_format, 0, sizeof(WAVEFORMATEX));
recordavi_wave_format.wFormatTag = WAVE_FORMAT_PCM;
recordavi_wave_format.nChannels = 2; // always stereo in Quake sound engine
recordavi_wave_format.nSamplesPerSec = sndcardinfo->sn.speed;
recordavi_wave_format.wBitsPerSample = 16; // always 16bit in Quake sound engine
recordavi_wave_format.nChannels = capturesoundchannels.value;
recordavi_wave_format.nSamplesPerSec = snd_speed;
recordavi_wave_format.wBitsPerSample = capturesoundbits.value;
recordavi_wave_format.nBlockAlign = recordavi_wave_format.wBitsPerSample/8 * recordavi_wave_format.nChannels;
recordavi_wave_format.nAvgBytesPerSec = recordavi_wave_format.nSamplesPerSec * recordavi_wave_format.nBlockAlign;
recordavi_wave_format.cbSize = 0;
@ -1801,17 +1935,24 @@ void Media_RecordFilm_f (void)
hr = AVIStreamSetFormat(recordavi_uncompressed_audio_stream, 0, &recordavi_wave_format, sizeof(WAVEFORMATEX));
if (FAILED(hr)) return;
Media_InitFakeSoundDevice(recordavi_wave_format.nChannels, recordavi_wave_format.wBitsPerSample);
}
recordavi_videotime = realtime;
recordavi_audiotime = realtime;
if (recordavi_wave_format.nSamplesPerSec)
captureaudiomem = BZ_Malloc(recordavi_wave_format.nSamplesPerSec*2);
// if (recordavi_wave_format.nSamplesPerSec)
// captureaudiomem = BZ_Malloc(recordavi_wave_format.nSamplesPerSec*2);
capturevideomem = BZ_Malloc(glwidth*glheight*3);
}
#endif
else
{
Con_Printf("That sort of video capturing is not supported in this build\n");
}
}
void Media_CaptureDemoEnd(void)
{
@ -1842,15 +1983,19 @@ void Media_Init(void)
Cmd_AddCommand("music_rewind", Media_Rewind_f);
Cmd_AddCommand("music_next", Media_Next_f);
#ifdef WINAVIRECORDING
Cmd_AddCommand("capture", Media_RecordFilm_f);
Cmd_AddCommand("capturedemo", Media_RecordDemo_f);
Cmd_AddCommand("capturestop", Media_StopRecordFilm_f);
Cmd_AddCommand("capturepause", Media_CapturePause_f);
Cvar_Register(&capturemessage, "AVI capture controls");
Cvar_Register(&capturesound, "AVI capture controls");
Cvar_Register(&capturerate, "AVI capture controls");
Cvar_Register(&capturecodec, "AVI capture controls");
#if defined(WINAVI)
Cvar_Register(&capturesoundbits, "AVI capture controls");
Cvar_Register(&capturesoundchannels, "AVI capture controls");
#endif
#ifdef WINAMP

View file

@ -259,6 +259,7 @@ void M_Script_Init(void)
Cmd_AddCommand("menucheck", M_MenuS_CheckBox_f);
Cmd_AddCommand("menuslider", M_MenuS_Slider_f);
Cmd_AddCommand("menubind", M_MenuS_Bind_f);
// Cmd_AddCommand("menucombo", M_MenuS_Combo_f);
Cvar_Register(&menualias, "Scripting");
}

View file

@ -352,6 +352,10 @@ int DemoAddItem(char *filename, int size, void *parm)
if (extnum == menu->numext) //wasn't on our list of extensions.
return true;
}
else
{
//directory
}
if (menu->maxmatches < menu->nummatches+10)
{
menu->maxmatches = menu->nummatches+10;
@ -359,7 +363,7 @@ int DemoAddItem(char *filename, int size, void *parm)
}
for (match = 0; match < menu->nummatches; match++)
if (!strcmp(menu->options[match].name, filename))
return true;
return true; //already got that one
Q_strncpyz(menu->options[menu->nummatches].name, filename, sizeof(menu->options[menu->nummatches].name));
menu->options[menu->nummatches].size = size;
menu->nummatches++;
@ -430,7 +434,7 @@ void M_Menu_Demos_f (void)
info->ext[2] = ".dm2";
info->command[3] = "playdemo";
info->ext[3] = ".mvd";
//there are also quizmo demos (.qwz) out there...
//there are also qizmo demos (.qwz) out there...
//we don't support them, but if we were to ask quizmo to decode them for us, we could do.
info->numext = 4;

View file

@ -168,17 +168,17 @@ qboolean Master_CompareString(char *a, char *b, slist_test_t rule)
case SLIST_TEST_NOTCONTAIN:
return !strstr(a, b);
case SLIST_TEST_LESSEQUAL:
return strcmp(a, b)<=0;
return stricmp(a, b)<=0;
case SLIST_TEST_LESS:
return strcmp(a, b)<0;
return stricmp(a, b)<0;
case SLIST_TEST_EQUAL:
return strcmp(a, b)==0;
return stricmp(a, b)==0;
case SLIST_TEST_GREATER:
return strcmp(a, b)>0;
return stricmp(a, b)>0;
case SLIST_TEST_GREATEREQUAL:
return strcmp(a, b)>=0;
return stricmp(a, b)>=0;
case SLIST_TEST_NOTEQUAL:
return strcmp(a, b)!=0;
return stricmp(a, b)!=0;
}
return false;
}
@ -1545,7 +1545,9 @@ int CL_ReadServerInfo(char *msg, int servertype, qboolean favorite)
info->fl = atoi(Info_ValueForKey(msg, "fraglimit"));
if (*Info_ValueForKey(msg, "*qtv"))
info->special |= SS_QTV;
info->special |= SS_PROXY|SS_FTESERVER;
if (!strcmp(Info_ValueForKey(msg, "*progs"), "666") && !strcmp(Info_ValueForKey(msg, "*version"), "2.91"))
info->special |= SS_PROXY; //qizmo
if (servertype == MT_SINGLEQ3 || servertype == MT_SINGLEQ2 || servertype == MT_SINGLEDP)
{

View file

@ -2559,7 +2559,7 @@ static void PF_cl_runningserver (progfuncs_t *prinst, struct globalvars_s *pr_gl
static void PF_cl_getlight (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
vec3_t ambient, diffuse, dir;
cl.worldmodel->funcs.LightPointValues(G_VECTOR(OFS_PARM0), ambient, diffuse, dir);
cl.worldmodel->funcs.LightPointValues(cl.worldmodel, G_VECTOR(OFS_PARM0), ambient, diffuse, dir);
VectorMA(ambient, 0.5, diffuse, G_VECTOR(OFS_RETURN));
}

View file

@ -1488,7 +1488,7 @@ void MP_Init (void)
}
}
void MP_CoreDump(void)
void MP_CoreDump_f(void)
{
if (!menuprogs)
{
@ -1505,9 +1505,16 @@ void MP_CoreDump(void)
}
}
void MP_Reload_f(void)
{
MP_Shutdown();
MP_Init();
}
void MP_RegisterCvarsAndCmds(void)
{
Cmd_AddCommand("coredump_menuqc", MP_CoreDump);
Cmd_AddCommand("coredump_menuqc", MP_CoreDump_f);
Cmd_AddCommand("menuqc_reload", MP_Reload_f);
Cvar_Register(&forceqmenu, MENUPROGSGROUP);
Cvar_Register(&pr_menuqc_coreonerror, MENUPROGSGROUP);

View file

@ -283,6 +283,7 @@ static part_type_t *P_GetParticleType(char *name)
{
int i;
part_type_t *ptype;
part_type_t *oldlist = part_type;
for (i = 0; i < numparticletypes; i++)
{
ptype = &part_type[i];
@ -295,6 +296,17 @@ static part_type_t *P_GetParticleType(char *name)
ptype->assoc=-1;
ptype->cliptype = -1;
ptype->emit = -1;
if (oldlist)
{
part_run_list=NULL;
for (i = 0; i < numparticletypes; i++)
if (part_type[i].nexttorun)
part_type[i].nexttorun = (part_type_t*)((char*)part_type[i].nexttorun - (char*)oldlist + (char*)part_type);
}
/*
Due to BZ_Realloc we can assume all of this anyway
ptype->loaded = 0;
@ -4445,13 +4457,13 @@ void DrawParticleTypes (void (*texturedparticles)(particle_t *,part_type_t*), vo
}
// delete from run list if necessary
if (!type->particles && !type->beams)
if (!type->particles && !type->beams && !type->clippeddecals)
{
if (!lastvalidtype)
part_run_list = type->nexttorun;
else
lastvalidtype->nexttorun = type->nexttorun;
type->state &= ~PS_INRUNLIST;
// if (!lastvalidtype)
// part_run_list = type->nexttorun;
// else
// lastvalidtype->nexttorun = type->nexttorun;
// type->state &= ~PS_INRUNLIST;
}
else
lastvalidtype = type;

View file

@ -309,7 +309,6 @@ extern struct model_s *currentmodel;
qboolean Media_ShowFilm(void);
void Media_CaptureDemoEnd(void);
void Media_RecordAudioFrame (short *sample_buffer, int samples);
void Media_RecordFrame (void);
qboolean Media_PausedDemo (void);

View file

@ -809,11 +809,8 @@ int DSOUND_InitCard (soundcardinfo_t *sc, int cardnum)
dh->pDSBuf->lpVtbl->GetCurrentPosition(dh->pDSBuf, &dh->mmstarttime, &dwWrite);
dh->pDSBuf->lpVtbl->Play(dh->pDSBuf, 0, 0, DSBPLAY_LOOPING);
sc->sn.soundalive = true;
sc->sn.splitbuffer = false;
sc->sn.samples = dh->gSndBufSize/(sc->sn.samplebits/8);
sc->sn.samplepos = 0;
sc->sn.submission_chunk = 1;
sc->sn.buffer = NULL;

