mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-10 14:42:13 +00:00
probably overdoing the callback thing now but oh well! (changed r_explosionlight, r_stains, r_rocketlight, scr_conalpha)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2227 fc73d0e0-1445-4013-8a0c-d673dee63da5
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fbe51078b2
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11 changed files with 48 additions and 31 deletions
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@ -1801,7 +1801,6 @@ void CL_LinkPacketEntities (void)
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}
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}
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//dlights are not so customisable.
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if (r_rocketlight.value)
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{
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@ -1844,7 +1843,7 @@ void CL_LinkPacketEntities (void)
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dl->die = (float)cl.time;
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if (model->flags & EF_ROCKET)
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dl->origin[2] += 1; // is this even necessary
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dl->radius = rad * bound(0, r_rocketlight.value, 1);
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dl->radius = rad * r_rocketlight.value;
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VectorCopy(dclr, dl->color);
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}
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@ -2150,7 +2149,7 @@ void CL_LinkPacketEntities (void)
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dl->die = (float)cl.time;
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if (model->flags & EF_ROCKET)
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dl->origin[2] += 1; // is this even necessary
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dl->radius = rad * bound(0, r_rocketlight.value, 1);
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dl->radius = rad * r_rocketlight.value;
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VectorCopy(dclr, dl->color);
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}
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@ -109,7 +109,7 @@ cvar_t cl_chatsound = SCVAR("cl_chatsound","1");
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cvar_t cl_enemychatsound = SCVAR("cl_enemychatsound", "misc/talk.wav");
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cvar_t cl_teamchatsound = SCVAR("cl_teamchatsound", "misc/talk.wav");
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cvar_t r_rocketlight = SCVAR("r_rocketlight", "1");
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cvar_t r_rocketlight = SCVARC("r_rocketlight", "1", Cvar_Limiter_ZeroToOne_Callback);
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cvar_t r_lightflicker = SCVAR("r_lightflicker", "1");
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cvar_t cl_r2g = SCVAR("cl_r2g", "0");
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cvar_t r_powerupglow = SCVAR("r_powerupglow", "1");
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@ -174,7 +174,7 @@ sfx_t *cl_sfx_ric3;
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sfx_t *cl_sfx_r_exp3;
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cvar_t cl_expsprite = SCVAR("cl_expsprite", "0");
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cvar_t r_explosionlight = SCVAR("r_explosionlight", "1");
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cvar_t r_explosionlight = SCVARC("r_explosionlight", "1", Cvar_Limiter_ZeroToOne_Callback);
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cvar_t cl_truelightning = SCVARF("cl_truelightning", "0", CVAR_SEMICHEAT);
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cvar_t cl_beam_trace = SCVAR("cl_beam_trace", "0");
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@ -762,7 +762,7 @@ void CL_ParseTEnt (void)
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{
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dl = CL_AllocDlight (0);
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VectorCopy (pos, dl->origin);
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dl->radius = 150 + bound(0, r_explosionlight.value, 1)*200;
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dl->radius = 150 + r_explosionlight.value*200;
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dl->die = cl.time + 1;
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dl->decay = 300;
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@ -802,7 +802,7 @@ void CL_ParseTEnt (void)
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{
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dl = CL_AllocDlight (0);
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VectorCopy (pos, dl->origin);
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dl->radius = 150 + bound(0, r_explosionlight.value, 1)*200;
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dl->radius = 150 + r_explosionlight.value*200;
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dl->die = cl.time + 1;
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dl->decay = 300;
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@ -843,7 +843,7 @@ void CL_ParseTEnt (void)
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{
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dl = CL_AllocDlight (0);
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VectorCopy (pos, dl->origin);
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dl->radius = 150 + bound(0, r_explosionlight.value, 1)*200;
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dl->radius = 150 + r_explosionlight.value*200;
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dl->die = cl.time + 0.5;
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dl->decay = 300;
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@ -874,7 +874,7 @@ void CL_ParseTEnt (void)
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dl = CL_AllocDlight (0);
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VectorCopy (pos, dl->origin);
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// no point in doing this the fuh/ez way
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dl->radius = 500*bound(0, r_explosionlight.value, 1);
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dl->radius = 500*r_explosionlight.value;
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dl->die = cl.time + 1;
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dl->decay = 500;
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@ -1727,7 +1727,7 @@ void CLQ2_ParseTEnt (void)
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dlight_t *dl;
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dl = CL_AllocDlight (0);
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VectorCopy (pos, dl->origin);
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dl->radius = 150 * bound(0, r_explosionlight.value, 1);
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dl->radius = 150 * r_explosionlight.value;
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dl->die = cl.time + 0.4;
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dl->decay = 400;
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dl->color[0] = 0.2;
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@ -1764,7 +1764,7 @@ void CLQ2_ParseTEnt (void)
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dlight_t *dl;
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dl = CL_AllocDlight (0);
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VectorCopy (pos, dl->origin);