View file

@ -90,20 +90,6 @@ cvar_t snd_usemultipledevices = SCVAR("snd_multipledevices", "0");
extern vfsfile_t *rawwritefile;
// ====================================================================
// User-setable variables
// ====================================================================
//
// Fake dma is a synchronous faking of the DMA progress used for
// isolating performance in the renderer. The fakedma_updates is
// number of times S_Update() is called per second.
//
qboolean fakedma = false;
int fakedma_updates = 15;
void S_AmbientOff (void)
{
@ -137,7 +123,6 @@ void S_SoundInfo_f(void)
Con_Printf("%5d samples\n", sc->sn.samples);
Con_Printf("%5d samplepos\n", sc->sn.samplepos);
Con_Printf("%5d samplebits\n", sc->sn.samplebits);
Con_Printf("%5d submission_chunk\n", sc->sn.submission_chunk);
Con_Printf("%5d speed\n", sc->sn.speed);
Con_Printf("0x%x dma buffer\n", sc->sn.buffer);
Con_Printf("%5d total_channels\n", sc->total_chans);
@ -257,6 +242,56 @@ static int SNDDMA_Init(soundcardinfo_t *sc, int *cardnum, int *drivernum)
}
}
void S_DefaultSpeakerConfiguration(soundcardinfo_t *sc)
{
if (sc->sn.numchannels < 3)
{
sc->pitch[0] = 0;
sc->pitch[1] = 0;
sc->dist[0] = 1;
sc->dist[1] = 1;
sc->yaw[0] = 270;
sc->yaw[1] = 90;
}
else if (sc->sn.numchannels < 5)
{
sc->pitch[0] = 0;
sc->pitch[1] = 0;
sc->pitch[2] = 0;
sc->pitch[3] = 0;
sc->dist[0] = 1;
sc->dist[1] = 1;
sc->dist[2] = 1;
sc->dist[3] = 1;
sc->yaw[0] = 315;
sc->yaw[1] = 45;
sc->yaw[2] = 225;
sc->yaw[3] = 135;
}
else
{
sc->pitch[0] = 0;
sc->pitch[1] = 0;
sc->pitch[2] = 0;
sc->pitch[3] = 0;
sc->pitch[4] = 0;
sc->pitch[5] = 0;
sc->dist[0] = 1;
sc->dist[1] = 1;
sc->dist[2] = 1;
sc->dist[3] = 1;
sc->dist[4] = 1;
sc->dist[5] = 1;
sc->yaw[0] = 315;
sc->yaw[1] = 45;
sc->yaw[2] = 0;
sc->yaw[3] = 0;
sc->yaw[4] = 225;
sc->yaw[5] = 135;
}
}
/*
================
S_Startup
@ -280,95 +315,48 @@ void S_Startup (void)
snd_blocked = 0;
snd_speed = 0;
if (!fakedma)
for(cardnum = 0, drivernum = 0;;)
{
for(cardnum = 0, drivernum = 0;;)
sc = Z_Malloc(sizeof(soundcardinfo_t));
rc = SNDDMA_Init(sc, &cardnum, &drivernum);
if (!rc) //error stop
{
sc = Z_Malloc(sizeof(soundcardinfo_t));
rc = SNDDMA_Init(sc, &cardnum, &drivernum);
if (!rc) //error stop
{
Con_Printf("S_Startup: SNDDMA_Init failed.\n");
Z_Free(sc);
break;
}
if (rc == 2) //silently stop (no more cards)
{
Z_Free(sc);
break;
}
if (sc->sn.numchannels < 3)
{
sc->pitch[0] = 0;
sc->pitch[1] = 0;
sc->dist[0] = 1;
sc->dist[1] = 1;
sc->yaw[0] = 270;
sc->yaw[1] = 90;
}
else if (sc->sn.numchannels < 5)
{
sc->pitch[0] = 0;
sc->pitch[1] = 0;
sc->pitch[2] = 0;
sc->pitch[3] = 0;
sc->dist[0] = 1;
sc->dist[1] = 1;
sc->dist[2] = 1;
sc->dist[3] = 1;
sc->yaw[0] = 315;
sc->yaw[1] = 45;
sc->yaw[2] = 225;
sc->yaw[3] = 135;
}
else
{
sc->pitch[0] = 0;
sc->pitch[1] = 0;
sc->pitch[2] = 0;
sc->pitch[3] = 0;
sc->pitch[4] = 0;
sc->pitch[5] = 0;
sc->dist[0] = 1;
sc->dist[1] = 1;
sc->dist[2] = 1;
sc->dist[3] = 1;
sc->dist[4] = 1;
sc->dist[5] = 1;
sc->yaw[0] = 315;
sc->yaw[1] = 45;
sc->yaw[2] = 0;
sc->yaw[3] = 0;
sc->yaw[4] = 225;
sc->yaw[5] = 135;
}
if (sndcardinfo)
{ //if the sample speeds of multiple soundcards do not match, it'll fail.
if (snd_speed != sc->sn.speed)
{
if (!warningmessage)
{
Con_Printf("S_Startup: Ignoring soundcard %s due to mismatched sample speeds.\nTry running Quake with -singlesound to use just the primary soundcard\n", sc->name);
S_ShutdownCard(sc);
warningmessage = true;
}
Z_Free(sc);
continue;
}
}
else
snd_speed = sc->sn.speed;
sc->next = sndcardinfo;
sndcardinfo = sc;
if (!snd_usemultipledevices.value)
break;
Con_Printf("S_Startup: SNDDMA_Init failed.\n");
Z_Free(sc);
break;
}
if (rc == 2) //silently stop (no more cards)
{
Z_Free(sc);
break;
}
S_DefaultSpeakerConfiguration(sc);
if (sndcardinfo)
{ //if the sample speeds of multiple soundcards do not match, it'll fail.
if (snd_speed != sc->sn.speed)
{
if (!warningmessage)
{
Con_Printf("S_Startup: Ignoring soundcard %s due to mismatched sample speeds.\nTry running Quake with -singlesound to use just the primary soundcard\n", sc->name);
S_ShutdownCard(sc);
warningmessage = true;
}
Z_Free(sc);
continue;
}
}
else
snd_speed = sc->sn.speed;
sc->next = sndcardinfo;
sndcardinfo = sc;
if (!snd_usemultipledevices.value)
break;
}
sound_started = 1;
@ -557,9 +545,6 @@ void S_Init (void)
}
Con_DPrintf("\nSound Initialization\n");
// if (COM_CheckParm("-simsound"))
// fakedma = true;
Cmd_AddCommand("play", S_Play);
Cmd_AddCommand("play2", S_Play);
Cmd_AddCommand("playvol", S_PlayVol);
@ -656,22 +641,38 @@ void S_Init (void)
void S_ShutdownCard(soundcardinfo_t *sc)
{
soundcardinfo_t *prev;
#if defined(_WIN32) && !defined(NODIRECTX)
extern int aimedforguid;
aimedforguid = 0;
#endif
if (!fakedma)
if (sndcardinfo == sc)
sndcardinfo = sc->next;
else
{
sc->Shutdown(sc);
for (prev = sndcardinfo; prev->next; prev = prev->next)
{
if (prev->next == sc)
prev->next = sc->next;
}
}
sc->Shutdown(sc);
Z_Free(sc);
}
void S_Shutdown(void)
{
soundcardinfo_t *sc, *next;
#if defined(_WIN32) && !defined(NODIRECTX)
extern int aimedforguid;
aimedforguid = 0;
#endif
for (sc = sndcardinfo; sc; sc=next)
{
next = sc->next;
S_ShutdownCard(sc);
sc->Shutdown(sc);
Z_Free(sc);
sndcardinfo = next;
}

View file

@ -92,18 +92,6 @@ void S_TransferPaintBuffer(soundcardinfo_t *sc, int endtime)
skip += *cskip;
cskip += *cskip;
}
// Only do this for 1 sound card with 2 channels, because
// this function is hacky
if (sc == sndcardinfo && sc->sn.numchannels == 2)
{
if (out_idx <= startidx) // buffer looped
{
Media_RecordAudioFrame(out + startidx, (sc->sn.samples - startidx) / 2);
Media_RecordAudioFrame(out, out_idx / 2);
}
else
Media_RecordAudioFrame(out + startidx, (out_idx - startidx) / 2);
}
}
else if (sc->sn.samplebits == 8)
{

View file

@ -351,11 +351,8 @@ int WAV_InitCard (soundcardinfo_t *sc, int cardnum)
}
}
sc->sn.soundalive = true;
sc->sn.splitbuffer = false;
sc->sn.samples = wh->gSndBufSize/(sc->sn.samplebits/8);
sc->sn.samplepos = 0;
sc->sn.submission_chunk = 1;
sc->sn.buffer = (unsigned char *) wh->lpData;

View file

@ -65,12 +65,12 @@ typedef struct sfxcache_s
typedef struct
{
qboolean gamealive;
qboolean soundalive;
qboolean splitbuffer;
// qboolean gamealive;
// qboolean soundalive;
// qboolean splitbuffer;
int numchannels;
int samples; // mono samples in buffer
int submission_chunk; // don't mix less than this #
int samples; // mono samples in buffer (individual, non grouped)
// int submission_chunk; // don't mix less than this #
int samplepos; // in mono samples
int samplebits;
int speed;
@ -169,8 +169,6 @@ void SNDVC_MicInput(qbyte *buffer, int samples, int freq, int width);
extern int snd_speed;
extern qboolean fakedma;
extern int fakedma_updates;
extern vec3_t listener_origin;
extern vec3_t listener_forward;
extern vec3_t listener_right;
@ -227,8 +225,8 @@ struct soundcardinfo_s { //windows has one defined AFTER directsound
qboolean selfpainting; //allow the sound code to call the right functions when it feels the need (not properly supported).
int paintedtime; //used in the mixer
int oldsamplepos; //fixme: is this still needed?
int buffers; //used to keep track of buffer wraps for consistant sound
int oldsamplepos; //this is used to track buffer wraps
int buffers; //used to keep track of how many buffer wraps for consistant sound
//callbacks
void *(*Lock) (soundcardinfo_t *sc);

View file

@ -1042,6 +1042,7 @@ int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLin
static char cwd[1024];
int t;
RECT rect;
char *qtvfile = NULL;
/* previous instances do not exist in Win32 */
if (hPrevInstance)
@ -1071,12 +1072,26 @@ int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLin
if (*lpCmdLine)
{
argv[parms.argc] = lpCmdLine;
parms.argc++;
while (*lpCmdLine && ((*lpCmdLine > 32) && (*lpCmdLine <= 126)))
if (*lpCmdLine == '\"')
{
lpCmdLine++;
argv[parms.argc] = lpCmdLine;
parms.argc++;
while (*lpCmdLine && *lpCmdLine != '\"')
lpCmdLine++;
}
else
{
argv[parms.argc] = lpCmdLine;
parms.argc++;
while (*lpCmdLine && ((*lpCmdLine > 32) && (*lpCmdLine <= 126)))
lpCmdLine++;
}
if (*lpCmdLine)
{
*lpCmdLine = 0;
@ -1097,10 +1112,29 @@ int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLin
return true;
}
if (!GetCurrentDirectory (sizeof(cwd), cwd))
Sys_Error ("Couldn't determine current directory");
if (parms.argc >= 2)
{
if (*parms.argv[1] != '-' && *parms.argv[1] != '+')
{
char *e;
qtvfile = parms.argv[1];
GetModuleFileName(NULL, cwd, sizeof(cwd)-1);
for (e = cwd+strlen(cwd)-1; e >= cwd; e--)
{
if (*e == '/' || *e == '\\')
{
*e = 0;
break;
}
}
}
}
TL_InitLanguages();
//tprints are now allowed
@ -1195,7 +1229,6 @@ int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLin
#endif
tevent = CreateEvent(NULL, FALSE, FALSE, NULL);
if (!tevent)
Sys_Error ("Couldn't create event");
@ -1210,6 +1243,9 @@ int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLin
oldtime = Sys_DoubleTime ();
if (qtvfile)
Cbuf_AddText(va("qtvplay \"#%s\"\n", qtvfile), RESTRICT_LOCAL);
//client console should now be initialized.
/* main window message loop */

View file

@ -43,12 +43,6 @@ cvar_t allow_f_modified = SCVAR("allow_f_modified", "1");
cvar_t allow_f_skins = SCVAR("allow_f_skins", "1");
cvar_t auth_validateclients = SCVAR("auth_validateclients", "1");
void QCRC_AddBlock (unsigned short *crcvalue, qbyte *start, int count)
{
while (count--)
QCRC_ProcessByte(crcvalue, *start++);
}
unsigned short SCRC_GetQueryStateCrc(char *f_query_string)
{
unsigned short crc;

View file

@ -1368,6 +1368,7 @@ void V_RenderPlayerViews(int plnum)
r_viewchanged = true;
#endif
Cam_SelfTrack(plnum);
#if defined(FISH) && defined(SWQUAKE)
if (ffov.value && cls.allow_fish && qrenderer == QR_SOFTWARE)
R_RenderView_fisheye();

View file

@ -1908,6 +1908,7 @@ qboolean is_numeric (const char *c)
((*c == '-' || *c == '+') && (c[1] == '.' || (c[1]>='0' && c[1]<='9'))) ||
(*c == '.' && (c[1]>='0' && c[1]<='9'))?true:false;
}
#define IFPUNCT "(,{})(\':;=!><&|+*/-"
const char *If_Token(const char *func, const char **end)
{
const char *s, *s2;
@ -1916,7 +1917,7 @@ const char *If_Token(const char *func, const char **end)
while(*func <= ' ' && *func)
func++;
s = COM_ParseToken(func, NULL);
s = COM_ParseToken(func, IFPUNCT);
if (*com_token == '(')
{
@ -1949,9 +1950,19 @@ const char *If_Token(const char *func, const char **end)
else
return "true";
}
else if (!strcmp(com_token, "int"))
{
func = If_Token(s, end);
return retfloat(atof(func));
}
else if (!strcmp(com_token, "strlen"))
{
func = If_Token(s, end);
return retfloat(strlen(func));
}
else if (!strcmp(com_token, "defined")) //functions
{
s = COM_ParseToken(s, NULL);
s = COM_ParseToken(s, IFPUNCT);
var = Cvar_FindVar(com_token);
*end = s;
return retstring((var != NULL)?"true":"");
@ -1962,7 +1973,7 @@ const char *If_Token(const char *func, const char **end)
}
else if (!strcmp(com_token, "vid")) //mostly for use with the menu system.
{
s = COM_ParseToken(s, NULL);
s = COM_ParseToken(s, IFPUNCT);
#ifndef SERVERONLY
if (qrenderer == QR_NONE)
s2 = "";
@ -1993,10 +2004,10 @@ const char *If_Token(const char *func, const char **end)
*end = s;
s = COM_ParseToken(s, NULL);
s = COM_ParseToken(s, IFPUNCT);
if (!strcmp(com_token, "=")) //comparisions
{
func=COM_ParseToken(s, NULL);
func=COM_ParseToken(s, IFPUNCT);
if (*com_token == '=') //lol. "=" == "=="
return retfloat(!strcmp(s2, If_Token(func, end)));
else
@ -2006,7 +2017,7 @@ const char *If_Token(const char *func, const char **end)
return retfloat(!strcmp(s2, If_Token(s, end)));
if (!strcmp(com_token, "!"))
{
func=COM_ParseToken(s, NULL);
func=COM_ParseToken(s, IFPUNCT);
if (*com_token == '=')
{
s = If_Token(func, end);
@ -2024,7 +2035,7 @@ const char *If_Token(const char *func, const char **end)
}
if (!strcmp(com_token, ">"))
{
func=COM_ParseToken(s, NULL);
func=COM_ParseToken(s, IFPUNCT);
if (*com_token == '=')
return retfloat(atof(s2)>=atof(If_Token(func, end)));
else if (*com_token == '<')//vb?
@ -2044,7 +2055,7 @@ const char *If_Token(const char *func, const char **end)
}
if (!strcmp(com_token, "<"))
{
func=COM_ParseToken(s, NULL);
func=COM_ParseToken(s, IFPUNCT);
if (*com_token == '=')
return retfloat(atof(s2)<=atof(If_Token(func, end)));
else if (*com_token == '>')//vb?
@ -2063,17 +2074,33 @@ const char *If_Token(const char *func, const char **end)
return retfloat(atof(s2)*atof(If_Token(s, end)));
if (!strcmp(com_token, "/"))
return retfloat(atof(s2)/atof(If_Token(s, end)));
if (!strcmp(com_token, "%"))
{
level = (int)atof(If_Token(s, end));
if (level == 0)
return retfloat(0);
else
return retfloat((int)atof(s2)%level);
}
if (!strcmp(com_token, "&")) //and
{
func=COM_ParseToken(s, NULL);
func=COM_ParseToken(s, IFPUNCT);
if (*com_token == '&')
return retfloat(*s2&&*If_Token(s, end));
else
return retfloat(atoi(s2)&atoi(If_Token(s, end)));
}
if (!strcmp(com_token, "div")) //qw262 compatability
return retfloat(atof(s2)/atof(If_Token(s, end)));
if (!strcmp(com_token, "or")) //qw262 compatability
return retfloat(atoi(s2)|atoi(If_Token(s, end)));
if (!strcmp(com_token, "xor")) //qw262 compatability
return retfloat(atoi(s2)^atoi(If_Token(s, end)));
if (!strcmp(com_token, "and")) //qw262 compatability
return retfloat(atoi(s2)&atoi(If_Token(s, end)));
if (!strcmp(com_token, "|")) //or
{
func=COM_ParseToken(s, NULL);
func=COM_ParseToken(s, IFPUNCT);
if (*com_token == '|')
{
func = If_Token(func, end);
@ -2323,6 +2350,7 @@ void Cmd_set_f(void)
const char *end;
const char *text;
int forceflags = 0;
qboolean docalc;
if (Cmd_Argc()<3)
{
@ -2330,6 +2358,11 @@ void Cmd_set_f(void)
return;
}
if (!strcmp(Cmd_Argv(0), "set_calc") || !strcmp(Cmd_Argv(0), "seta_calc"))
docalc = true;
else
docalc = false;
var = Cvar_Get (Cmd_Argv(1), "0", 0, "Custom variables");
if (Cmd_FromGamecode()) //AAHHHH!!! Q2 set command is different
@ -2345,20 +2378,13 @@ void Cmd_set_f(void)
}
else
{
Cmd_ShiftArgs(1, false);
text = Cmd_Args();
if (*text == '\"') //if it's already quoted, dequote it, and ignore trailing stuff, for q2/q3 compatability
text = Cmd_Argv(1);
forceflags = 0;
while(*text <= ' ' && *text) //first whitespace
text++;
while(*text > ' ') //first var
text++;
while(*text <= ' ' && *text) //second whitespace
text++;
}
//second var
var = Cvar_FindVar (Cmd_Argv(1));
mark = If_Token_GetMark();
if (var)
@ -2380,7 +2406,8 @@ void Cmd_set_f(void)
}
else
{
text = If_Token(text, &end);
if (docalc)
text = If_Token(text, &end);
Cvar_Set(var, text);
var->flags |= CVAR_USERCREATED;
@ -2390,11 +2417,13 @@ void Cmd_set_f(void)
}
else
{
text = If_Token(text, &end);
if (docalc)
text = If_Token(text, &end);
if (Cmd_FromGamecode())
{
var = Cvar_Get(Cmd_Argv(1), "", 0, "Game variables");
Cvar_LockFromServer(var, text);
if (var)
Cvar_LockFromServer(var, text);
}
else
var = Cvar_Get(Cmd_Argv(1), text, 0, "User variables");
@ -2407,7 +2436,6 @@ void Cmd_set_f(void)
If_Token_Clear(mark);
}
void Cvar_Inc_f (void)
{
int c;
@ -2589,7 +2617,9 @@ void Cmd_Init (void)
// Cmd_AddCommand ("filter", Cmd_Msg_Filter_f);
Cmd_AddCommand ("set", Cmd_set_f);
Cmd_AddCommand ("set_calc", Cmd_set_f);
Cmd_AddCommand ("seta", Cmd_set_f);
Cmd_AddCommand ("seta_calc", Cmd_set_f);
Cmd_AddCommand ("vstr", Cmd_Vstr_f);
Cmd_AddCommand ("inc", Cvar_Inc_f);
//FIXME: Add seta some time.

View file

@ -359,7 +359,7 @@ int wildcmp(char *wild, char *string)
{
if (*wild == '*')
{
if (!*++wild)
if (!*++wild) //a * at the end of the wild string matches anything the checked string has
{
return 1;
}
@ -1560,7 +1560,12 @@ void COM_FileBase (char *in, char *out, int outlen)
s2 = in;
if (s-s2 < 2)
strcpy (out,"?model?");
{
if (s == s2)
Q_strncpyz(out, in, outlen);
else
Q_strncpyz(out,"?model?", outlen);
}
else
{
s--;
@ -1946,7 +1951,7 @@ skipwhite:
}
#define DEFAULT_PUNCTUATION "(,{})(\':;=!><&|+"
const char *COM_ParseToken (const char *data, const char *punctuation)
char *COM_ParseToken (const char *data, const char *punctuation)
{
int c;
int len;
@ -2005,13 +2010,13 @@ skipwhite:
if (len >= TOKENSIZE-1)
{
com_token[len] = '\0';
return data;
return (char*)data;
}
c = *data++;
if (c=='\"' || !c)
{
com_token[len] = 0;
return data;
return (char*)data;
}
com_token[len] = c;
len++;
@ -2026,7 +2031,7 @@ skipwhite:
com_token[len] = c;
len++;
com_token[len] = 0;
return data+1;
return (char*)(data+1);
}
// parse a regular word
@ -2043,7 +2048,7 @@ skipwhite:
} while (c>32);
com_token[len] = 0;
return data;
return (char*)data;
}
char *COM_ParseCString (char *data)

View file

@ -237,7 +237,7 @@ extern qboolean com_eof;
char *COM_Parse (char *data);
char *COM_ParseCString (char *data);
char *COM_StringParse (char *data, qboolean expandmacros, qboolean qctokenize);
const char *COM_ParseToken (const char *data, const char *punctuation);
char *COM_ParseToken (const char *data, const char *punctuation);
char *COM_TrimString(char *str);

View file

@ -91,3 +91,8 @@ unsigned short QCRC_Block (qbyte *start, int count)
return crc;
}
void QCRC_AddBlock (unsigned short *crcvalue, qbyte *start, int count)
{
while (count--)
QCRC_ProcessByte(crcvalue, *start++);
}

View file

@ -20,6 +20,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
/* crc.h */
void QCRC_Init(unsigned short *crcvalue);
void QCRC_AddBlock (unsigned short *crcvalue, qbyte *start, int count);
void QCRC_ProcessByte(unsigned short *crcvalue, qbyte data);
unsigned short QCRC_Value(unsigned short crcvalue);
unsigned short QCRC_Block (qbyte *start, int count);

View file

@ -3773,7 +3773,7 @@ void Q2BSP_FatPVS (model_t *mod, vec3_t org, qboolean add);
qboolean Q2BSP_EdictInFatPVS(model_t *mod, edict_t *ent);
void Q2BSP_FindTouchedLeafs(model_t *mod, edict_t *ent);
#endif
void GLQ2BSP_LightPointValues(vec3_t point, vec3_t res_diffuse, vec3_t res_ambient, vec3_t res_dir);
void GLQ2BSP_LightPointValues(model_t *mod, vec3_t point, vec3_t res_diffuse, vec3_t res_ambient, vec3_t res_dir);
void SWQ2BSP_LightPointValues(vec3_t point, vec3_t res_diffuse, vec3_t res_ambient, vec3_t res_dir);
/*

View file

@ -208,6 +208,7 @@ static char *defaultlanguagetext =
"TLC_CHANGINGMAP \"\\nChanging map...\\n\"\n"
"TLC_RECONNECTING \"reconnecting...\\n\"\n"
"TLC_RECONNECT_NOSERVER \"No server to reconnect to...\\n\"\n"
"TLC_VERSIONST \"%s Build %i\n\"\n"
"TL_ST_COLON \"%s: \"\n"
"TLC_GOTCONNECTION \"connection\\n\"\n"
"TLC_DUPCONNECTION \"Dup connect received. Ignored.\\n\"\n"