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dl->radius = 150 + bound(0, r_explosionlight.value, 1)*200;
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dl->radius = 150 + r_explosionlight.value*200;
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dl->die = cl.time + 0.5;
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dl->decay = 300;
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dl->color[0] = 0.2;
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@ -1859,7 +1859,7 @@ void CLQ2_ParseTEnt (void)
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dlight_t *dl;
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dl = CL_AllocDlight (0);
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VectorCopy (pos, dl->origin);
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dl->radius = 150 + bound(0, r_explosionlight.value, 1)*200;
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dl->radius = 150 + r_explosionlight.value*200;
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dl->die = cl.time + 0.5;
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dl->decay = 300;
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dl->color[0] = 0.2;
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@ -2054,7 +2054,7 @@ void CLQ2_ParseTEnt (void)
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dlight_t *dl;
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dl = CL_AllocDlight (0);
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VectorCopy (pos, dl->origin);
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dl->radius = 150 * bound(0, r_explosionlight.value, 1);
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dl->radius = 150 * r_explosionlight.value;
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dl->die = cl.time + 0.4;
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dl->decay = 400;
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dl->color[0] = 0.01;
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@ -2104,7 +2104,7 @@ void CLQ2_ParseTEnt (void)
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dlight_t *dl;
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dl = CL_AllocDlight (0);
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VectorCopy (pos, dl->origin);
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dl->radius = 150 * bound(0, r_explosionlight.value, 1);
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dl->radius = 150 * r_explosionlight.value;
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dl->die = cl.time + 0.4;
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dl->decay = 400;
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dl->color[0] = 0.038;
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@ -2149,7 +2149,7 @@ void CLQ2_ParseTEnt (void)
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dlight_t *dl;
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dl = CL_AllocDlight (0);
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VectorCopy (pos, dl->origin);
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dl->radius = 150 + bound(0, r_explosionlight.value, 1)*200;
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dl->radius = 150 + r_explosionlight.value*200;
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dl->die = cl.time + 0.5;
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dl->decay = 300;
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dl->color[0] = 0.2;
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@ -2264,7 +2264,7 @@ void CLQ2_ParseTEnt (void)
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dlight_t *dl;
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dl = CL_AllocDlight (0);
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VectorCopy (pos, dl->origin);
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dl->radius = 150 * bound(0, r_explosionlight.value, 1);
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dl->radius = 150 * r_explosionlight.value;
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dl->die = cl.time + 0.1;
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dl->minlight = 250;
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dl->color[0] = -0.2;
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@ -2225,7 +2225,7 @@ static void PF_cl_te_explosion (progfuncs_t *prinst, struct globalvars_s *pr_glo
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dl = CL_AllocDlight (0);
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VectorCopy (pos, dl->origin);
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dl->radius = 150 + bound(0, r_explosionlight.value, 1)*200;
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dl->radius = 150 + r_explosionlight.value*200;
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dl->die = cl.time + 1;
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dl->decay = 300;
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@ -2316,7 +2316,7 @@ static void PF_cl_te_explosionquad (progfuncs_t *prinst, struct globalvars_s *pr
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dl = CL_AllocDlight (0);
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VectorCopy (pos, dl->origin);
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dl->radius = 150 + bound(0, r_explosionlight.value, 1)*200;
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dl->radius = 150 + r_explosionlight.value*200;
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dl->die = cl.time + 1;
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dl->decay = 300;
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@ -2427,7 +2427,7 @@ static void PF_cl_te_explosionrgb (progfuncs_t *prinst, struct globalvars_s *pr_
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{
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dl = CL_AllocDlight (0);
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VectorCopy (org, dl->origin);
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dl->radius = 150 + bound(0, r_explosionlight.value, 1)*200;
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dl->radius = 150 + r_explosionlight.value*200;
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dl->die = cl.time + 0.5;
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dl->decay = 300;
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@ -81,7 +81,7 @@ cvar_t r_sirds = SCVARF("r_sirds", "0", CVAR_SEMICHEAT);//whack in a value of 2
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cvar_t r_loadlits = SCVAR("r_loadlit", "1");
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cvar_t r_stains = SCVARF("r_stains", "0.75", CVAR_ARCHIVE);
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cvar_t r_stains = SCVARFC("r_stains", "0.75", CVAR_ARCHIVE, Cvar_Limiter_ZeroToOne_Callback);
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cvar_t r_stainfadetime = SCVAR("r_stainfadetime", "1");
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cvar_t r_stainfadeammount = SCVAR("r_stainfadeammount", "1");
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@ -175,7 +175,7 @@ cvar_t scr_sshot_type = SCVAR("scr_sshot_type", "jpg");
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cvar_t scr_centersbar = SCVAR("scr_centersbar", "0");
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cvar_t scr_consize = SCVAR("scr_consize", "0.5");
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cvar_t scr_conalpha = SCVAR("scr_conalpha", "0.7");
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cvar_t scr_conalpha = SCVARC("scr_conalpha", "0.7", Cvar_Limiter_ZeroToOne_Callback);
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cvar_t scr_viewsize = SCVARFC("viewsize","100", CVAR_ARCHIVE, SCR_Viewsize_Callback);
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cvar_t scr_fov = SCVARFC("fov","90", CVAR_ARCHIVE, SCR_Fov_Callback); // 10 - 170