View file

@ -1,7 +1,7 @@
[Project]
FileName=FTEQuake.dev
Name=FTEQuake
UnitCount=141
UnitCount=140
Type=0
Ver=1
ObjFiles=""
@ -211,7 +211,7 @@ BuildCmd=
Major=2
Minor=5
Release=5
Build=72
Build=74
LanguageID=2057
CharsetID=1252
CompanyName=
@ -1304,16 +1304,6 @@ OverrideBuildCmd=0
BuildCmd=
[Unit127]
FileName=..\irc\ircclient.c
CompileCpp=0
Folder=inet
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit128]
FileName=..\client\pr_menu.c
CompileCpp=0
Folder=Client
@ -1323,7 +1313,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit129]
[Unit128]
FileName=..\common\plugin.c
CompileCpp=0
Folder=Common
@ -1333,7 +1323,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit130]
[Unit129]
FileName=..\client\pr_csqc.c
CompileCpp=0
Folder=Client
@ -1343,27 +1333,27 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit131]
[Unit130]
FileName=..\gl\gl_shader.c
CompileCpp=0
Folder=gl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit131]
FileName=..\client\m_download.c
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
CompileCpp=0
[Unit132]
FileName=..\client\m_download.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit133]
FileName=..\client\snd_directx.c
CompileCpp=0
Folder=Client
@ -1373,7 +1363,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit134]
[Unit133]
FileName=..\common\fs.c
CompileCpp=0
Folder=Common
@ -1383,7 +1373,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit135]
[Unit134]
FileName=..\common\log.c
CompileCpp=0
Folder=Common
@ -1393,7 +1383,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit136]
[Unit135]
FileName=..\gl\gl_heightmap.c
CompileCpp=0
Folder=gl
@ -1403,7 +1393,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit137]
[Unit136]
FileName=..\client\clq3_parse.c
CompileCpp=0
Folder=Client
@ -1413,7 +1403,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit138]
[Unit137]
FileName=..\client\cl_cg.c
CompileCpp=0
Folder=Client
@ -1423,7 +1413,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit139]
[Unit138]
FileName=..\server\svq3_game.c
CompileCpp=0
Folder=server
@ -1433,7 +1423,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit140]
[Unit139]
FileName=..\client\cl_ignore.c
CompileCpp=0
Folder=Client
@ -1443,6 +1433,16 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit140]
FileName=..\common\q3common.c
CompileCpp=0
Folder=Common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit141]
FileName=..\common\q3common.c
CompileCpp=0

View file

@ -9324,8 +9324,8 @@ SOURCE=..\client\winquake.rc
!IF "$(CFG)" == "ftequake - Win32 Release"
# ADD BASE RSC /l 0x809 /i "\ftetgcvs\engine\client" /i "\Projects\fteqw\engine\client" /i "\windows\J\ftetgcvs\engine\client" /i "\ftetgcvs\source\client" /i "\ftetgcvs\temp\client" /i "\ftetgcvs\fte\QW\client"
# ADD RSC /l 0x809 /i "\ftetgcvs\engine\client" /i "\Projects\fteqw\engine\client" /i "\windows\J\ftetgcvs\engine\client" /i "\ftetgcvs\source\client" /i "\ftetgcvs\temp\client" /i "\ftetgcvs\fte\QW\client" /d "MINIMAL"
# ADD BASE RSC /l 0x809 /i "\ftetgcvs\svn\engine\client" /i "\ftetgcvs\engine\client" /i "\Projects\fteqw\engine\client" /i "\windows\J\ftetgcvs\engine\client" /i "\ftetgcvs\source\client" /i "\ftetgcvs\temp\client" /i "\ftetgcvs\fte\QW\client"
# ADD RSC /l 0x809 /i "\ftetgcvs\svn\engine\client" /i "\ftetgcvs\engine\client" /i "\Projects\fteqw\engine\client" /i "\windows\J\ftetgcvs\engine\client" /i "\ftetgcvs\source\client" /i "\ftetgcvs\temp\client" /i "\ftetgcvs\fte\QW\client" /d "MINIMAL"
!ELSEIF "$(CFG)" == "ftequake - Win32 Debug"

View file

@ -1655,9 +1655,9 @@ void R_DrawGAliasModel (entity_t *e)
if (!(r_refdef.flags & Q2RDF_NOWORLDMODEL))
{
if (e->flags & Q2RF_WEAPONMODEL)
cl.worldmodel->funcs.LightPointValues(r_refdef.vieworg, shadelight, ambientlight, lightdir);
cl.worldmodel->funcs.LightPointValues(cl.worldmodel, r_refdef.vieworg, shadelight, ambientlight, lightdir);
else
cl.worldmodel->funcs.LightPointValues(e->origin, shadelight, ambientlight, lightdir);
cl.worldmodel->funcs.LightPointValues(cl.worldmodel, e->origin, shadelight, ambientlight, lightdir);
}
else
{

View file

@ -593,7 +593,7 @@ void Heightmap_FindTouchedLeafs (model_t *mod, edict_t *ent)
{
}
void Heightmap_LightPointValues (vec3_t point, vec3_t res_diffuse, vec3_t res_ambient, vec3_t res_dir)
void Heightmap_LightPointValues (model_t *mod, vec3_t point, vec3_t res_diffuse, vec3_t res_ambient, vec3_t res_dir)
{
}
void Heightmap_StainNode (mnode_t *node, float *parms)

View file

@ -525,7 +525,7 @@ void R_DrawHLModel(entity_t *curent)
{
vec3_t difuse, ambient, ldir;
cl.worldmodel->funcs.LightPointValues(curent->origin, difuse, ambient, ldir);
cl.worldmodel->funcs.LightPointValues(cl.worldmodel, curent->origin, difuse, ambient, ldir);
qglColor4f(difuse[0]/255+ambient[0]/255, difuse[1]/255+ambient[1]/255, difuse[2]/255+ambient[2]/255, curent->shaderRGBAf[3]);
}

View file

@ -2557,7 +2557,7 @@ static void Q1BSP_StainNode (mnode_t *node, float *parms)
void Q1BSP_MarkLights (dlight_t *light, int bit, mnode_t *node);
qboolean Q1BSP_Trace(model_t *model, int forcehullnum, int frame, vec3_t start, vec3_t end, vec3_t mins, vec3_t maxs, trace_t *trace);
void GLQ1BSP_LightPointValues(vec3_t point, vec3_t res_diffuse, vec3_t res_ambient, vec3_t res_dir);
void GLQ1BSP_LightPointValues(model_t *model, vec3_t point, vec3_t res_diffuse, vec3_t res_ambient, vec3_t res_dir);
/*

View file

@ -48,7 +48,7 @@ typedef struct {
qboolean (*EdictInFatPVS) (struct model_s *model, struct edict_s *edict);
void (*FindTouchedLeafs_Q1) (struct model_s *model, struct edict_s *ent); //edict system as opposed to q2 game dll system.
void (*LightPointValues) (vec3_t point, vec3_t res_diffuse, vec3_t res_ambient, vec3_t res_dir);
void (*LightPointValues) (struct model_s *model, vec3_t point, vec3_t res_diffuse, vec3_t res_ambient, vec3_t res_dir);
void (*StainNode) (struct mnode_s *node, float *parms);
void (*MarkLights) (struct dlight_s *light, int bit, struct mnode_s *node);

View file

@ -89,11 +89,11 @@ qboolean PPL_ShouldDraw(void)
{
if (currententity->flags & Q2RF_EXTERNALMODEL)
return false;
if (currententity->keynum == (cl.viewentity[r_refdef.currentplayernum]?cl.viewentity[r_refdef.currentplayernum]:(cl.playernum[r_refdef.currentplayernum]+1)))
return false;
// if (currententity->keynum == (cl.viewentity[r_refdef.currentplayernum]?cl.viewentity[r_refdef.currentplayernum]:(cl.playernum[r_refdef.currentplayernum]+1)))
// return false;
// if (cl.viewentity[r_refdef.currentplayernum] && currententity->keynum == cl.viewentity[r_refdef.currentplayernum])
// continue;
if (!Cam_DrawPlayer(0, currententity->keynum-1))
if (!Cam_DrawPlayer(r_refdef.currentplayernum, currententity->keynum-1))
return false;
}
return true;
@ -632,6 +632,9 @@ static void PPL_BaseChain_Bump_2TMU(msurface_t *first, texture_t *tex)
}
PPL_FlushArrays();
qglEnable(GL_BLEND);
qglBlendFunc(GL_DST_COLOR, GL_ZERO);
GL_MBind(GL_TEXTURE0_ARB, tex->gl_texturenum);
GL_SelectTexture(GL_TEXTURE1_ARB);
@ -665,6 +668,9 @@ static void PPL_BaseChain_Bump_2TMU(msurface_t *first, texture_t *tex)
}
PPL_FlushArrays();
qglBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
qglDisable(GL_BLEND);
qglDisableClientState(GL_TEXTURE_COORD_ARRAY);
GL_SelectTexture(GL_TEXTURE0_ARB);
}

View file

@ -406,7 +406,7 @@ LIGHT SAMPLING
mplane_t *lightplane;
vec3_t lightspot;
void GLQ3_LightGrid(vec3_t point, vec3_t res_diffuse, vec3_t res_ambient, vec3_t res_dir)
void GLQ3_LightGrid(model_t *mod, vec3_t point, vec3_t res_diffuse, vec3_t res_ambient, vec3_t res_dir)
{
q3lightgridinfo_t *lg = (q3lightgridinfo_t *)cl.worldmodel->lightgrid;
int index[8];
@ -675,7 +675,7 @@ int GLR_LightPoint (vec3_t p)
if (cl.worldmodel->fromgame == fg_quake3)
{
GLQ3_LightGrid(p, NULL, end, NULL);
GLQ3_LightGrid(cl.worldmodel, p, NULL, end, NULL);
return (end[0] + end[1] + end[2])/3;
}
@ -904,7 +904,7 @@ float *GLRecursiveLightPoint3C (mnode_t *node, vec3_t start, vec3_t end)
#endif
void GLQ1BSP_LightPointValues(vec3_t point, vec3_t res_diffuse, vec3_t res_ambient, vec3_t res_dir)
void GLQ1BSP_LightPointValues(model_t *model, vec3_t point, vec3_t res_diffuse, vec3_t res_ambient, vec3_t res_dir)
{
vec3_t end;
float *r;
@ -913,7 +913,7 @@ void GLQ1BSP_LightPointValues(vec3_t point, vec3_t res_diffuse, vec3_t res_ambie
end[1] = point[1];
end[2] = point[2] - 2048;
r = GLRecursiveLightPoint3C(cl.worldmodel->nodes, point, end);
r = GLRecursiveLightPoint3C(model->nodes, point, end);
if (r == NULL)
{
res_diffuse[0] = 0;

View file

@ -244,7 +244,7 @@ void GLR_AddStain(vec3_t org, float red, float green, float blue, float radius)
int i;
float parms[7];
if (!cl.worldmodel || r_stains.value <= 0)
if (!cl.worldmodel || cl.worldmodel->needload || r_stains.value <= 0)
return;
parms[0] = radius;
parms[1] = org[0];

View file

@ -229,7 +229,9 @@ void GLSCR_UpdateScreen (void)
else
{
GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
scr_drawloading = true;
SCR_DrawLoading ();
scr_drawloading = false;
GL_EndRendering ();
GL_DoSwap();
RSpeedEnd(RSPEED_TOTALREFRESH);

View file

@ -327,7 +327,7 @@ void GLR_AnimateLight (void);
void R_RenderDlights (void);
int GLR_LightPoint (vec3_t p);
void GLQ3_LightGrid(vec3_t point, vec3_t res_diffuse, vec3_t res_ambient, vec3_t res_lightdir);
void GLQ3_LightGrid(model_t *mod, vec3_t point, vec3_t res_diffuse, vec3_t res_ambient, vec3_t res_dir);
//gl_heightmap.c

View file

@ -48,8 +48,6 @@ the fact that it uses wrapper functions to call methods in a class could be a re
#define WINGDIAPI DECLSPEC_IMPORT
#endif
#pragma warning( disable : 4244 )
#pragma warning( disable : 4820 )

View file

@ -1075,6 +1075,33 @@ void QCC_PR_LexString (void)
c = 30;
else if (c == '>')
c = 31;
else if (c == 'x' || c == 'X')
{
int d;
c = 0;
d = (unsigned char)*pr_file_p++;
if (d >= '0' && d <= '9')
c += d - '0';
else if (d >= 'A' && d <= 'F')
c += d - 'A' + 10;
else if (d >= 'a' && d <= 'f')
c += d - 'a' + 10;
else
QCC_PR_ParseError(ERR_BADCHARACTURECODE, "Bad character code");
c *= 16;
d = (unsigned char)*pr_file_p++;
if (d >= '0' && d <= '9')
c += d - '0';
else if (d >= 'A' && d <= 'F')
c += d - 'A' + 10;
else if (d >= 'a' && d <= 'f')
c += d - 'a' + 10;
else
QCC_PR_ParseError(ERR_BADCHARACTURECODE, "Bad character code");
}
else if (c == '\\')
c = '\\';
else if (c == '\'')
@ -1364,6 +1391,16 @@ void QCC_PR_LexVector (void)
{
pr_immediate.vector[i] = QCC_PR_LexFloat ();
QCC_PR_LexWhitespace ();
if (*pr_file_p == '\'' && i == 1)
{
if (i < 2)
QCC_PR_ParseWarning (WARN_FTE_SPECIFIC, "Bad vector");
for (i++ ; i<3 ; i++)
pr_immediate.vector[i] = 0;
break;
}
}
if (*pr_file_p != '\'')
QCC_PR_ParseError (ERR_INVALIDVECTORIMMEDIATE, "Bad vector");

View file

@ -2912,7 +2912,7 @@ newstyle:
strcpy (destfile, qcc_token);
#ifndef QCCONLY
p=1;
p=0;
s2 = strcpy(destfile2, destfile);
if (!strncmp(s2, "./", 2))
s2+=2;
@ -2933,10 +2933,7 @@ newstyle:
p--;
}
}
if (s>=qccmfilename)
sprintf(destfile, "%s%s", qccmfilename, s2);
else
sprintf(destfile, "%s", s2);
sprintf(destfile, "%s", s2);
while (p>0)
{

View file

@ -3395,14 +3395,14 @@ void PF_sv_getlight (progfuncs_t *prinst, struct globalvars_s *pr_globals)
vec3_t diffuse, ambient, dir;
if (sv.worldmodel && sv.worldmodel->funcs.LightPointValues)
{
sv.worldmodel->funcs.LightPointValues(point, diffuse, ambient, dir);
sv.worldmodel->funcs.LightPointValues(sv.worldmodel, point, diffuse, ambient, dir);
VectorMA(ambient, 0.5, diffuse, G_VECTOR(OFS_RETURN));
}
else
{
G_FLOAT(OFS_RETURN+0) = 0.5;
G_FLOAT(OFS_RETURN+1) = 0.5;
G_FLOAT(OFS_RETURN+2) = 0.5;
G_FLOAT(OFS_RETURN+0) = 128;
G_FLOAT(OFS_RETURN+1) = 128;
G_FLOAT(OFS_RETURN+2) = 128;
return;
}
}
@ -3928,33 +3928,11 @@ void PF_droptofloor (progfuncs_t *prinst, struct globalvars_s *pr_globals)
}
}
/*
===============
PF_lightstyle
void(float style, string value [, float colour]) lightstyle
===============
*/
void PF_lightstyle (progfuncs_t *prinst, struct globalvars_s *pr_globals)
void PF_applylightstyle(int style, char *val, int col)
{
int style;
char *val;
client_t *client;
int j;
#ifdef PEXT_LIGHTSTYLECOL
int col;
if (*svprogfuncs->callargc >= 3)
{
col = G_FLOAT(OFS_PARM2);
if (IS_NAN(col) || !col || col > 0x111)
col = 7;
}
else col = 7;
#endif
style = G_FLOAT(OFS_PARM0);
val = PR_GetStringOfs(prinst, OFS_PARM1);
if (style < 0 || style >= MAX_LIGHTSTYLES)
{
@ -4009,6 +3987,35 @@ void PF_lightstyle (progfuncs_t *prinst, struct globalvars_s *pr_globals)
}
}
/*
===============
PF_lightstyle
void(float style, string value [, float colour]) lightstyle
===============
*/
void PF_lightstyle (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int style;
char *val;
#ifdef PEXT_LIGHTSTYLECOL
int col;
if (*svprogfuncs->callargc >= 3)
{
col = G_FLOAT(OFS_PARM2);
if (IS_NAN(col) || !col || col > 0x111)
col = 7;
}
else col = 7;
#endif
style = G_FLOAT(OFS_PARM0);
val = PR_GetStringOfs(prinst, OFS_PARM1);
PF_applylightstyle(style, val, col);
}
void PF_lightstylevalue (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int style;
@ -4026,8 +4033,6 @@ void PF_lightstylestatic (progfuncs_t *prinst, struct globalvars_s *pr_globals)
int style;
float num;
char *val;
client_t *client;
int j;
static char *styleDefs[] =
{
@ -4056,56 +4061,7 @@ void PF_lightstylestatic (progfuncs_t *prinst, struct globalvars_s *pr_globals)
num = 'z'-'a'-1;
val = styleDefs[(int)num];
if (style < 0 || style >= MAX_LIGHTSTYLES)
{
Con_Printf("WARNING: Bad lightstyle %i.\n", style);
return;
}
if (strlen(val) > MAX_STYLESTRING-1)
Con_Printf("WARNING: Style string is longer than standard (%i). Some clients could crash.\n", MAX_STYLESTRING-1);
// change the string in sv
if (sv.strings.lightstyles[style])
Z_Free(sv.strings.lightstyles[style]);
sv.strings.lightstyles[style] = Z_Malloc(strlen(val)+1);
strcpy(sv.strings.lightstyles[style], val);
// sv.lightstyles[style] = val;
#ifdef PEXT_LIGHTSTYLECOL
sv.strings.lightstylecolours[style] = col;
#endif
// send message to all clients on this server
if (sv.state != ss_active)
return;
for (j=0, client = svs.clients ; j<sv.allocated_client_slots ; j++, client++)
{
if (client->controller)
continue;
if ( client->state == cs_spawned )
{
#ifdef PEXT_LIGHTSTYLECOL
if ((client->fteprotocolextensions & PEXT_LIGHTSTYLECOL) && col!=7)
{
ClientReliableWrite_Begin (client, svc_lightstylecol, strlen(val)+4);
ClientReliableWrite_Char (client, style);
ClientReliableWrite_Char (client, col);
ClientReliableWrite_String (client, val);
}
else
{
#endif
ClientReliableWrite_Begin (client, svc_lightstyle, strlen(val)+3);
ClientReliableWrite_Char (client, style);
ClientReliableWrite_String (client, val);
#ifdef PEXT_LIGHTSTYLECOL
}
#endif
}
}
PF_applylightstyle(style, val, col);
}
void PF_rint (progfuncs_t *prinst, struct globalvars_s *pr_globals)
@ -9188,7 +9144,7 @@ void PF_getsurfacenearpoint(progfuncs_t *prinst, struct globalvars_s *pr_globals
surf = model->surfaces;
for (i = model->numsurfaces; i; i--, surf = surf++)
for (i = model->numsurfaces; i; i--, surf++)
{
if (surf->flags & SURF_PLANEBACK)
planedist = -DotProduct(point, surf->plane->normal);

View file

@ -513,6 +513,11 @@ typedef struct client_s
int rate;
int drate;
netadr_t realip;
int realip_status;
int realip_num;
int realip_ping;
} client_t;
#define ISQWCLIENT(cl) ((cl)->protocol == SCP_QUAKEWORLD)
@ -616,6 +621,7 @@ typedef struct
int forceFrame;
struct mvddest_s *dest;
struct mvdpendingdest_s *pendingdest;
} demo_t;

View file

@ -488,14 +488,17 @@ void SV_Map_f (void)
startspot = spot;
}
COM_FlushFSCache();
// check to make sure the level exists
if (*level == '*')
{
memmove(level, level+1, strlen(level));
newunit=true;
}
#ifndef SERVERONLY
SCR_ImageName(level);
#endif
COM_FlushFSCache();
if (strlen(level) > 4 && !strcmp(level + strlen(level)-4, ".cin"))
{
@ -573,14 +576,15 @@ void SV_Map_f (void)
svs.clients[i].state=cs_connected;
}
SV_BroadcastCommand ("changing\n");
SV_SendMessagesToAll ();
#ifndef SERVERONLY
S_StopAllSounds (true);
SCR_BeginLoadingPlaque();
// SCR_BeginLoadingPlaque();
SCR_ImageName(level);
#endif
SV_BroadcastCommand ("changing \"%s\"\n", level);
SV_SendMessagesToAll ();
if (newunit || !startspot || !SV_LoadLevelCache(level, startspot, false))
{
if (waschangelevel && !startspot)

View file

@ -581,7 +581,8 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
total_loading_size = 100;
current_loading_size = 0;
loading_stage = 1;
SCR_BeginLoadingPlaque();
// SCR_BeginLoadingPlaque();
SCR_ImageName(server);
#endif
NET_InitServer();
@ -711,7 +712,8 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
strcpy (sv.name, server);
#ifndef SERVERONLY
current_loading_size+=10;
SCR_BeginLoadingPlaque();
//SCR_BeginLoadingPlaque();
SCR_ImageName(server);
#endif
Cvar_ApplyLatches(CVAR_LATCH);
@ -772,12 +774,14 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
#ifndef SERVERONLY
current_loading_size+=10;
SCR_BeginLoadingPlaque();
// SCR_BeginLoadingPlaque();
SCR_ImageName(server);
#endif
SV_CalcPHS ();
#ifndef SERVERONLY
current_loading_size+=10;
SCR_BeginLoadingPlaque();
//SCR_BeginLoadingPlaque();
SCR_ImageName(server);
#endif
if (sv.worldmodel->fromgame == fg_doom)
@ -921,7 +925,8 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
#ifndef SERVERONLY
current_loading_size+=10;
SCR_BeginLoadingPlaque();
//SCR_BeginLoadingPlaque();
SCR_ImageName(server);
#endif
for (i=0 ; i<MAX_CLIENTS ; i++)
@ -993,7 +998,8 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
#ifndef SERVERONLY
current_loading_size+=10;
SCR_BeginLoadingPlaque();
//SCR_BeginLoadingPlaque();
SCR_ImageName(server);
#endif
//
@ -1152,7 +1158,8 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
#ifndef SERVERONLY
current_loading_size+=10;
SCR_BeginLoadingPlaque();
//SCR_BeginLoadingPlaque();
SCR_ImageName(server);
#endif
Q_strncpyz(sv.mapname, sv.name, sizeof(sv.mapname));
@ -1178,14 +1185,16 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
#ifndef SERVERONLY
current_loading_size+=10;
SCR_BeginLoadingPlaque();
//SCR_BeginLoadingPlaque();
SCR_ImageName(server);
#endif
// run two frames to allow everything to settle
realtime += 0.1;
SV_Physics ();
#ifndef SERVERONLY
current_loading_size+=10;
SCR_BeginLoadingPlaque();
//SCR_BeginLoadingPlaque();
SCR_ImageName(server);
#endif
realtime += 0.1;
sv.time += 0.1;
@ -1194,7 +1203,8 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
#ifndef SERVERONLY
current_loading_size+=10;
SCR_BeginLoadingPlaque();
//SCR_BeginLoadingPlaque();
SCR_ImageName(server);
#endif
// save movement vars
@ -1242,7 +1252,8 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
#ifndef SERVERONLY
current_loading_size+=10;
SCR_BeginLoadingPlaque();
//SCR_BeginLoadingPlaque();
SCR_ImageName(server);
#endif
if (svs.gametype == GT_PROGS)