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@ -1143,6 +1143,21 @@ void Cvar_ApplyCallbacks(int callbackflag)
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}
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}
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// standard callbacks
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void Cvar_Limiter_ZeroToOne_Callback(struct cvar_s *var, char *oldvalue)
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{
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if (var->value > 1)
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{
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Cvar_ForceSet(var, "1");
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return;
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}
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else if (var->value < 0)
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{
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Cvar_ForceSet(var, "0");
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return;
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}
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}
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void Cvar_Shutdown(void)
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{
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cvar_t *var;
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@ -143,6 +143,9 @@ void Cvar_ForceCallback(cvar_t *cvar);
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void Cvar_ApplyCallbacks(int callbackflag);
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//forces callbacks to be ran for given flags
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void Cvar_Limiter_ZeroToOne_Callback(struct cvar_s *var, char *oldvalue);
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//cvar callback to limit cvar value to 0 or 1
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float Cvar_VariableValue (const char *var_name);
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// returns 0 if not defined or non numeric
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@ -1864,7 +1864,7 @@ void GLDraw_ConsoleBackground (int lines)
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}
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else
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{
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if (scr_conalpha.value <= 0)
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if (!scr_conalpha.value)
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return;
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a = scr_conalpha.value;
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@ -92,7 +92,7 @@ void GLR_StainSurf (msurface_t *surf, float *parms)
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mtexinfo_t *tex;
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stmap *stainbase;
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lim = 255 - (bound(0, r_stains.value, 1)*255);
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lim = 255 - (r_stains.value*255);
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#define stain(x) \
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change = stainbase[(s)*3+x] + amm*parms[4+x]; \
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@ -309,7 +309,7 @@ void GLR_LessenStains(void)
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static float time;
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if (r_stains.value <= 0)
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if (!r_stains.value)
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return;
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time += host_frametime;
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@ -970,7 +970,7 @@ store:
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blg = greenblklights;
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blb = blueblklights;
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if (r_stains.value <= 0)
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if (!r_stains.value)
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isstained = false;
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else
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isstained = surf->stained;
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@ -1128,7 +1128,7 @@ store:
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blg = greenblklights;
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blb = blueblklights;
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if (r_stains.value <= 0)
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if (!r_stains.value)
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isstained = false;
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else
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isstained = surf->stained;
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@ -1321,7 +1321,7 @@ store:
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blg = greenblklights;
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blb = blueblklights;
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if (r_stains.value <= 0)
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if (!r_stains.value)
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isstained = false;
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else
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isstained = surf->stained;
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blg = greenblklights;
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blb = blueblklights;
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if (r_stains.value <= 0)
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if (!r_stains.value)
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isstained = false;
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else
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isstained = surf->stained;
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stmap *stainbase;
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lim = 255 - (bound(0, r_stains.value, 1)*255);
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lim = 255 - (r_stains.value*255);
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smax = (surf->extents[0]>>4)+1;
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tmax = (surf->extents[1]>>4)+1;
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@ -2023,7 +2023,7 @@ void SWDraw_ConsoleBackground (int lines)
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char ver[100];
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static char saveback[320*8];
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if (!scr_con_forcedraw && scr_conalpha.value <= 0)
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if (!scr_con_forcedraw && !scr_conalpha.value)
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return;
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conback = (mpic_t *)SWDraw_SafeCachePic ("gfx/conback.lmp");
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if (scr_con_forcedraw)
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alpha = 255;
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else
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alpha = bound(0, scr_conalpha.value*255, 255);
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alpha = scr_conalpha.value*255;
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p24dest = (unsigned int *)vid.conbuffer;
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dest = (unsigned char *)vid.conbuffer;
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