View file

@ -2196,6 +2196,61 @@ void SVC_RemoteCommand (void)
SV_EndRedirect ();
}
void SVC_RealIP (void)
{
unsigned int slotnum;
int cookie;
slotnum = atoi(Cmd_Argv(1));
cookie = atoi(Cmd_Argv(2));
if (slotnum >= MAX_CLIENTS)
{
//a malitious user
return;
}
if (cookie != svs.clients[slotnum].realip_num)
{
//could be someone trying to kick someone else
//so we can't kick, as much as we might like to.
return;
}
if (svs.clients[slotnum].realip_status)
return;
svs.clients[slotnum].realip_status = 1;
svs.clients[slotnum].realip = net_from;
}
void SVC_ACK (void)
{
int slotnum;
for (slotnum = 0; slotnum < MAX_CLIENTS; slotnum++)
{
if (svs.clients[slotnum].state)
{
if (svs.clients[slotnum].realip_status == 1 && NET_CompareAdr(svs.clients[slotnum].realip, net_from))
{
if (!*Cmd_Argv(1))
svs.clients[slotnum].realip_status = 2;
else if (atoi(Cmd_Argv(1)) == svs.clients[slotnum].realip_ping &&
atoi(Cmd_Argv(2)) == svs.clients[slotnum].realip_num)
{
svs.clients[slotnum].realip_status = 3;
}
else
{
Netchan_OutOfBandPrint(NS_SERVER, net_from, "realip not accepted. Please stop hacking.\n");
}
return;
}
}
}
Con_Printf ("A2A_ACK from %s\n", NET_AdrToString (net_from));
}
/*
=================
SV_ConnectionlessPacket
@ -2231,7 +2286,7 @@ qboolean SV_ConnectionlessPacket (void)
if (!strcmp(c, "ping") || ( c[0] == A2A_PING && (c[1] == 0 || c[1] == '\n')) )
SVC_Ping ();
else if (c[0] == A2A_ACK && (c[1] == 0 || c[1] == '\n') )
Con_Printf ("A2A_ACK from %s\n", NET_AdrToString (net_from));
SVC_ACK ();
else if (!strcmp(c,"status"))
SVC_Status ();
else if (!strcmp(c,"log"))
@ -2272,6 +2327,8 @@ qboolean SV_ConnectionlessPacket (void)
#endif
else if (!strcmp(c, "rcon"))
SVC_RemoteCommand ();
else if (!strcmp(c, "realip"))
SVC_RealIP ();
else if (!PR_GameCodePacket(net_message.data+4))
Con_Printf ("bad connectionless packet from %s:\n%s\n"
, NET_AdrToString (net_from), s);

View file

@ -30,6 +30,24 @@ void SV_MVDStop_f (void);
#define demo_size_padding 0x1000
//qtv proxies are meant to send a small header now, bit like http
//this header gives supported version numbers and stuff
typedef struct mvdpendingdest_s {
qboolean error; //disables writers, quit ASAP.
int socket;
char inbuffer[2048];
char outbuffer[2048];
char challenge[64];
int hasauthed;
int insize;
int outsize;
struct mvdpendingdest_s *nextdest;
} mvdpendingdest_t;
typedef struct mvddest_s {
qboolean error; //disables writers, quit ASAP.
@ -51,6 +69,10 @@ typedef struct mvddest_s {
} mvddest_t;
mvddest_t *singledest;
mvddest_t *SV_InitStream(int socket);
static qboolean SV_MVD_Record (mvddest_t *dest);
extern cvar_t qtv_password;
void DestClose(mvddest_t *d, qboolean destroyfiles)
{
char path[MAX_OSPATH];
@ -151,6 +173,364 @@ void DestFlush(qboolean compleate)
}
}
void SV_MVD_RunPendingConnections(void)
{
unsigned short ushort_result;
char *e;
int len;
mvdpendingdest_t *p;
mvdpendingdest_t *np;
if (!demo.pendingdest)
return;
while (demo.pendingdest && demo.pendingdest->error)
{
np = demo.pendingdest->nextdest;
if (demo.pendingdest->socket != -1)
closesocket(demo.pendingdest->socket);
Z_Free(demo.pendingdest);
demo.pendingdest = np;
}
for (p = demo.pendingdest; p && p->nextdest; p = p->nextdest)
{
if (p->nextdest->error)
{
np = p->nextdest->nextdest;
if (p->nextdest->socket != -1)
closesocket(p->nextdest->socket);
Z_Free(p->nextdest);
p->nextdest = np;
}
}
for (p = demo.pendingdest; p; p = p->nextdest)
{
if (p->outsize && !p->error)
{
len = send(p->socket, p->outbuffer, p->outsize, 0);
if (len == 0) //client died
p->error = true;
else if (len > 0) //we put some data through
{ //move up the buffer
p->outsize -= len;
memmove(p->outbuffer, p->outbuffer+len, p->outsize );
}
else
{ //error of some kind. would block or something
int e;
e = qerrno;
if (e != EWOULDBLOCK)
p->error = true;
}
}
if (!p->error)
{
len = recv(p->socket, p->inbuffer + p->insize, sizeof(p->inbuffer) - p->insize - 1, 0);
if (len > 0)
{//fixme: cope with extra \rs
char *end;
p->insize += len;
p->inbuffer[p->insize] = 0;
for (end = p->inbuffer; ; end++)
{
if (*end == '\0')
{
end = NULL;
break; //not enough data
}
if (end[0] == '\n')
{
if (end[1] == '\n')
{
end[1] = '\0';
break;
}
}
}
if (end)
{ //we found the end of the header
char *start, *lineend;
int versiontouse = 0;
int raw = 0;
char password[256] = "";
enum {
QTVAM_NONE,
QTVAM_PLAIN,
QTVAM_CCITT,
QTVAM_MD4,
QTVAM_MD5,
} authmethod = QTVAM_NONE;
start = p->inbuffer;
lineend = strchr(start, '\n');
if (!lineend)
{
// char *e;
// e = "This is a QTV server.";
// send(p->socket, e, strlen(e), 0);
p->error = true;
continue;
}
*lineend = '\0';
COM_ParseToken(start, NULL);
start = lineend+1;
if (strcmp(com_token, "QTV"))
{ //it's an error if it's not qtv.
p->error = true;
lineend = strchr(start, '\n');
continue;
}
for(;;)
{
lineend = strchr(start, '\n');
if (!lineend)
break;
*lineend = '\0';
start = COM_ParseToken(start, NULL);
if (*start == ':')
{
//VERSION: a list of the different qtv protocols supported. Multiple versions can be specified. The first is assumed to be the prefered version.
//RAW: if non-zero, send only a raw mvd with no additional markup anywhere (for telnet use). Doesn't work with challenge-based auth, so will only be accepted when proxy passwords are not required.
//AUTH: specifies an auth method, the exact specs varies based on the method
// PLAIN: the password is sent as a PASSWORD line
// MD4: the server responds with an "AUTH: MD4\n" line as well as a "CHALLENGE: somerandomchallengestring\n" line, the client sends a new 'initial' request with CHALLENGE: MD4\nRESPONSE: hexbasedmd4checksumhere\n"
// MD5: same as md4
// CCITT: same as md4, but using the CRC stuff common to all quake engines.
// if the supported/allowed auth methods don't match, the connection is silently dropped.
//SOURCE: which stream to play from, DEFAULT is special. Without qualifiers, it's assumed to be a tcp address.
//COMPRESSION: Suggests a compression method (multiple are allowed). You'll get a COMPRESSION response, and compression will begin with the binary data.
start = start+1;
Con_Printf("qtv, got (%s) (%s)\n", com_token, start);
if (!strcmp(com_token, "VERSION"))
{
start = COM_ParseToken(start, NULL);
if (atoi(com_token) == 1)
versiontouse = 1;
}
else if (!strcmp(com_token, "RAW"))
{
start = COM_ParseToken(start, NULL);
raw = atoi(com_token);
}
else if (!strcmp(com_token, "PASSWORD"))
{
start = COM_ParseToken(start, NULL);
Q_strncpyz(password, com_token, sizeof(password));
}
else if (!strcmp(com_token, "AUTH"))
{
int thisauth;
start = COM_ParseToken(start, NULL);
if (!strcmp(com_token, "NONE"))
thisauth = QTVAM_PLAIN;
else if (!strcmp(com_token, "PLAIN"))
thisauth = QTVAM_PLAIN;
else if (!strcmp(com_token, "CCIT"))
thisauth = QTVAM_CCITT;
else if (!strcmp(com_token, "MD4"))
thisauth = QTVAM_MD4;
// else if (!strcmp(com_token, "MD5"))
// thisauth = QTVAM_MD5;
else
{
thisauth = QTVAM_NONE;
Con_DPrintf("qtv: received unrecognised auth method (%s)\n", com_token);
}
if (authmethod < thisauth)
authmethod = thisauth;
}
else if (!strcmp(com_token, "SOURCE"))
{
//servers don't support source, and ignore it.
//source is only useful for qtv proxy servers.
}
else if (!strcmp(com_token, "COMPRESSION"))
{
//compression not supported yet
}
else
{
//not recognised.
}
}
start = lineend+1;
}
len = (end - p->inbuffer)+2;
p->insize -= len;
memmove(p->inbuffer, p->inbuffer + len, p->insize);
p->inbuffer[p->insize] = 0;
e = NULL;
if (p->hasauthed)
{
}
else if (!*qtv_password.string)
p->hasauthed = true; //no password, no need to auth.
else if (*password)
{
switch (authmethod)
{
case QTVAM_NONE:
e = ("QTVSV 1\n"
"PERROR: You need to provide a common auth method.\n\n");
break;
case QTVAM_PLAIN:
p->hasauthed = !strcmp(qtv_password.string, password);
break;
case QTVAM_CCITT:
QCRC_Init(&ushort_result);
QCRC_AddBlock(&ushort_result, p->challenge, strlen(p->challenge));
QCRC_AddBlock(&ushort_result, qtv_password.string, strlen(qtv_password.string));
p->hasauthed = (ushort_result == atoi(password));
break;
case QTVAM_MD4:
{
char hash[512];
int md4sum[4];
snprintf(hash, sizeof(hash), "%s%s", p->challenge, qtv_password.string);
Com_BlockFullChecksum (hash, strlen(hash), (unsigned char*)md4sum);
sprintf(hash, "%X%X%X%X", md4sum[0], md4sum[1], md4sum[2], md4sum[3]);
p->hasauthed = !strcmp(password, hash);
}
break;
case QTVAM_MD5:
default:
e = ("QTVSV 1\n"
"PERROR: FTEQWSV bug detected.\n\n");
break;
}
if (!p->hasauthed && !e)
{
if (raw)
e = "";
else
e = ("QTVSV 1\n"
"PERROR: Bad password.\n\n");
}
}
else
{
//no password, and not automagically authed
switch (authmethod)
{
case QTVAM_NONE:
if (raw)
e = "";
else
e = ("QTVSV 1\n"
"PERROR: You need to provide a common auth method.\n\n");
break;
case QTVAM_PLAIN:
p->hasauthed = !strcmp(qtv_password.string, password);
break;
if (0)
{
case QTVAM_CCITT:
e = ("QTVSV 1\n"
"AUTH: CCITT\n"
"CHALLENGE: ");
}
else if (0)
{
case QTVAM_MD4:
e = ("QTVSV 1\n"
"AUTH: MD4\n"
"CHALLENGE: ");
}
else
{
case QTVAM_MD5:
e = ("QTVSV 1\n"
"AUTH: MD5\n"
"CHALLENGE: ");
}
send(p->socket, e, strlen(e), 0);
send(p->socket, p->challenge, strlen(p->challenge), 0);
e = "\n\n";
send(p->socket, e, strlen(e), 0);
continue;
default:
e = ("QTVSV 1\n"
"PERROR: FTEQWSV bug detected.\n\n");
break;
}
}
if (e)
{
}
else if (!versiontouse)
{
e = ("QTVSV 1\n"
"PERROR: Incompatable version (valid version is v1)\n\n");
}
else if (raw)
{
if (p->hasauthed == false)
{
e = "";
}
else
{
SV_MVD_Record(SV_InitStream(p->socket));
p->socket = -1; //so it's not cleared wrongly.
}
p->error = true;
}
else
{
if (p->hasauthed == true)
{
e = ("QTVSV 1\n"
"\n");
send(p->socket, e, strlen(e), 0);
e = NULL;
SV_MVD_Record(SV_InitStream(p->socket));
p->socket = -1; //so it's not cleared wrongly.
}
else
{
e = ("QTVSV 1\n"
"PERROR: You need to provide a password.\n\n");
}
p->error = true;
}
if (e)
{
send(p->socket, e, strlen(e), 0);
p->error = true;
}
}
}
else if (len == 0)
p->error = true;
else
{ //error of some kind. would block or something
int e;
e = qerrno;
if (e != EWOULDBLOCK)
p->error = true;
}
}
}
}
void DestCloseAllFlush(qboolean destroyfiles)
{
mvddest_t *d;
@ -192,7 +572,7 @@ int DemoWriteDest(void *data, int len, mvddest_t *d)
return len;
}
int DemoWrite(void *data, int len) //broadcast to all proxies
int DemoWrite(void *data, int len) //broadcast to all proxies/mvds
{
mvddest_t *d;
for (d = demo.dest; d; d = d->nextdest)
@ -204,6 +584,36 @@ int DemoWrite(void *data, int len) //broadcast to all proxies
return len;
}
void DemoWriteQTVTimePad(int msecs) //broadcast to all proxies
{
mvddest_t *d;
unsigned char buffer[6];
while (msecs > 0)
{
//duration
if (msecs > 255)
buffer[0] = 255;
else
buffer[0] = msecs;
msecs -= buffer[0];
//message type
buffer[1] = dem_read;
//length
buffer[2] = 0;
buffer[3] = 0;
buffer[4] = 0;
buffer[5] = 0;
for (d = demo.dest; d; d = d->nextdest)
{
if (d->desttype == DEST_STREAM)
{
DemoWriteDest(buffer, sizeof(buffer), d);
}
}
}
}
void SV_TimeOfDay(date_t *date)
{
@ -395,8 +805,9 @@ cvar_t sv_demoNoVis = SCVAR("sv_demoNoVis", "");
cvar_t sv_demoMaxSize = SCVAR("sv_demoMaxSize", "");
cvar_t sv_demoExtraNames = SCVAR("sv_demoExtraNames", "");
cvar_t mvd_streamport = SCVAR("mvd_streamport", "0");
cvar_t mvd_maxstreams = SCVAR("mvd_maxstreams", "1");
cvar_t qtv_password = SCVAR("qtv_password", "");
cvar_t qtv_streamport = FCVAR("qtv_streamport", "mvd_streamport", "0", 0);
cvar_t qtv_maxstreams = FCVAR("qtv_maxstreams", "mvd_maxstreams", "1", 0);
cvar_t sv_demoPrefix = SCVAR("sv_demoPrefix", "");
cvar_t sv_demoSuffix = SCVAR("sv_demoSuffix", "");
@ -1071,6 +1482,21 @@ mvddest_t *SV_InitStream(int socket)
return dst;
}
void SV_MVD_InitPendingStream(int socket, char *ip)
{
mvdpendingdest_t *dst;
int i;
dst = Z_Malloc(sizeof(mvdpendingdest_t));
dst->socket = socket;
Q_strncpyz(dst->challenge, ip, sizeof(dst->challenge));
for (i = strlen(dst->challenge); i < sizeof(dst->challenge)-1; i++)
dst->challenge[i] = rand()%(127-33) + 33; //generate a random challenge
dst->nextdest = demo.pendingdest;
demo.pendingdest = dst;
}
/*
====================
SV_Stop
@ -1739,37 +2165,6 @@ void SV_MVDEasyRecord_f (void)
return;
}
// -> scream
/* if (c == 2)
Q_strncpyz (name, Cmd_Argv(1), sizeof(name));
else {
// guess game type and write demo name
i = Dem_CountPlayers();
if (teamplay.value && i > 2)
{
// Teamplay
snprintf (name, sizeof(name), "team_%s_vs_%s_%s",
Dem_Team(1),
Dem_Team(2),
sv.name);
} else {
if (i == 2) {
// Duel
snprintf (name, sizeof(name), "duel_%s_vs_%s_%s",
Dem_PlayerName(1),
Dem_PlayerName(2),
sv.name);
} else {
// FFA
snprintf (name, sizeof(name), "ffa_%s(%d)",
sv.name,
i);
}
}
}*/
if (c == 2)
Q_strncpyz (name, Cmd_Argv(1), sizeof(name));
else
@ -1881,22 +2276,31 @@ void SV_MVDStream_Poll(void)
int count;
qboolean wanted;
mvddest_t *dest;
char *ip;
if (!sv.state || !mvd_streamport.value)
if (!sv.state || !qtv_streamport.value)
wanted = false;
else if (listenport && (int)mvd_streamport.value != listenport) //easy way to switch... disable for a frame. :)
else if (listenport && (int)qtv_streamport.value != listenport) //easy way to switch... disable for a frame. :)
{
listenport = mvd_streamport.value;
listenport = qtv_streamport.value;
wanted = false;
}
else
{
listenport = mvd_streamport.value;
listenport = qtv_streamport.value;
wanted = true;
}
if (wanted && listensocket==INVALID_SOCKET)
{
listensocket = MVD_StreamStartListening(listenport);
if (listensocket==INVALID_SOCKET && qtv_streamport.modified)
{
Con_Printf("Cannot open TCP port %i for QTV\n", listenport);
qtv_streamport.modified = false;
}
}
else if (!wanted && listensocket!=INVALID_SOCKET)
{
closesocket(listensocket);
@ -1912,7 +2316,7 @@ void SV_MVDStream_Poll(void)
if (client == INVALID_SOCKET)
return;
if (mvd_maxstreams.value > 0)
if (qtv_maxstreams.value > 0)
{
count = 0;
for (dest = demo.dest; dest; dest = dest->nextdest)
@ -1923,28 +2327,23 @@ void SV_MVDStream_Poll(void)
}
}
if (count > mvd_maxstreams.value)
if (count > qtv_maxstreams.value)
{ //sorry
char *goawaymessage = "This server enforces a limit on the number of proxies connected at any one time. Please try again later\n";
char packetheader[6];
packetheader[0] = 1;
packetheader[1] = dem_all;
packetheader[2] = strlen(goawaymessage)+1;
packetheader[3] = 0;
packetheader[4] = 0;
packetheader[5] = 0;
char *goawaymessage = "QTVSV 1\nERROR: This server enforces a limit on the number of proxies connected at any one time. Please try again later\n\n";
send(client, packetheader, sizeof(packetheader), 0);
send(client, goawaymessage, strlen(goawaymessage)+1, 0);
send(client, goawaymessage, strlen(goawaymessage), 0);
closesocket(client);
return;
}
}
SockadrToNetadr(&addr, &na);
Con_Printf("MVD streaming client connected from %s\n", NET_AdrToString(na));
ip = NET_AdrToString(na);
Con_Printf("MVD streaming client attempting to connect from %s\n", ip);
SV_MVD_Record (SV_InitStream(client));
SV_MVD_InitPendingStream(client, ip);
// SV_MVD_Record (SV_InitStream(client));
}
void SV_MVDList_f (void)
@ -2357,8 +2756,9 @@ void SV_MVDInit(void)
Cmd_AddCommand ("rmdemo", SV_MVDRemove_f);
Cmd_AddCommand ("rmdemonum", SV_MVDRemoveNum_f);
Cvar_Register(&mvd_streamport, "MVD Streaming");
Cvar_Register(&mvd_maxstreams, "MVD Streaming");
Cvar_Register(&qtv_streamport, "MVD Streaming");
Cvar_Register(&qtv_maxstreams, "MVD Streaming");
Cvar_Register(&qtv_password, "MVD Streaming");
}
#endif

View file

@ -759,6 +759,9 @@ qboolean SV_Push (edict_t *pusher, vec3_t move, vec3_t amove)
block = SV_TestEntityPosition (check);
if (!block)
{
//if leaving it where it was, allow it to drop to the floor again (useful for plats that move downward)
check->v->flags = (int)check->v->flags & ~FL_ONGROUND;
num_moved--;
continue;
}
@ -1914,6 +1917,7 @@ qboolean SV_Physics (void)
old_time = sv.time;
host_frametime = 0;
}
if (svs.gametype != GT_QUAKE3)
if (host_frametime < sv_maxtic.value && realtime)
{
// sv.time+=host_frametime;

View file

@ -1914,7 +1914,7 @@ void SV_SendClientMessages (void)
#endif
void DemoWriteQTVTimePad(int msecs);
#define Max(a, b) ((a>b)?a:b)
void SV_SendMVDMessage(void)
{
@ -1929,6 +1929,8 @@ void SV_SendMVDMessage(void)
extern cvar_t sv_demoPings;
// extern cvar_t sv_demoMaxSize;
SV_MVD_RunPendingConnections();
if (!sv.mvdrecording)
return;
@ -1959,8 +1961,12 @@ void SV_SendMVDMessage(void)
cls |= 1 << i;
}
if (!cls) {
if (!cls)
{
SZ_Clear (&demo.datagram);
DemoWriteQTVTimePad((int)((sv.time - demo.time)*1000));
DestFlush(false);
demo.time = sv.time;
return;
}

View file

@ -367,7 +367,7 @@ double Sys_DoubleTime (void)
static int starttime;
_ftime( &tstruct );
if (!starttime)
starttime = tstruct.time;
t = (tstruct.time-starttime) + tstruct.millitm*0.001;

View file

@ -107,6 +107,60 @@ host_client and sv_player will be valid.
============================================================
*/
qboolean SV_CheakRealIP(client_t *client, qboolean force)
{
//returns true if they have a real ip
cvar_t *sv_getrealip;
char *serverip;
char *msg;
sv_getrealip = Cvar_Get("sv_getrealip", "0", 0, "Experimental cvars");
if (!sv_getrealip || !sv_getrealip->value)
return true;
if (client->netchan.remote_address.type == NA_LOOPBACK)
return true; //the loopback client doesn't have to pass realip checks
if (client->realip_status == 3)
return true; //we know that the ip is authentic
if (client->realip_status == 2)
{
ClientReliableWrite_Begin(client, svc_print, 256);
ClientReliableWrite_Byte(client, svc_print);
ClientReliableWrite_Byte(client, PRINT_HIGH);
ClientReliableWrite_String(client, "Couldn't verify your real ip\n");
return true; //client doesn't support certainty.
}
if (client->realip_status == -1)
return true; //can't get a better answer
if (realtime - host_client->connection_started > 10)
{
client->realip_status = -1;
ClientReliableWrite_Begin(client, svc_print, 256);
ClientReliableWrite_Byte(client, svc_print);
ClientReliableWrite_Byte(client, PRINT_HIGH);
ClientReliableWrite_String(client, "Couldn't determine your real ip\n");
return true;
}
if (client->realip_status == 1)
{
msg = va("\xff\xff\xff\xff%c %i", A2A_PING, client->realip_ping);
NET_SendPacket(NS_SERVER, strlen(msg), msg, client->realip);
}
else
{
serverip = NET_AdrToString (net_local_sv_ipadr);
ClientReliableWrite_Byte(client, svc_stufftext);
ClientReliableWrite_String(client, va("packet %s \"realip %i %i\"\n", serverip, client-svs.clients, client->realip_num));
}
return false;
}
/*
================
SV_New_f
@ -125,6 +179,8 @@ void SV_New_f (void)
if (host_client->state == cs_spawned)
return;
SV_CheakRealIP(host_client, false);
/* splitt delay
host_client->state = cs_connected;
host_client->connection_started = realtime;
@ -1236,6 +1292,16 @@ void SV_Begin_f (void)
int i;
qboolean sendangles=false;
if (!SV_CheakRealIP(host_client, true))
{
if (host_client->protocol == SCP_QUAKE2)
ClientReliableWrite_Begin (host_client, svcq2_stufftext, 13+strlen(Cmd_Args()));
else
ClientReliableWrite_Begin (host_client, svc_stufftext, 13+strlen(Cmd_Args()));
ClientReliableWrite_String (host_client, va("cmd begin %s\n", Cmd_Args()));
return;
}
if (host_client->state == cs_spawned)
return; // don't begin again

View file

@ -43,8 +43,155 @@ int mod_numknown;
texture_t r_notexture_mip_real;
texture_t *r_notexture_mip = &r_notexture_mip_real;
cvar_t sv_nogetlight = SCVAR("sv_nogetlight", "0");
unsigned *model_checksum;
int SVQ1_RecursiveLightPoint3C (model_t *model, mnode_t *node, vec3_t start, vec3_t end)
{
int r;
float front, back, frac;
int side;
mplane_t *plane;
vec3_t mid;
msurface_t *surf;
int s, t, ds, dt;
int i;
mtexinfo_t *tex;
qbyte *lightmap;
unsigned scale;
int maps;
if (model->fromgame == fg_quake2)
{
if (node->contents != -1)
return -1; // solid
}
else
{
if (node->contents < 0)
return -1; // didn't hit anything
}
// calculate mid point
// FIXME: optimize for axial
plane = node->plane;
front = DotProduct (start, plane->normal) - plane->dist;
back = DotProduct (end, plane->normal) - plane->dist;
side = front < 0;
if ( (back < 0) == side)
return SVQ1_RecursiveLightPoint3C (model, node->children[side], start, end);
frac = front / (front-back);
mid[0] = start[0] + (end[0] - start[0])*frac;
mid[1] = start[1] + (end[1] - start[1])*frac;
mid[2] = start[2] + (end[2] - start[2])*frac;
// go down front side
r = SVQ1_RecursiveLightPoint3C (model, node->children[side], start, mid);
if (r >= 0)
return r; // hit something
if ( (back < 0) == side )
return -1; // didn't hit anuthing
// check for impact on this node
surf = model->surfaces + node->firstsurface;
for (i=0 ; i<node->numsurfaces ; i++, surf++)
{
if (surf->flags & SURF_DRAWTILED)
continue; // no lightmaps
tex = surf->texinfo;
s = DotProduct (mid, tex->vecs[0]) + tex->vecs[0][3];
t = DotProduct (mid, tex->vecs[1]) + tex->vecs[1][3];;
if (s < surf->texturemins[0] ||
t < surf->texturemins[1])
continue;
ds = s - surf->texturemins[0];
dt = t - surf->texturemins[1];
if ( ds > surf->extents[0] || dt > surf->extents[1] )
continue;
if (!surf->samples)
return 0;
ds >>= 4;
dt >>= 4;
lightmap = surf->samples;
r = 0;
if (lightmap)
{
lightmap += (dt * ((surf->extents[0]>>4)+1) + ds)*3;
for (maps = 0 ; maps < MAXLIGHTMAPS && surf->styles[maps] != 255 ;
maps++)
{
scale = sv.strings.lightstyles[surf->styles[maps]][0];
r += (lightmap[0]+lightmap[1]+lightmap[2])/3 * scale;
lightmap += ((surf->extents[0]>>4)+1) *
((surf->extents[1]>>4)+1)*3;
}
r >>= 8;
}
return r;
}
// go down back side
return SVQ1_RecursiveLightPoint3C (model, node->children[!side], mid, end);
}
void SVQ1_LightPointValues(model_t *model, vec3_t point, vec3_t res_diffuse, vec3_t res_ambient, vec3_t res_dir)
{
vec3_t end;
float r;
res_dir[0] = 0; //software doesn't load luxes
res_dir[1] = 1;
res_dir[2] = 1;
end[0] = point[0];
end[1] = point[1];
end[2] = point[2] - 2048;
r = SVQ1_RecursiveLightPoint3C (model, model->nodes, point, end);
if (r < 0)
{
res_diffuse[0] = 0;
res_diffuse[1] = 0;
res_diffuse[2] = 0;
res_ambient[0] = 0;
res_ambient[1] = 0;
res_ambient[2] = 0;
}
else
{
res_diffuse[0] = r;
res_diffuse[1] = r;
res_diffuse[2] = r;
res_ambient[0] = r;
res_ambient[1] = r;
res_ambient[2] = r;
}
}
/*
===============
Mod_Init
@ -53,6 +200,7 @@ Mod_Init
void Mod_Init (void)
{
memset (mod_novis, 0xff, sizeof(mod_novis));
Cvar_Register(&sv_nogetlight, "Memory preservation");
}
/*
@ -514,15 +662,38 @@ void Mod_LoadTextures (lump_t *l)
Mod_LoadLighting
=================
*/
void Mod_LoadLighting (lump_t *l)
qboolean Mod_LoadLighting (lump_t *l)
{
int i;
char *in;
char *out;
if (!l->filelen)
{
loadmodel->lightdata = NULL;
return;
return true;
}
loadmodel->lightdata = Hunk_AllocName ( l->filelen, loadname);
memcpy (loadmodel->lightdata, mod_base + l->fileofs, l->filelen);
if (loadmodel->fromgame == fg_halflife)
{
loadmodel->lightdata = Hunk_AllocName ( l->filelen, loadname);
memcpy (loadmodel->lightdata, mod_base + l->fileofs, l->filelen);
}
else
{
loadmodel->lightdata = Hunk_AllocName ( l->filelen*3, loadname);
in = mod_base + l->fileofs;
out = loadmodel->lightdata;
for (i = 0; i < l->filelen; i++)
{
*out++ = *in;
*out++ = *in;
*out++ = *in++;
}
}
return true;
}
@ -566,7 +737,7 @@ void Mod_LoadEntities (lump_t *l)
Mod_LoadVertexes
=================
*/
void Mod_LoadVertexes (lump_t *l)
qboolean Mod_LoadVertexes (lump_t *l)
{
dvertex_t *in;
mvertex_t *out;
@ -574,7 +745,10 @@ void Mod_LoadVertexes (lump_t *l)
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
SV_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
{
Con_Printf ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
return false;
}
count = l->filelen / sizeof(*in);
out = Hunk_AllocName ( count*sizeof(*out), loadname);
@ -587,6 +761,7 @@ void Mod_LoadVertexes (lump_t *l)
out->position[1] = LittleFloat (in->point[1]);
out->position[2] = LittleFloat (in->point[2]);
}
return true;
}
/*
@ -690,7 +865,7 @@ qboolean Mod_LoadSubmodels (lump_t *l)
Mod_LoadEdges
=================
*/
void Mod_LoadEdges (lump_t *l)
qboolean Mod_LoadEdges (lump_t *l)
{
dedge_t *in;
medge_t *out;
@ -698,7 +873,10 @@ void Mod_LoadEdges (lump_t *l)
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
SV_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
{
Con_Printf ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
return false;
}
count = l->filelen / sizeof(*in);
out = Hunk_AllocName ( (count + 1) * sizeof(*out), loadname);
@ -710,6 +888,7 @@ void Mod_LoadEdges (lump_t *l)
out->v[0] = (unsigned short)LittleShort(in->v[0]);
out->v[1] = (unsigned short)LittleShort(in->v[1]);
}
return true;
}
/*
@ -717,7 +896,7 @@ void Mod_LoadEdges (lump_t *l)
Mod_LoadTexinfo
=================
*/
void Mod_LoadTexinfo (lump_t *l)
qboolean Mod_LoadTexinfo (lump_t *l)
{
texinfo_t *in;
mtexinfo_t *out;
@ -727,7 +906,10 @@ void Mod_LoadTexinfo (lump_t *l)
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
SV_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
{
Con_Printf ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
return false;
}
count = l->filelen / sizeof(*in);
out = Hunk_AllocName ( count*sizeof(*out), loadname);
@ -774,6 +956,7 @@ void Mod_LoadTexinfo (lump_t *l)
}
}
}
return true;
}
/*
@ -837,7 +1020,7 @@ void CalcSurfaceExtents (msurface_t *s);
Mod_LoadFaces
=================
*/
void Mod_LoadFaces (lump_t *l)
qboolean Mod_LoadFaces (lump_t *l)
{
dface_t *in;
msurface_t *out;
@ -846,7 +1029,10 @@ void Mod_LoadFaces (lump_t *l)
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
SV_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
{
Con_Printf ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
return false;
}
count = l->filelen / sizeof(*in);
out = Hunk_AllocName ( count*sizeof(*out), loadname);
@ -877,8 +1063,10 @@ void Mod_LoadFaces (lump_t *l)
i = LittleLong(in->lightofs);
if (i == -1)
out->samples = NULL;
else
else if (loadmodel->fromgame == fg_halflife)
out->samples = loadmodel->lightdata + i;
else
out->samples = loadmodel->lightdata + i*3;
// set the drawing flags flag
@ -899,6 +1087,8 @@ void Mod_LoadFaces (lump_t *l)
continue;
}
}
return true;
}
@ -1209,14 +1399,17 @@ void Mod_LoadMarksurfaces (lump_t *l)
Mod_LoadSurfedges
=================
*/
void Mod_LoadSurfedges (lump_t *l)
qboolean Mod_LoadSurfedges (lump_t *l)
{
int i, count;
int *in, *out;
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
SV_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
{
Con_Printf ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
return false;
}
count = l->filelen / sizeof(*in);
out = Hunk_AllocName ( count*sizeof(*out), loadname);
@ -1225,6 +1418,8 @@ void Mod_LoadSurfedges (lump_t *l)
for ( i=0 ; i<count ; i++)
out[i] = LittleLong (in[i]);
return true;
}
/*
@ -1315,7 +1510,8 @@ qboolean Mod_LoadBrushModel (model_t *mod, void *buffer)
mod->checksum2 = 0;
// checksum all of the map, except for entities
for (i = 0; i < HEADER_LUMPS; i++) {
for (i = 0; i < HEADER_LUMPS; i++)
{
if (i == LUMP_ENTITIES)
continue;
chksum = Com_BlockChecksum(mod_base + header->lumps[i].fileofs,
@ -1328,15 +1524,21 @@ qboolean Mod_LoadBrushModel (model_t *mod, void *buffer)
}
noerrors = true;
// Mod_LoadVertexes (&header->lumps[LUMP_VERTEXES]);
// Mod_LoadEdges (&header->lumps[LUMP_EDGES]);
// Mod_LoadSurfedges (&header->lumps[LUMP_SURFEDGES]);
if (!sv_nogetlight.value)
{
noerrors = noerrors && Mod_LoadVertexes (&header->lumps[LUMP_VERTEXES]);
noerrors = noerrors && Mod_LoadEdges (&header->lumps[LUMP_EDGES]);
noerrors = noerrors && Mod_LoadSurfedges (&header->lumps[LUMP_SURFEDGES]);
///*/on server?*/ Mod_LoadTextures (&header->lumps[LUMP_TEXTURES]);
// Mod_LoadLighting (&header->lumps[LUMP_LIGHTING]);
noerrors = noerrors && Mod_LoadLighting (&header->lumps[LUMP_LIGHTING]);
}
noerrors = noerrors && Mod_LoadSubmodels (&header->lumps[LUMP_MODELS]);
noerrors = noerrors && Mod_LoadPlanes (&header->lumps[LUMP_PLANES]);
///*/on server?*/ Mod_LoadTexinfo (&header->lumps[LUMP_TEXINFO]);
// Mod_LoadFaces (&header->lumps[LUMP_FACES]);
if (!sv_nogetlight.value)
{
noerrors = noerrors && Mod_LoadTexinfo (&header->lumps[LUMP_TEXINFO]);
noerrors = noerrors && Mod_LoadFaces (&header->lumps[LUMP_FACES]);
}
// Mod_LoadMarksurfaces (&header->lumps[LUMP_MARKSURFACES]);
if (noerrors)
Mod_LoadVisibility (&header->lumps[LUMP_VISIBILITY]);
@ -1357,6 +1559,9 @@ qboolean Mod_LoadBrushModel (model_t *mod, void *buffer)
Q1BSP_SetModelFuncs(mod);
if (mod->surfaces && mod->lightdata)
mod->funcs.LightPointValues = SVQ1_LightPointValues;
mod->numframes = 2; // regular and alternate animation
//